Search found 246 matches
Friday, 11th December 2015, 02:40
Forum: Crazy Yiuf's Corner
Topic: Rant: Dynast's Current DCSS Analysis
Replies: 42
Views: 12253
Wednesday, 9th December 2015, 06:17
Forum: Game Design Discussion
Topic: Spell Suggestion: Crystallize, Tmut / Earth
Replies: 14
Views: 3298
Re: Spell Suggestion: Crystallize, Tmut / Earth
Wednesday, 9th December 2015, 00:40
Forum: Game Design Discussion
Topic: Spell Suggestion: Crystallize, Tmut / Earth
Replies: 14
Views: 3298
Re: Spell Suggestion: Crystallize, Tmut / Earth
Tuesday, 8th December 2015, 17:39
Forum: Game Design Discussion
Topic: Pakellas: don't think this god is a great addition.
Replies: 32
Views: 11071
Re: Pakellas
Tuesday, 8th December 2015, 03:08
Forum: Game Design Discussion
Topic: Spell Suggestion: Crystallize, Tmut / Earth
Replies: 14
Views: 3298
Re: Spell Suggestion: Crystallize, Tmut / Earth
Monday, 7th December 2015, 22:26
Forum: Game Design Discussion
Topic: Pakellas: don't think this god is a great addition.
Replies: 32
Views: 11071
Re: Pakellas
Friday, 4th December 2015, 16:46
Forum: Game Design Discussion
Topic: Enemies using spells in a chain
Replies: 19
Views: 3815
Re: Enemies using spells in a chain
Friday, 4th December 2015, 15:51
Forum: Game Design Discussion
Topic: Enemies using spells in a chain
Replies: 19
Views: 3815
Re: Enemies using spells in a chain
Saturday, 28th November 2015, 08:55
Forum: Crazy Yiuf's Corner
Topic: God Proposal re-draft: Inhaca, the Vile (Makhlike?)
Replies: 5
Views: 1743
Re: God Proposal re-draft: Inhaca, the Vile
Friday, 27th November 2015, 22:44
Forum: Game Design Discussion
Topic: Okawaru gifts
Replies: 13
Views: 2956
Re: Okawaru gifts
Sunday, 22nd November 2015, 21:42
Forum: Game Design Discussion
Topic: Abyss/Banishment Thoughts
Replies: 14
Views: 2994
Re: Abyss/Banishment Thoughts
Sunday, 22nd November 2015, 09:12
Forum: Game Design Discussion
Topic: Make Irradiate transmutations only.
Replies: 9
Views: 2498
Re: Make Irradiate transmutations only.
Sunday, 22nd November 2015, 09:02
Forum: Game Design Discussion
Topic: Abyss/Banishment Thoughts
Replies: 14
Views: 2994
Re: Abyss/Banishment Thoughts
Sunday, 22nd November 2015, 03:45
Forum: Game Design Discussion
Topic: Spell: Anisotropy, tloc level 3
Replies: 4
Views: 1482
Re: Spell: Anisotropy, tloc level 3
Saturday, 21st November 2015, 10:31
Forum: Game Design Discussion
Topic: pick up rune and/or kill lord to end hell effects
Replies: 31
Views: 7025
Re: pick up rune and/or kill lord to end hell effects
Saturday, 21st November 2015, 00:07
Forum: Crazy Yiuf's Corner
Topic: Remove the satiation requirement from Vamp weapons
Replies: 5
Views: 1379
Remove the satiation requirement from Vamp weapons
Thursday, 19th November 2015, 13:08
Forum: Crazy Yiuf's Corner
Topic: Proposal: Hyperphase, a flavorful Translocations L9
Replies: 112
Views: 28213
Re: Proposal: Hyperphase, a flavorful Translocations L9
Thursday, 19th November 2015, 06:23
Forum: Crazy Yiuf's Corner
Topic: Proposal: Hyperphase, a flavorful Translocations L9
Replies: 112
Views: 28213
Re: Proposal: Hyperphase, a flavorful Translocations L9
Thursday, 19th November 2015, 06:21
Forum: Crazy Yiuf's Corner
Topic: Proposal: Hyperphase, a flavorful Translocations L9
Replies: 112
Views: 28213
Re: Proposal: Hyperphase, a flavorful Translocations L9
Thursday, 19th November 2015, 05:11
Forum: Crazy Yiuf's Corner
Topic: Proposal: Hyperphase, a flavorful Translocations L9
Replies: 112
Views: 28213
Re: Proposal: Hyperphase, a flavorful Translocations L9
Thursday, 19th November 2015, 04:02
Forum: Crazy Yiuf's Corner
Topic: Proposal: Hyperphase, a flavorful Translocations L9
Replies: 112
Views: 28213
Re: Proposal: Hyperphase, a flavorful Translocations L9
Thursday, 19th November 2015, 02:59
Forum: Crazy Yiuf's Corner
Topic: Proposal: Hyperphase, a flavorful Translocations L9
Replies: 112
Views: 28213
Re: Proposal: Hyperphase, a flavorful Translocations L9
Wednesday, 18th November 2015, 04:06
Forum: Game Design Discussion
Topic: The Tedium of Regeneration
Replies: 28
Views: 7533
Re: The Tedium of Regeneration
Tuesday, 17th November 2015, 05:36
Forum: Game Design Discussion
Topic: standardize holy word PC and monster effects
Replies: 11
Views: 2591
Re: standardize holy word PC and monster effects
Tuesday, 17th November 2015, 05:33
Forum: Game Design Discussion
Topic: God Concept: Ukozan, God of Close Combat
Replies: 14
Views: 4674
Re: God Concept: Ukozan, God of Close Combat
Tuesday, 17th November 2015, 05:31
Forum: Game Design Discussion
Topic: New God: U(nclothed), a Martial Arts God
Replies: 24
Views: 6586
Re: New God: U(nclothed), a Martial Arts God
Thursday, 12th November 2015, 23:49
Forum: Game Design Discussion
Topic: God Concept: Ukozan, God of Close Combat
Replies: 14
Views: 4674
Re: God Concept: Ukozan, God of Close Combat
Monday, 9th November 2015, 23:48
Forum: Game Design Discussion
Topic: God Concept: Ukozan, God of Close Combat
Replies: 14
Views: 4674
Re: God Concept: Ukozan, God of Close Combat
Saturday, 7th November 2015, 15:59
Forum: Game Design Discussion
Topic: God Concept: Ukozan, God of Close Combat
Replies: 14
Views: 4674
Re: God Concept: Ukozan, God of Close Combat
Saturday, 7th November 2015, 06:41
Forum: Game Design Discussion
Topic: Hungry Ghosts are just indirect Harpies
Replies: 10
Views: 2499
Hungry Ghosts are just indirect Harpies
Saturday, 7th November 2015, 06:05
Forum: Game Design Discussion
Topic: God Concept: Ukozan, God of Close Combat
Replies: 14
Views: 4674
Re: God Concept: Ukozan, God of Close Combat
Saturday, 7th November 2015, 00:45
Forum: Game Design Discussion
Topic: Change the Cost of Antimagic
Replies: 12
Views: 2998
Re: Change the Cost of Antimagic
Saturday, 7th November 2015, 00:40
Forum: Game Design Discussion
Topic: God Concept: Ukozan, God of Close Combat
Replies: 14
Views: 4674
God Concept: Ukozan, God of Close Combat
Friday, 6th November 2015, 20:33
Forum: Game Design Discussion
Topic: Change the Cost of Antimagic
Replies: 12
Views: 2998
Re: Change the Cost of Antimagic
Friday, 6th November 2015, 04:21
Forum: Game Design Discussion
Topic: Species Design Considerations
Replies: 22
Views: 6368
Re: Species Design Considerations
Wednesday, 4th November 2015, 06:15
Forum: Game Design Discussion
Topic: Race: Golem, song of fire and ice
Replies: 9
Views: 2721
Re: Race: Golem, song of fire and ice
Monday, 2nd November 2015, 15:56
Forum: Game Design Discussion
Topic: Iron Dwarf, the Scrollless Species (Now With Spellcasting)
Replies: 47
Views: 15884
Re: Iron Dwarf, the Spellless and Scrollless Species
Monday, 2nd November 2015, 05:59
Forum: Game Design Discussion
Topic: Race: Silent Spectre
Replies: 16
Views: 3751
Re: Race: Silent Spectre
Saturday, 31st October 2015, 19:30
Forum: Game Design Discussion
Topic: Proposal: changing weapon can't wake up enemies
Replies: 29
Views: 6970
Re: Proposal: changing weapon can't wake up enemies
Friday, 30th October 2015, 23:54
Forum: Game Design Discussion
Topic: New Race Idea: Salamander
Replies: 9
Views: 2738
Re: New Race Idea: Salamander
Friday, 30th October 2015, 21:10
Forum: Game Design Discussion
Topic: Amulet balancing
Replies: 47
Views: 14452
Re: Amulet balancing
Friday, 30th October 2015, 21:04
Forum: Game Design Discussion
Topic: Proposal: changing weapon can't wake up enemies
Replies: 29
Views: 6970
Re: Proposal: changing weapon can't wake up enemies
Igxfl wrote:Alternately, all stabs are taken with the slotless knife you butcher with, and scale only on your SB/Stealth skills, not weapon stats.
But then how will I use Boots of the Assassin to one shot everything with a +9 Vamp Exec. Axe?
Thursday, 29th October 2015, 02:34
Forum: Game Design Discussion
Topic: Remove Shafts
Replies: 59
Views: 16299
Re: Remove Shafts
Thursday, 29th October 2015, 02:31
Forum: Game Design Discussion
Topic: Remove Shafts
Replies: 59
Views: 16299
Re: Remove Shafts
Wednesday, 28th October 2015, 04:56
Forum: Game Design Discussion
Topic: Amulet balancing
Replies: 47
Views: 14452
Re: Amulet balancing
As an additional benefit, it would provide a test run for just removing hunger!
Tuesday, 27th October 2015, 02:57
Forum: Game Design Discussion
Topic: Replace paralysis with "slow, no EV and unable to move"
Replies: 9
Views: 3024
Re: Replace paralysis with "slow, no EV and unable to move"
Friday, 23rd October 2015, 18:09
Forum: Game Design Discussion
Topic: Proposal: Add a Sif ability, store/delay a spell
Replies: 10
Views: 2857
Re: Proposal: Add a Sif ability, store/delay a spell
Friday, 23rd October 2015, 15:38
Forum: Game Design Discussion
Topic: Don't Nerf Powered by Death (too hard)
Replies: 16
Views: 3695
Re: Don't Nerf Powered by Death (too hard)
Friday, 23rd October 2015, 05:04
Forum: Game Design Discussion
Topic: Proposal: Add a Sif ability, store/delay a spell
Replies: 10
Views: 2857
Re: Proposal: Add a Sif ability, store/delay a spell
Friday, 23rd October 2015, 05:02
Forum: Game Design Discussion
Topic: Remove amulet of rMut
Replies: 45
Views: 13814
Re: Remove amulet of rMut
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