Search found 885 matches
Wednesday, 13th July 2016, 14:54
Forum: Game Design Discussion
Topic: Remove energy randomisation
Replies: 13
Views: 3139
Wednesday, 13th July 2016, 14:33
Forum: Dungeon Crawling Advice
Topic: caster dungeon order
Replies: 27
Views: 6767
Re: caster dungeon order
If you're playing a blaster, don't do V5. Slime is way easier since you have high spellpower bolt spells.
Tuesday, 12th July 2016, 21:14
Forum: Dungeon Crawling Advice
Topic: First Orb Run
Replies: 27
Views: 6624
Re: First Orb Run
Usually the orb run is uneventful.
Edit: Not that it matters much at this point, but why are you using a spear?
Tuesday, 12th July 2016, 20:59
Forum: Game Design Discussion
Topic: Spell proposal: Vice Grip
Replies: 22
Views: 5265
Tuesday, 12th July 2016, 20:59
Forum: Game Design Discussion
Topic: Spell proposal: Vice Grip
Replies: 22
Views: 5265
Tuesday, 12th July 2016, 20:58
Forum: Crazy Yiuf's Corner
Topic: List of ships
Replies: 51
Views: 14962
Tuesday, 12th July 2016, 20:54
Forum: Game Design Discussion
Topic: Shop improvements
Replies: 21
Views: 3927
Tuesday, 12th July 2016, 20:44
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28817
Re: Let us choose gods from the start
PowerOfKaishin wrote:CanOfWorms wrote:the only thing this line of reasoning is going to lead to is the removal of backgrounds tbh
Pretty sure dpeg and the other devs aren't dumbasses. Massive community backlash if this happened.
Since when did devs care about community backlash? Remember MD removal?
Tuesday, 12th July 2016, 20:42
Forum: Game Design Discussion
Topic: Shop improvements
Replies: 21
Views: 3927
Re: Shop improvements
Tuesday, 12th July 2016, 20:36
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28817
Tuesday, 12th July 2016, 20:24
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28817
Re: Let us choose gods from the start
Tuesday, 12th July 2016, 19:36
Forum: Game Design Discussion
Topic: Abstract away monster weapons
Replies: 39
Views: 10013
Re: Abstract away monster weapons
Tuesday, 12th July 2016, 03:22
Forum: Game Design Discussion
Topic: Buff certain Draconian colors.
Replies: 19
Views: 11391
Sunday, 10th July 2016, 00:42
Forum: Crazy Yiuf's Corner
Topic: Give advice using the absolute worst reasoning possible
Replies: 221
Views: 86972
Re: Give advice using the absolute worst reasoning possible
Saturday, 9th July 2016, 19:31
Forum: Dungeon Crawling Advice
Topic: While I do think boots of running is extremely good...
Replies: 22
Views: 5504
Re: While I do think boots of running is extremely good...
Saturday, 9th July 2016, 17:11
Forum: Crazy Yiuf's Corner
Topic: Amulet swapping with reflection
Replies: 51
Views: 13259
Re: Amulet swapping with reflection
Saturday, 9th July 2016, 10:04
Forum: Dungeon Crawling Advice
Topic: While I do think boots of running is extremely good...
Replies: 22
Views: 5504
Re: While I do think boots of running is extremely good...
Friday, 8th July 2016, 06:53
Forum: Game Design Discussion
Topic: Ideas! Scythes and traps...
Replies: 12
Views: 2725
Re: Ideas! Scythes and traps...
Friday, 8th July 2016, 05:24
Forum: Dungeon Crawling Advice
Topic: While I do think boots of running is extremely good...
Replies: 22
Views: 5504
Re: While I do think boots of running is extremely good...
Friday, 8th July 2016, 00:51
Forum: Dungeon Crawling Advice
Topic: Starting DCSS
Replies: 42
Views: 10024
Re: Starting DCSS
infinitevox wrote:Do you guys really think MiBe is easier than TrBe?
For a newbie, yes. Tr has bad AC, and newbies have bad tactics. These combo very poorly in the S branches.
For an experienced player, that's a different topic.
Thursday, 7th July 2016, 19:54
Forum: Dungeon Crawling Advice
Topic: Overusing Early Hunting Sling?
Replies: 9
Views: 2418
Re: Overusing Early Hunting Sling?
Thursday, 7th July 2016, 18:23
Forum: Game Design Discussion
Topic: Make t commands silent
Replies: 17
Views: 4387
Thursday, 7th July 2016, 18:18
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1098106
Re: Stupid ideas for 0.19
"PleasingFungus added more flavour spam to hydra form. I hate that."
Thursday, 7th July 2016, 18:14
Forum: Crazy Yiuf's Corner
Topic: Share stories from when you were new and bad at Crawl
Replies: 76
Views: 22368
Re: Share stories from when you were new and bad at Crawl
DracheReborn wrote: (new Windows machine, no builtin ssh, too lazy to install putty)
You don't even install putty. You just download it and run the executable.
Thursday, 7th July 2016, 06:43
Forum: Crazy Yiuf's Corner
Topic: Rename "Deep Dwarf" into "Dwarf"
Replies: 13
Views: 2994
Re: Rename "Deep Dwarf" into "Dwarf"
Thursday, 7th July 2016, 06:39
Forum: Crazy Yiuf's Corner
Topic: Share stories from when you were new and bad at Crawl
Replies: 76
Views: 22368
Re: Share stories from when you were new and bad at Crawl
Thursday, 7th July 2016, 05:18
Forum: Dungeon Crawling Advice
Topic: Starting DCSS
Replies: 42
Views: 10024
Re: Starting DCSS
Thursday, 7th July 2016, 05:01
Forum: Dungeon Crawling Advice
Topic: Starting DCSS
Replies: 42
Views: 10024
Re: Starting DCSS
Thursday, 7th July 2016, 04:56
Forum: Dungeon Crawling Advice
Topic: Starting DCSS
Replies: 42
Views: 10024
Wednesday, 6th July 2016, 14:21
Forum: Crazy Yiuf's Corner
Topic: Rename Damnation to Brimstone
Replies: 96
Views: 27652
Tuesday, 5th July 2016, 15:40
Forum: Crazy Yiuf's Corner
Topic: Sif Muna is the new magic Trog
Replies: 43
Views: 13609
Monday, 4th July 2016, 23:56
Forum: Crazy Yiuf's Corner
Topic: Sif Muna is the new magic Trog
Replies: 43
Views: 13609
Re: Sif Muna is the new magic Trog
Monday, 4th July 2016, 19:23
Forum: Dungeon Crawling Advice
Topic: Dealing with hydras (was: Hydra head chopping (was: Riposte))
Replies: 47
Views: 9261
Monday, 4th July 2016, 17:55
Forum: Game Design Discussion
Topic: Hydra head chopping (was: Riposte)
Replies: 46
Views: 14239
Re: Hydra head chopping (was: Riposte)
Edit: long blades crosstrain with ... short blades.
Monday, 4th July 2016, 16:56
Forum: Dungeon Crawling Advice
Topic: Dealing with hydras (was: Hydra head chopping (was: Riposte))
Replies: 47
Views: 9261
Re: Hydra head chopping (was: Riposte)
Sunday, 3rd July 2016, 17:30
Forum: Game Design Discussion
Topic: Replace AC/GDR with protection ranges
Replies: 15
Views: 3331
Re: Replace AC/GDR with protection ranges
Sunday, 3rd July 2016, 15:37
Forum: Game Design Discussion
Topic: Let us turn off ghost generation.
Replies: 125
Views: 30097
Re: Let us turn off ghost generation.
Sunday, 3rd July 2016, 15:18
Forum: Dungeon Crawling Advice
Topic: Cj Starting Book Progression?
Replies: 9
Views: 2089
Re: Cj Starting Book Progression?
Siegurt wrote:(No, there's no reason to spend 5 MP on a fireball to kill a rat) use the spells corresponding to the threat level and you'll encounter no hunger issues at all.
Wimpy critters call for "lvl0" spells (untrained weapon).
Sunday, 3rd July 2016, 03:16
Forum: Game Design Discussion
Topic: HP-powered wands
Replies: 15
Views: 3757
Re: HP-powered wands
Sunday, 3rd July 2016, 00:09
Forum: Dungeon Crawling Advice
Topic: Abyss and Holy
Replies: 12
Views: 2676
Saturday, 2nd July 2016, 23:56
Forum: Crazy Yiuf's Corner
Topic: reaching range(s), super-reaching?
Replies: 20
Views: 4113
Re: reaching range(s), super-reaching?
HardboiledGargoyle wrote:wands don't have variable range, that was my point - they're full-LOS
You missed conjurations...
It would be fine for some wands to not have full LOS range. You were asking for hypothetically, what would be ideal ranges for weapons/items. I'm not sure your point makes sense.
Saturday, 2nd July 2016, 21:08
Forum: Crazy Yiuf's Corner
Topic: reaching range(s), super-reaching?
Replies: 20
Views: 4113
Re: reaching range(s), super-reaching?
HardboiledGargoyle wrote:ydeve wrote:The good combination is
weapons: range 1
consumables and conjurations: range variable
consumables don't have variable range AFAIK
Take away ?recharge and Pak and wands are consumables. IMO, non-consumable, non-conjuration ranged sources should not exist.
Saturday, 2nd July 2016, 05:24
Forum: Crazy Yiuf's Corner
Topic: reaching range(s), super-reaching?
Replies: 20
Views: 4113
Re: reaching range(s), super-reaching?
duvessa wrote:FR: scythes get both reaching, and radius 2 cleaving
And then watch as people try to argue that they're good now.
Saturday, 2nd July 2016, 00:35
Forum: Crazy Yiuf's Corner
Topic: reaching range(s), super-reaching?
Replies: 20
Views: 4113
Re: reaching range(s), super-reaching?
Friday, 1st July 2016, 19:59
Forum: Crazy Yiuf's Corner
Topic: Xom rework suggestion
Replies: 14
Views: 3786
Re: Xom rework suggestion
Friday, 1st July 2016, 17:18
Forum: Game Design Discussion
Topic: Change Orc Sorcerer
Replies: 29
Views: 8290
Re: Change Orc Sorcerer
Friday, 1st July 2016, 04:34
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1098106
Re: Stupid ideas for 0.19
The fire catches on blood!