Search found 451 matches
Thursday, 20th February 2020, 17:34
Forum: Game Design Discussion
Topic: How can we simplify the summoning school?
Replies: 11
Views: 3839
Thursday, 20th February 2020, 13:25
Forum: Game Design Discussion
Topic: Kudos to the designers
Replies: 1
Views: 1552
Saturday, 15th February 2020, 19:49
Forum: Game Design Discussion
Topic: Too many Evo items.
Replies: 22
Views: 6365
Re: Too many Evo items.
Saturday, 15th February 2020, 15:45
Forum: Game Design Discussion
Topic: Rework the ancient champion spellbook
Replies: 3
Views: 2026
Re: Rework the ancient champion spellbook
Friday, 14th February 2020, 14:35
Forum: Game Design Discussion
Topic: drop last picked up or unequipped item with D
Replies: 6
Views: 2614
Wednesday, 12th February 2020, 23:43
Forum: Game Design Discussion
Topic: Too many Evo items.
Replies: 22
Views: 6365
Re: Too many Evo items.
Wednesday, 12th February 2020, 14:29
Forum: Game Design Discussion
Topic: Too many Evo items.
Replies: 22
Views: 6365
Re: Too many Evo items.
petercordia wrote:I'd be in favour of randomly removing some types of evo items from every game
This is by far the best solution. Should be applied to potion and scroll types as well.
Wednesday, 12th February 2020, 14:16
Forum: Crazy Yiuf's Corner
Topic: feels like alot of indie games are now called roguelikes
Replies: 112
Views: 49173
Re: feels like alot of indie games are now called roguelikes
Wednesday, 12th February 2020, 03:51
Forum: Game Design Discussion
Topic: drop last picked up or unequipped item with D
Replies: 6
Views: 2614
Re: drop last picked up or unequipped item with D
chequers wrote:How does this change the current behaviour?
Currently, D drops the last item you picked up, which is not always the same thing as the last thing you picked up or unequipped (or whatever other things these guys are talking about).
Tuesday, 11th February 2020, 16:04
Forum: Game Design Discussion
Topic: drop last picked up or unequipped item with D
Replies: 6
Views: 2614
drop last picked up or unequipped item with D
Sunday, 9th February 2020, 15:20
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9900
Re: So happy to see exclamation marks in my spell damage fin
Friday, 7th February 2020, 19:19
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9900
Re: So happy to see exclamation marks in my spell damage fin
Thursday, 6th February 2020, 21:03
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14363
Re: Opaque skill system is severely wounded
Thursday, 6th February 2020, 14:25
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14363
Re: Opaque skill system is severely wounded
Thursday, 6th February 2020, 02:45
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14363
Re: Opaque skill system is severely wounded
Wednesday, 5th February 2020, 17:33
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12913
Re: Give Trolls +2 Maces & Flails Aptitude
Wednesday, 5th February 2020, 13:17
Forum: Game Design Discussion
Topic: So happy to see exclamation marks in my spell damage finally
Replies: 28
Views: 9900
Re: So happy to see exclamation marks in my spell damage fin
Tuesday, 4th February 2020, 02:17
Forum: Game Design Discussion
Topic: Rework polearms
Replies: 60
Views: 23324
Monday, 3rd February 2020, 15:12
Forum: Game Design Discussion
Topic: Rework polearms
Replies: 60
Views: 23324
Re: Rework polearms
Monday, 3rd February 2020, 13:53
Forum: Game Design Discussion
Topic: Rework polearms
Replies: 60
Views: 23324
Re: Rework polearms
Saturday, 1st February 2020, 13:14
Forum: Crazy Yiuf's Corner
Topic: How to learn from other persons game
Replies: 6
Views: 3144
Re: How to learn from other persons game
Saturday, 1st February 2020, 11:03
Forum: Game Design Discussion
Topic: Why is Corona so bad?
Replies: 5
Views: 2523
Re: Why is Corona so bad?
Saturday, 1st February 2020, 10:57
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14363
Saturday, 1st February 2020, 10:51
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12913
Re: Give Trolls +2 Maces & Flails Aptitude
Saturday, 1st February 2020, 02:36
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12913
Re: Give Trolls +2 Maces & Flails Aptitude
Friday, 31st January 2020, 21:29
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12913
Re: Give Trolls +2 Maces & Flails Aptitude
Friday, 31st January 2020, 18:12
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12913
Re: Give Trolls +2 Maces & Flails Aptitude
Friday, 31st January 2020, 16:59
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12913
Re: Give Trolls +2 Maces & Flails Aptitude
Friday, 31st January 2020, 14:08
Forum: Game Design Discussion
Topic: Why is Corona so bad?
Replies: 5
Views: 2523
Why is Corona so bad?
Friday, 31st January 2020, 02:07
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14363
Re: Opaque skill system is severely wounded
Wednesday, 29th January 2020, 20:52
Forum: Crazy Yiuf's Corner
Topic: stop me if you've heard this one...
Replies: 2
Views: 1823
Re: stop me if you've heard this one...
Wednesday, 29th January 2020, 19:43
Forum: Crazy Yiuf's Corner
Topic: stop me if you've heard this one...
Replies: 2
Views: 1823
stop me if you've heard this one...
Wednesday, 29th January 2020, 18:22
Forum: Dungeon Crawling Advice
Topic: Demonspawn - fighter vs gladiator
Replies: 11
Views: 4423
Friday, 24th January 2020, 20:51
Forum: Game Design Discussion
Topic: Give Trolls +2 Maces & Flails Aptitude
Replies: 42
Views: 12913
Re: Give Trolls +2 Maces & Flails Aptitude
Sunday, 19th January 2020, 12:51
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14363
Re: Opaque skill system is severely wounded
Saturday, 18th January 2020, 18:06
Forum: Game Design Discussion
Topic: Opaque skill system is severely wounded
Replies: 46
Views: 14363
Re: Opaque skill system is severely wounded
Friday, 17th January 2020, 14:31
Forum: Game Design Discussion
Topic: Rework polearms
Replies: 60
Views: 23324
Re: Rework polearms
Thursday, 16th January 2020, 22:02
Forum: Game Design Discussion
Topic: Update stair logic (nerf stair dancing)
Replies: 86
Views: 24237
Re: Update stair logic (nerf stair dancing)
Thursday, 16th January 2020, 13:48
Forum: Game Design Discussion
Topic: Update stair logic (nerf stair dancing)
Replies: 86
Views: 24237
Thursday, 16th January 2020, 13:31
Forum: Game Design Discussion
Topic: Update stair logic (nerf stair dancing)
Replies: 86
Views: 24237
Re: Update stair logic (nerf stair dancing)
Saturday, 11th January 2020, 17:21
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 50499
Re: Positional Attack Magic Implementation [Now Playable]
Saturday, 11th January 2020, 16:32
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 50499
Re: Positional Attack Magic Implementation [Now Playable]
Saturday, 11th January 2020, 13:08
Forum: Game Design Discussion
Topic: anti-luring feature: statues
Replies: 17
Views: 5227
Re: anti-luring feature: statues
Saturday, 11th January 2020, 02:25
Forum: Game Design Discussion
Topic: Positional Attack Magic Implementation [Now Playable]
Replies: 123
Views: 50499
Friday, 10th January 2020, 14:31
Forum: Game Design Discussion
Topic: anti-luring feature: statues
Replies: 17
Views: 5227
Re: anti-luring feature: statues
Friday, 3rd January 2020, 02:59
Forum: Game Design Discussion
Topic: rethinking layouts
Replies: 12
Views: 3845
Re: rethinking layouts
Friday, 3rd January 2020, 00:26
Forum: Game Design Discussion
Topic: rethinking layouts
Replies: 12
Views: 3845
Re: rethinking layouts
Thursday, 2nd January 2020, 21:39
Forum: Game Design Discussion
Topic: rethinking layouts
Replies: 12
Views: 3845
Re: rethinking layouts
Tuesday, 31st December 2019, 15:01
Forum: Crazy Yiuf's Corner
Topic: Bloatcrawl 2
Replies: 27
Views: 12723
Tuesday, 31st December 2019, 14:27
Forum: Crazy Yiuf's Corner
Topic: Bloatcrawl 2
Replies: 27
Views: 12723