Search found 1776 matches
Sunday, 23rd August 2015, 18:53
Forum: Game Design Discussion
Topic: Suggestion: Change transmuter starting spellbook (slightly)
Replies: 78
Views: 12397
Friday, 21st August 2015, 12:13
Forum: Crazy Yiuf's Corner
Topic: new species: unipode
Replies: 17
Views: 4410
Friday, 21st August 2015, 10:12
Forum: YASD! YAVP! and characters in progress too
Topic: YASD - That stupid swamp worm vault
Replies: 12
Views: 2785
Re: YASD - That stupid swamp worm vault
Wednesday, 19th August 2015, 20:10
Forum: Crazy Yiuf's Corner
Topic: L1 Tloc spells
Replies: 13
Views: 2143
Re: L1 Tloc spells
Wednesday, 19th August 2015, 20:07
Forum: Dungeon Crawling Advice
Topic: Drop All - What causes it?
Replies: 4
Views: 1355
Wednesday, 19th August 2015, 18:27
Forum: Crazy Yiuf's Corner
Topic: L1 Tloc spells
Replies: 13
Views: 2143
L1 Tloc spells
Wednesday, 19th August 2015, 18:17
Forum: Suggestions & Criticism
Topic: Stop making timestamps disappear on thanked posts
Replies: 15
Views: 10116
Re: Stop making timestamps disappear on thanked posts
Wednesday, 19th August 2015, 15:39
Forum: Suggestions & Criticism
Topic: Stop making timestamps disappear on thanked posts
Replies: 15
Views: 10116
Re: Stop making timestamps disappear on thanked posts
Wednesday, 12th August 2015, 20:03
Forum: Game Design Discussion
Topic: Increase scoring formula
Replies: 77
Views: 16273
Re: Increase scoring formula
Wednesday, 12th August 2015, 18:41
Forum: Crazy Yiuf's Corner
Topic: Bunch of new tloc spell ideas
Replies: 5
Views: 1661
Re: Bunch of new tloc spell ideas
Wednesday, 12th August 2015, 13:42
Forum: Game Design Discussion
Topic: But seriously, remove hunger
Replies: 291
Views: 112582
Re: But seriously, remove hunger
Wednesday, 12th August 2015, 10:21
Forum: Game Design Discussion
Topic: Doors
Replies: 20
Views: 4256
Re: Doors
Saturday, 8th August 2015, 22:41
Forum: Dungeon Crawling Advice
Topic: [Duh I should RTFM, was] Feature: designate valuable item
Replies: 2
Views: 1176
Re: Feature: designate valuable item
Saturday, 8th August 2015, 08:29
Forum: Game Design Discussion
Topic: "Goldify" chunks
Replies: 8
Views: 2085
Re: "Goldify" chunks
Saturday, 8th August 2015, 08:23
Forum: YASD! YAVP! and characters in progress too
Topic: Finally Won
Replies: 8
Views: 2077
Re: Finally Won
It is interesting to me how much you used Magic Dart, Mephitic Cloud, and Summon Imp at the end of the game.
Friday, 7th August 2015, 20:19
Forum: Game Design Discussion
Topic: "Goldify" chunks
Replies: 8
Views: 2085
Re: "Goldify" chunks
viewtopic.php?f=8&t=16318
Friday, 7th August 2015, 14:19
Forum: YASD! YAVP! and characters in progress too
Topic: [YAVP] HuGl^Ash
Replies: 10
Views: 1876
Re: CiP HuGl^Ash
At AC42 EV 27, I would value +6 slaying and blink over +8 EV. Once you can cast blink and if you find a good triple sword, switch to Shaolin.
Friday, 7th August 2015, 13:58
Forum: Crazy Yiuf's Corner
Topic: Two new draconian colors
Replies: 13
Views: 2595
Re: Two new draconian colors
Thursday, 6th August 2015, 21:04
Forum: Game Design Discussion
Topic: Wanted: Multi skill titles
Replies: 10
Views: 2445
Re: Wanted: Multi skill titles
Thursday, 6th August 2015, 18:30
Forum: Game Design Discussion
Topic: Xom paralyzes you too much
Replies: 8
Views: 2253
Re: Xom paralyzes you too much
https://github.com/crawl/crawl/commit/5 ... 8f7c9efb8d
Thursday, 6th August 2015, 17:09
Forum: Game Design Discussion
Topic: No multi turn eats
Replies: 10
Views: 2721
Re: No multi turn eats
Thursday, 6th August 2015, 14:59
Forum: Game Design Discussion
Topic: Disable wielding non-weapons
Replies: 11
Views: 2790
Re: Disable wielding non-weapons
Rast wrote:Are there any spells left which require wielding items? Arrows, rocks, chunks of flesh?
All of those spells would be more convenient if they didn't require wielding items to use them, without losing their tactical depth.
Thursday, 6th August 2015, 13:03
Forum: Game Design Discussion
Topic: No multi turn eats
Replies: 10
Views: 2721
Re: No multi turn eats
Wednesday, 5th August 2015, 20:18
Forum: Game Design Discussion
Topic: Disable wielding non-weapons
Replies: 11
Views: 2790
Re: Disable wielding non-weapons
Wednesday, 5th August 2015, 19:02
Forum: Game Design Discussion
Topic: Reciting to an unseen monster.
Replies: 9
Views: 2098
Re: Reciting to an unseen monster.
Wednesday, 5th August 2015, 15:16
Forum: Dungeon Crawling Advice
Topic: the probability of antimagic
Replies: 30
Views: 5930
Re: the probability of antimagic
Wednesday, 5th August 2015, 14:38
Forum: Game Design Discussion
Topic: Reciting to an unseen monster.
Replies: 9
Views: 2098
Re: Reciting to an unseen monster.
Wednesday, 5th August 2015, 12:31
Forum: Crazy Yiuf's Corner
Topic: Why can't player draconians wear armor
Replies: 29
Views: 6994
Re: Why can't player draconians wear armor
2) Enemy draconians don't drop armour when you defeat them, so they aren't wearing armour.
Tuesday, 4th August 2015, 17:29
Forum: Game Design Discussion
Topic: Make high level necromancy better for Undead species.
Replies: 37
Views: 9268
Re: Make high level necromancy better for Undead species.
Tuesday, 4th August 2015, 16:25
Forum: Game Design Discussion
Topic: Make high level necromancy better for Undead species.
Replies: 37
Views: 9268
Re: Make high level necromancy better for Undead species.
Monday, 3rd August 2015, 20:01
Forum: Dungeon Crawling Advice
Topic: Can ball lightning explode beyond LOS?
Replies: 1
Views: 788
Re: Can ball lightning explode beyond LOS?
So they can still explode while out of LOS.
Monday, 3rd August 2015, 12:04
Forum: Game Design Discussion
Topic: Weapon blessing at 6*
Replies: 30
Views: 9403
Re: Weapon blessing at 6*
Saturday, 1st August 2015, 15:41
Forum: Dungeon Crawling Advice
Topic: someone please explain how I died
Replies: 8
Views: 2267
Re: someone please explain how I died
tabstorm wrote:I don't know why Petrify was added as a Hell effect after Paralysis was removed.
You can do something about petrify, but you can't to anything about paralysis.
Friday, 31st July 2015, 10:19
Forum: Game Design Discussion
Topic: Overcosted and/or removal-worthy spells (that aren't charms)
Replies: 22
Views: 5578
Re: Overcosted and/or removal-worthy spells (that aren't cha
araganzar wrote:Change [cure poison] to also provide rPois for a very limited time.
The Resist Poison and Resist Electricity (Insulate) spells were removed for good reasons. Nobody would pass them up, but if you had convenient equipment, they were useless.
Friday, 31st July 2015, 01:35
Forum: Game Design Discussion
Topic: merge Scale and Chain mails
Replies: 25
Views: 5531
Re: merge Scale and Chain mails
Thursday, 30th July 2015, 17:58
Forum: Dungeon Crawling Advice
Topic: How to find timed portals
Replies: 19
Views: 3775
Re: How to find timed portals
Thursday, 30th July 2015, 14:34
Forum: Crazy Yiuf's Corner
Topic: Why is there no Demon Axe?
Replies: 22
Views: 4545
Re: Why is there no Demon Axe?
Wednesday, 29th July 2015, 20:38
Forum: Game Design Discussion
Topic: Weapon blessing at 6*
Replies: 30
Views: 9403
Re: Weapon blessing at 6*
Wednesday, 29th July 2015, 20:08
Forum: Crazy Yiuf's Corner
Topic: Why is there no Demon Axe?
Replies: 22
Views: 4545
Re: Why is there no Demon Axe?
Tuesday, 28th July 2015, 21:05
Forum: Game Design Discussion
Topic: new oddities card: (divine) intervention
Replies: 8
Views: 2229
Re: new oddities card: (divine) intervention
Tuesday, 28th July 2015, 11:03
Forum: Crazy Yiuf's Corner
Topic: How are 7 uneven piety gradations better than 8 even 1s?
Replies: 4
Views: 1176
Re: How are 7 uneven piety gradations better than 8 even 1s?
Friday, 24th July 2015, 19:14
Forum: Crazy Yiuf's Corner
Topic: New unrand:quickblade of irony
Replies: 21
Views: 4641
Re: New unrand:quickblade of irony
Friday, 24th July 2015, 19:12
Forum: Game Design Discussion
Topic: Rewrite Phial of Floods description
Replies: 9
Views: 2580
Re: Rewrite Phial of Floods description
Friday, 24th July 2015, 15:49
Forum: Game Design Discussion
Topic: everything found in Ziggurats should be identified
Replies: 7
Views: 2110
Re: everything found in Ziggurats should be identified
Friday, 24th July 2015, 13:01
Forum: Dungeon Crawling Advice
Topic: Summon Golem question
Replies: 4
Views: 1501
Re: Summon Golem question
Friday, 24th July 2015, 01:40
Forum: Dungeon Crawling Advice
Topic: Enchanter and Conjurer are way too luck dependent. And more.
Replies: 74
Views: 14502
Re: Enchanter and Conjurer are way too luck dependent. And m
Thursday, 23rd July 2015, 20:47
Forum: Crazy Yiuf's Corner
Topic: Nerd/differentiate Trog
Replies: 11
Views: 2086
Re: Nerd/differentiate Trog
Thursday, 23rd July 2015, 14:22
Forum: Game Design Discussion
Topic: Wanted: Sentinel's Mark attribute for rings and artifacts
Replies: 16
Views: 3405
Re: Wanted: Sentinel's Mark attribute for rings and artifact
Thursday, 23rd July 2015, 13:42
Forum: Crazy Yiuf's Corner
Topic: Crown of Eternal Torment
Replies: 130
Views: 24937
Re: Crown of Eternal Torment
Thursday, 23rd July 2015, 12:28
Forum: Crazy Yiuf's Corner
Topic: buff or rework monster draconian
Replies: 29
Views: 5716