Search found 1109 matches
Friday, 12th May 2017, 08:41
Forum: Game Design Discussion
Topic: Riposte: the post
Replies: 56
Views: 26862
Saturday, 29th April 2017, 03:37
Forum: The Dart Board
Topic: DIESELROBIN: Orb One: A Diesel Story (Finished)
Replies: 14
Views: 9898
Saturday, 29th April 2017, 03:21
Forum: The Dart Board
Topic: DIESELROBIN: Orb One: A Diesel Story (Finished)
Replies: 14
Views: 9898
Re: DIESELROBIN: Orb One: A Diesel Story (Signups OPEN)
WalkerBoh wrote:Dieselrobin is the best, you know we'll throw a team into the fray.
"teams"
Tuesday, 4th April 2017, 06:51
Forum: Crazy Yiuf's Corner
Topic: Let's Brainstorm a level one spell for Warpers
Replies: 23
Views: 8181
Re: Let's Brainstorm a level one spell for Warpers
Monday, 3rd April 2017, 08:36
Forum: Crazy Yiuf's Corner
Topic: The Inventory Thread
Replies: 44
Views: 33023
Re: The Inventory Thread
Sunday, 2nd April 2017, 20:32
Forum: Game Design Discussion
Topic: Rework Halfling
Replies: 23
Views: 8303
Re: Rework Halfling
MainiacJoe wrote:Would moving in the opposite direction as OP and starting Halflings with rMut 3 step on Zin too much?
rMut is about the 843rd reason to take Zin IMO. If you're taking Zin because you're afraid of mutations, you're bad at Zin.
Sunday, 2nd April 2017, 20:25
Forum: Game Design Discussion
Topic: Remove cloud ownership
Replies: 12
Views: 4745
Re: Remove cloud ownership
Also, now that clouds act this way and PCloud is gone, my favorite way to clear 90+% of Vaults is defunct.
Sunday, 2nd April 2017, 19:47
Forum: Game Design Discussion
Topic: Give Draconians elemental vulnerabilities
Replies: 26
Views: 8132
Re: Give Draconians elemental vulnerabilities
Friday, 24th March 2017, 05:23
Forum: Game Design Discussion
Topic: Make Draconian ghost breath cooldown longer.
Replies: 6
Views: 2682
Re: Make Draconian ghost breath cooldown longer.
Shard1697 wrote:Or just not there, like how ghosts lose... all other abilities besides spells
For real, just make a negative breath draconian if it's that important. I hate having every xl 7 asshole who died with a couple of annoying spells as a draconian being the most dangerous thing by far on a level.
Friday, 24th March 2017, 05:18
Forum: Game Design Discussion
Topic: Remove scroll of amnesia
Replies: 12
Views: 3976
Re: Remove scroll of amnesia
Saturday, 11th March 2017, 07:30
Forum: Game Design Discussion
Topic: The Xom Post
Replies: 11
Views: 5963
Re: The Xom Post
Sunday, 5th March 2017, 21:24
Forum: Game Design Discussion
Topic: Remove summons from Wz/Cj/IE/AE starting books
Replies: 26
Views: 13858
Re: Remove summons from Wz/Cj/IE/AE starting books
Sunday, 5th March 2017, 04:37
Forum: Crazy Yiuf's Corner
Topic: Octupus wizard fanart
Replies: 5
Views: 3221
Re: Octupus wizard fanart
I'll start with "Captain Calamari!"
Friday, 3rd March 2017, 06:31
Forum: Crazy Yiuf's Corner
Topic: Yiuf's Home for Lost and Forgotten Species
Replies: 48
Views: 45689
Re: Yiuf's Home for Lost and Forgotten Species
Friday, 3rd March 2017, 06:04
Forum: Crazy Yiuf's Corner
Topic: free games 2
Replies: 29
Views: 17320
Re: free games 2
Thursday, 2nd March 2017, 08:48
Forum: Game Design Discussion
Topic: Change how covering mutations (scales) work
Replies: 5
Views: 2018
Re: Change how covering mutations (scales) work
Tuesday, 28th February 2017, 07:19
Forum: Game Design Discussion
Topic: ITT: we post species organizations and argue about them
Replies: 57
Views: 17850
Re: ITT: we post species organizations and argue about them
Sunday, 26th February 2017, 07:21
Forum: Dungeon Crawling Advice
Topic: Ignite Poison not castable? 19.4
Replies: 3
Views: 1757
Saturday, 25th February 2017, 05:22
Forum: Game Design Discussion
Topic: Make potions of resistance also give MR+
Replies: 10
Views: 3330
Re: Make potions of resistance also give MR+
Saturday, 25th February 2017, 04:30
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39654
Re: Balancing the Council God
Wednesday, 22nd February 2017, 08:24
Forum: Game Design Discussion
Topic: Proposal: lv. 7 Pure Fire Spell, Iskenderun's Flamethrower
Replies: 32
Views: 11849
Re: Proposal: lv. 7 Pure Fire Spell, Iskenderun's Flamethrow
Monday, 20th February 2017, 04:52
Forum: Crazy Yiuf's Corner
Topic: Free Games
Replies: 18
Views: 5990
Re: Free Games
Thursday, 16th February 2017, 02:16
Forum: Crazy Yiuf's Corner
Topic: Metroidvanias
Replies: 30
Views: 10870
Re: Metroidvanias
Wednesday, 15th February 2017, 22:43
Forum: Crazy Yiuf's Corner
Topic: Metroidvanias
Replies: 30
Views: 10870
Re: Metroidvanias
Wednesday, 15th February 2017, 20:35
Forum: Crazy Yiuf's Corner
Topic: Free Games
Replies: 18
Views: 5990
Re: Free Games
Wednesday, 15th February 2017, 19:57
Forum: Game Design Discussion
Topic: mutated Zin-ites lose mutations instead of earning piety
Replies: 29
Views: 10566
Re: mutated Zin-ites lose mutations instead of earning piety
Wednesday, 15th February 2017, 06:49
Forum: Game Design Discussion
Topic: mutated Zin-ites lose mutations instead of earning piety
Replies: 29
Views: 10566
Re: mutated Zin-ites lose mutations instead of earning piety
Tuesday, 14th February 2017, 19:49
Forum: Game Design Discussion
Topic: Is Song of Slaying broken?
Replies: 8
Views: 3405
Re: Is Song of Slaying broken?
Tuesday, 14th February 2017, 06:10
Forum: Game Design Discussion
Topic: mutated Zin-ites lose mutations instead of earning piety
Replies: 29
Views: 10566
Re: mutated Zin-ites lose mutations instead of earning piety
Tuesday, 14th February 2017, 02:24
Forum: Game Design Discussion
Topic: mutated Zin-ites lose mutations instead of earning piety
Replies: 29
Views: 10566
Re: mutated Zin-ites lose mutations instead of earning piety
Zin is still probably one of the best gods with or without the change, so I can live with it.
Tuesday, 14th February 2017, 00:51
Forum: Crazy Yiuf's Corner
Topic: Re: Naming
Replies: 9
Views: 3638
Tuesday, 14th February 2017, 00:48
Forum: Crazy Yiuf's Corner
Topic: Oh !@#$ moments
Replies: 20
Views: 6782
Re: Oh !@#$ moments
Monday, 13th February 2017, 06:39
Forum: Crazy Yiuf's Corner
Topic: What's the point of playing crawl?
Replies: 28
Views: 8468
Re: What's the point of playing crawl?
Monday, 13th February 2017, 06:34
Forum: Crazy Yiuf's Corner
Topic: Thanks for Nothing, Okawaru
Replies: 5
Views: 2066
Re: Thanks for Nothing, Okawaru
Monday, 13th February 2017, 06:30
Forum: Crazy Yiuf's Corner
Topic: Final Fantasy Reportings
Replies: 54
Views: 19441
Re: Final Fantasy Reportings
Sunday, 12th February 2017, 07:18
Forum: Crazy Yiuf's Corner
Topic: Thanks for Nothing, Okawaru
Replies: 5
Views: 2066
Re: Thanks for Nothing, Okawaru
Sunday, 12th February 2017, 05:41
Forum: Crazy Yiuf's Corner
Topic: Oh !@#$ moments
Replies: 20
Views: 6782
Saturday, 11th February 2017, 04:15
Forum: Crazy Yiuf's Corner
Topic: It's 2017 and Crawl still has...
Replies: 10
Views: 3289
Re: It's 2017 and Crawl still has...
Saturday, 11th February 2017, 03:28
Forum: Dungeon Crawling Advice
Topic: Demigods
Replies: 39
Views: 15226
Re: Demigods
Saturday, 11th February 2017, 03:10
Forum: Dungeon Crawling Advice
Topic: DD endgame weapon?
Replies: 6
Views: 2094
Re: DD endgame weapon?
Being with Makh kind of counters that, but really only if you're planning to go do extended.
Saturday, 11th February 2017, 03:06
Forum: Dungeon Crawling Advice
Topic: Are 'uncompact' characters weaker than compact ones?
Replies: 21
Views: 6794
Re: Are 'uncompact' characters weaker than compact ones?
bel wrote:Hybridization is useful for the same reason diversifying a portfolio is useful: you don't put everything in one basket.
Protect yo neck--diversify yo bonds!
Friday, 10th February 2017, 08:06
Forum: Dungeon Crawling Advice
Topic: Making shields viable
Replies: 19
Views: 6025
Re: Making shields viable
Friday, 10th February 2017, 07:28
Forum: Game Design Discussion
Topic: Abyss:5 spawn rate counterproductive to risk/reward theme
Replies: 11
Views: 3750
Re: Abyss:5 spawn rate counterproductive to risk/reward them
ETA: Well, when tele ring still worked in Abyss and was evokable, it was a legit choice. But since then, not really so much.
Thursday, 9th February 2017, 23:33
Forum: Crazy Yiuf's Corner
Topic: Final Fantasy Reportings
Replies: 54
Views: 19441
Re: Final Fantasy Reportings
Much later I got it on my phone and tried to make Red Mage, Thief, White Mage, Black Mage work. It was brutal. I think I eventually made it to Tiamat and then my phone died and I gave up on it.
Thursday, 9th February 2017, 02:18
Forum: Game Design Discussion
Topic: Proposal: L7/L8/L9 Poison Spell
Replies: 20
Views: 6937
Re: Proposal: L7/L8/L9 Poison Spell
Wednesday, 1st February 2017, 08:08
Forum: Crazy Yiuf's Corner
Topic: Boot/glove/Helm/Cloak spawn rate too low
Replies: 25
Views: 8304
Re: Boot/glove/Helm/Cloak spawn rate too low
Rast wrote:While I don't think OP's complaint is truly a problem, I'd favor adding aux slot items to a few more early uniques. Especially the nastier ones. Incentivize the player to fight them.
I do frequently fight Yiuf even when it's not a great idea just to get my hands on his sweet sweet cloak.
Wednesday, 1st February 2017, 04:02
Forum: Crazy Yiuf's Corner
Topic: Brands: protection -> evasion
Replies: 34
Views: 8262
Re: Brands: protection -> evasion
Sunday, 29th January 2017, 09:25
Forum: Game Design Discussion
Topic: Remove torment
Replies: 33
Views: 11623
Re: Remove torment
Sunday, 29th January 2017, 06:12
Forum: Game Design Discussion
Topic: FR: Make Abyss difficulty increase each visit
Replies: 22
Views: 7482
Re: FR: Make Abyss difficulty increase each visit
Sunday, 29th January 2017, 04:22
Forum: Game Design Discussion
Topic: FR: Make Abyss difficulty increase each visit
Replies: 22
Views: 7482