Search found 614 matches

Tuesday, 3rd February 2015, 18:18

Forum: Dungeon Crawling Advice

Topic: Best dagger brand for stabbing

Replies: 25

Views: 9231

Re: Best dagger brand for stabbing

Is electric not listed because it makes an explosion sound when you stab things with it? The explosion of sparks makes no sound at all. If you want to kill things fast by hitting them over and over again, then yes electrocution is good. But for a stab, you do not hit the monster over and over again...

Tuesday, 3rd February 2015, 05:58

Forum: Dungeon Crawling Advice

Topic: Best dagger brand for stabbing

Replies: 25

Views: 9231

Re: Best dagger brand for stabbing

danr wrote:Did I miss one


chaos baby

Friday, 30th January 2015, 17:02

Forum: YASD! YAVP! and characters in progress too

Topic: SpAs^Trog - The (struggling) Spriggan Assassin of Trog

Replies: 12

Views: 3108

Re: SpAs^Trog - The (struggling) Spriggan Assassin of Trog

Being behind in levels is usually not that dangerous. A level grants HP, MP, a spell level, and perhaps a stat point. Having badly distributed skill levels may be a greater concern. A very, very important stat in this game is HP. Golden dragons hit hard, breathe hard, and take a long time to kill. T...

Friday, 30th January 2015, 02:29

Forum: Dungeon Crawling Advice

Topic: Playing with Jiyva

Replies: 12

Views: 3138

Re: Playing with Jiyva

Sar wrote:I had a game once where I followed Jello and cast Ozo Fridge a lot. That was weird.


Did you end up with a lot of cold jellies and an infuriated jello god?

Friday, 30th January 2015, 02:28

Forum: Game Design Discussion

Topic: Ratskin cloak

Replies: 46

Views: 10855

Re: Ratskin cloak

duvessa wrote:
Sar wrote:octotrident gets +1 slay for every octoking ring.
is it even possible for this to matter


Once, I got three rings of the octopus king, but didn't actually find the trident. And I wasn't playing an octopode.

So to answer your question, it almost mattered.

Thursday, 29th January 2015, 18:43

Forum: Crazy Yiuf's Corner

Topic: Giant octopodes

Replies: 7

Views: 2090

Re: Giant octopodes

They should also be able to crash through doors.

Thursday, 29th January 2015, 18:29

Forum: Dungeon Crawling Advice

Topic: Playing with Jiyva

Replies: 12

Views: 3138

Re: Playing with Jiyva

most important powers is probably slimify after activating slimify, the next enemy you hit who is a possible candidate for slimify gets turned into a slime, which is usually much more harmless than whatever it was before. works on a lot of foes, including demons, liches, bone dragons...most things t...

Tuesday, 27th January 2015, 06:19

Forum: Dungeon Crawling Advice

Topic: In 0.16, how useful are Resist Mutation amulets?

Replies: 11

Views: 3208

Re: In 0.16, how useful are Resist Mutation amulets?

since you came out with 9 mutations, at average odds you were hit with around 90 malmutates?

for a naga, of chei, I guess thats not impossible.

try anything but walking towards it at 28 auts per step.

Saturday, 24th January 2015, 17:16

Forum: Dungeon Crawling Advice

Topic: Two questions... three questions!

Replies: 3

Views: 1399

Re: Two questions... three questions!

3) Why only hexes? And why do you want it to cast twice? Do you find hexes weak/unreliable? Whats the problem you wanna solve?

Saturday, 24th January 2015, 02:39

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: TeBe, ideas for avoiding death appreciated

Replies: 7

Views: 2052

Re: CIP: TeBe, ideas for avoiding death appreciated

Azure jellies *can* be affected by fear, but they could resist it. Fear would be my first bet, then scroll of tele if it works.

Of course, hopefully you don't walk into the slime pits without resist corrosion again.

Saturday, 24th January 2015, 02:21

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: NaTm of Cheibriados, 15 rune, oneshot Asmodeus.

Replies: 6

Views: 1873

Re: YAVP: NaTm of Cheibriados, 15 rune, oneshot Asmodeus.

But if he likes stabbing he should try a dagger.

Saturday, 24th January 2015, 02:14

Forum: Crazy Yiuf's Corner

Topic: Please make me a moderator so I can be a master debater

Replies: 32

Views: 8104

Re: Please make me a moderator so I can be a master debater

Sometimes, we peons like to think we are intelligent. Sometimes, we need to realize that we are wrong. In these times, the mods descend from their lofty places in the heavens to show us the error in our ways. Except unlike angels, mods exist because whoever runs this forum thought it'd be a good ide...

Saturday, 24th January 2015, 01:47

Forum: Crazy Yiuf's Corner

Topic: An idea to make allies less annoying to use

Replies: 6

Views: 2126

Re: An idea to make allies less annoying to use

How far do you think crawl should go in terms of directing your allies? I'm not fond of the summoning/perma ally business (the furthest I dabble in this realm is with animate dead), but I understand the pain of your dudes getting in the way of your abilities. The current set-up for allied commands i...

Friday, 23rd January 2015, 22:39

Forum: Game Design Discussion

Topic: Multiple evocable suggestion

Replies: 81

Views: 22054

Re: Multiple evocable suggestion

Is the problem just that your character collects so many evocables he ends up having an endless stream of evocables to go through?

Friday, 23rd January 2015, 22:36

Forum: YASD! YAVP! and characters in progress too

Topic: Now YAVP: SpEn ^ Ash - 5 rune

Replies: 9

Views: 2182

Re: CIP: SpEn ^ Ash, Zot Gear Check

You might have 200 HP+MP, but if you rely on your spells to a moderate degree you might wanna think about switching hats. Potions of resistance will work....for a while. Iron shot is decent against em Cause fear is questionable to me. in zot:5, we have the hexable, relatively weak monsters (dracs, d...

Friday, 23rd January 2015, 21:30

Forum: Crazy Yiuf's Corner

Topic: POLL: Permanent allies

Replies: 28

Views: 5989

Re: POLL: Permanent allies

Whats this for?

Friday, 23rd January 2015, 21:29

Forum: YASD! YAVP! and characters in progress too

Topic: first scroll of aquire on a 10 rune char, ask for?

Replies: 3

Views: 1264

Re: first scroll of aquire on a 10 rune char, ask for?

Gakhan wrote:yeah i asked for jewelry and got a crappy ring of regen lol


Lol

Wednesday, 21st January 2015, 18:58

Forum: Dungeon Crawling Advice

Topic: Piety trove mechanic

Replies: 13

Views: 4751

Re: Piety trove mechanic

Ru'll make you take sacrifices again.

->learned this the hard way

Wednesday, 21st January 2015, 17:12

Forum: YASD! YAVP! and characters in progress too

Topic: SpEn god & magic choice

Replies: 39

Views: 9996

Re: SpEn god & magic choice

Recite into zinstab!

Wednesday, 21st January 2015, 16:31

Forum: Game Design Discussion

Topic: Let } screen tell you where to find the runes

Replies: 3

Views: 1309

Re: Let } screen tell you where to find the runes

It couldn't hurt. And it might be helpful for newbies too.

Wednesday, 21st January 2015, 16:21

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 514

Views: 2458992

Re: Trove reporting

2 manuals of evocation


Its +4 for a very long time.

Tuesday, 20th January 2015, 04:00

Forum: Game Design Discussion

Topic: Liking all the changes!

Replies: 5

Views: 2669

Re: Liking all the changes!

Somewhere along the line, the devs probably agreed that interface screws, inventory minigames, holdovers from Nethack and flavorful but uninteresting mechanics were pointless to a game whose goal was interesting gameplay and not an attempt at realism. Most of these changes happened around 0.14 and 0...

Monday, 19th January 2015, 17:22

Forum: Dungeon Crawling Advice

Topic: Is the scorpion vault with the singing sword an homage?

Replies: 5

Views: 1765

Re: Is the scorpion vault with the singing sword an homage?

I found that vault in one of my first games.

It had me thinking that funny vaults like these were the norm, so I kept expecting nifty randarts every other game but I didn't see it again for a long time.

Wednesday, 14th January 2015, 21:14

Forum: Game Design Discussion

Topic: Feature Request: Smite-targeted Rod of Shadows

Replies: 11

Views: 2828

Re: Feature Request: Smite-targeted Rod of Shadows

might that be too powerful?

i mean summons right now are kind of gimped by the fact that they mostly spawn next to you first. more defensive than offensive, and requires a little more strategy than just surrounding a foe at will. (although they do do that).

Wednesday, 14th January 2015, 21:03

Forum: Dungeon Crawling Advice

Topic: Make Lugonu more of a magic god like Kiku

Replies: 21

Views: 6671

Re: Make Lugonu more of a magic god like Kiku

!lg * god=jiyva s=race urune>6 won == 150 games !lg * god=lugonu s=race urune>6 won == 126 games // remember lugonu has an advantage here as players can start with the god and yet jiyva is still higher. oops misthank its alright that lugonu doesn't have a godly late game, cause her early to midgame...

Wednesday, 14th January 2015, 14:58

Forum: Dungeon Crawling Advice

Topic: Make Lugonu more of a magic god like Kiku

Replies: 21

Views: 6671

Re: Make Lugonu more of a magic god like Kiku

Pakellas


another one??

Wednesday, 14th January 2015, 14:50

Forum: Dungeon Crawling Advice

Topic: Invisibility is a lie

Replies: 16

Views: 4737

Re: Invisibility is a lie

You know how when a monster turns invisible you can still see a disturbance?

Monsters can get that too.

Intelligent monsters are also a little better at finding you too.

Wednesday, 14th January 2015, 14:15

Forum: Dungeon Crawling Advice

Topic: Tome of Destruction

Replies: 5

Views: 1265

Re: Tome of Destruction

From wiki, which I hope isn't wrong about this your chance of getting a spell with a given reading is 66%. Is it effective ? If yes, with how much Evo ? spellpower: 5 + Evocations + 5d(Evocations), quite decent Your chance of getting a good/powerful spell also rises (somewhat) with evocations. It is...

Wednesday, 14th January 2015, 14:00

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 514

Views: 2458992

Re: Trove reporting

weapon troves are kinda crappy, no surprise

Monday, 12th January 2015, 16:57

Forum: YASD! YAVP! and characters in progress too

Topic: RIP: VsGl of Ru, aiming for Extended

Replies: 5

Views: 1829

Re: CIP: VsGl of Ru, aiming for Extended

Apocalypse + tornado will reliably clear out most floors, and get your EXP back fairly quickly to boot. do note that you should get more levels in your skills than you actually need, because once you cast apocalypse your fail rates will go up. don't wear the platemail til it doesn't kill your spellc...

Monday, 12th January 2015, 16:41

Forum: Crazy Yiuf's Corner

Topic: Crawl as a Dwarf Fortress-style ecosystem

Replies: 12

Views: 2736

Re: Crawl as a Dwarf Fortress-style ecosystem

photosynthesis ~10-20 dungeon levels away from the sun, this might be problematic microscopic perpetual motion machines in the soil provide energy i imagine you'd also need a network of chutes to deliver food quickly to lower levels, or we'd need caravans going around branches. of course, if we're ...

Sunday, 11th January 2015, 23:21

Forum: Dungeon Crawling Advice

Topic: Stealth and auras (silence/umbra)

Replies: 5

Views: 1551

Re: Stealth and auras (silence/umbra)

Silence drops your stealth by a single pip. (50). If stealth matters to your character you likely have enough stealth for this to barely be noticable. if you are in the silence then your stealth drops; thus, all monsters notice you a little more easily regardless of whether they are silenced or not....

Saturday, 10th January 2015, 17:04

Forum: Game Design Discussion

Topic: Should auxillary attacks benefit from the Speed brand?

Replies: 18

Views: 4761

Re: Should auxillary attacks benefit from the Speed brand?

b-be gentle duvy o_o Mebbe multiply them by an appropriate factor once more? If the concern was only about different speed weapons providing disproportionate benefit to aux attacks, then it could apply just to weapons; hasted or slowed players would have more/less aux attacks as appropriate. ...anyw...

Friday, 9th January 2015, 16:02

Forum: Game Design Discussion

Topic: Should auxillary attacks benefit from the Speed brand?

Replies: 18

Views: 4761

Re: Should auxillary attacks benefit from the Speed brand?

Not advocating for changing aux attacks, but instead of changing the frequency of aux attacks by time, why not change the frequency by changing its %change to trigger? Right now I believe each individual aux attack has a (str+dex)/50 chance of activating; multiply by this by the auts of your next at...

Friday, 9th January 2015, 15:45

Forum: Crazy Yiuf's Corner

Topic: Ideas for new gods

Replies: 12

Views: 4115

Re: Ideas for new gods

As far as story goes you're a surface dwelling hippie who declares war on the dungeon for a pretty marble. But good luck with fleshing out a god proposal. Tip: Try and center your god around an aspect of the game, or some theme. We have Xom of chaos, Elyvilon of healing, Kiku of necromancy, Jiyva of...

Tuesday, 6th January 2015, 06:24

Forum: Game Design Discussion

Topic: translocation unique idea

Replies: 5

Views: 1746

Re: translocation unique idea

Pump her full of poison and time it out

teleport other would only make it easier to whittle him down for 200 exp

Sunday, 4th January 2015, 04:34

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP, first win!

Replies: 7

Views: 2261

Re: YAVP, first win!

65% failrate isn't quite reliable enough to be called castable. Minotaurs take a while to pick up magic, but it comes eventually. Hoping to get statue form castable in crystal plate armor as a minotaur with 9 intelligence is asking for quite a lot. It'd take 15 in earth & transmutations to bring...

Friday, 2nd January 2015, 05:19

Forum: Dungeon Crawling Advice

Topic: Tips to play quicker

Replies: 11

Views: 4334

Re: Tips to play quicker

o, tab, axes, and TROG

Friday, 2nd January 2015, 05:18

Forum: Dungeon Crawling Advice

Topic: Buff scrolls of acquirement

Replies: 73

Views: 19612

Re: Buff scrolls of acquirement

on average. Do you mean you want more consistently ordinary results instead of randomly great/useless results? Acquirement scrolls can give you top tier items, and are a chance for you to get those items which would otherwise have a much rare chance to generate. If you relaid the probabilities from...

Friday, 2nd January 2015, 05:11

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiFi of Ash - I have a tank, now what?

Replies: 15

Views: 4363

Re: MiFi of Ash - I have a tank, now what?

That EV ring is one of the best things you could have right now. Your AC and EV are 30 and 7, the ring nearly doubles your evasion. Your evasion would otherwise be hard to increase, given your low dexterity and wearing platemail. The stealth part is more or less useless right now. You can swap off t...

Tuesday, 30th December 2014, 18:15

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : OgTm, a bunch of questions

Replies: 7

Views: 1787

Re: CiP : OgTm, a bunch of questions

+rage not *rage Yeah I know~ Just that using the rage could be more of a problem than it is helpful. rPois was already covered, uncontrolled blinks can be great for escaping, and slay+2 is nice, but he already has overkill (hydra) form, and the +3 protection is more useful most of the time, I feel,...

Tuesday, 30th December 2014, 17:29

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : OgTm, a bunch of questions

Replies: 7

Views: 1787

Re: CiP : OgTm, a bunch of questions

Jewellery, I'd put on protection ring and MR ring. evocable blink and rage is quite convenient early, but at this point rage may be a liability and the protection is all around quite useful when you have only 8 AC. Deterioration is a pretty crappy mutation to have, and you don't have any potions of ...

Monday, 29th December 2014, 21:40

Forum: Dungeon Crawling Advice

Topic: Scroll of Brand Weapon

Replies: 5

Views: 1858

Re: Scroll of Brand Weapon

after they reduced the frequency on hell knights


Awww.....

Monday, 29th December 2014, 21:39

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: VSWn of Ash

Replies: 12

Views: 2929

Re: CiP: VSWn of Ash

GlassGo wrote:Spider Form doesn't give cling now.


HUH, when'd that happen?

Monday, 29th December 2014, 02:44

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: High Elf Ice Elementalist

Replies: 4

Views: 1525

Re: YASD: High Elf Ice Elementalist

Looked like a great character. eyeballs really suck

Monday, 29th December 2014, 01:07

Forum: Dungeon Crawling Advice

Topic: Scroll of Brand Weapon

Replies: 5

Views: 1858

Re: Scroll of Brand Weapon

How far are you into the game?

If you're around say Vaults, you'll find plenny more demon blades, many of them branded.

If its early though you might end up with venom or something sad. But you might also end up with elec. (Its a gamble.)

Make sure you have backups in case of disappointment!

Monday, 29th December 2014, 00:43

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: VSWn of Ash

Replies: 12

Views: 2929

Re: CiP: VSWn of Ash

For transmutations spells, hunger doesn't really matter; you're usually casting them once per fight, after which you can eat a few chunks and be not hungry again. Spider form grants great evasion and poison brand, but melds your armor and weapon. Its quite decent in early dungeon and lair, but later...

Saturday, 27th December 2014, 07:25

Forum: Game Design Discussion

Topic: Idea for Melee Vampires

Replies: 17

Views: 3918

Re: Idea for Melee Vampires

Vampires are designed to use vampiric weapons, i dont see why one should struggle to get his brand in some games and in others just have it handed to him inside a +12 triple sword. They're not designed to use vamp weapons, and no one is ever guaranteed any brand in any game. We're playing a rogueli...

Friday, 26th December 2014, 18:43

Forum: Dungeon Crawling Advice

Topic: Buff scrolls of acquirement

Replies: 73

Views: 19612

Re: Buff scrolls of acquirement

crappy wand acquirements read 24 acquirement scrolls and picked wand for each of them, with no wands identified yet Got: l - a wand of lightning m - a wand of hasting n - a wand of fire o - a wand of invisibility p - a wand of fireball q - a wand of hasting r - a wand of hasting s - a wand of hasti...
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