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Thursday, 11th August 2016, 06:00

Forum: Dungeon Crawling Advice

Topic: A selection of axes: which has the highest average damage?

Replies: 10

Views: 2594

Re: A selection of axes: which has the highest average damag

Sar wrote:admin privilege!
Arrhythmia wrote:I think admins can also enable it per-person; I vaguely remember watching gammafunk fuck around in wizmode once upon a time.

You lamers just go crawl.berotato.org:8081. I can't believe Arrhy and Sar don't know how to wizmode online!

Tuesday, 9th August 2016, 05:54

Forum: Dungeon Crawling Advice

Topic: Troll UC shield build question

Replies: 69

Views: 22718

Re: Troll UC shield build question

Qazlal makes a ton of noise, luring lots of enemies to you and making it very easy to.... ...use Disaster Area ability to kill all that stuff at once. Really, it is very strong. My only fault with Qaz was luring all that Tomb:3 at me and pressing a c without necromutation. That amount of mummy curs...

Friday, 29th July 2016, 08:53

Forum: Game Design Discussion

Topic: Vampiric weapons, revamped

Replies: 17

Views: 3723

Re: Vampiric weapons, revamped

dynast wrote:GDA

Tssss, don't start "to GDA or not to GDA" dispute.

Friday, 29th July 2016, 08:49

Forum: Game Design Discussion

Topic: merge elemental mages into one background

Replies: 25

Views: 5835

Re: merge elemental mages into one background

Sar wrote:
ololoev wrote:VM have a lot of usefull stuff for hybrids

you're gonna have to explain this one. you can pretend that cure poison exists for the sake of that, if you wish so

Just Meph all that orcs and tabtabtab. This is what I call "Hybrid the ololoev way". Some lair denizens are also viable targets.

Friday, 29th July 2016, 08:47

Forum: Crazy Yiuf's Corner

Topic: Too many food shops!

Replies: 22

Views: 5416

Re: Too many food shops!

CypherZel wrote:get rid of food shops, they are pointless

My point was exactly the same. After ~60 wins I played a DEFE^Sif. It was a speedrun and channeling was heavily used, so I run out of food in Spider:4 and was forced to run to the D to buy some food. I even didn't got the rune, it was a real humiliation.

Friday, 29th July 2016, 08:39

Forum: Dungeon Crawling Advice

Topic: DeCj - really want to win this one - which god?

Replies: 26

Views: 6649

Re: DeCj - really want to win this one - which god?

Going zig even before 3rd rune? Yeah, it's okay since firestorming everything in sight with Veh's MP on kill is okay. You even firestom OOF floor. Don't forget to carry !lignification for a mummy floor. Going vehu no matter what other god\altar you may get earlier\at same time? Sure! Difference bet...

Friday, 29th July 2016, 06:05

Forum: Game Design Discussion

Topic: merge elemental mages into one background

Replies: 25

Views: 5835

Re: merge elemental mages into one background

IE, FE, and AE all play super differently though. Freeze is crazy different from flame tongue is crazy different from shock. It would make more sense to merge Cj and FE In my opinion the difference is not in the way you zap, but that IE or VM have a lot of usefull stuff for hybrids while FE or Cj l...

Friday, 29th July 2016, 06:01

Forum: Dungeon Crawling Advice

Topic: DeCj - really want to win this one - which god?

Replies: 26

Views: 6649

Re: DeCj - really want to win this one - which god?

Veh only. Just don't let this pesky critters come close to you, fight only a few enemies at once. 1. Go Veh. 2. Get 2 lair runes. You should have Firestorm ready by that point. 3. Go do 2-3 zigs. Learn necromutation and tornado. 4. Now you can do 15 runes without any effort. EDIT sorry for a little ...

Friday, 29th July 2016, 05:56

Forum: Dungeon Crawling Advice

Topic: Guardian Spirit for Mages

Replies: 21

Views: 4886

Re: Guardian Spirit for Mages

Can you give me an example of a situation where you are taking damage that is going to kill you in a turn or two, but it makes sense to preserve your mana so you can fight? You are a blaster with 30 hp and 15 mp. You have 2 orc priests in your vicinity that will smite you for 9 damage each. During ...

Wednesday, 27th July 2016, 06:45

Forum: Game Design Discussion

Topic: Let Lichform drink potions

Replies: 55

Views: 12186

Re: Let Lichform drink potions

Sar wrote:the second description is pretty much precisely how I play

To be honest, me too. Okay, Ddor+borg = necromut, depending on your choise.

Wednesday, 27th July 2016, 05:57

Forum: Crazy Yiuf's Corner

Topic: What is the highest enchantment a randarte can generate?

Replies: 3

Views: 1217

Re: What is the highest enchantment a randarte can generate?

I think cpa can generate with +23? What about aux armours? Please be patient, I'd check source files in 1-2 hours (if answer won't appear before). Okay, I got it: int max_plus = armour_max_enchant(item); item.plus = random2(max_plus + 1); //(1) if (one_chance_in(5)) item.plus += random2(max_plus + ...

Wednesday, 27th July 2016, 05:52

Forum: Game Design Discussion

Topic: Let Lichform drink potions

Replies: 55

Views: 12186

Re: Let Lichform drink potions

Also ddor have limited duration and if you fail to get outta trouble within given timespan, you are dead. No, because if Ddoor runs out and you're not safe, then you cast revification. Your answerlet me make a final decision on how people play with top necro spells. Necromut: I have multiple useful...

Tuesday, 26th July 2016, 15:11

Forum: Game Design Discussion

Topic: Let Lichform drink potions

Replies: 55

Views: 12186

Re: Let Lichform drink potions

You can be brought to low hp within a moment of eye only by torment. Lichform protects you from this. If you are at low hp in extended without torment involved, then you probably play in a wrong way. Hence borg and ddor are almost useless while necromut is incredibly useful. Obviously we are talking...

Tuesday, 26th July 2016, 15:05

Forum: Game Design Discussion

Topic: What if .des files for online were private?

Replies: 38

Views: 7747

Re: What if .des files for online were private?

Crawl encourage people to learn programming languages, don't touch this feature!!!

Tuesday, 26th July 2016, 12:24

Forum: Crazy Yiuf's Corner

Topic: What if enemy teleport other was like *tele

Replies: 8

Views: 1911

Re: What if enemy teleport other was like *tele

Would be an improvement. Potential drawback: encourages player to leave some (sleeping) pushover enemies alive, as "teleport anchors". This can also be circumvented, but then it's getting more complicated :( Just tweak the code that determines where to teleport you towards landing on an u...

Tuesday, 26th July 2016, 12:22

Forum: Game Design Discussion

Topic: Let Lichform drink potions

Replies: 55

Views: 12186

Re: Let Lichform drink potions

Why everybody think necromut is bad? I try to get it castable in my runs and benefit from it even if I'm a fighter. Screw that potions, rTorm makes postend less tedious! Because if you can cast neromut than you can cast ddoor except ddoor is way better than anything necromut gives you and you can't...

Tuesday, 26th July 2016, 06:07

Forum: Game Design Discussion

Topic: Let Lichform drink potions

Replies: 55

Views: 12186

Re: Let Lichform drink potions

Why everybody think necromut is bad? I try to get it castable in my runs and benefit from it even if I'm a fighter. Screw that potions, rTorm makes postend less tedious!

Monday, 25th July 2016, 06:02

Forum: Game Design Discussion

Topic: remove Burn Book

Replies: 17

Views: 5682

Re: remove Burn Book

⋅ it's cool What a bulletproof counterargument. Every time someone suggests changing or removing a feature, someone else shows up to say "but someone likes it the way it is!" Everyone knows that. Everyone obviously knows that. Why even bring it up? Because some features breaks g...

Friday, 22nd July 2016, 05:42

Forum: Game Design Discussion

Topic: Mark TRJ summons somehow

Replies: 0

Views: 851

Mark TRJ summons somehow

TRJ summons look like ordinary mobs, but dont give you xp (that doesnt really matter) and HP/MP on kill. It is hard to distinguish them from ordinary monsters and player dont know whether Makh or Veh will support his actions or not and if one should continue the fight or retreat. Also making it an o...

Thursday, 21st July 2016, 05:31

Forum: Game Design Discussion

Topic: DD Replacement - Crystal Dwarf

Replies: 11

Views: 3125

Re: DD Replacement - Crystal Dwarf

duvessa wrote:A good DD replacement would be nothing. Crawl has a lot of races already.

But DD is unique by their own. Why not replace hafling/kobold/human?

Wednesday, 20th July 2016, 06:23

Forum: Crazy Yiuf's Corner

Topic: Fix Deep Dwarves

Replies: 42

Views: 13015

Re: Fix Deep Dwarves

Magipi wrote:What exactly is tedious about DDs?

( I guess that might be the case if you pick a silly god like Chei or Xom, but that is not normal.)


You will be surprised to see this: http://crawl.xtahua.com/crawl/morgue/ca ... 015959.txt

Tuesday, 19th July 2016, 06:04

Forum: Game Design Discussion

Topic: Slimifying a summoner should abjure hostile summons or not?

Replies: 5

Views: 1626

Slimifying a summoner should abjure hostile summons or not?

When you slimify a summoner, his summons remain hostile towards you. The jelly produced during the process is neutral, but does it mean that summons should remain hostile or at least they should become neutral too?

Tuesday, 19th July 2016, 06:01

Forum: Game Design Discussion

Topic: Disallow Labyrinth Minotaur from teleporting

Replies: 20

Views: 5051

Re: Disallow Labyrinth Minotaur from teleporting

What do you want from a stupid cow?

Monday, 18th July 2016, 13:05

Forum: Game Design Discussion

Topic: The foo burns/melts

Replies: 14

Views: 3017

Re: The foo burns/melts

Sar wrote:actually, IIRC intelligent flying monsters flying over water could dip into it to extinguish Sticky

I want a Crawl where stupid flying monsters flying over water will dip into it to extinguish Sticky and drown.

Monday, 18th July 2016, 13:02

Forum: Dungeon Crawling Advice

Topic: Great player and Greater player

Replies: 57

Views: 38258

Re: Great player and Greater player

decentplayer - have at least 10 oneandwon games (oneandwon = play combo for the first time and win).

Friday, 15th July 2016, 07:04

Forum: Crazy Yiuf's Corner

Topic: Rename Blessed Fire

Replies: 18

Views: 4601

Re: Rename Blessed Fire

Arrhythmia wrote:Blessed Acid.

You know I'll create another thread then.

Thursday, 14th July 2016, 06:13

Forum: Game Design Discussion

Topic: Rename Crystal Plate Armour to Iron Dragon Armour

Replies: 48

Views: 14214

Re: Rename Crystal Plate Armour to Iron Dragon Armour

You should try it with nonelemental damage. That's why I say 'vs elemental damage' which is quite common lategame (where it is wise to wear heavy stuff like gda/cpa). Btw you can stop theorizing and fsim fight v orb guardian (I can fsim it for you in about 1 hr). Okay, I fsimed fight v orb guardian...

Thursday, 14th July 2016, 05:53

Forum: Crazy Yiuf's Corner

Topic: Buff Realm of Zot

Replies: 11

Views: 2730

Re: Buff Realm of Zot

papilio wrote:for 15 runes, difficulty level 3.

So it will be wise to left a rune in Swamp or V5 unpicked and take it during orbrun?

Wednesday, 13th July 2016, 16:07

Forum: Crazy Yiuf's Corner

Topic: Change the 3rd tier bows title for humans

Replies: 30

Views: 7963

Re: Change the 3rd tier bows title for humans

removeelyvilon wrote:So to make it gender-neutral it would be marksperson.

Who the f. cares about gender neutralitet?

Tuesday, 12th July 2016, 09:32

Forum: Game Design Discussion

Topic: Rename Crystal Plate Armour to Iron Dragon Armour

Replies: 48

Views: 14214

Re: Rename Crystal Plate Armour to Iron Dragon Armour

goodcoolguy wrote:3 AC is good.

I wiztested fight with Azure jelly in GDA (got 22 AC) and CPA (26 here, EV is the same) (armour & dodge skills were 20).
AvEffDam is 7.6 v 11.2.
I also put on 2 rings of rC and launched test again and got 4.4 v 5.0.
GDA won vs elemental damage.
Your arguments are invalid.

Tuesday, 12th July 2016, 08:42

Forum: Crazy Yiuf's Corner

Topic: Rename Blessed Fire

Replies: 18

Views: 4601

Rename Blessed Fire

Because unspoiled player can think rF+++ will help, it's a noobtrap!
Blessed myst, Blessed vapors, Blessiasma I don't know.
Inspired by Hellfire -> Damnation change.

Monday, 11th July 2016, 14:44

Forum: Crazy Yiuf's Corner

Topic: New uniques: Halfling sisters

Replies: 12

Views: 3016

Re: New uniques: Halfling sisters

If 2 of 3 is killed, the madness continues! Warrior buffed with permanent haste, might, agi and invoke bothers in arms every 3 turns Mage buffed with permanent haste, brill, cast glac every 3 turns. Rogue buffed with permanent haste, might, agi, paralyze with 127 power, spits an XL-checking needle o...

Monday, 11th July 2016, 14:23

Forum: Dungeon Crawling Advice

Topic: Zig Combo?

Replies: 19

Views: 4937

Re: Zig Combo?

duvessa wrote:non-undead

I don't see a point. With Makh and all that lvl9 spells I just don't bother to turn Necromut off when I face holy zig!

Thursday, 7th July 2016, 06:08

Forum: Crazy Yiuf's Corner

Topic: Rename "Deep Dwarf" into "Dwarf"

Replies: 13

Views: 2954

Re: Rename "Deep Dwarf" into "Dwarf"

FR: make orcish mines spawn Elven Halls with 1/2 chance, otherwise spawn DWARF FORTRESS!

Thursday, 7th July 2016, 05:57

Forum: Dungeon Crawling Advice

Topic: Hat of Pondering question

Replies: 66

Views: 20808

Re: Hat of Pondering question

Sar wrote:A character whose offense suffers greatly when they runs out of MP and typically makes lots of noise in combat doesn't need to move a lot?

You may build various theories, but I played with this hat a lot (and used fireball!) and I can say pondering doesn't harm that much.

Wednesday, 6th July 2016, 10:27

Forum: Crazy Yiuf's Corner

Topic: Hydras, sticky and slicing weapons.

Replies: 2

Views: 742

Hydras, sticky and slicing weapons.

Some time ago I heard that if you slash hydra with sticky flame on it, it doesn't grow heads. It doesn't work!
Maybe sticky flame should be on me? This will effectively create a flaming weapon!

Wednesday, 6th July 2016, 05:52

Forum: Dungeon Crawling Advice

Topic: Hat of Pondering question

Replies: 66

Views: 20808

Re: Hat of Pondering question

Hat of pondering is awesome for casters. You don't need to move a lot, and +0.1 move delay is not a noticeable malus while benefits really worth it.

Tuesday, 5th July 2016, 13:08

Forum: Crazy Yiuf's Corner

Topic: Nonlivings & confusion question

Replies: 9

Views: 1877

Re: Nonlivings & confusion question

Hmm, I suspected that there is something wrong in the wiki...

Tuesday, 5th July 2016, 10:12

Forum: Crazy Yiuf's Corner

Topic: Nonlivings & confusion question

Replies: 9

Views: 1877

Nonlivings & confusion question

According to the wiki:
All nonliving creatures are immune to negative energy, confusion, rot, and asphyxiation

Orb of fire
Holiness Non-living

In my last 0.17 game:
Xom's power touches on your mind for a moment.
The orb of fire looks rather confused.

Is it legal?

Tuesday, 28th June 2016, 12:30

Forum: Game Design Discussion

Topic: HP-powered wands

Replies: 15

Views: 3712

Re: HP-powered wands

HP-powered wands will definitely have "bad interaction" with HP-draining monsters.

Monday, 20th June 2016, 13:30

Forum: Game Design Discussion

Topic: Make Power Leap autotarget empty tile near enemy

Replies: 4

Views: 1347

Make Power Leap autotarget empty tile near enemy

When you have an enemy in your vicinity and want to use Ru's Power leap, cursos jumps right onto the enemy. ~80% of the time I don't want to choose the tile where I land and just want to get closer to enemy and deal damage. It will be less tedious if game automatically aims nearest tile where it is ...

Monday, 20th June 2016, 10:14

Forum: Dungeon Crawling Advice

Topic: Conjurer gods

Replies: 48

Views: 14469

Re: Ru sacrifice craft?

Vehumet is bad for spellcasters because Vehumet is bad for everyone. It's not a consistency problem, it's just a shitty god being shit. But Veh is awesome for go Veh ->2 lair branches -> FStorm ready -> go depths -> 2-3 zigs for nmut&wucad -> go Makh strategy, because you become nearly invulner...

Wednesday, 15th June 2016, 11:27

Forum: Game Design Discussion

Topic: Make at most one timed portal per dungeon level possible

Replies: 25

Views: 5137

Re: Make at most one timed portal per dungeon level possible

duvessa wrote:Allowing the player to choose between portal vaults also introduces a big spoiler advantage

Who the heck cares about spoilers? Every new player become spoiled after 2-3 wins or less. Crawl is a cybersport-like game now.

Wednesday, 15th June 2016, 06:06

Forum: Dungeon Crawling Advice

Topic: Best way of building plate-casting worshipper of Vehumet

Replies: 14

Views: 3696

Re: Best way of building plate-casting worshipper of Vehumet

If you want to cast spells then choose Veh/Ash/Che. But bear in mind that your spellpower will suck without Che if you don't have +Int items since you will definitely invest some points to Str for damage/ev/spell success. And with all of that, your ranged option will be single-target (or 3x3 in case...

Tuesday, 14th June 2016, 12:29

Forum: Dungeon Crawling Advice

Topic: Silly question: Slow + Carrying the Orb

Replies: 11

Views: 3116

Re: Silly question: Slow + Carrying the Orb

Lasty wrote:The ideal example is worshipping Chei and stepping into shallow water as a naga while brainless

Being brainless as a Naga of Chei sounds weird!

Tuesday, 14th June 2016, 06:53

Forum: Crazy Yiuf's Corner

Topic: No amulet of CLARITY??!! No amulet of resist mutation??!!

Replies: 27

Views: 9233

Re: No amulet of CLARITY??!! No amulet of resist mutation??!

trailer_park_vixen wrote:Got confused in "lichform"---this means DEATH.

Once I was doing megazigs, and because it is too boring, I tried to stay in pertrifying dust and see what will happen. I lost ~50-60 hp during the process.
Btw, I have never been confused in lichform.

Friday, 10th June 2016, 08:42

Forum: Game Design Discussion

Topic: Gold generation in orcs.

Replies: 1

Views: 951

Gold generation in orcs.

Almost cleared orcish mines. You have collected 635 gold pieces. You have spent 628 gold pieces at shops. Is this legal? Do, if this is the "stupid question thread", I wanna learn something about yak behaviour. Now it looks like an anecdote: "Bear was striding through the forest, saw ...

Friday, 10th June 2016, 05:52

Forum: Game Design Discussion

Topic: New Unique: Desco

Replies: 10

Views: 2676

Re: New Unique: Desco

When you come to the orb chamber, you see 27 orbs laying there. 26 of them are Descos.

No. When you bring orb to the surface, you realize that it is Desco. The real orb is somewhere in Tomb:3.

Friday, 10th June 2016, 05:49

Forum: Game Design Discussion

Topic: Display chances for sack of spiders and box of beasts

Replies: 16

Views: 3947

Re: Display chances for sack of spiders and box of beasts

If sacks and boxes become single-use, like scrolls, will the ?summon be removed? We already have shadow creatures spell and rod of shadows! Why clutter inventory and make too much choises, lol?

Friday, 10th June 2016, 05:42

Forum: Crazy Yiuf's Corner

Topic: Gender Aesthetics

Replies: 15

Views: 4874

Re: Gender Aesthetics

Please make monsters male again. Fighting women is against my nature!
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