Search found 270 matches
Wednesday, 18th January 2017, 11:05
Forum: Crazy Yiuf's Corner
Topic: Remove Halflings
Replies: 14
Views: 4545
Sunday, 15th January 2017, 09:10
Forum: Game Design Discussion
Topic: Barachians' ability & characteristic idea
Replies: 4
Views: 2013
Re: Barachians' ability & characteristic idea
Sunday, 15th January 2017, 08:41
Forum: Crazy Yiuf's Corner
Topic: What should I do for my 500 Twitch Follower Special
Replies: 37
Views: 14317
Saturday, 14th January 2017, 20:22
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 25432
Re: Why phase out races at all?
removeelyvilon wrote:Also, I think the crux of the problem is that people have very different opinions on just how "unique" a species needs be to be "justified".
I hope the standard for races doesn't become the maim-and-bandage ideology that Frogs are. Because Frogs are a poor man's Naga.
Saturday, 14th January 2017, 03:20
Forum: Crazy Yiuf's Corner
Topic: Which Build Was Your First Win?
Replies: 51
Views: 19199
Re: Which Build Was Your First Win?
Wednesday, 11th January 2017, 15:01
Forum: Crazy Yiuf's Corner
Topic: Possible gimmick for a HE rework?
Replies: 20
Views: 5977
Re: Possible gimmick for a HE rework?
Wednesday, 11th January 2017, 05:47
Forum: Game Design Discussion
Topic: Make QDA more interesting
Replies: 7
Views: 2344
Re: Make QDA more interesting
Vajrapani wrote:I'd rather just make the AC and encumbrance equal to swamp dragon armour and allow it to be enchanted to +7 while giving MR++
HELL if it gave MR+ I'd wear it.
Wednesday, 11th January 2017, 05:33
Forum: Game Design Discussion
Topic: Consumables at the start
Replies: 15
Views: 6430
Re: Consumables at the start
Wednesday, 11th January 2017, 02:04
Forum: Crazy Yiuf's Corner
Topic: "bararchians" could totally just be elves
Replies: 17
Views: 6570
Re: "bararchians" could totally just be elves
NhorianScum wrote:There is a reason nobody plays D&D 4.0
Soon, soon.
Yeah, Sidhe would be cool. They could be slow elves with better magical apts or something, since the other slow race is good at, uh. Nothing.
Sunday, 8th January 2017, 18:11
Forum: Game Design Discussion
Topic: Adjust Malmutate in Extended
Replies: 23
Views: 6489
Re: Adjust Malmutate in Extended
Saturday, 7th January 2017, 20:12
Forum: Game Design Discussion
Topic: Background idea: Archaeologist (Playable offline)
Replies: 41
Views: 13766
Re: Background idea: Archaeologist
Saturday, 7th January 2017, 19:29
Forum: Crazy Yiuf's Corner
Topic: Will all melee weapon classes gain special abilities?
Replies: 17
Views: 4690
Re: Will all melee weapon classes gain special abilities?
Wednesday, 4th January 2017, 08:58
Forum: Game Design Discussion
Topic: How to book reform
Replies: 2
Views: 1705
Monday, 2nd January 2017, 19:04
Forum: Crazy Yiuf's Corner
Topic: Ice midgame.
Replies: 31
Views: 9362
Re: Ice midgame.
Monday, 2nd January 2017, 08:44
Forum: Crazy Yiuf's Corner
Topic: Spellcasting/Fighting Buff
Replies: 10
Views: 2604
Re: Spellcasting/Fighting Buff
Sar wrote:if that proposal was already in the game it wouldn't even have 20+ players
That's what they said about the removal of haste.
Sunday, 1st January 2017, 13:06
Forum: Crazy Yiuf's Corner
Topic: Spellcasting/Fighting Buff
Replies: 10
Views: 2604
Re: Spellcasting/Fighting Buff
CanOfWorms wrote:ah, but spellcasting already gives 50% hp and 50% mp. it's called "training fighting/spellcasting at a 50/50 rate"
You know what? That's a good idea, I'll start doing that. Thank you.
Sunday, 1st January 2017, 03:08
Forum: Crazy Yiuf's Corner
Topic: Spellcasting/Fighting Buff
Replies: 10
Views: 2604
Spellcasting/Fighting Buff
Sunday, 1st January 2017, 02:58
Forum: Crazy Yiuf's Corner
Topic: What if skills never maxed out, but just got more expensive?
Replies: 16
Views: 4348
Re: What if skills never maxed out, but just got more expens
Doesnt wrote:Unarmed attacks would presumably reach 0.0 delay at 54 skill, allowing you to freely erase anything that gets in melee range.
Engaging isn't free, thankfully. You still have to walk those tiles to tactically delete anything from play.
Sunday, 1st January 2017, 01:10
Forum: Crazy Yiuf's Corner
Topic: [Race] Penguins
Replies: 6
Views: 2193
Re: [Race] Penguins
Saturday, 31st December 2016, 13:41
Forum: Crazy Yiuf's Corner
Topic: What's the reasoning behind Frogs?
Replies: 66
Views: 24007
Re: What's the reasoning behind Frogs?
Tuesday, 27th December 2016, 21:18
Forum: Game Design Discussion
Topic: Feedback on changes to Sandblast
Replies: 17
Views: 3969
Re: Feedback on changes to Sandblast
Tuesday, 27th December 2016, 11:42
Forum: Crazy Yiuf's Corner
Topic: Back Formicids enable to wield GC/GSC and throw rocks
Replies: 25
Views: 8081
Re: Back Formicids enable to wield GC/GSC and throw rocks
luckums_wormsnacker wrote:Also come on, the idea of ants carrying giant rocks is insanely fun: https://www.colourbox.com/preview/4826995-rock-carvings-ant-tales.jpg
I think fun is good justification if it doesn't break the game.
Tuesday, 27th December 2016, 04:02
Forum: Game Design Discussion
Topic: Warn before entering excluded area via stairs
Replies: 7
Views: 1916
Re: Warn before entering excluded area via stairs
Sunday, 25th December 2016, 17:17
Forum: Game Design Discussion
Topic: Feedback on changes to Sandblast
Replies: 17
Views: 3969
Re: Feedback on changes to Sandblast
Sunday, 25th December 2016, 17:11
Forum: Crazy Yiuf's Corner
Topic: poison magic is quite good
Replies: 8
Views: 2493
Re: poison magic is quite good
Friday, 23rd December 2016, 17:04
Forum: Crazy Yiuf's Corner
Topic: Remove trunk
Replies: 40
Views: 14667
Re: Remove trunk
Elf lover wrote:Because 0.19 is better.
0.19 is probably gonna become the definitive version of this game for a fair few, yeah, kind of like how 0.16 became definitive for some because of the removal of item destruction.
Friday, 23rd December 2016, 07:40
Forum: Crazy Yiuf's Corner
Topic: Make mobs more intelligent and interesting
Replies: 9
Views: 2937
Re: Make mobs more intelligent and interesting
NotquiteRed wrote:papilio wrote: mobs more intelligent/interesting
Just let them pick up stuff again.
Please no.
Friday, 23rd December 2016, 07:36
Forum: Crazy Yiuf's Corner
Topic: On the other side of the coin (Indirect buffs)
Replies: 7
Views: 1773
Re: On the other side of the coin (Indirect buffs)
Friday, 23rd December 2016, 02:36
Forum: Crazy Yiuf's Corner
Topic: On the other side of the coin (Indirect buffs)
Replies: 7
Views: 1773
Re: On the other side of the coin (Indirect buffs)
Friday, 23rd December 2016, 01:46
Forum: Crazy Yiuf's Corner
Topic: On the other side of the coin (Indirect buffs)
Replies: 7
Views: 1773
On the other side of the coin (Indirect buffs)
Wednesday, 21st December 2016, 21:43
Forum: Crazy Yiuf's Corner
Topic: EVER DREAM THIS ELF?
Replies: 4
Views: 1492
Wednesday, 21st December 2016, 18:53
Forum: Contributions
Topic: Dungeon Crawl: Nude Soup (18+)
Replies: 2
Views: 5449
Wednesday, 21st December 2016, 02:00
Forum: Crazy Yiuf's Corner
Topic: I created the biggest tavern meme of 2016, AMA
Replies: 46
Views: 14121
Re: I created the biggest tavern meme of 2016, AMA
Wednesday, 21st December 2016, 01:22
Forum: Crazy Yiuf's Corner
Topic: Make +Blink option on randatrs more common
Replies: 32
Views: 11315
Re: Make +Blink option on randatrs more common
Sunday, 18th December 2016, 04:38
Forum: Game Design Discussion
Topic: Adding an optional "Appearance" step on character creation
Replies: 6
Views: 2234
Re: Adding an optional "Appearance" step on character creati
Sunday, 18th December 2016, 04:37
Forum: Game Design Discussion
Topic: Re-unify Charms and Hexes (at least for now)
Replies: 12
Views: 3413
Re: Re-unify Charms and Hexes (at least for now)
No, this sounds fantastic, though I'd still like to see a system implemented for Hexes that gives partial credit for multiple hexing attempts (how many times have you missed a 37% confusion before? Certainly more than three, and I have too). It has my blessings.
Sunday, 18th December 2016, 01:30
Forum: Crazy Yiuf's Corner
Topic: new fork: elfcrawl
Replies: 8
Views: 2926
Sunday, 18th December 2016, 01:30
Forum: Crazy Yiuf's Corner
Topic: Give advice using the absolute worst reasoning possible
Replies: 221
Views: 82980
Re: Give advice using the absolute worst reasoning possible
Friday, 16th December 2016, 16:33
Forum: Crazy Yiuf's Corner
Topic: Dungeons of Nemelex Xobeh [Serious]
Replies: 42
Views: 15808
Re: Dungeons of Nemelex Xobeh [Serious]
Friday, 16th December 2016, 08:03
Forum: Game Design Discussion
Topic: Remove giant spiked clubs (keep giant clubs)
Replies: 13
Views: 4779
Re: Remove giant spiked clubs (keep giant clubs)
Friday, 16th December 2016, 07:46
Forum: Crazy Yiuf's Corner
Topic: Reinstate High Elf, Remove Merfolk (Op Buff Too)
Replies: 4
Views: 1744
Re: Reinstate High Elf, Remove Merfolk (Op Buff Too)
Friday, 16th December 2016, 04:03
Forum: Crazy Yiuf's Corner
Topic: Add bladder
Replies: 4
Views: 1813
Friday, 16th December 2016, 04:02
Forum: Crazy Yiuf's Corner
Topic: Reinstate High Elf, Remove Merfolk (Op Buff Too)
Replies: 4
Views: 1744
Reinstate High Elf, Remove Merfolk (Op Buff Too)
Friday, 16th December 2016, 03:44
Forum: Crazy Yiuf's Corner
Topic: I created the biggest tavern meme of 2016, AMA
Replies: 46
Views: 14121
Re: I created the biggest tavern meme of 2016, AMA
Thursday, 15th December 2016, 05:57
Forum: Crazy Yiuf's Corner
Topic: Remove Halflings
Replies: 11
Views: 3401
Re: Remove Halflings
Thursday, 15th December 2016, 04:27
Forum: Crazy Yiuf's Corner
Topic: Remove Halflings
Replies: 11
Views: 3401
Re: Remove Halflings
Thursday, 15th December 2016, 04:20
Forum: Crazy Yiuf's Corner
Topic: What? Your removed High elves?
Replies: 33
Views: 10307
Re: What? Your removed High elves?
Thursday, 15th December 2016, 04:13
Forum: Crazy Yiuf's Corner
Topic: Remove Halflings
Replies: 11
Views: 3401
Re: Remove Halflings
Thursday, 15th December 2016, 01:20
Forum: Crazy Yiuf's Corner
Topic: Remove Halflings
Replies: 11
Views: 3401
Remove Halflings
Tuesday, 29th November 2016, 03:16
Forum: Crazy Yiuf's Corner
Topic: Is a wand of teleport needed?
Replies: 19
Views: 11219