Search found 352 matches
Monday, 18th July 2016, 21:50
Forum: Game Design Discussion
Topic: Species Proposal: Spectre
Replies: 16
Views: 4169
Monday, 18th July 2016, 20:07
Forum: Game Design Discussion
Topic: The foo burns/melts
Replies: 14
Views: 3017
Re: The foo burns/melts
dynast wrote:You telling me that water elementals dont turn into air elementals when fire is applied to them?
Steam elementals, the oft overlooked minority, still fighting for elemental equality.
Monday, 18th July 2016, 20:04
Forum: Crazy Yiuf's Corner
Topic: Amulet of Resistance
Replies: 11
Views: 2350
Re: Amulet of Resistance
Monday, 18th July 2016, 19:47
Forum: Crazy Yiuf's Corner
Topic: Amulet of Resistance
Replies: 11
Views: 2350
Re: Amulet of Resistance
Tuesday, 12th July 2016, 23:07
Forum: Game Design Discussion
Topic: Let us choose gods from the start
Replies: 90
Views: 28624
Re: Let us choose gods from the start
Sprucery wrote:Abominae wrote:I really want Slime Knight...
So do I
Tuesday, 12th July 2016, 22:15
Forum: Game Design Discussion
Topic: God Idea: Ibn Hayyan, god of Alchemy
Replies: 15
Views: 3566
Re: God Idea: Ibn Hayyan, god of Alchemy
Tuesday, 12th July 2016, 15:29
Forum: Crazy Yiuf's Corner
Topic: Rename Blessed Fire
Replies: 18
Views: 4601
Re: Rename Blessed Fire
BabyRage wrote:That reminds me, I really liked djinni. Why didn't they get into stable?
They were broken as fuck?
Monday, 11th July 2016, 21:55
Forum: Game Design Discussion
Topic: God Idea: Ibn Hayyan, god of Alchemy
Replies: 15
Views: 3566
God Idea: Ibn Hayyan, god of Alchemy
Monday, 11th July 2016, 20:50
Forum: Game Design Discussion
Topic: Qazlal Tweaks
Replies: 34
Views: 9249
Re: Qazlal Tweaks
Monday, 11th July 2016, 18:02
Forum: Game Design Discussion
Topic: God proposal: Ignapikali, the Tunneller
Replies: 20
Views: 5537
Re: God proposal: Ignapikali, the Tunneller
dowan wrote:Not that player created teleport traps seem particularly fitting for this god anyway, of course.
So instead of teleport, the traps cause Petrify on the enemy? Fits the earth theme too :p
Thursday, 7th July 2016, 22:56
Forum: Game Design Discussion
Topic: Make t commands silent
Replies: 17
Views: 4349
Re: Make t commands silent
Thursday, 7th July 2016, 22:52
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 8944
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 22:40
Forum: Dungeon Crawling Advice
Topic: Starting DCSS
Replies: 42
Views: 9904
Re: Starting DCSS
Thursday, 7th July 2016, 22:36
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 8944
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 20:39
Forum: Crazy Yiuf's Corner
Topic: Most lethal monsters per xp level
Replies: 20
Views: 5117
Re: Most lethal monsters per xp level
CPTANT wrote:Funny to see that certain uniques are actually quite the killers on the XL that they are encountered.
I really thought Saint Roka would have a higher bodycount than that...
Thursday, 7th July 2016, 20:33
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1077979
Re: Stupid ideas for 0.19
dowan wrote:ydeve wrote:Combine Donald and Duvessa.
"PleasingFungus added more flavour spam to hydra form. I hate that."
But... where does Dowan fit in with this new Donessald hybrid?
Between the legs somewhere, same as before.
Thursday, 7th July 2016, 20:30
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 8944
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 20:21
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 8944
Re: Amulet of Berserk Rework
Thursday, 7th July 2016, 20:18
Forum: Game Design Discussion
Topic: Make t commands silent
Replies: 17
Views: 4349
Re: Make t commands silent
Clearly you can gesture or speak while you move or attack....
Thursday, 7th July 2016, 20:15
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 8944
Thursday, 7th July 2016, 20:14
Forum: Crazy Yiuf's Corner
Topic: Rename Damnation to Brimstone
Replies: 96
Views: 27327
Re: Rename Damnation to Brimstone
dpeg wrote:What about "Hellfire"?CPTANT wrote:Anything but damnation
I liked Hellfire, and it made sense to me that you can't resist hellfire...because its literally fire from hell; aka fire that cannot be quenched.
Other ideas:
Zotblast
Wave of Ruination
Orb of Malice
Orb of Spite
Devilfoo
Thursday, 7th July 2016, 20:02
Forum: Game Design Discussion
Topic: Amulet of Berserk Rework
Replies: 32
Views: 8944
Re: Amulet of Berserk Rework
I still don't understand why the devs want to punish people for reacting to situations thrown at them by a randomly generated dungeon....
Wednesday, 29th June 2016, 23:35
Forum: Game Design Discussion
Topic: Please remove invisibility from chaos effects
Replies: 15
Views: 3779
Re: Please remove invisibility from chaos effects
genericpseudonym wrote:Alternately, change chaos effects in the same way Gozag wrath was changed: make the haste/invis/berserk buffs permanent.
Brb, attacking self
Wednesday, 29th June 2016, 23:34
Forum: Game Design Discussion
Topic: Eating should always be a single-turn action
Replies: 13
Views: 3307
Re: Eating should always be a single-turn action
Wednesday, 29th June 2016, 23:30
Forum: Game Design Discussion
Topic: God Idea: Eel'Nodnarb, god of Unarmed Combat
Replies: 7
Views: 2219
Re: God Idea: Eel'Nodnarb, god of Unarmed Combat
Wednesday, 29th June 2016, 23:22
Forum: Game Design Discussion
Topic: God Idea: Eel'Nodnarb, god of Unarmed Combat
Replies: 7
Views: 2219
God Idea: Eel'Nodnarb, god of Unarmed Combat
Wednesday, 29th June 2016, 22:01
Forum: Game Design Discussion
Topic: Rework or Replace Monk
Replies: 45
Views: 12265
Re: Rework or Replace Monk
Personally, I think monks should start with gloves or boots (or both)
Wednesday, 29th June 2016, 21:49
Forum: Game Design Discussion
Topic: Hydra head chopping (was: Riposte)
Replies: 46
Views: 14080
Re: Hydra head chopping (was: Riposte)
Wednesday, 29th June 2016, 21:47
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1077979
Re: Stupid ideas for 0.19
Shtopit wrote:Catana: ancient sword which may only be created by using scroll of enchant weapon on the hide of Natasha.
Wednesday, 29th June 2016, 21:41
Forum: Dungeon Crawling Advice
Topic: Demonspawn Third Tier Always Endgame?
Replies: 4
Views: 1279
Re: Demonspawn Third Tier Always Endgame?
MainiacJoe wrote:From that it looks like I cannot start getting Tier 3 until I have half of my total number of mutations given.
That sounds right. I play Ds almost exclusively, and I can't remember getting a T3 mut earlier than level ....12? But most of the time it isn't until around 15 or so.
Wednesday, 29th June 2016, 21:39
Forum: Dungeon Crawling Advice
Topic: Tip: Ambrosia is great for Pakellas and Deep Dwarves
Replies: 10
Views: 2515
Re: Tip: Ambrosia is great for Pakellas and Deep Dwarves
Wednesday, 29th June 2016, 21:38
Forum: Dungeon Crawling Advice
Topic: Is it safe to search for a portal out as an Abyssal Knight?
Replies: 8
Views: 2213
Re: Is it safe to search for a portal out as an Abyssal Knig
Thursday, 23rd June 2016, 14:58
Forum: Crazy Yiuf's Corner
Topic: Nemelex changes feedback/whining
Replies: 9
Views: 2278
Re: Nemelex changes feedback/whining
I'm very sad to see random deck spawning go, but not as sad as I am to see Alchemist & Potion card go. I can't count the number of times those 2 cards saved my bacon.
Wednesday, 22nd June 2016, 05:15
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3152
Re: Species Proposal: Giants
Wednesday, 22nd June 2016, 04:29
Forum: Crazy Yiuf's Corner
Topic: Going to make a nostalgic, "everything included" mod!
Replies: 6
Views: 2351
Re: Going to make a nostalgic, "everything included" mod!
But if you did code this up, I'd totally play it.
Wednesday, 22nd June 2016, 04:22
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3152
Re: Species Proposal: Giants
Wednesday, 22nd June 2016, 04:18
Forum: Game Design Discussion
Topic: Remove river rats
Replies: 54
Views: 18178
Re: Remove river rats
Wednesday, 22nd June 2016, 04:07
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3152
Re: Species Proposal: Giants
Wednesday, 22nd June 2016, 03:14
Forum: Crazy Yiuf's Corner
Topic: Species "Concept": Colossus
Replies: 13
Views: 3152
Species "Concept": Colossus
Wednesday, 22nd June 2016, 02:25
Forum: Game Design Discussion
Topic: Allow Octopode constriction to work on larger enemies.
Replies: 14
Views: 3601
Re: Allow Octopode constriction to work on larger enemies.
Tuesday, 21st June 2016, 20:33
Forum: Game Design Discussion
Topic: Let us turn off ghost generation.
Replies: 125
Views: 29775
Re: Let us turn off ghost generation.
Tuesday, 21st June 2016, 20:06
Forum: Game Design Discussion
Topic: Let us turn off ghost generation.
Replies: 125
Views: 29775
Re: Let us turn off ghost generation.
Tuesday, 21st June 2016, 19:58
Forum: Game Design Discussion
Topic: Allow Octopode constriction to work on larger enemies.
Replies: 14
Views: 3601
Re: Allow Octopode constriction to work on larger enemies.
That's like trying to squeeze a greased pig....that's also trying to murder you horribly.
So maybe more like trying to squeeze a greased wild boar.
Either way I support this change
Tuesday, 21st June 2016, 19:56
Forum: Crazy Yiuf's Corner
Topic: A way to eliminate stairdancing
Replies: 2
Views: 871
Tuesday, 21st June 2016, 19:49
Forum: Dungeon Crawling Advice
Topic: Must-Keep, Must-Purge Mutations
Replies: 14
Views: 3513
Re: Must-Keep, Must-Purge Mutations
duvessa wrote:Must-purge: menstruation
Doesn't this incur the "menopausal" status when removed though?
Monday, 20th June 2016, 16:00
Forum: Crazy Yiuf's Corner
Topic: List of ships
Replies: 51
Views: 14781
Monday, 20th June 2016, 15:51
Forum: Game Design Discussion
Topic: Let us turn off ghost generation.
Replies: 125
Views: 29775
Re: Let us turn off ghost generation.
Monday, 20th June 2016, 15:31
Forum: Crazy Yiuf's Corner
Topic: Shoe Advertisments?
Replies: 5
Views: 1388
Re: Shoe Advertisments?
prozacelf wrote:Sprucery wrote:I guess the advertisers think it's Dungeon Crawl Shoe Shop.
Stone Shoes, clearly.
No, that's the mafia branch
Monday, 20th June 2016, 15:28
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1077979
Re: Stupid ideas for 0.19
Thursday, 16th June 2016, 23:31
Forum: Game Design Discussion
Topic: Rework or Replace Monk
Replies: 45
Views: 12265