Search found 301 matches
Wednesday, 4th July 2012, 15:57
Forum: Game Design Discussion
Topic: Mummys shouldnt curse if you kill them then they're sleeping
Replies: 4
Views: 1507
Tuesday, 3rd July 2012, 23:35
Forum: Game Design Discussion
Topic: Stabbing Skill and Claws / Blade Hands
Replies: 5
Views: 2031
Re: Stabbing Skill and Claws / Blade Hands
Tuesday, 3rd July 2012, 07:30
Forum: Game Design Discussion
Topic: A few ideas on improved game play
Replies: 9
Views: 2340
Re: A few ideas on improved game play
Tuesday, 3rd July 2012, 07:26
Forum: Game Design Discussion
Topic: Make Haste Less Useful
Replies: 39
Views: 9730
Re: Make Haste Less Useful
Tuesday, 3rd July 2012, 06:38
Forum: YASD! YAVP! and characters in progress too
Topic: CiP MiHu regular
Replies: 7
Views: 1785
Re: CiP MiHu regular
Monday, 2nd July 2012, 18:04
Forum: YASD! YAVP! and characters in progress too
Topic: CiP MiHu regular
Replies: 7
Views: 1785
Re: CiP MiHu regular
Saturday, 30th June 2012, 15:23
Forum: YASD! YAVP! and characters in progress too
Topic: CiP MiHu regular
Replies: 7
Views: 1785
CiP MiHu regular
Thursday, 28th June 2012, 02:52
Forum: Game Design Discussion
Topic: Crawl things I don't get.
Replies: 47
Views: 11626
Re: Crawl things I don't get.
Monday, 25th June 2012, 09:18
Forum: Game Design Discussion
Topic: Proposal: Launchers with Infinite Unbranded Ammo
Replies: 119
Views: 29330
Re: Infinite Ammo
Sunday, 24th June 2012, 17:43
Forum: Game Design Discussion
Topic: Get rid of clubs
Replies: 16
Views: 3836
Re: Get rid of clubs
Saturday, 23rd June 2012, 05:06
Forum: Game Design Discussion
Topic: Get rid of clubs
Replies: 16
Views: 3836
Re: Get rid of clubs
actually, knives are around, you use them every few hundred turns in most games.
Anyway I didn't realize that people would get so bent out of shape about this, I just wanted to start a conversation about reducing floor trash.
Friday, 22nd June 2012, 17:36
Forum: Game Design Discussion
Topic: Potion of beneficial mutation
Replies: 161
Views: 45931
Re: Potion of beneficial mutation
Friday, 22nd June 2012, 17:33
Forum: Game Design Discussion
Topic: Get rid of clubs
Replies: 16
Views: 3836
Get rid of clubs
EDIT: Clubs are really really awesome, let's never remove them. They are so great.
Friday, 22nd June 2012, 11:59
Forum: Game Design Discussion
Topic: Potion of beneficial mutation
Replies: 161
Views: 45931
Re: Potion of beneficial mutation
whereas Cure Mut can definately have a bad result (removing a beneficial mutation)
Friday, 22nd June 2012, 03:58
Forum: Game Design Discussion
Topic: Potion of beneficial mutation
Replies: 161
Views: 45931
Re: Potion of beneficial mutation
Wednesday, 20th June 2012, 20:15
Forum: Game Design Discussion
Topic: Potion of beneficial mutation
Replies: 161
Views: 45931
Re: Potion of beneficial mutation
Wednesday, 20th June 2012, 10:24
Forum: Game Design Discussion
Topic: decouple GDR and AC to improve armor
Replies: 13
Views: 2697
decouple GDR and AC to improve armor
Tuesday, 19th June 2012, 10:52
Forum: Game Design Discussion
Topic: Feedback on Trunk deployment (.11)
Replies: 320
Views: 87017
Re: Feedback on Trunk deployment (.11)
Tuesday, 19th June 2012, 10:47
Forum: Game Design Discussion
Topic: Proposal: Launchers with Infinite Unbranded Ammo
Replies: 119
Views: 29330
Re: Infinite Ammo
Monday, 18th June 2012, 12:05
Forum: Game Design Discussion
Topic: Feedback on Trunk deployment (.11)
Replies: 320
Views: 87017
Re: Feedback on Trunk deployment (.11)
Sunday, 17th June 2012, 17:06
Forum: Game Design Discussion
Topic: Question about the design philosophy.
Replies: 18
Views: 4591
Re: Question about the design philosophy.
Sunday, 17th June 2012, 11:21
Forum: Dungeon Crawling Advice
Topic: Macro for toggling amulets
Replies: 5
Views: 1731
Re: Macro for toggling amulets
rchandra wrote:got it - macro should be =iYZPY. this will equip Z and swap Z with Y so next time you equip the former Y. just tried it in wizmode.
edited to not mess up the turn display
Thank you very much!
Sunday, 17th June 2012, 10:58
Forum: Dungeon Crawling Advice
Topic: Macro for toggling amulets
Replies: 5
Views: 1731
Re: Macro for toggling amulets
Sunday, 17th June 2012, 10:31
Forum: Dungeon Crawling Advice
Topic: Not sure about Sure Blade
Replies: 20
Views: 4246
Re: Not sure about Sure Blade
Sunday, 17th June 2012, 10:20
Forum: Dungeon Crawling Advice
Topic: Macro for toggling amulets
Replies: 5
Views: 1731
Macro for toggling amulets
Friday, 8th June 2012, 13:02
Forum: Crazy Yiuf's Corner
Topic: Scroll of Saving
Replies: 5
Views: 1281
Scroll of Saving
We need to create a Scroll of Saving. When read, it automatically creates a save and quits the game for you.
No more tedious saving!
Thursday, 7th June 2012, 09:18
Forum: Game Design Discussion
Topic: Make "cure mutation" into "genetic stability" potion
Replies: 14
Views: 2865
Re: Make "cure mutation" into "genetic stability" potion
Thursday, 7th June 2012, 05:56
Forum: Game Design Discussion
Topic: Make "cure mutation" into "genetic stability" potion
Replies: 14
Views: 2865
Make "cure mutation" into "genetic stability" potion
Thursday, 7th June 2012, 00:27
Forum: Game Design Discussion
Topic: Potions & oil potions
Replies: 28
Views: 5295
Re: Potions & oil potions
One-Eyed Jack wrote:So stashing non-tactical consumables is desired, interesting, strategic gameplay?
Absolutely. "Do I spend the time/food stashing these non-tactical consumables, use a cloak/amulet slot to protect them, drop my scrolls before I engage this firething....."
So sure, it's interesting.
Tuesday, 5th June 2012, 05:43
Forum: Game Design Discussion
Topic: Change CFly amulet
Replies: 14
Views: 3889
Re: Change CFly amulet
Friday, 1st June 2012, 13:02
Forum: Game Design Discussion
Topic: i-Device port?
Replies: 30
Views: 5719
Re: i-Device port?
Friday, 1st June 2012, 12:56
Forum: Dungeon Crawling Advice
Topic: Fleeing upstairs
Replies: 8
Views: 2641
Re: Fleeing upstairs
Friday, 1st June 2012, 12:54
Forum: Dungeon Crawling Advice
Topic: Ogre weapon of choice?
Replies: 6
Views: 1917
Re: Ogre weapon of choice?
Thursday, 31st May 2012, 23:52
Forum: Game Design Discussion
Topic: New Poison Spell Suggestions
Replies: 77
Views: 18199
Re: New Poison Spell Suggestions
Thursday, 31st May 2012, 23:47
Forum: Game Design Discussion
Topic: new potion idea - MIXTURE
Replies: 33
Views: 9891
Re: new potion idea - MIXTURE
Wednesday, 30th May 2012, 16:48
Forum: Game Design Discussion
Topic: shift-tab: autofight_nomove or hit_adjacent?
Replies: 14
Views: 3166
Re: shift-tab: autofight_nomove or hit_adjacent?
Got one of them all the way to Lair:8
Wednesday, 30th May 2012, 16:10
Forum: Game Design Discussion
Topic: shift-tab: autofight_nomove or hit_adjacent?
Replies: 14
Views: 3166
Re: shift-tab: autofight_nomove or hit_adjacent?
XuaXua wrote:I think it would be amusing for tab to transform into autoexplore 'o' when there are no enemies visible.
Making "holding down tab" even more fun and interesting!
Wednesday, 30th May 2012, 14:25
Forum: Game Design Discussion
Topic: shift-tab: autofight_nomove or hit_adjacent?
Replies: 14
Views: 3166
Re: shift-tab: autofight_nomove or hit_adjacent?
Tuesday, 29th May 2012, 02:19
Forum: Game Design Discussion
Topic: i-Device port?
Replies: 30
Views: 5719
Tuesday, 29th May 2012, 00:37
Forum: Game Design Discussion
Topic: i-Device port?
Replies: 30
Views: 5719
Re: i-Device port?
Monday, 28th May 2012, 02:46
Forum: Game Design Discussion
Topic: i-Device port?
Replies: 30
Views: 5719
Re: i-Device port?
Patashu wrote:I heard on the IRC that apple would forbid crawl being ported to the iOS (it has LUA embedded in it, which allows turing complete programming)
wut?
Saturday, 26th May 2012, 09:02
Forum: Game Design Discussion
Topic: some crawl despoilering tweaks
Replies: 18
Views: 5419
Saturday, 26th May 2012, 08:52
Forum: Dungeon Crawling Advice
Topic: Caster advice please
Replies: 4
Views: 1714
Re: Caster advice please
Saturday, 26th May 2012, 08:49
Forum: Dungeon Crawling Advice
Topic: Post Endgame Defences?
Replies: 20
Views: 4729
Re: Post Endgame Defences?
Friday, 25th May 2012, 03:56
Forum: Game Design Discussion
Topic: Enchanting artifact weapons
Replies: 41
Views: 12060
Re: Enchanting artifact weapons
Thursday, 24th May 2012, 16:45
Forum: Game Design Discussion
Topic: Orc:4 Shop Mimic?
Replies: 32
Views: 6215
Re: Orc:4 Shop Mimic?
Thursday, 24th May 2012, 05:19
Forum: Game Design Discussion
Topic: Rename Alligator Snapping Turtle
Replies: 49
Views: 11094
Thursday, 24th May 2012, 05:13
Forum: Game Design Discussion
Topic: R/DMsl for monsters
Replies: 35
Views: 6166
Re: R/DMsl for monsters
Thursday, 24th May 2012, 05:08
Forum: Dungeon Crawling Advice
Topic: Importing Highscores between versions (trunk)
Replies: 7
Views: 1906
Re: Importing Highscores between versions (trunk)
Wednesday, 23rd May 2012, 17:41
Forum: Game Design Discussion
Topic: some crawl despoilering tweaks
Replies: 18
Views: 5419