Search found 411 matches
Monday, 17th July 2017, 14:47
Forum: Game Design Discussion
Topic: Player ghosts are still a bad game mechanic
Replies: 35
Views: 13898
Monday, 17th July 2017, 09:50
Forum: Game Design Discussion
Topic: Player ghosts are still a bad game mechanic
Replies: 35
Views: 13898
Re: Player ghosts are still a bad game mechanic
Monday, 17th July 2017, 00:03
Forum: Game Design Discussion
Topic: Player ghosts are still a bad game mechanic
Replies: 35
Views: 13898
Re: Player ghosts are still a bad game mechanic
Saturday, 17th June 2017, 04:44
Forum: Crazy Yiuf's Corner
Topic: Time for the biennial tasonir edits the wiki thread
Replies: 101
Views: 34842
Re: Time for the biennial tasonir edits the wiki thread
Tuesday, 23rd May 2017, 02:55
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 9152
Re: Console altar colours
Tuesday, 16th May 2017, 12:42
Forum: Game Design Discussion
Topic: Riposte: the post
Replies: 56
Views: 26246
Re: Riposte: the post
Monday, 15th May 2017, 18:04
Forum: Game Design Discussion
Topic: Riposte: the post
Replies: 56
Views: 26246
Re: Riposte: the post
Saturday, 13th May 2017, 06:05
Forum: Game Design Discussion
Topic: Replace permafood with a single generic food item
Replies: 30
Views: 16413
Re: Replace permafood with a single generic food item
Tuesday, 9th May 2017, 16:43
Forum: YASD! YAVP! and characters in progress too
Topic: YAAD: so, what next?
Replies: 20
Views: 5313
Re: YAAD: so, what next?
Tuesday, 9th May 2017, 06:12
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18267
Re: Remove item identification
Monday, 8th May 2017, 23:49
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18267
Re: Remove item identification
Monday, 8th May 2017, 23:33
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 9152
Re: Console altar colours
Monday, 8th May 2017, 21:52
Forum: Game Design Discussion
Topic: Console altar colours
Replies: 25
Views: 9152
Re: Console altar colours
Monday, 8th May 2017, 21:47
Forum: Game Design Discussion
Topic: Make low level characters stealthier in the Abyss
Replies: 14
Views: 4046
Re: Make low level characters stealthier in the Abyss
4Hooves2Appendages wrote:The obvious question is of course: Why?
Well, that's evident - at the moment if you have the misfortune to get Abyssed early it's the kiss of death, and the proposed change reduces that - but you'd still need clever play to get away with it.
Monday, 8th May 2017, 18:41
Forum: YASD! YAVP! and characters in progress too
Topic: YAAD: so, what next?
Replies: 20
Views: 5313
Re: YAAD: so, what next?
Monday, 8th May 2017, 17:16
Forum: YASD! YAVP! and characters in progress too
Topic: YAAD: so, what next?
Replies: 20
Views: 5313
Re: YAAD: so, what next?
Sunday, 7th May 2017, 20:46
Forum: YASD! YAVP! and characters in progress too
Topic: YAAD: so, what next?
Replies: 20
Views: 5313
YAAD: so, what next?
Saturday, 6th May 2017, 17:27
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18267
Re: Remove item identification
Saturday, 6th May 2017, 10:26
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18267
Re: Remove item identification
Saturday, 6th May 2017, 04:11
Forum: Game Design Discussion
Topic: Riposte: the post
Replies: 56
Views: 26246
Re: Riposte: the post
Saturday, 6th May 2017, 03:49
Forum: Game Design Discussion
Topic: Remove item identification
Replies: 31
Views: 18267
Re: Remove item identification
Tuesday, 2nd May 2017, 12:46
Forum: Crazy Yiuf's Corner
Topic: Time for the biennial tasonir edits the wiki thread
Replies: 101
Views: 34842
Re: Time for the biennial tasonir edits the wiki thread
Wednesday, 26th April 2017, 03:21
Forum: Dungeon Crawling Advice
Topic: Shouldn't rpois prevent hornet paralysis? Thx.
Replies: 9
Views: 2594
Re: Shouldn't rpois prevent hornet paralysis? Thx.
Wednesday, 26th April 2017, 01:11
Forum: Dungeon Crawling Advice
Topic: Shouldn't rpois prevent hornet paralysis? Thx.
Replies: 9
Views: 2594
Re: Shouldn't rpois prevent hornet paralysis? Thx.
Tuesday, 25th April 2017, 13:40
Forum: Dungeon Crawling Advice
Topic: Shouldn't rpois prevent hornet paralysis? Thx.
Replies: 9
Views: 2594
Re: Shouldn't rpois prevent hornet paralysis? Thx.
Friday, 21st April 2017, 04:31
Forum: Game Design Discussion
Topic: Player Ghosts
Replies: 19
Views: 6408
Re: Player Ghosts
Rast wrote:FR: re-save surviving ghosts at game end.
Ghosts that have scored a kill (or been an accessory after the fact) could be removed to compensate for this but still to cut shaftrobin off at the knees. (Disclaimer: I like player ghosts).
Wednesday, 19th April 2017, 20:13
Forum: Game Design Discussion
Topic: Dynamic Monsters branch / bezotting update
Replies: 33
Views: 11573
Wednesday, 19th April 2017, 14:03
Forum: Crazy Yiuf's Corner
Topic: Time for the biennial tasonir edits the wiki thread
Replies: 101
Views: 34842
Re: Time for the biennial tasonir edits the wiki thread
Wednesday, 19th April 2017, 03:05
Forum: Game Design Discussion
Topic: mutated Zin-ites lose mutations instead of earning piety
Replies: 29
Views: 10342
Re: mutated Zin-ites lose mutations instead of earning piety
Wednesday, 19th April 2017, 02:55
Forum: Game Design Discussion
Topic: Dynamic Monsters branch / bezotting update
Replies: 33
Views: 11573
Re: Dynamic Monsters branch / bezotting update
Tuesday, 18th April 2017, 18:52
Forum: Crazy Yiuf's Corner
Topic: Stupid ideas -- Started for 0.19, and Still Running!
Replies: 233
Views: 1060598
Re: Stupid ideas for 0.19
rosier wrote:33. Felids can now wear boots.
Not boots but hats. If it's good enough for Dr Seuss it's good enough for Crawl.
Tuesday, 14th February 2017, 03:55
Forum: Game Design Discussion
Topic: mutated Zin-ites lose mutations instead of earning piety
Replies: 29
Views: 10342
Re: mutated Zin-ites lose mutations instead of earning piety
Sunday, 12th February 2017, 22:58
Forum: Game Design Discussion
Topic: mutated Zin-ites lose mutations instead of earning piety
Replies: 29
Views: 10342
Re: mutated Zin-ites lose mutations instead of earning piety
Sunday, 12th February 2017, 20:25
Forum: Game Design Discussion
Topic: New mutation potions and Zin
Replies: 2
Views: 1569
New mutation potions and Zin
Wednesday, 1st February 2017, 01:28
Forum: Game Design Discussion
Topic: Drowning and draining
Replies: 9
Views: 3030
Re: Drowning and draining
Monday, 30th January 2017, 01:59
Forum: Game Design Discussion
Topic: Drowning and draining
Replies: 9
Views: 3030
Re: Drowning and draining
Sunday, 29th January 2017, 16:19
Forum: Game Design Discussion
Topic: Drowning and draining
Replies: 9
Views: 3030
Drowning and draining
Saturday, 21st January 2017, 04:34
Forum: Game Design Discussion
Topic: Make DD able to rest.
Replies: 33
Views: 9955
Re: Make DD able to rest.
Tuesday, 27th December 2016, 23:43
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - CEGl of Qazlal
Replies: 0
Views: 801
YAVP - CEGl of Qazlal
Tuesday, 27th December 2016, 23:34
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - VSFi^Oka - I thought short blades were good with VS?
Replies: 18
Views: 4905
Re: YAVP - VSFi^Oka - I thought short blades were good with
Tuesday, 22nd November 2016, 12:00
Forum: Technical Support
Topic: List of Keys and Commands
Replies: 9
Views: 63171
Re: List of Keys and Commands
galehar wrote:Looks like there is:
http://crawl.develz.org/other/manual.html
I appreciate this is a pretty heroic necro, but this is now a broken link and is still pointed to by https://crawl.develz.org/wordpress/documentation
Monday, 21st November 2016, 13:05
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - DgFI
Replies: 2
Views: 1116
Re: YAVP - DgFI
Sprucery wrote:Congrats! W.r.t your annotations, are you aware of that you can place items in a shopping list (in a shop, select item then '$') which you can then view with '$'?
Yes, but generally I find it easier to !-annotate the level - I look at the relevant screen often and that keeps it in my mind.
Sunday, 20th November 2016, 23:56
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - DgFI
Replies: 2
Views: 1116
YAVP - DgFI
Friday, 4th November 2016, 14:03
Forum: Game Design Discussion
Topic: u feel urself speed up
Replies: 16
Views: 4941
Re: You feel yourself speed up
minstrel wrote:"You are no longer not the speed you were before"
That's not much good because it does not tell you if you got faster or slower.
Thursday, 3rd November 2016, 16:03
Forum: Technical Support
Topic: New Ubuntu terminal unusable?
Replies: 2
Views: 1911
Re: New Ubuntu terminal unusable?
Monday, 3rd October 2016, 13:05
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4094
Re: YAVP - vine stalker of Okawaru
VeryAngryFelid wrote:what I said about gda applies to cpa even more.
You didn't see the god-gifted CPA. (You also seem to persistently labour under the impression that I've asked for advice.)
Saturday, 1st October 2016, 16:26
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4094
Re: YAVP - vine stalker of Okawaru
Saturday, 1st October 2016, 01:21
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4094
Re: YAVP - vine stalker of Okawaru
BabyRage wrote:Congrats on your win. Man, I love VS. One of the best designed species IMO. And pretty strong too.
They're certainly a novel way to play, and very different to my previous deep dwarf win. In spite of having about 100 fewer HP, I didn't really ever find myself in danger in Zot.
Friday, 30th September 2016, 23:47
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4094
Re: YAVP - vine stalker of Okawaru
Friday, 30th September 2016, 19:21
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4094