Search found 553 matches
Tuesday, 20th August 2013, 08:59
Forum: Game Design Discussion
Topic: Wizlabs
Replies: 8
Views: 2490
Sunday, 18th August 2013, 16:57
Forum: Suggestions & Criticism
Topic: Moderation of useless posts in GDD
Replies: 28
Views: 10468
Re: Moderation of useless posts in GDD
Tuesday, 13th August 2013, 17:16
Forum: Crazy Yiuf's Corner
Topic: Range display
Replies: 56
Views: 15085
Re: Range display
Monday, 12th August 2013, 08:33
Forum: Game Design Discussion
Topic: Invisibility seems worse at high spell power
Replies: 27
Views: 9729
Re: Invisibility seems worse at high spell power
Sunday, 11th August 2013, 21:50
Forum: Game Design Discussion
Topic: okawaru the no-brainer
Replies: 26
Views: 5861
Re: okawaru the no-brainer
Sunday, 11th August 2013, 17:50
Forum: Game Design Discussion
Topic: Remove Spellcasting skill
Replies: 34
Views: 8432
Re: Remove Spellcasting skill
Tuesday, 6th August 2013, 14:02
Forum: Dungeon Crawling Advice
Topic: Summoning
Replies: 10
Views: 2450
Re: Summoning
Monday, 5th August 2013, 19:46
Forum: YASD! YAVP! and characters in progress too
Topic: On the topic of "|||||||||||||||||||||||||||"
Replies: 6
Views: 1598
Re: On the topic of "|||||||||||||||||||||||||||"
Saturday, 3rd August 2013, 11:34
Forum: Game Design Discussion
Topic: Remove sustenance and gourmand
Replies: 29
Views: 9530
Re: Proposal: Remove sustenance and gourmand
Friday, 2nd August 2013, 17:43
Forum: Game Design Discussion
Topic: Remove sustenance and gourmand
Replies: 29
Views: 9530
Re: Proposal: Remove sustenance and gourmand
Thursday, 1st August 2013, 17:33
Forum: Game Design Discussion
Topic: Thematically Appropriate Scythe Buff
Replies: 34
Views: 10864
Re: Thematically Appropriate Scythe Buff
Monday, 29th July 2013, 10:38
Forum: Dungeon Crawling Advice
Topic: Do monsters generate in cleared levels?
Replies: 6
Views: 2027
Re: Do monsters generate in cleared levels?
Monday, 29th July 2013, 08:59
Forum: Dungeon Crawling Advice
Topic: Do monsters generate in cleared levels?
Replies: 6
Views: 2027
Re: Do monsters generate in cleared levels?
Sunday, 28th July 2013, 12:58
Forum: Dungeon Crawling Advice
Topic: OOD Machine Gun?
Replies: 6
Views: 2036
Re: OOD Machine Gun?
Sunday, 28th July 2013, 12:51
Forum: Crazy Yiuf's Corner
Topic: Proposal: The raw flesh tastes terrible!
Replies: 38
Views: 11412
Re: Proposal: The raw flesh tastes terrible!
Sunday, 14th July 2013, 05:13
Forum: Contributions
Topic: Passwall Maze Vault
Replies: 9
Views: 6016
Re: Passwall Maze Vault
Re: Rogue Legacy
Thursday, 11th July 2013, 09:54
Forum: Game Design Discussion
Topic: Orb of Zot and apportation spell
Replies: 27
Views: 7835
Re: Orb of Zot and apportation spell
Wednesday, 10th July 2013, 19:56
Forum: Game Design Discussion
Topic: DCSS: Successful Open-Source Game Development
Replies: 31
Views: 9159
Re: DCSS: Successful Open-Source Game Development
Wednesday, 10th July 2013, 19:46
Forum: Game Design Discussion
Topic: DCSS: Successful Open-Source Game Development
Replies: 31
Views: 9159
Re: DCSS: Successful Open-Source Game Development
Wednesday, 10th July 2013, 09:39
Forum: Game Design Discussion
Topic: DCSS: Successful Open-Source Game Development
Replies: 31
Views: 9159
Re: DCSS: Successful Open-Source Game Development
Wednesday, 10th July 2013, 09:06
Forum: Game Design Discussion
Topic: DCSS: Successful Open-Source Game Development
Replies: 31
Views: 9159
Re: DCSS: Successful Open-Source Game Development
Wednesday, 10th July 2013, 08:47
Forum: Game Design Discussion
Topic: DCSS: Successful Open-Source Game Development
Replies: 31
Views: 9159
Re: DCSS: Successful Open-Source Game Development
Re: Auto-constrict?
Friday, 28th June 2013, 14:18
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 25982
Re: Suggestion: slightly more enemy variety in lower dungeon
Thursday, 27th June 2013, 11:36
Forum: Contributions
Topic: Question about new Sprint modules
Replies: 10
Views: 3900
Re: Question about new Sprint modules
Thursday, 27th June 2013, 02:15
Forum: Game Design Discussion
Topic: Discussion: Improving Skalds
Replies: 221
Views: 75642
Re: Discussion: Improving Skalds
Tuesday, 25th June 2013, 21:07
Forum: Game Design Discussion
Topic: Discussion: Improving Skalds
Replies: 221
Views: 75642
Re: Discussion: Improving Skalds
Monday, 24th June 2013, 11:30
Forum: Dungeon Crawling Advice
Topic: Why are shields so useless?
Replies: 20
Views: 5630
Re: Why are shields so useless?
Friday, 21st June 2013, 16:36
Forum: Game Design Discussion
Topic: Proposal: Altars stay relevant
Replies: 22
Views: 5348
Re: Proposal: Altars stay relevant
Thursday, 20th June 2013, 10:27
Forum: Dungeon Crawling Advice
Topic: EE: How to kill OoF
Replies: 27
Views: 7101
Re: EE: How to kill OoF
Saturday, 15th June 2013, 16:40
Forum: Game Design Discussion
Topic: Suggestion: mini-quests/more flavour
Replies: 16
Views: 4386
Re: Suggestion: mini-quests/more flavour
Friday, 7th June 2013, 10:45
Forum: Game Design Discussion
Topic: Proposed unrandart: Vow of Silence
Replies: 40
Views: 10841
Re: Proposed unrandart: Vow of Silence
Friday, 7th June 2013, 01:40
Forum: Game Design Discussion
Topic: Proposed unrandart: Vow of Silence
Replies: 40
Views: 10841
Re: Proposed unrandart: Vow of Silence
Wednesday, 5th June 2013, 10:24
Forum: Game Design Discussion
Topic: Vehumet Suggestion
Replies: 27
Views: 5797
Re: Vehumet Suggestion
Tuesday, 4th June 2013, 13:22
Forum: Game Design Discussion
Topic: Unrandart: Lajatang
Replies: 18
Views: 4963
Re: Unrandart: Lajatang
Wednesday, 29th May 2013, 14:10
Forum: Contributions
Topic: Work in progress: reviving the Enchanted Forest as a branch
Replies: 73
Views: 22799
Re: Work in progress: reviving the Enchanted Forest as a bra
Friday, 24th May 2013, 15:52
Forum: Game Design Discussion
Topic: Discussion: Improving Skalds
Replies: 221
Views: 75642
Re: Discussion: Improving Skalds
Friday, 17th May 2013, 13:28
Forum: Game Design Discussion
Topic: Discussion: Improving Skalds
Replies: 221
Views: 75642
Re: Discussion: Improving Skalds
Thursday, 16th May 2013, 15:25
Forum: Game Design Discussion
Topic: Buff unrandarts
Replies: 71
Views: 16462
Re: Buff unrandarts
the +5 double sword of This is a Cool Good Idea {+Permahaste +MUT +Curse}
Saturday, 11th May 2013, 23:58
Forum: Dungeon Crawling Advice
Topic: Did .12 up the spawn rate?
Replies: 14
Views: 2883
Re: Did .12 up the spawn rate?
Saturday, 11th May 2013, 23:55
Forum: Game Design Discussion
Topic: Long Blades effect idea
Replies: 48
Views: 12414
Re: Long Blades effect idea
Saturday, 11th May 2013, 23:35
Forum: Game Design Discussion
Topic: New Species: Gargoyle
Replies: 215
Views: 58634
Re: New Species: Grotesk
Friday, 10th May 2013, 14:08
Forum: Game Design Discussion
Topic: Buff unrandarts
Replies: 71
Views: 16462
Re: Buff unrandarts
Friday, 10th May 2013, 14:02
Forum: Crazy Yiuf's Corner
Topic: We need more fanart! Post your Fanart here
Replies: 15
Views: 3318
Friday, 10th May 2013, 13:58
Forum: Game Design Discussion
Topic: Award for killing Unique Hell/Pan lords
Replies: 37
Views: 11563
Re: Award for killing Unique Hell/Pan lords
Tuesday, 7th May 2013, 22:01
Forum: Game Design Discussion
Topic: Discussion: Improving Skalds
Replies: 221
Views: 75642
Re: Discussion: Improving Skalds
Tuesday, 7th May 2013, 15:19
Forum: Game Design Discussion
Topic: Discussion: Improving Skalds
Replies: 221
Views: 75642
Re: Discussion: Improving Skalds
Tuesday, 7th May 2013, 14:05
Forum: Game Design Discussion
Topic: Discussion: Improving Skalds
Replies: 221
Views: 75642
Re: Discussion: Improving Skalds
Thursday, 2nd May 2013, 10:53
Forum: Game Design Discussion
Topic: Specially Designed Smart Monsters
Replies: 49
Views: 9290