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Wednesday, 18th September 2013, 12:49

Forum: Game Design Discussion

Topic: Proposal: Rework Item Destruction

Replies: 173

Views: 66808

Re: Proposal: Rework Item Destruction

sanka: You are right, the ideas I threw out about Abyss / Pan should be, well, thrown out, as they weren't very good. I think your approach is more promising and I'd be interested in hearing more, even if it is unclear whether this is going to change or not due to the developers being divided on whe...

Wednesday, 18th September 2013, 07:28

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DSIE^Veh, Slow as heck 15 runer!

Replies: 52

Views: 9454

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Siegurt, I think he was saying, since you already have conjurations and ice at a decent level and spell success is good, you should get it hungerless (or eliminate as much hunger as you can) by training spell casting, which will also have the benefit of giving a bit better success rate, as well. But...

Wednesday, 18th September 2013, 07:18

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: GrBe

Replies: 27

Views: 6633

Re: CiP: GrBe

cerealjynx: Putting aside the whole question of armor, since at least there either option is solid, I'll just point out that the + strength rings are really not doing you any favors. It adds a very very very small amount of damage to your melee. It doesn't really do anything for you. For your charac...

Wednesday, 18th September 2013, 05:02

Forum: Crazy Yiuf's Corner

Topic: Generic Brainstorming!

Replies: 2506

Views: 685623

Re: Generic Brainstorming!

New unrandart:

The Barding of Bad Rings
Centaur Barding. Evoke to create bad rings. -1,-2 slaying, hunger, -4 intelligence, you name it. Rarely on evoke it will create bad artifact ring mail (i.e. it occasionally just copies Okawaru's gifting code).

Wednesday, 18th September 2013, 02:42

Forum: Game Design Discussion

Topic: Condense Fruits

Replies: 17

Views: 5584

Re: Condense Fruits

minmay wrote:I'd PREFER to make food WORK something like GOLD and RUNES do, where they DON'T take up SLOTS in your INVENTORY. But that's JUST my OPINION.


THEN I am pleased to ANNOUNCE that we AGREE at least as to the CONCLUSION if not the REASONING. You HAVE to excuse ME I have TOURETTE SYNDROME of the FINGERS.

Wednesday, 18th September 2013, 00:47

Forum: Game Design Discussion

Topic: Cloak of the Thief

Replies: 3

Views: 1851

Re: Useless unrand revamp: "Bullseye"

Dunno where else to put this so I'll put it here: I'd like to propose some sort of small nerf to the fog cape. Ignore if it's been changed recently, but last times i found it it was so crazy overpowered. It seriously removed almost all challenge when i got it in a normal game and in a sprint. No id...

Wednesday, 18th September 2013, 00:43

Forum: Game Design Discussion

Topic: Condense Fruits

Replies: 17

Views: 5584

Re: Condense Fruits

Similarly collapsing Cheese and Pizza to one slot and Beef Jerky and Sausage to one slot wouldn't lose much but would save inventory slots. Saving inventory slots wouldn't be the reason for this; limiting interface annoyance would be. Is it that bad right now? I don't think so. Maybe a bit for Fedh...

Wednesday, 18th September 2013, 00:38

Forum: Game Design Discussion

Topic: Implement "cure" for sticky flame

Replies: 21

Views: 6567

Re: Implement "cure" for sticky flame

Is there any chance that that experimental destruction branch's approach will be implemented? I thought that one handled the situation pretty well. Hopefully not because it nerfs consumables for no reason. I'd rather keep the current annoying destruction than make it not annoying but nerf consumabl...

Wednesday, 18th September 2013, 00:30

Forum: Game Design Discussion

Topic: Proposal: Rework Item Destruction

Replies: 173

Views: 66808

Re: Proposal: Rework Item Destruction

I think badposting from a few people in favor of item destruction reform might have turned a few devs off to what I think is a very good idea. Galehar is correct to point out that bringing all your scrolls along ALL the time does have a major impact for certain areas: Abyss and Pan. I think the bene...

Wednesday, 18th September 2013, 00:06

Forum: Game Design Discussion

Topic: Implement "cure" for sticky flame

Replies: 21

Views: 6567

Re: Implement "cure" for sticky flame

Is there any chance that that experimental destruction branch's approach will be implemented? I thought that one handled the situation pretty well. Yes, I think sticky flame is a particularly annoying instance of a deeper underlying problem. MoogleDan is referring (I think) to a different proposed ...

Tuesday, 17th September 2013, 23:57

Forum: Game Design Discussion

Topic: Unique: Novice Nate

Replies: 18

Views: 5527

Re: Unique: Novice Nate

I like where you took this. Having three stages, and the final one guarding Lair in particular, is a *really* nice touch. He stays in the early game, firmly.... But if you don't deal with him now, you will have to later. The vegetarianism is a nice touch! He really does have to carry a lot of food w...

Tuesday, 17th September 2013, 23:40

Forum: Game Design Discussion

Topic: New Unique: Milton, Devotee of Ashenzari

Replies: 18

Views: 4365

Re: New Unique: Milton, Devotee of Ashenzari

I'm glad there's some interest in Milton. :) reaver: Thank you for the feedback. I agree it has a bit of the Wizard of Yendor flavor, though.... I mainly had in mind "Boris in reverse" though when I thought this guy up, and in some ways Boris is more like Wizard of Yendor. Ash flavor can s...

Tuesday, 17th September 2013, 21:15

Forum: Game Design Discussion

Topic: New Unique: Milton, Devotee of Ashenzari

Replies: 18

Views: 4365

New Unique: Milton, Devotee of Ashenzari

I like uniques who have more to them than a spell set: Dowan and Duvessa, Boris, and so on. Boris in particular can (at least potentially) present a somewhat interesting decision: Since he will come back, is it better just to leave him alone, so long as where he spawned the first time isn't too inco...

Tuesday, 17th September 2013, 20:33

Forum: Dungeon Crawling Advice

Topic: Using Conjure Ball Lightning

Replies: 24

Views: 7783

Re: Using Conjure Ball Lightning

Totally going to suicide a High Elf once the change makes it in and I give lvl 6 CBL a whirl, so thanks in advance for that! :)

Tuesday, 17th September 2013, 20:31

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: GrFi (15)

Replies: 23

Views: 5057

Re: CIP: GrFi in the lair

Geez, no wonder my gifts from Okawaru have been sucking lately, he's saving the good stuff in order to woo Sandman25. [EDIT: I meant delarado... Tired when I posted that.]

Tuesday, 17th September 2013, 20:27

Forum: Game Design Discussion

Topic: Unique: Novice Nate

Replies: 18

Views: 5527

Re: Unique: Novice Nate

Novice Nate
Species: Power-gamer
Quotes:
"Got enough food here to last me a while, better train up."
"Have you seen the Amulet of Yendor?"
"Am I in the right dungeon...?"
"Oh my god, a soldier ant!!! Oh, wait, it's just a worker ant..."

Tuesday, 17th September 2013, 20:17

Forum: Crazy Yiuf's Corner

Topic: Odd things sighted in dungeon.

Replies: 963

Views: 287750

Re: Odd things sighted in dungeon.

The first time I ever battled Tiamat, I dealt 150~ damage in one shot using scythe of curses. I didn't think that was possible, but one turn he was at full hp, the next he was in the red. I suppose I was probably maxing out on damage though, since my strength and dex were both at around 40~, but st...

Tuesday, 17th September 2013, 20:07

Forum: Game Design Discussion

Topic: Unique: Novice Nate

Replies: 18

Views: 5527

Re: Unique: Novice Nate

Better yet and more realistically, he reappears with the fear status effect fleeing from something offscreen, which turns out to be a slightly OoD (maybe +4 or 5 floors) monster he generated by dicking around too long on the floor :lol: (Okay, it's not really a good idea, but it'd be a cute and cha...

Tuesday, 17th September 2013, 19:58

Forum: Game Design Discussion

Topic: Unique: Novice Nate

Replies: 18

Views: 5527

Re: Unique: Novice Nate

I like the idea of uniques who do things *like this* a lot, Klown, but I'm not sure Novice Nate presents much of a threat as it stands. What do you think about a slightly different take on the same theme, inspired by your proposal: Novice Nate is an early game unique, stats somewhere around what you...

Tuesday, 17th September 2013, 19:42

Forum: Dungeon Crawling Advice

Topic: Using Conjure Ball Lightning

Replies: 24

Views: 7783

Re: Using Conjure Ball Lightning

It does a really large amount of damage per MP, it's fun and pretty, it's unusual and challenging to use properly. I've learned it dozens of times when I was more interested in experimenting with all the cool things in the game, but now that i really try to win almost every game i start and have re...

Tuesday, 17th September 2013, 15:04

Forum: Game Design Discussion

Topic: turning rods into snakes

Replies: 71

Views: 18558

Re: turning rods into snakes

I like what Grimm does as well. It sends a clear enough message. However, I fail to see how the tavern is just "a devs house". Maybe we need another thread about forum etiquette? I know there is the forum rules thread and the "read this before posting in GDD" but 1) they are loc...

Tuesday, 17th September 2013, 14:45

Forum: Crazy Yiuf's Corner

Topic: Love those god gifts!

Replies: 6

Views: 1752

Re: Love those god gifts!

As far as gifts go, worshiping Okawaru is basically like having a really passive aggressive, possibly bipolar aunt, and it is your birthday.

Tuesday, 17th September 2013, 12:36

Forum: Crazy Yiuf's Corner

Topic: The TRULY Lazy Person's Guide to a 15 Runer

Replies: 21

Views: 4620

Re: The TRULY Lazy Person's Guide to a 15 Runer

Confidence Interval wrote:
and into wrote:
Galefury wrote:I think I missed it. :(


That's what she said.

She didn't miss much.


Which is why it was easy for the Missus to miss.

Tuesday, 17th September 2013, 12:33

Forum: Crazy Yiuf's Corner

Topic: Love those god gifts!

Replies: 6

Views: 1752

Re: Love those god gifts!

A gift of +0 boots is pretty generous compared to what Okawaru sometimes gives you! If you are completely lacking an armor slot, and haven't yet encountered a cloak or helmet or whatever yet in game, Okawaru is fairly likely to give you a vanilla version of that. (I like to think Okie is just conser...

Tuesday, 17th September 2013, 12:30

Forum: Crazy Yiuf's Corner

Topic: The TRULY Lazy Person's Guide to a 15 Runer

Replies: 21

Views: 4620

Re: The TRULY Lazy Person's Guide to a 15 Runer

Galefury wrote:I think I missed it. :(


That's what she said.

Tuesday, 17th September 2013, 07:05

Forum: Crazy Yiuf's Corner

Topic: The TRULY Lazy Person's Guide to a 15 Runer

Replies: 21

Views: 4620

Re: The TRULY Lazy Person's Guide to a 15 Runer

If you just want to share the experience with the community, the CIP and YAVP forum is for that. I think you posted in Dungeon Crawl Advice without realizing that it is somewhat more serious than what you were looking for. Whether or not Advice takes itself too seriously, though, I will say in our d...

Tuesday, 17th September 2013, 03:02

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 947631

Re: I think we learned an important lesson today.

But here comes another question : can a potion a mutation "erase" a mutation of a demonspawn... I got this afternoon a clove mutation that prevented me to wear wonderful boots... If the mutation is part of the Ds mutation (if so, the text description will be in purple on the mutation scre...

Tuesday, 17th September 2013, 02:57

Forum: Game Design Discussion

Topic: turning rods into snakes

Replies: 71

Views: 18558

Re: turning rods into snakes

I don't think all weapons should have it, I think that's way too much. Rods and enhancer staves: Yes. Weapons, probably not, unless there is some way for the game to KNOW that it is your primary weapon and sacrificing it is either a mistake or else an intentional desperation move (which won't happen...

Tuesday, 17th September 2013, 02:06

Forum: Crazy Yiuf's Corner

Topic: bad jokes

Replies: 41

Views: 12765

Re: bad jokes

viewtopic.php?f=17&t=7366

Sick burn!!!!11!!1!

EDIT: Seriously though, I tried to tell a bad joke, once, but the bastard refused to listen to me.

Tuesday, 17th September 2013, 02:03

Forum: Crazy Yiuf's Corner

Topic: Ur're mom jokes

Replies: 184

Views: 47944

Re: Ur're mom jokes

Your fat is so mom.... It reproduces copiously.

Tuesday, 17th September 2013, 02:01

Forum: Crazy Yiuf's Corner

Topic: Ur're mom jokes

Replies: 184

Views: 47944

Re: Ur're mom jokes

Yo momma so fat she rolled over the boulder beetle.

Tuesday, 17th September 2013, 01:53

Forum: Crazy Yiuf's Corner

Topic: Ur're mom jokes

Replies: 184

Views: 47944

Re: Ur're mom jokes

Donald hates your mom.... The most.

Tuesday, 17th September 2013, 01:41

Forum: Crazy Yiuf's Corner

Topic: Ur're mom jokes

Replies: 184

Views: 47944

Re: Ur're mom jokes

adozu wrote:yo momma so fat xom thinks it's hilarous


Yo momma so fat that Xom stopped laughing and, expressing sincere concern for her health, recommended that she consult a health care professional.

Tuesday, 17th September 2013, 01:29

Forum: Crazy Yiuf's Corner

Topic: Generic Brainstorming!

Replies: 2506

Views: 685623

Re: Generic Brainstorming!

There should certainly be a way for our young people to earn a living wage without being forced into undertaking humiliating and dangerous orb runs. We need to establish a sound economic base for our society. Whaling in the Shoals is one possible route towards that. Exotic Pets Market (Lair + Snake...

Tuesday, 17th September 2013, 01:13

Forum: Dungeon Crawling Advice

Topic: Using Conjure Ball Lightning

Replies: 24

Views: 7783

Re: Using Conjure Ball Lightning

(Perhaps this should be moved to GDD?) Not that your ideas are bad, rebthor, but I think smaller changes could make CBL a lot more useful, basically just do what was done with static discharge, which isn't an awesome spell but fills its role quite well now with its buffs over the last few versions. ...

Tuesday, 17th September 2013, 00:36

Forum: Crazy Yiuf's Corner

Topic: The TRULY Lazy Person's Guide to a 15 Runer

Replies: 21

Views: 4620

Re: The TRULY Lazy Person's Guide to a 15 Runer

The advice was bad but some of you guys are really mean sometimes Eh, I got in the first post, which had a bunch of criticism listed out, but I wrote in a very neutral tone, and I even *asked* the guy to give some more advice (or just relate his experience) a bit more because I haven't run too many...

Monday, 16th September 2013, 23:23

Forum: Game Design Discussion

Topic: New Unique Moth of Suppression: The Monarch

Replies: 14

Views: 5061

Re: New Unique Moth of Suppression: The Monarch

I really like the proposal overall, including the auto-color change on the cloak in tiles. If +5 cloak is thought to be too good, a lower enchantment level and bonus to stealth would also be thematic. Doesn't have to spawn all the time on the unique for it to be associated strongly with him, I think...

Monday, 16th September 2013, 22:50

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : VpEn, 2nd attempt

Replies: 22

Views: 5331

Re: CiP : VpEn, 2nd attempt

I've played lots of stabbers too Amnesiac; I'm sure either is viable. (You were initially recommending speed, not a multiplicative brand though.) Daggers definitely for early game, but I generally progress on to either quick blade (if lucky) or saber otherwise. I do feel, as others said, that having...

Monday, 16th September 2013, 19:16

Forum: Game Design Discussion

Topic: Spell proposal: Blink Strike

Replies: 14

Views: 3539

Re: Spell proposal: Blink Strike

What if it automatically targets the most powerful (power = hd or xp value) enemy (or one of the most powerful enemies) in view? This way it could be relatively low level and/or have powerful side effects, because it isn't too useful for escape. I agree that the main problem with the spell is that ...

Monday, 16th September 2013, 14:31

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : VpEn, 2nd attempt

Replies: 22

Views: 5331

Re: CiP : VpEn, 2nd attempt

I'd prefer a dagger of speed for stabbing on a chacacter who can only get half of bonus damage on SBs besides daggers. First reason is for stabbing "?" monsters and second is for stabbing tough monsters, like uniques. Out of curiosity I went into Wiz mode quickly and screwed around for a ...

Monday, 16th September 2013, 13:54

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : VpEn, 2nd attempt

Replies: 22

Views: 5331

Re: CiP : VpEn, 2nd attempt

An unbranded quick blade is better than a dagger of speed, unless the latter is extremely highly enchanted and the other is not. So go with vampiric qb. As for armor... The MR robe you have on now, plus resistances you can get from jewelry, and your AC EV SH values are quite good for where you are a...

Monday, 16th September 2013, 06:24

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: TeAE of Vehumet

Replies: 14

Views: 3340

Re: CiP: TeAE of Vehumet

Hunger cost is seldom a problem, so long as it is not like ration-level, or *high*-honeycomb level Players aren't allowed to see these anymore. Spell hunger is just expressed in hashes now. In general, if there are less than 8 hashes of hunger, you shouldn't worry about it. Thanks man, running 10.2...

Monday, 16th September 2013, 06:10

Forum: Dungeon Crawling Advice

Topic: The Lazy Person's Guide to a 15 Runer

Replies: 43

Views: 14334

Re: The Lazy Person's Guide to a 15 Runer

don't you know that unarmed doesn't help your aux attacks? Or did you mix it up with fighting or something? Yeah, and even if it *did* help, it would have to help A LOT for it to be worth training UC for that boost to *aux* attacks (lol) over other skills. Max out Weapon, Fighting, Armor, Dodging, ...

Monday, 16th September 2013, 04:40

Forum: Dungeon Crawling Advice

Topic: List your favourite builds

Replies: 212

Views: 96810

Re: List your favourite builds

Octopode Earth Elementalist, worship first god I see that makes sense for OpEE to worship Naga transmuter (long-standing favorite) Draconian Air Elementalist, branch into melee / archery hybrid early on (conjurations only used for first few floors of D if possible) Deep Elf Enchanters (easy to get w...

Monday, 16th September 2013, 04:21

Forum: Game Design Discussion

Topic: Did redacted really quit because someone was mean?

Replies: 38

Views: 16755

Re: Did DracoOmega really quit because someone was mean?

I don't think restricting trunk access will solve many problems, as people are about as likely to complain about stable as they are about trunk. I don't think restricting trunk access is a good move either (though admittedly I'm not in any position to have a really informed opinion there), and it i...

Monday, 16th September 2013, 03:45

Forum: Dungeon Crawling Advice

Topic: The Lazy Person's Guide to a 15 Runer

Replies: 43

Views: 14334

Re: The Lazy Person's Guide to a 15 Runer

"Worship Trog, train nothing but Maces/Fighting/Armour" is a simple, easy plan that will take you very far. Every single other thing in this guide is either awful advice (doing Elf) or blatantly factually wrong (fire resistance has no effect whatsoever on hellfire). Unarmed Combat Skill d...

Monday, 16th September 2013, 01:55

Forum: Dungeon Crawling Advice

Topic: The Lazy Person's Guide to a 15 Runer

Replies: 43

Views: 14334

Re: The Lazy Person's Guide to a 15 Runer

Elf 3 is unnecessary and really dangerous for a lvl 17 to 19 character, do it later if you want but not that early. rF+ doesn't help AT ALL with hellfire, it ignores rF and AC. Trog's Hand increases magic resistance this is really good I don't think you mentioned that aspect of the ability. Most dan...

Monday, 16th September 2013, 00:44

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DSIE^Veh, Slow as heck 15 runer!

Replies: 52

Views: 9454

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Hm, if I would have some means of eliminating rF-(and hopefully even bring it to rF+) I'd go for robe, two rings and a staff of cold as I like to have as much spell power as it possible to have. Otherwise I don't see why you wouldn't want more protection. Except that only three enhancers can apply....

Monday, 16th September 2013, 00:20

Forum: YASD! YAVP! and characters in progress too

Topic: CiP: TeAE of Vehumet

Replies: 14

Views: 3340

Re: CiP: TeAE of Vehumet

Uh, okay, well, it's not too late, but ... Aren't my skills already starting to get spread somewhat thinly? I figured, I'd be better off making pArrow stronger, reducing the hunger cost of my spells, so I can ditch "Gourmand, raising fighting, dodging and hopefully armour, and maybe working to...

Monday, 16th September 2013, 00:13

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DSIE^Veh, Slow as heck 15 runer!

Replies: 52

Views: 9454

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Oh, I just wear the sust ring when I'm travelling, it's not my normal "combat" wear (Actually though all the jewelery in the game so far is in my inventory or in one shop) Ah... Hadn't taken other jewelry options into account because I saw the sustenance and assumed nothing else useful ha...
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