Search found 809 matches

Saturday, 20th April 2019, 22:27

Forum: Dungeon Crawling Advice

Topic: Zot:5 - no way in to chamber?

Replies: 9

Views: 3135

Zot:5 - no way in to chamber?

What the hell am i supposed to do here then?

Friday, 12th April 2019, 10:58

Forum: Game Design Discussion

Topic: Shafts - Too common now?

Replies: 159

Views: 48086

Re: Shafts - Too common now?

* Consider changing a shaft event into a flag which takes 1 or 2 turns to actually happen (similar to petrify, but maybe more quickly), so that people who want to try and avoid shafting can at least attempt to blink, teleport or quaff flying. My memory may be failing me but I'm pretty sure that par...

Thursday, 11th April 2019, 23:51

Forum: Contributions

Topic: A Couple New Vaults

Replies: 13

Views: 7335

Re: A Couple New Vaults

I love the enthusiasm and contributions you are making Mrpersonman! Keep up the good work. I hope to play some of your ideas soon. re: the bee's vault though, if thats an entrance vault for the lair then I think 8 killer bee's is quite strong. Most of my characters struggle to take on 3-4 killer bee...

Wednesday, 10th April 2019, 12:16

Forum: Game Design Discussion

Topic: Shafts - Too common now?

Replies: 159

Views: 48086

Re: Shafts - Too common now?

Monster threat scales with dungeon depth. Why shouldn't trap threat do the same? All the traps except Zot traps work by putting you closer to monsters. Zot trap frequency scales with dungeon depth. So trap threat scales with dungeon depth just as much as monster depth does. Of course, in practice, ...

Tuesday, 9th April 2019, 16:53

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

Got the demonic rune in a dungeon disco! :)

Tuesday, 9th April 2019, 15:29

Forum: Game Design Discussion

Topic: Shafts - Too common now?

Replies: 159

Views: 48086

Re: Shafts - Too common now?

Monster threat scales with dungeon depth. Why shouldn't trap threat do the same? Because reasons. The end. I feel like shafts got increased and have made similar arguments before. You go around in circles with people arguing all sorts of different reasons and nobody seems to agree that having traps ...

Monday, 8th April 2019, 12:02

Forum: Game Design Discussion

Topic: Stairs should be more interesting in rune branches

Replies: 13

Views: 3744

Re: Stairs should be more interesting in rune branches

Could be fun for V:5 - effectively a scroll of fog as you enter a level. Possibly OP though.

Saturday, 6th April 2019, 10:43

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:MiBe with Axes

Replies: 10

Views: 3125

Re: CIP:MiBe with Axes

It's going swimmingly. A couple of dicey moments in the depths, otherwise a bit of a tab fest really! :) Probably go for V:5 next and then the win. Should have probably switched to TSO now if I wanted to go extended, so might be a bit late for that... One question though... Amulet of the acrobat, or...

Thursday, 4th April 2019, 11:43

Forum: Crazy Yiuf's Corner

Topic: New Unrandart: Flail of Beogh's Chosen

Replies: 32

Views: 9560

Re: New Unrandart: Flail of Beogh's Chosen

Quick thought about interesting mechanic... For Beogh followers: 10% chance to smite random enemy per hit On damage to your armies... Your army is wavering, Beogh lends his support! Increase chance to smite enemies based on amount of damage taken. For non Beogh followers... 50% Base chance to smite ...

Thursday, 4th April 2019, 11:36

Forum: Crazy Yiuf's Corner

Topic: New Unrandart: Flail of Beogh's Chosen

Replies: 32

Views: 9560

Re: New Unrandart: Flail of Beogh's Chosen

how about 30% to bring it almost in line with electrocution brand, but a little bit bettter (Since smite is unavoidable and unresistable) http://crawl.chaosforge.org/Electrocution EDIT: I forgot it was fire branded too. I say this weapon will be very strong even if you give it a 10% chance to smite!

Thursday, 4th April 2019, 08:37

Forum: Crazy Yiuf's Corner

Topic: New Unrandart: Flail of Beogh's Chosen

Replies: 32

Views: 9560

Re: New Unrandart: Flail of Beogh's Chosen

The +8 Battleaxe of Beogh's Chosen {Fire, LoS +2, Drain} On hit, smite a random enemy in LoS. Battle Axe base damage is 15. Smite damage is 7-17. Smiting every turn is probably an 80% damage increase, on average. Too strong IMO. A lot of good ideas in this thread, but a smite every hit is going to ...

Wednesday, 3rd April 2019, 15:25

Forum: Dungeon Crawling Advice

Topic: Crystal ball of energy too risky?

Replies: 7

Views: 3008

Re: Crystal ball of energy too risky?

My current game, 9 runes so far: Crystal ball of energy | | | | | | | 1 | | 333 || 334 I use it all the time. If it drains all my MP, take two steps back and use sublimation of blood and resume blasting. If I get confused, wait it out or quaff curing then resume blasting. You have to of course make ...

Thursday, 28th March 2019, 10:33

Forum: Game Design Discussion

Topic: Is this supposed to be fun?

Replies: 46

Views: 17288

Re: Is this supposed to be fun?

I like them. They are annoying as hell, but I like them. They are salty flavor popcorn that can leave a bad taste in your mouth. I have 192 games listed according to Beem, although I'm sure it's more (not sure what beem logs) Not sure if that counts me as a new player or not. Anyone who takes up thi...

Wednesday, 27th March 2019, 10:47

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

I think I probably will. I might see if I can find a nice missile launcher and train some throwing / bows for portal projectile to take out silent spectres.

Not looking forward to hell but then again, who does?!

Tuesday, 26th March 2019, 21:35

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

And just like that... Something hits Gloorx Vloq. Something burns Gloorx Vloq! Gloorx Vloq dies! Vehumet accepts your kill. The Executioner disappears in a puff of smoke! _Your Fighting skill increases to level 21! _Found a dark rune of Zot. You pick up the dark rune and feel its power. You now have...

Sunday, 24th March 2019, 21:12

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:MiBe with Axes

Replies: 10

Views: 3125

Re: CIP:MiBe with Axes

The best way to kill Lerny is this: x - 2 phantom mirrors Lol. Great tip. 1 turn. You reflect the 27-headed Lernaean hydra with the mirror, and the mirror shatters! Your 27-headed Lernaean hydra bites the 27-headed Lernaean hydra! Your 27-headed Lernaean hydra bites the 27-headed Lernaean hydra. Yo...

Saturday, 23rd March 2019, 00:40

Forum: Game Design Discussion

Topic: Confusion is just a tax on curing

Replies: 11

Views: 3427

Re: Confusion is just a tax on curing

isnt that what status effects are though? Buffs and de-buffs? Each different status effect is just a different flavor of buffs/debuffs - with different mechanics to go with to add variation. I kind of understand what you are saying, but essentially I understand it as "This status effect is bad ...

Friday, 22nd March 2019, 19:47

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:MiBe with Axes

Replies: 10

Views: 3125

YAVP:MiBe with Axes

Hey Guys, Running an MiBe with Axes in 0.23 alongside my 0.22 DEFE. Just came across the Lernean Hydra on Swamp:4. What do you think, go nuts on it with might and Berserk? I have a cold branded weapon which wil slow it. Or do something else? I've never fought Lerny before on anything other than rang...

Friday, 22nd March 2019, 16:45

Forum: Dungeon Crawling Advice

Topic: Where Do I Go? (New-ish Player)

Replies: 19

Views: 5073

Re: Where Do I Go? (New-ish Player)

Also, Shoals and Snake pit are the harder rune branches. As a rule of thumb you attack the easier rune branch first. Swamp is for example, considered easier than snake pit. Shoals is probably considered to be the hardest variable lair rune branch. (in that you may or may not get it) Slime is the har...

Friday, 22nd March 2019, 15:37

Forum: Dungeon Crawling Advice

Topic: -4 slaying for +8 Str?

Replies: 13

Views: 4838

Re: -4 slaying for +8 Str?

Thanks guys... While we are on maths... M - the +8 war axe "Xeibatz" (weapon) {speed, MR- Str+9 Dex+4} C - the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+}. The Str and speed is nice from the war axe, but I think it kind of almost negates the point of berserk (Exce...

Thursday, 21st March 2019, 21:48

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

You were right, it was the rune chamber. I ended up reading teleport, blinking as far north as possible and then 1 shotting the executioner with LCS. Then I did a quick CBOE which gave me enough to 1 shot the wraith - and a short time later I'd teleported out to a single tile corridor with nothing a...

Thursday, 21st March 2019, 17:38

Forum: Dungeon Crawling Advice

Topic: -4 slaying for +8 Str?

Replies: 13

Views: 4838

-4 slaying for +8 Str?

Guys, I think I know the answer to this, but thought I'd ask anyway. -4 slaying for +8 str, and a bunch of other resists plus an extra 9 AC? Thats worth it right? E - the +6 storm dragon scales of Odyown {rElec rF- MR++ Str+8 Slay-4} (You found it in a bailey) It affects your strength (+8). It affec...

Wednesday, 20th March 2019, 01:10

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3073037

Re: Best/Worst Artifacts

MiBe using two handed axes... Read a scroll of acquirement Done exploring. [a] Weapon [.b] Armour [c] Jewellery [d] Book [e] Staff [f] Evocable [g] Food [h] Gold (you have $1090) _Something appears at your feet! _B - a distressingly furry shield _You feel magic returning to you. You are now empty-ha...

Saturday, 16th March 2019, 20:39

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

What do you think I should do here then? I just entered a pan level and there were a few enemies right next to me as soon as I landed. I haven't explored anywhere. Theres a chance I could take out the executioner with a single LCS... Then I could use sublimiation of blood, and deaths door if needed ...

Saturday, 9th March 2019, 11:48

Forum: Crazy Yiuf's Corner

Topic: Level 9 spell expansion greatest idea

Replies: 10

Views: 3343

Re: Level 9 spell expansion greatest idea

XOMSTORM: Conjurations + Transmutations, Deals random damage, summons chaos clouds and shapeshifters (which may be hostile) . Only available to XOM worshippers and XOM grants you a rank of wizardry and archmagi Fixed it for you. I really like most of this idea. I've been thinking for a long time th...

Friday, 8th March 2019, 21:10

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

You pick up the fiery rune and feel its power. Had to run away twice... But got him in the end, after using haste and resistance, controlled blink and two scrolls of blink. As expected, deaths door failed to cast at 1% failure rate when I planned to just pelt him with crystal spears at low HP to fi...

Friday, 8th March 2019, 19:16

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

6 Levels in and Lom Lobon is toast! His healing ability is a bit of a joke... But he didn't give me too much trouble. I had to reset the fight when crystal ball of energy left me with 0MP, but with boots of running it wasn't too tricky. I just entered the next level and its Cerebov's domain... wish ...

Friday, 8th March 2019, 01:52

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

Into Pan now - 4 levels deep but no runes yet. Wish me luck!

Tuesday, 5th March 2019, 21:35

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

So thats that done... Really didn't get much of use though, except obviously XP Dungeon Crawl Stone Soup version 0.22.1-7-g5c428e7 (webtiles) character file. delarado the Archmage (DEFE) Turns: 130012, Time: 16:18:17 Health: 178/178 AC: 20 Str: 8 XL: 27 Magic: 50/50 EV: 34 Int: 45 God: Vehumet [****...

Saturday, 2nd March 2019, 16:07

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

Went for a Zig... Wish me luck. Not far to go! Just hoping I don't get a silent spectre... Dungeon Crawl Stone Soup version 0.22.1-7-g5c428e7 (webtiles) character file. delarado the Archmage (DEFE) Turns: 128917, Time: 15:34:29 Health: 168/168 AC: 20 Str: 8 XL: 27 Magic: 50/50 EV: 27 Int: 40 God: Ve...

Friday, 1st March 2019, 19:44

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

The most useful un-id'd jewellery is a ring of evasion. Theres nothing else Id want really, I'd be hoping for randart to be honest. Items not yet recognised: (toggle with -) (_ for help) Magical Staves staff of summoning Jewellery amulet of guardian spirit amulet of harm amulet of inaccuracy amulet ...

Friday, 1st March 2019, 00:22

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 1062135

Re: Stupid ideas -- Started for 0.19, and Still Running!

Add Hinduism as a god....

  Code:
The orc priest hits you with a hand axe.
You die...
Welcome, delarado the Worm.
It is said that the Orb of Zot exists deep within this dungeon.
Press ? for a list of commands and other information.

Friday, 1st March 2019, 00:15

Forum: Crazy Yiuf's Corner

Topic: How to Defeat Luring

Replies: 8

Views: 2879

Re: How to Defeat Luring

My completely unhelpful post of the night is the thought of somehow integrating dwarf fortress with DCSS, where the monsters are the dwarfs. You are the vagrant home wrecker come from far away to destroy their creation. Its a million miles away but it could be quite fun to have a "me vs everyon...

Friday, 1st March 2019, 00:04

Forum: Crazy Yiuf's Corner

Topic: Potion of Yiuf

Replies: 4

Views: 2054

Re: Potion of Yiuf

Is this CYC or GDD?

Yiuf's father definitely smelt of elderberries.

Thursday, 28th February 2019, 23:57

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

I guess its time for pan now.... I'll use the XP to get Cblink castable for tomb and after that, buff my conjurations and get more fighting and dodging. I have a scroll of acquirement. Any tips on what to use it on? I can't really think of much that I'm missing. Some better rings would be nice, but ...

Thursday, 28th February 2019, 22:19

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

Choices...

the +2 leather armour of Inquiry (worn) {rElec Regen+ Str+3 Int+3}.

a +2 robe of the Archmagi.

What do you think? I like regen. But the leather armor gives me only 1 AC, and nerfs my spells a bit (Although the 3 int is nice)

Thursday, 28th February 2019, 22:06

Forum: Dungeon Crawling Advice

Topic: Majin-Bo: Fragile Caster

Replies: 1

Views: 1391

Majin-Bo: Fragile Caster

I have this in my current game. http://crawl.chaosforge.org/Majin-Bo I have 160HP and no weapon skills. I have a manual of staves. I simply cannot see it being useful on a very fragile caster. The HP drain per MP spent is just too much of a downside. Am I wrong? Dungeon Crawl Stone Soup version 0.22...

Thursday, 28th February 2019, 13:18

Forum: Game Design Discussion

Topic: Modifying potion of brilliance

Replies: 4

Views: 1768

Re: Modifying potion of brilliance

I like the idea of adding MR to brilliance or resistance with no drawback.

Thursday, 28th February 2019, 13:17

Forum: Crazy Yiuf's Corner

Topic: Potion of Yiuf

Replies: 4

Views: 2054

Re: Potion of Yiuf

I approve of this post as long as one of the effects is generation of lightly fried fish supper

Wednesday, 20th February 2019, 21:06

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

FIgners crossed! I've won a couple of games before. I think a 15 rune as a GrFi and cant remember how many runes as a DEFE. Took a break for a couple of years. have also won lots offline but I don't post that as its not real :) I find offline easier actaully, I think because I Can be less risk avers...

Wednesday, 20th February 2019, 19:01

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

Temporary summons have a purple orb in the upper right corner (tiles), durable summons have a red one(aura can't affect those). Regulars have nothing. Speaking of regulars, if you plan on taking the hell runes, destroy Tartarus hounds with extreme prejudice. I hate those fucking things. In terms of...

Wednesday, 20th February 2019, 00:45

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

There are several better ways to deal with hostile summoners than Abjuration: walking away, killing the summoner, killing the summons. Abjuration affects monsters from death curses. Also walking away can be hard when you are surrounded by summons and attacked by smite targeting spells. I rate Abjur...

Wednesday, 20th February 2019, 00:44

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

So I've had a go at the abyssal rune, but no matter how quiet and sneaky I was trying to be I was just getting overwhelmed a lot and ended up using more consumables than I would like to. I figured I'd go explore Zot to get a bit more XP into fighting, evocations and spellcasting before returning. I'...

Saturday, 16th February 2019, 16:56

Forum: Dungeon Crawling Advice

Topic: Faith and Vehumet

Replies: 26

Views: 10936

Re: Faith and Vehumet

I exclusively play vehumet DEFE and I don't find faith that useful. In fact I have found myself getting a good, high level spell gift that im nowhere near ready to memorise (E.g spellforged servitor around the start of lair) That forced me to pump spellcasting just to memorise it where I would norma...

Saturday, 9th February 2019, 16:37

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

i've never understood why a build like mine would want abjuration. I often find that whatever is summoning crap to kill me I can generally kill in less than 3 turns, which is generally quicker than the summoned beasties can lay a finger on me. I've never tried using it, but thats the issue I sometim...

Saturday, 9th February 2019, 02:27

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:15 Rune DEFE Mk957

Replies: 78

Views: 22763

Re: CIP: DEFE Mk957

Still going - In the abyss at the moment looking for the rune. I'd quite like to do a zig next, but not really comfortable doing it without controlled blink, which I haven't found yet. Will see where I'm at after Abyss and go from there I think... Boots of running are amazing though. First time I've...

Sunday, 3rd February 2019, 21:41

Forum: Crazy Yiuf's Corner

Topic: New artifact Rift

Replies: 7

Views: 3022

Re: New artifact Rift

But LOS is more than 4 tiles, no? so 3 tile reach wouldnt mean 1 tile short of LOS?

Saturday, 2nd February 2019, 17:43

Forum: Dungeon Crawling Advice

Topic: Dissolution:Scroll Of Fear?

Replies: 7

Views: 2258

Re: Dissolution:Scroll Of Fear?

it was more to give me more spell power to try and kill it while under DD, so I don't have to go upstairs at all!

Saturday, 2nd February 2019, 14:35

Forum: Dungeon Crawling Advice

Topic: Dissolution:Scroll Of Fear?

Replies: 7

Views: 2258

Re: Dissolution:Scroll Of Fear?

If I understand the wiki correctly, you should have a >90% chance of successfully fearing him, if you try. That seems too good to be true though. You can test in wizzmode if you want to be certain. I'd consider casting death's door. He can't instant-kill you, and if you miscast DD (5% chance), you ...

Saturday, 2nd February 2019, 14:33

Forum: Game Design Discussion

Topic: Sublimation Of Blood Thoughts

Replies: 22

Views: 6980

Re: Sublimation Of Blood Thoughts

So there have been a lot of good suggestions in this thread. For me, this is what I'd like to see happen: -SOB become more predictable and less binary in its benefit, but still retain the possibility to produce an "Oh shit I just lost half my HP" Moment. -increase effectiveness at higher s...
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