Search found 169 matches

Wednesday, 30th April 2014, 19:54

Forum: Game Design Discussion

Topic: Blink Other Close/Reverse Force Lance

Replies: 17

Views: 4819

Re: Blink Other Close/Reverse Force Lance

Arcane Lasso? I like this idea. There are couple of potential uses aside of pulling range attackers: ⋅ Instead of pulling that yaktaur you can pull a kobold to serve as a shield. Even better option with low spellpower (and of course when such a kobold is available). ⋅ Running aw...

Thursday, 10th April 2014, 20:42

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15 runes in 13k turns

Replies: 22

Views: 5367

Re: YAVP: 15 runes in 13k turns

Do 26k turns sound more plausible? Dungeon Crawl Stone Soup version 0.15-a0-110-gb05c47c (webtiles) character file. 54334266 Yermak the Ninja (level 22, 117/117 HPs) Began as a Spriggan Enchanter on Apr 10, 2014. Was a High Priest of Dithmenos. Escaped with the Orb ... and 15 runes! The game lasted ...

Wednesday, 2nd April 2014, 18:15

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15 runes in 13k turns

Replies: 22

Views: 5367

Re: YAVP: 15 runes in 13k turns

Just to be clear: it was April joke, as many of you have guessed. Sorry for any possible inconveniences caused by it. Hand weapons a - a +6,+7 dagger of distortion (weapon) Missiles p - 3 throwing nets (quivered) Armour r - a +1 buckler of positive energy (worn) I - a +2 robe of resistance (worn) L ...

Tuesday, 1st April 2014, 23:55

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15 runes in 13k turns

Replies: 22

Views: 5367

Re: YAVP: 15 runes in 13k turns

How did he manage to get Lugonu piety to max in under 1,155 turns and keep it there even while banishing monsters? How did he manage to grab every rune in the game in under 13k turns and still have enough time to kill 2008 monsters? Assuming he avoided fights whenever possible and dove down the fir...

Tuesday, 1st April 2014, 21:51

Forum: Game Design Discussion

Topic: Long walk (Shift-Dir.)

Replies: 6

Views: 1993

Re: Long walk (Shift-Dir.)

I would hate to remove the ability to shift-dir through explored territory. Isn't the whole map a dead end once you've explored it? if during your long walk you came to the point ( that is not your starting ) from which you would stop receiving new information about the map, you should stop at this...

Tuesday, 1st April 2014, 21:47

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15 runes in 13k turns

Replies: 22

Views: 5367

YAVP: 15 runes in 13k turns

I can't believe I made this! 13k! Incredible! True ninja! Dungeon Crawl Stone Soup version 0.15-a0-33-ga435e27 (webtiles) character file. 106516509 Yermak the Ninja (level 15, 24/70 HPs) Began as a Spriggan Assassin on Apr 1, 2014. Was the Champion of Lugonu. Escaped with the Orb ... and 15 runes on...

Tuesday, 1st April 2014, 18:05

Forum: Crazy Yiuf's Corner

Topic: April. We need Jesters back!

Replies: 2

Views: 979

April. We need Jesters back!

Subject!

Tuesday, 1st April 2014, 17:43

Forum: Game Design Discussion

Topic: Long walk (Shift-Dir.)

Replies: 6

Views: 1993

Long walk (Shift-Dir.)

I request a short change for Long walk. Imagine you pressed Shift-RightArrow from this position and the corridor appeared to have a dead-end: #.######## #@........ ########## Right now you will stop like this: #.########### #..........@# ############# I ask for it to be this: #.########### #..@........

Thursday, 27th March 2014, 12:03

Forum: Game Design Discussion

Topic: Proposal: Chei and timed portals

Replies: 11

Views: 3837

Proposal: Chei and timed portals

Let Cheibriados reduce rate at which timed portals dissappear. It's almost impossible to visit double portal on a floor and even one portal becomes inaccessible often even if no time spent on healing.

Saturday, 22nd March 2014, 20:36

Forum: The Dart Board

Topic: CSDC Week 7 - TeSk, CLOSED

Replies: 32

Views: 10641

Re: CSDC Week 7 - TeSk

I'm sorry, WalkerBoh, could you extend TeSk round a bit? You shifted start for the third combo to Friday and all this time I was under impression that rounds last for two weeks and one extra weekend. So I planned TeSk on that last weekend. :(

Tuesday, 18th March 2014, 20:02

Forum: YASD! YAVP! and characters in progress too

Topic: YAD: permanently invisible TrFI^Chei

Replies: 11

Views: 3004

Re: YAD: permanently invisible TrFI^Chei

I know it sounds stupid, but have you tried to remove it and then put on again? Normally +inv allows you to cancel invisibility from any source. This really looks like a bug. No, only evocable invisibility can be cancelled. Feel free to check it with the spell. I don't understand why Zin was not a ...

Tuesday, 18th March 2014, 19:50

Forum: Technical Support

Topic: Bug? Insane invisibility duration

Replies: 3

Views: 1886

Re: Bug? Insane invisibility duration

Amnesiac wrote:Maybe you stacked too much invisibility(if it stacks) from chaos? I would just read ?vuln if there is one somewhere.

Did that. Didn't help.
On the moment of death invisibility lasted for 4k turns.

Tuesday, 18th March 2014, 12:31

Forum: YASD! YAVP! and characters in progress too

Topic: YAD: permanently invisible TrFI^Chei

Replies: 11

Views: 3004

Re: YAD: permanently invisible TrFI^Chei

I wonder what would happen if you would evoke invisibility from your amulet. May be the invisibility from amulet would replace the invis from crab and somehow would end. Again I messed "Quote" and "Thank" buttons. I like your thinking, because I had the same idea. But I just had...

Tuesday, 18th March 2014, 04:03

Forum: YASD! YAVP! and characters in progress too

Topic: YAD: permanently invisible TrFI^Chei

Replies: 11

Views: 3004

Re: Diary of permanently invisible TrFI^Chei

My first priority was to get rid of starving problem. I knew when you became a tree you stopped being hungry. Well, it was true. Until the moment I felt less woody. I was starving again! I quaffed curemut in hope to get rid of at least one level of herbivore mutation. Vain. In that case I had to dec...

Tuesday, 18th March 2014, 03:29

Forum: YASD! YAVP! and characters in progress too

Topic: YAD: permanently invisible TrFI^Chei

Replies: 11

Views: 3004

YAD: permanently invisible TrFI^Chei

Ok, here is the thing: When I was riding Abyss Apocalypse Crab breathed cloud of Chaos at Me. I got Invisible status. I don't remember exact time when it has happened, so let's take the moment I left Abyss: 55910 | Depths:4 | Escaped the Abyss Now I'm at 58524th turn and still invisible. Of course, ...

Tuesday, 18th March 2014, 02:59

Forum: Technical Support

Topic: Bug? Insane invisibility duration

Replies: 3

Views: 1886

Re: Bug? Insane invisibility duration

On 700 turn mark it was somewhat funny to Me, because I thought it was just really long duration. Now, when 2.6k turns passed, it's no longer that funny. I have this list of muts: You have a pair of small horns on your head.* You have razor-sharp toenails.* You have a somewhat thin skeletal structur...

Monday, 17th March 2014, 08:40

Forum: Technical Support

Topic: Bug? Insane invisibility duration

Replies: 3

Views: 1886

Bug? Insane invisibility duration

Here is the situation: While being in abyss, my TrFi got caught by Apocalypse Crab breath, that inflicted invisibility on him. 55910 | Depths:4 | Escaped the Abyss 56071 | Depths:2 | Gained mutation: You are very weak. (Str -4) [mutagenic glow] 56243 | Depths:3 | Gained mutation: Your vision is a li...

Friday, 14th March 2014, 05:54

Forum: Game Design Discussion

Topic: Proposal: ?recharging recharges evocables

Replies: 2

Views: 1641

Proposal: ?recharging recharges evocables

Several proposals concerning new evocables: ⋅ Recharging one of phial of floods, lamp of fire, fan of gales or stone of tremors with scroll of recharging. Sometimes in the heat of battle you need that extra phial of floods. I think it would be an interesting option to have. One recharging ...

Friday, 7th March 2014, 17:04

Forum: Game Design Discussion

Topic: Proposal: final Trog ability

Replies: 16

Views: 4473

Re: Proposal: final Trog ability

I feel that behind your proposal stays one of following: ... There is exactly what I said behind my proposal: desire to line anti-magic up in a row with three other special brands. Also I'd like Xom has the same ability but without piety it's problematic. Sorry if it sounded rude, but I strongly di...

Friday, 7th March 2014, 15:45

Forum: Game Design Discussion

Topic: Proposal: final Trog ability

Replies: 16

Views: 4473

Proposal: final Trog ability

I suggest Trog giving you anti-magic brand at 6 stars, in one row with TSO, Kiku and Lugonu. Nor because I think Trog is underpowered neither because I think he gives too few anti-magic. Just because it would add nice flavour. Anti-magic is already a special brand together with holy, pain and distor...

Thursday, 6th March 2014, 19:53

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: FeBe with 5 runes dies in Dis

Replies: 16

Views: 3898

Re: YASD: FeBe with 5 runes dies in Dis

Magipi wrote:Do you think that Tomb is reasonable with a FeBe?

Yes.
mopl wrote:Do you think that Hell is reasonable with a FeBe ?

Yes.
Magipi wrote:I think when you are playing ... FeBe, aiming for anything more than 3 runes is madness.

This is SPARTA!

Tuesday, 4th March 2014, 22:57

Forum: The Dart Board

Topic: Berserker with spear

Replies: 43

Views: 11867

Re: Berserker with spear

You have one attempt, you are a berserker who can attack with spear of freezing only (no switching to other weapons is allowed), throwing javelins/large rocks is allowed, abandoning Trog is not allowed. Winner is determined by score. Sandman, you're nor mathematician neither jurist. This is a horri...

Tuesday, 4th March 2014, 02:48

Forum: Game Design Discussion

Topic: Proposal: Replace Ice Storm with Glaciate

Replies: 54

Views: 116223

Re: Proposal: Replace Ice Storm with Glaciate

Ok, I've played with Glaciate and here is my thoughts: Old Ice Storm could reach a monster immediately as it enters your line of sight. Glaciate can't do this with insufficient power. May be it is the damage that makes up for this, but unfortunately I can't compare because I'm not a big caster at al...

Thursday, 27th February 2014, 04:08

Forum: Crazy Yiuf's Corner

Topic: How to make copy of an artifact (instruction)

Replies: 4

Views: 1437

How to make copy of an artifact (instruction)

I have crazy idea: you can get a copy of an item (even artifact). How? One of the numerous chaos weapon effects is duplicating your enemy (its copy will have same equipment). Here is the detailed instruction: ⋅ Find some chaos weapon with low base damage and of a type you aren't skilled wi...

Monday, 24th February 2014, 11:46

Forum: The Dart Board

Topic: CSDC Week 5 - NaEn, CLOSED

Replies: 43

Views: 15834

Re: CSDC Week 5 - NaEn

Hei, WalkerBoh! All my NaEn games were played in 0.13 version so far and I guess it counts as a legitimate training. I think you have to make corrections to your tracking query code.

Sunday, 23rd February 2014, 19:03

Forum: The Dart Board

Topic: CSDC Week 5 - NaEn, CLOSED

Replies: 43

Views: 15834

Re: CSDC Week 5 - NaEn

Sandman25 wrote:Really stupid death, forgot about everything: ..., deal four from deck of destruction, ...
If you had really done that you could have even more stupid death:
!lg Yermak ktyp=disintegration 4 -tv

Friday, 21st February 2014, 14:28

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3201254

Re: Best/Worst Artifacts

Amnesiac wrote:
omndra wrote:Scratch that I just found an AMAZING ring on D:6
The Ring of the Garden [-CAST Str+3 Int+3 Dam+2 SINV]

I am a NaTr so i can just put the ring on after transforming.

this looks crappy

Most things in this thread look crappy.

Sunday, 16th February 2014, 02:49

Forum: Crazy Yiuf's Corner

Topic: Opinions on music?

Replies: 8

Views: 2875

Re: Opinions on music?

I prefer the looped version of this. Especially I like to burn forest while listening "The trees like torches blazed with light".

Saturday, 15th February 2014, 09:37

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3201254

Re: Best/Worst Artifacts

7 things, total cost 4514 gp [a-z: travel ?/!: change action] e - [D:5] the ring of Uxi Pryery {rF+ rC+ Acc+4 Dam+4} (725 gp) f - [D:5] the amulet of Suspected Treachery {Faith Str+4 Dex+2 Dam+5} (945 gp) g - [D:5] the amulet of Pniduken {rMut rF++ rC+} (1197 gp) You have 244 gp Quite lucky floor.

Saturday, 15th February 2014, 06:57

Forum: Crazy Yiuf's Corner

Topic: You know you play too much crawl when...

Replies: 33

Views: 10115

Re: You know you play too much crawl when...

I had a dream tonight. I was playing Spriggan of Dith. I got 10 runes and won in 13k turns.

Saturday, 15th February 2014, 06:54

Forum: Crazy Yiuf's Corner

Topic: experimenting with dith and stealth

Replies: 25

Views: 6166

Re: experimenting with dith and stealth

Now I'm not sure about this, but it seems that you need to move in some pattern trying to avoid stepping on the tile where a monster wants to move next, can someone confirm this? Spriggan master confirms. If on the moment it is monster turn to move, you are on the tile it would otherwise has moved ...

Friday, 14th February 2014, 07:49

Forum: Crazy Yiuf's Corner

Topic: experimenting with dith and stealth

Replies: 25

Views: 6166

Re: experimenting with dith and stealth

If you want to get Ninja without training anything but Stealth pick Spriggan. Once I made this and it wasn't hard.

Wednesday, 12th February 2014, 22:51

Forum: Game Design Discussion

Topic: Proposal: pacified monsters drop items

Replies: 5

Views: 2289

Re: Proposal: pacified monsters drop weapons

Firstly, please see the edit of my initial post. I think there was a reason somewhere why this isn't going to happen. off the top of my head: 1) It does seem kind of abusable. you would get double piety gain (gain for pacification, gain for weapon sacrifice). 2) Not thematic. Why would an Ely abilit...

Tuesday, 11th February 2014, 14:04

Forum: Game Design Discussion

Topic: Proposal: pacified monsters drop items

Replies: 5

Views: 2289

Proposal: pacified monsters drop items

Making monsters drop their weapons on pacification would be very thematically appropriate. Making them drop items they've picked up would be, hmm, just nice. Edit: Sorry, I had no time for reasoning when I created this topic. So here it is: I dislike it when I have to worry whether that monster has ...

Sunday, 9th February 2014, 13:19

Forum: Game Design Discussion

Topic: Decimal point in aut

Replies: 10

Views: 2778

Re: Decimal point in aut

Is it possible to display 8(1.4), i.e. turns(auts last action took)? That would be awesome, I think many players (let's be honest - speedrunners) would appreciate this.

Saturday, 8th February 2014, 03:36

Forum: Crazy Yiuf's Corner

Topic: crawl pizza tornado changelog

Replies: 87

Views: 71741

Re: crawl pizza tornado changelog

Hei, Spriggans do like pizza!

Thursday, 6th February 2014, 23:21

Forum: The Dart Board

Topic: CSDC Week 1 - DgCj, CLOSED

Replies: 107

Views: 30979

Re: CSDC Week 1 - DgCj

Is finding Elemental Staff must for this first combo?! Tedronai and Tasonir said here they had it. It seems to Me that I saw it on one more DgCj. And now I found it. Equal footing, eh?

Thursday, 6th February 2014, 18:59

Forum: Dungeon Crawling Advice

Topic: Lots of Questions From a Returning Player

Replies: 28

Views: 7453

Re: Lots of Questions From a Returning Player

Cheetah, how in the hell did you get rF+++ mutation?

Tuesday, 4th February 2014, 13:55

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 951638

Re: I think we learned an important lesson today.

Amnesiac wrote:Did you know that you can enslave a giant eyeball(the one that paralizes no mater what MR a target has? :3 I learnt that when I was trying to sneak on Negrale and one of those.

Actually this is one of the best ways to deal with the Royal Jelly.

Tuesday, 4th February 2014, 13:12

Forum: Crazy Yiuf's Corner

Topic: New unique monsters: TMNT

Replies: 11

Views: 2991

Re: New unique monsters: TMNT

Doesn't Michelangelo use a pair of short blades?

Tuesday, 4th February 2014, 12:56

Forum: Crazy Yiuf's Corner

Topic: Do not consider wild magic mutation as good

Replies: 35

Views: 11310

Re: Do not consider wild magic mutation as good

Let Me ask you: why is this mutation good whilst Berserkitis is bad? Everything that was said about Wild Magic can be said about Berserkitis: It is a double edge mutation. Comes with a benefit and a drawback. The fact that you think the benefit is worthless or that it doesn't outweigh the drawback s...

Thursday, 30th January 2014, 15:28

Forum: Dungeon Crawling Advice

Topic: How to beat Mara?

Replies: 31

Views: 6837

Re: How to beat Mara?

Azrael wrote:I usually beat him to death with a loaf of bread.

This isn't a joke. If you have melee character, wield a banana (scroll, potion) and wait until he replicates you. Now your illusion is harmless. Then feel free to use all of the previous advice.

Thursday, 30th January 2014, 15:06

Forum: Dungeon Crawling Advice

Topic: Nemelex discussion

Replies: 19

Views: 4323

Re: Nemelex discussion

Your first goal is to max piety. Yes it was pretty much what I needed, it looks like I start getting decks more often with high piety. Deck of Summoning is the strongest thing about Nemelex, so I am going with "Yes, big mistake." I don't like this kind of powerful summons because they tri...

Wednesday, 29th January 2014, 21:28

Forum: Dungeon Crawling Advice

Topic: Nemelex discussion

Replies: 19

Views: 4323

Nemelex discussion

Hello. I started a game with Neme recently but I haven't play with him for a long time. I chose not to get decks of summonings. And while sacrificing all stuff on D:1-12 I got only 3 decks (used first two also). Is this normal? I'm under impression that Neme is not worth worshipping. Was decision no...

Tuesday, 28th January 2014, 02:44

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeHe with permanent ally

Replies: 4

Views: 1358

Re: CIP: FeHe with permanent naga ally

You mean how I travel with it? There is cute option ctrl-E: toggles your travel speed (You pace your travel speed to your slowest ally). But damn it. I lost my naga. Naga mage teleported me away, and while I was trying to get back it died. Yes, I made a mistake by not noticing that damned "Tele...

Tuesday, 28th January 2014, 00:21

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: FeHe with permanent ally

Replies: 4

Views: 1358

CIP: FeHe with permanent ally

So I finally found Mercenary card and it gave me naga ally. I expect this to be very powerful combo: naga kills things, I heal it. Problem solved, thanks to Wheals: I'd like to pick a good armour and weapon for my naga but I can't search for items that are useless for cats. Let's see how successful ...

Sunday, 26th January 2014, 20:39

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 423005

Re: I don't love it when...

... you lose one of your felid lives and Fedhas doesn't appreciate your contribution to the ecosystem. It seems that this message is flavour and shown only upon your last death.
This is somewhat disappointing. I'd like to have some piety granted when you die.

Sunday, 26th January 2014, 10:28

Forum: Dungeon Crawling Advice

Topic: Erehskigal in at First room of vault, dungeon sprint.

Replies: 3

Views: 1195

Re: Erehskigal in at First room of vault, dungeon sprint.

siprus wrote:so i wonder if that can summon pandemonium lord

Image
Tedronai the pandemonium lord comes into thread.

Monday, 20th January 2014, 02:15

Forum: The Dart Board

Topic: Crawl "Sudden Death" Challenges Season 1 - Complete

Replies: 228

Views: 91049

Re: Crawl "Sudden Death" Challenges

Am in. Let's see how quickly I'll splat these slow non-spriggan races.
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