Search found 1453 matches
Thursday, 3rd September 2015, 13:48
Forum: Crazy Yiuf's Corner
Topic: back in my day
Replies: 78
Views: 20897
Saturday, 22nd August 2015, 15:37
Forum: Crazy Yiuf's Corner
Topic: Unique: knuckles
Replies: 15
Views: 3391
Re: Unique: knuckles
<Sequell> sixfirhy[4/6]: 01:27 < timecircuits> sxFR:?)hyyyyyyyy-\-
Sunday, 16th August 2015, 12:47
Forum: Dungeon Crawling Advice
Topic: Resting stops when magic is full.
Replies: 5
Views: 1653
Re: Resting stops when magic is full.
Saturday, 15th August 2015, 22:33
Forum: Dungeon Crawling Advice
Topic: Better way to describe learned spells?
Replies: 2
Views: 1072
Re: Better way to describe learned spells?
Saturday, 15th August 2015, 22:16
Forum: Dungeon Crawling Advice
Topic: Resting stops when magic is full.
Replies: 5
Views: 1653
Friday, 7th August 2015, 18:33
Forum: Game Design Discussion
Topic: Increase scoring formula
Replies: 77
Views: 15742
Re: Increase scoring formula
Tuesday, 4th August 2015, 23:29
Forum: Crazy Yiuf's Corner
Topic: Rant:Yet again melee combat in crawl is too random and sucks
Replies: 56
Views: 11220
Re: Rant:Yet again melee combat in crawl is too random and s
Tuesday, 4th August 2015, 20:46
Forum: Crazy Yiuf's Corner
Topic: Rant:Yet again melee combat in crawl is too random and sucks
Replies: 56
Views: 11220
Re: Rant:Yet again melee combat in crawl is too random and s
Monday, 3rd August 2015, 18:28
Forum: Game Design Discussion
Topic: Increase scoring formula
Replies: 77
Views: 15742
Re: Increase scoring formula
Thursday, 30th July 2015, 21:57
Forum: Crazy Yiuf's Corner
Topic: Wanted: Hand of Gozag
Replies: 9
Views: 2100
Re: Wanted: Hand of Gozag
Thursday, 30th July 2015, 13:35
Forum: Crazy Yiuf's Corner
Topic: Why is there no Demon Axe?
Replies: 22
Views: 4402
Re: Why is there no Demon Axe?
Siegurt wrote:There's also no demon staff, although that may be for bad-pun-avoiding rather than for any other reason.
The Majin-Bo is literally a demon according to its description, if that counts.
Wednesday, 29th July 2015, 15:33
Forum: Suggestions & Criticism
Topic: Clearer moderation rules?
Replies: 58
Views: 15797
Re: Clearer moderation rules?
Wednesday, 22nd July 2015, 19:21
Forum: Dungeon Crawling Advice
Topic: Phantom mirror and cerebov's fire penetration
Replies: 4
Views: 1383
Re: Phantom mirror and cerebov's fire penetration
Wednesday, 22nd July 2015, 16:35
Forum: Crazy Yiuf's Corner
Topic: Added Abilities for Classes
Replies: 13
Views: 2895
Re: Added Abilities for Classes
Tuesday, 21st July 2015, 19:25
Forum: Dungeon Crawling Advice
Topic: Jiyva in late game/extended.
Replies: 4
Views: 1688
Re: Jiyva in late game/extended.
Tuesday, 21st July 2015, 19:22
Forum: Crazy Yiuf's Corner
Topic: Clearly you're not familiar with history (was: Executioners)
Replies: 94
Views: 32023
Re: Clearly you're not familiar with history (was: Execution
Tuesday, 21st July 2015, 15:45
Forum: Game Design Discussion
Topic: Unify wear/remove/takeoff/puton
Replies: 4
Views: 3570
Re: Unify wear/remove/takeoff/puton
Tuesday, 21st July 2015, 11:33
Forum: Game Design Discussion
Topic: Drop and remove from autopickup
Replies: 3
Views: 1090
Tuesday, 14th July 2015, 21:35
Forum: YASD! YAVP! and characters in progress too
Topic: Now YAVP : OpAM
Replies: 7
Views: 1343
Re: CiP : OpAM, LRD spellpower
Sunday, 12th July 2015, 10:19
Forum: Dungeon Crawling Advice
Topic: Is this allowed?
Replies: 40
Views: 8785
Re: Is this allowed?
Siegurt wrote:I didn't do enough experimenting to know what happens if you leave before getting all the gifts and re joining (I suspect you would get the gifts you were still eligible for, but had not been offered yet, but that is only a suspicion)
That's correct, yeah.
Thursday, 9th July 2015, 21:25
Forum: Game Design Discussion
Topic: Allow disabling "press enter or . to cast previous spell"
Replies: 6
Views: 2011
Re: Allow disabling "press enter or . to cast previous spell
Thursday, 9th July 2015, 13:53
Forum: Game Design Discussion
Topic: Add a base stats line to @ or E
Replies: 1
Views: 878
Tuesday, 7th July 2015, 20:43
Forum: Game Design Discussion
Topic: stop putting the starting bread ration in slot 'e'
Replies: 4
Views: 1302
Tuesday, 7th July 2015, 11:13
Forum: Game Design Discussion
Topic: FR: MR aptitude
Replies: 5
Views: 1438
Re: FR: MR aptitude
Sunday, 5th July 2015, 19:01
Forum: Dungeon Crawling Advice
Topic: Is amulet of rage useless for a berserker?
Replies: 3
Views: 1901
Re: Is amulet of rage useless for a berserker?
Sunday, 5th July 2015, 18:55
Forum: Game Design Discussion
Topic: Modest cost normalization suggestion
Replies: 27
Views: 5287
Re: Modest cost normalization suggestion
Sunday, 5th July 2015, 00:15
Forum: Dungeon Crawling Advice
Topic: Orb of destruction phasing through monsters
Replies: 27
Views: 6196
Re: Orb of destruction phasing through monsters
Friday, 3rd July 2015, 23:31
Forum: Dungeon Crawling Advice
Topic: How to heal stat loss?
Replies: 19
Views: 3933
Re: How to heal stat loss?
Re: InventoryLOS
Thursday, 2nd July 2015, 14:46
Forum: Dungeon Crawling Advice
Topic: Lethally poisoned but not dead
Replies: 15
Views: 3896
Re: Lethally poisoned but not dead
Monday, 29th June 2015, 00:04
Forum: Dungeon Crawling Advice
Topic: Ctrl Blink - gone?
Replies: 9
Views: 2524
Re: Ctrl Blink - gone?
Wednesday, 24th June 2015, 08:02
Forum: Crazy Yiuf's Corner
Topic: ANOTHER nerf to casters
Replies: 77
Views: 16736
Re: ANOTHER nerf to casters
Tuesday, 23rd June 2015, 19:48
Forum: Dungeon Crawling Advice
Topic: D1 Transmuter with helm/boots
Replies: 7
Views: 2332
Re: D1 Transmuter with helm/boots
Sunday, 21st June 2015, 22:42
Forum: Game Design Discussion
Topic: Add success chance for Elyvilon pacification
Replies: 2
Views: 1171
Re: Add success chance for Elyvilon pacification
Wednesday, 17th June 2015, 20:17
Forum: Suggestions & Criticism
Topic: Recieved board warning for "Being toxic"
Replies: 1
Views: 2182
Re: Recieved board warning for "Being toxic"
Tuesday, 16th June 2015, 16:02
Forum: Dungeon Crawling Advice
Topic: Are OOFs good enemies?
Replies: 136
Views: 27882
Re: Are OOFs good enemies?
Tuesday, 16th June 2015, 15:57
Forum: Dungeon Crawling Advice
Topic: AK: Which Weapon to Distort
Replies: 62
Views: 12634
Re: AK: Which Weapon to Distort
Zwobot wrote:Does AC apply to distortion?
EDIT: Rephrased as question >_>
Not to the bonus damage, no.
Tuesday, 16th June 2015, 12:35
Forum: Crazy Yiuf's Corner
Topic: Control Teleport is dead
Replies: 36
Views: 11803
Re: Control Teleport is dead
daggaz wrote:Yeah, Cerebov's vaults will have to auto-open on his death now or it's just going to be so much fun, tediously popping around randomly until you finally hit them.
Cerebov's vaults haven't required cTele for 2 years.
Monday, 15th June 2015, 17:14
Forum: Game Design Discussion
Topic: Ru's abilities requiring MP
Replies: 3
Views: 1426
Re: Ru's abilities requiring MP
Wednesday, 10th June 2015, 15:13
Forum: Game Design Discussion
Topic: Trog Interface
Replies: 6
Views: 1664
Re: Trog Interface
Saturday, 6th June 2015, 18:09
Forum: Game Design Discussion
Topic: Shard shrike in depths
Replies: 17
Views: 3809
Re: Shard shrike in depths
Thursday, 4th June 2015, 12:09
Forum: Game Design Discussion
Topic: Move corpses/skeletons to top of 'pile'
Replies: 9
Views: 2526
Re: Move corpses/skeletons to top of 'pile'
Wednesday, 3rd June 2015, 21:09
Forum: Game Design Discussion
Topic: Alphabetical order within item groups
Replies: 8
Views: 2590
Saturday, 30th May 2015, 20:45
Forum: Crazy Yiuf's Corner
Topic: Why remove Hirsch's posts?
Replies: 30
Views: 6888
Thursday, 28th May 2015, 14:58
Forum: Game Design Discussion
Topic: Let Nagas Constrict at Level 1
Replies: 60
Views: 16011
Re: Let Nagas Constrict at Level 1
Sar wrote:pickled_heretic wrote:nagas pre-lair are like playing a survival horror game where everything moves faster than you
I don't see a problem?
Me neither. Nagas are intended to be hard early, which is totally fine and not any kind of a reason to make them a bunch easier early.
Thursday, 28th May 2015, 13:30
Forum: Game Design Discussion
Topic: Corrosion and Transmutations
Replies: 10
Views: 2554
Re: Corrosion and Transmutations
Sunday, 24th May 2015, 00:56
Forum: Game Design Discussion
Topic: Stealthier when still
Replies: 52
Views: 15313
Re: Stealthier when still
Saturday, 16th May 2015, 18:23
Forum: Game Design Discussion
Topic: Buff ashenzari transfer knowledge
Replies: 30
Views: 5969
Re: Buff ashenzari transfer knowledge
Saturday, 16th May 2015, 17:19
Forum: Crazy Yiuf's Corner
Topic: Why double swords and triple swords?
Replies: 63
Views: 14613
Re: Why double swords and triple swords?
Thursday, 14th May 2015, 15:54
Forum: Game Design Discussion
Topic: Ctrl-Attack while Confused
Replies: 10
Views: 2847