Search found 332 matches
Tuesday, 13th December 2011, 04:58
Forum: Game Design Discussion
Topic: Rename enchant weapon scrolls
Replies: 15
Views: 3634
Tuesday, 6th December 2011, 04:20
Forum: Game Design Discussion
Topic: Scroll Idea: Scrolls of Trance
Replies: 12
Views: 2545
Re: Scroll Idea: Scrolls of Trance
Friday, 2nd December 2011, 19:33
Forum: Game Design Discussion
Topic: Crazy Yuif Hut
Replies: 34
Views: 6407
Re: Crazy Yuif Hut
I think it would make a lot of sense to have other early hut vaults that mimic Yiuf's too. Maybe generate a neutral monster in one that says, "Where'd my hammer go?"
Thursday, 1st December 2011, 18:11
Forum: Game Design Discussion
Topic: Game-end splash screens
Replies: 8
Views: 2597
Re: Game-end splash screens
Wednesday, 30th November 2011, 17:38
Forum: Game Design Discussion
Topic: Game-end splash screens
Replies: 8
Views: 2597
Re: Game-end splash screens
Wednesday, 30th November 2011, 10:13
Forum: Game Design Discussion
Topic: Game-end splash screens
Replies: 8
Views: 2597
Game-end splash screens
Friday, 25th November 2011, 01:03
Forum: Game Design Discussion
Topic: Divine Genders
Replies: 25
Views: 7268
Thursday, 24th November 2011, 04:18
Forum: Game Design Discussion
Topic: Curse & butchering
Replies: 7
Views: 2140
Re: Curse & butchering
Wednesday, 16th November 2011, 01:22
Forum: Game Design Discussion
Topic: Please keep in mind when balancing
Replies: 19
Views: 4241
Re: Please keep in mind when balancing
Wednesday, 9th November 2011, 19:54
Forum: Game Design Discussion
Topic: Kiku & Yred
Replies: 8
Views: 2425
Re: Kiku & Yred
Tuesday, 1st November 2011, 18:22
Forum: Game Design Discussion
Topic: "Give Mountain Dwarves the axe"
Replies: 200
Views: 491228
Tuesday, 1st November 2011, 01:32
Forum: Game Design Discussion
Topic: Identifying Items by Usage
Replies: 8
Views: 2384
Re: Identifying Items by Usage
snow wrote:potions of lose strength, dexterity, and intelligence
called potions of degeneration, or mutation potions.
Tuesday, 1st November 2011, 01:30
Forum: Game Design Discussion
Topic: "Give Mountain Dwarves the axe"
Replies: 200
Views: 491228
Re: "Give Mountain Dwarves the axe"
Monday, 31st October 2011, 20:53
Forum: Game Design Discussion
Topic: "Give Mountain Dwarves the axe"
Replies: 200
Views: 491228
Re: "Give Mountain Dwarves the axe"
nicolae wrote:Mountain Dwarves got taken out because they got too close to the truth.
They say that if you streak 27 wins with a Mountain Dwarf, a player ghost comes out of your computer and kills you.
Thursday, 27th October 2011, 22:25
Forum: Game Design Discussion
Topic: "Give Mountain Dwarves the axe"
Replies: 200
Views: 491228
Re: "Give Mountain Dwarves the axe"
Thursday, 27th October 2011, 20:25
Forum: Game Design Discussion
Topic: "Give Mountain Dwarves the axe"
Replies: 200
Views: 491228
Re: "Give Mountain Dwarves the axe"
Wednesday, 26th October 2011, 19:05
Forum: Game Design Discussion
Topic: New weapons proposal
Replies: 16
Views: 4687
Re: New weapons proposal
Wednesday, 26th October 2011, 18:37
Forum: Game Design Discussion
Topic: "Give Mountain Dwarves the axe"
Replies: 200
Views: 491228
Re: "Give Mountain Dwarves the axe"
Tuesday, 25th October 2011, 02:52
Forum: Game Design Discussion
Topic: New armour tile proposal/feedback
Replies: 10
Views: 2595
Re: New armour tile proposal/feedback
Monday, 24th October 2011, 21:01
Forum: Game Design Discussion
Topic: New armour tile proposal/feedback
Replies: 10
Views: 2595
Re: New armour tile proposal/feedback
Friday, 21st October 2011, 21:17
Forum: Game Design Discussion
Topic: New armour tile proposal/feedback
Replies: 10
Views: 2595
New armour tile proposal/feedback
Friday, 7th October 2011, 23:04
Forum: Game Design Discussion
Topic: Elemental Magic Schools Differentiation
Replies: 52
Views: 16655
Re: Elemental Magic Schools Differentiation
Friday, 7th October 2011, 19:36
Forum: Game Design Discussion
Topic: Bracers and non-Glove Wearing Races
Replies: 6
Views: 1483
Re: Bracers and non-Glove Wearing Races
Sunday, 2nd October 2011, 19:51
Forum: Game Design Discussion
Topic: Cloud traps
Replies: 111
Views: 22130
Re: Comments about latest Trunk features (.10)
Thursday, 29th September 2011, 18:09
Forum: Game Design Discussion
Topic: Proposed L1/2 transformation: Aspect of Demon
Replies: 58
Views: 15005
Re: Proposed L1/2 transformation: Aspect of Demon
Monday, 26th September 2011, 01:52
Forum: Game Design Discussion
Topic: Bone Dragon/Skeletal Warrior confusion
Replies: 6
Views: 1923
Bone Dragon/Skeletal Warrior confusion
Thursday, 22nd September 2011, 19:01
Forum: Game Design Discussion
Topic: Deep Trolls
Replies: 0
Views: 768
Deep Trolls
Thursday, 22nd September 2011, 18:53
Forum: Game Design Discussion
Topic: Voting on implementables! [Updated]
Replies: 98
Views: 102558
Re: Vote on what features you'd most like to see implemented
Wednesday, 24th August 2011, 04:58
Forum: Game Design Discussion
Topic: Immobilize (an irresistable buff spell)
Replies: 8
Views: 1599
Re: Immobilize (an irresistable buff spell)
Tuesday, 19th July 2011, 00:43
Forum: Game Design Discussion
Topic: Let's Talk About Hex: A Compilation Thread
Replies: 53
Views: 11638
Re: Let's Talk About Hex: A Compilation Thread
Saturday, 16th July 2011, 04:01
Forum: Game Design Discussion
Topic: Let's Talk About Hex: A Compilation Thread
Replies: 53
Views: 11638
Re: Let's Talk About Hex: A Compilation Thread
Friday, 15th July 2011, 23:57
Forum: Game Design Discussion
Topic: Let's Talk About Hex: A Compilation Thread
Replies: 53
Views: 11638