Search found 770 matches

Thursday, 6th July 2017, 21:16

Forum: Game Design Discussion

Topic: Wind blast and force lance

Replies: 3

Views: 1501

Re: Wind blast and force lance

How many tiles? Does number of tiles pushed scale with spellpower? Is placed pushed to reliably opposite direction of spellcast, or does it have some variance with where you can land? Force lance can miss the target. Can the pushback miss? If you get pushed back into a wall, do you take damage? If y...

Thursday, 6th July 2017, 20:30

Forum: Game Design Discussion

Topic: Wind blast and force lance

Replies: 3

Views: 1501

Re: Wind blast and force lance

Wind Blast is not castable by the player.

Are you implying the problem with these two abilities is the lack of conservation of momentum? (edit been a long time since physics)

I don't see a proposal in this post. Edit: you are now proposing to add a self pushback to force lance.

Thursday, 6th July 2017, 17:25

Forum: Game Design Discussion

Topic: Makhleb's Destructions

Replies: 16

Views: 5765

Re: Makhleb's Destructions

I don't actually get what Makhleb is supposed to be the god *of.* Makhleb is the god of invocation based summon demon, invocation based conjurations, and a heal on kill. Three of his abilities are fine, very strong. If Major Destruction wasn't a bad ability this complaint isn't a thing. I almost ne...

Thursday, 6th July 2017, 08:10

Forum: Game Design Discussion

Topic: Makhleb's Destructions

Replies: 16

Views: 5765

Makhleb's Destructions

Proposal: Reduce Minor Destruction's range from 7 to 5. Increase Major Destruction's range from 5 to 7. Mahkleb's Major Destruction is a bad ability. It has a range of 5 and casts a spell from the following list: Bolt of Fire, Lightning Bolt, Sticky Flame, Iron Shot, Bolt of Draining, Fireball, or O...

Wednesday, 5th July 2017, 21:42

Forum: Dungeon Crawling Advice

Topic: Unarmed troll: how to survive without luck?

Replies: 60

Views: 17365

Re: Unarmed troll: how to survive without luck?

I would recommend playing Makhleb, so you don't get too worn down in big,pitched battles. Once you have him, train invo to 4, and then never train it again, it's a waste of exp. Use minor demons to kill hydras, but that's about the only time you should use his active abilities since heal-on-kills i...

Monday, 3rd July 2017, 22:26

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: Titanic slime & Oka gifts

Replies: 17

Views: 5122

Re: YASD: Titanic slime & Oka gifts

It used to be great when you could use the starting book to unlearn your magic spell on the first turn of the game as Troll. They removed spellbook amnesia though. edgefigaro's handy guide to Tr 1) UC alone to 6 2) Add fighting, take UC to 10 3) Add Throwing Other a) When you find a shield, start tr...

Monday, 3rd July 2017, 08:50

Forum: Game Design Discussion

Topic: Remove Food Shop Only Bazaar

Replies: 13

Views: 4415

Re: Remove Food Shop Only Bazaar

The title of this thread is three words too long.

Sunday, 2nd July 2017, 21:49

Forum: Dungeon Crawling Advice

Topic: duvessa's spell guide for cool people

Replies: 145

Views: 587439

Re: duvessa's spell guide for cool people

Its actually rather nice that LCS is range 3 on most characters. Monster LCS is less dangerous that way.

Tuesday, 20th June 2017, 09:41

Forum: Game Design Discussion

Topic: the magical staves complaint

Replies: 17

Views: 5489

Re: the magical staves complaint

Re: Shields What does a staff user use in their mainhand? The artifact with the most absurd +int bonus? At least artifact bucklers are rare, there are large amounts of trash 1h weapon artifacts with good mods. These aren't IDed presently if you have a relevant magical staff, but moving the staff to ...

Monday, 19th June 2017, 01:13

Forum: Dungeon Crawling Advice

Topic: Enhancer Staves

Replies: 39

Views: 13024

Re: Enhancer Staves

A couple Hypotheticals: HuFE Str 9 Int 18 Dex 14 On D3 it kills Yuif and gett a +4 Quarterstaff of Chaos, Edward on D4 and picks up a +2 Dire Flail of protection, and picks up a Staff of Fire, and a hex wand +1 by D7. Has 2 ?enchant weapon scrolls. Does the FE commit to a melee weapon here, and whic...

Sunday, 18th June 2017, 17:53

Forum: Dungeon Crawling Advice

Topic: Enhancer Staves

Replies: 39

Views: 13024

Re: Enhancer Staves

Enhancer staff melee is decent under the following conditions: You have reached the point in the game where you (1) have not committed to another weapon class,(2) would like a melee attack to deal with trivial monsters, (3) have evocations trained, (4) have the relevant fire/earth/ice/air staff for ...

Friday, 16th June 2017, 14:25

Forum: Dungeon Crawling Advice

Topic: duvessa's spell guide for cool people

Replies: 145

Views: 587439

Re: duvessa's spell guide for cool people

I want to give some props to Sublimation of Blood. Its frequently a great spell on characters who use allies to kill things and who have plenty of health. It is also in necromancy, where regeneration and vamp exist for health, and there are plenty of spells for allies. Its also great on summoners, b...

Saturday, 10th June 2017, 16:18

Forum: Game Design Discussion

Topic: The state of throwing skill and weaponry

Replies: 20

Views: 8680

Re: The state of throwing skill and weaponry

So the point of throwing is needling pan lords and being too lazy or incapable of swapping weapons?

Saturday, 10th June 2017, 01:47

Forum: Crazy Yiuf's Corner

Topic: 0.20 is so hard that crawl is no fun any longer

Replies: 152

Views: 58543

Re: 0.20 is so hard that crawl is no fun any longer

Hell and Pan specifically were more fun with more tele in the game.

Wednesday, 7th June 2017, 15:41

Forum: Crazy Yiuf's Corner

Topic: 0.20 is so hard that crawl is no fun any longer

Replies: 152

Views: 58543

Re: 0.20 is so hard that crawl is no fun any longer

If crawl has gotten hard enough... maybe its time to remove food?

Sunday, 4th June 2017, 06:28

Forum: Dungeon Crawling Advice

Topic: How do you break Tomb:3?

Replies: 17

Views: 7400

Re: How do you break Tomb:3?

So I watched ddubois's tomb 3, and i have more pointers. Frequently, there aren't alot of greater mummys hanging around the first time you take the downstairs. You can descend and first turn spellblink and improve your positioning. You want to get into the doorway as quickly as possible. Fighting st...

Sunday, 4th June 2017, 01:31

Forum: Crazy Yiuf's Corner

Topic: Replace summon ice beast with summon demon on Su start book

Replies: 21

Views: 8213

Re: Replace summon ice beast with summon demon on Su start b

Summon (greater) demon was better when there was more tele.

I miss the tele ring, tbh. Hell and pan were more fun.

Sunday, 4th June 2017, 00:27

Forum: Dungeon Crawling Advice

Topic: How do you break Tomb:3?

Replies: 17

Views: 7400

Re: How do you break Tomb:3?

I shatternado'd tomb with TSO and it was easy. That probably isn't helpful. Abjuration is very much a worthy use of auts. Good use of blink (lvl 2 spell/evokable) will save you turns. ?Fog is useful, ?Blink is useful, ?Immolation is useful but I've deathcursed myself to death in zigs by blowing up t...

Friday, 2nd June 2017, 20:40

Forum: Game Design Discussion

Topic: Nerf Cleave

Replies: 12

Views: 4887

Re: Nerf Cleave

Branded battleaxes are readily available in D and are a viable endgame weapon. Dipping into Hall of Blades is also a thing. Invis pots are great for a HoB scouting mission. If you are having that much trouble finding a good axe, you can dip depths for frost giants. I'm not sure if this is ever a goo...

Monday, 29th May 2017, 16:49

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: GrEE of Sif Muna "Spiders. Spiders everywhere."

Replies: 12

Views: 3840

Re: YASD: GrEE of Sif Muna "Spiders. Spiders everywhere."

As a robe caster, you train armour when you get 3~4 aux armor slots for the pip of AC. If it nets you a half a percentage of spell success, who cares?

Monday, 29th May 2017, 16:48

Forum: Game Design Discussion

Topic: Minor Hepliaklqana observations/suggestion

Replies: 3

Views: 1734

Re: Minor Hepliaklqana observations/suggestion

I have no reason to believe all crawl species have common ancestors. That's very much an earth-centric model.

There is no way humans and elves are related.

Monday, 29th May 2017, 15:25

Forum: Game Design Discussion

Topic: Silence should be reworked

Replies: 50

Views: 15297

Re: Silence should be reworked

Silence's interaction with spellpower is odd. It lasts longer and is bigger on high int caster types. Bigger is unquestionably good, but lasting longer? Maybe silence behaving in the opposite direction would be good? Like, the ring slowly gets bigger, spellpower determines speed of ring growth//star...

Friday, 19th May 2017, 02:58

Forum: The Dart Board

Topic: Oka Piety Challenge!

Replies: 1

Views: 2458

Oka Piety Challenge!

Challenge: Pick Oka asap. Win the game without ever hitting 6* or abandoning oka. If you ever hit 6* you fail the challenge. When you get a win, please post the number of times Heroism and Finesse were used from the dump. Fun Prediction time!! From won games: Whats the average number of heroisms cas...

Tuesday, 16th May 2017, 02:59

Forum: Dungeon Crawling Advice

Topic: wow that abyssal rune

Replies: 13

Views: 4852

Re: wow that abyssal rune

I usually only do abyss on characters that I'm intending to 15 runes on, and so by the time I get to abyss I'm completely and totally overpowered. Since pan often gives you an exit to the abyss instead of a real exit, I'll often run pan first, then exit to the abyss, and get the rune then. So by th...

Tuesday, 9th May 2017, 13:41

Forum: YASD! YAVP! and characters in progress too

Topic: Hellcrawl CIP KoEn^Yred: HC is fun

Replies: 2

Views: 1174

Re: Hellcrawl CIP: Where's the character dump?

You can find the link to the morgues at the very top of the cbro lobby page.
Current Char:
http://crawl.berotato.org/crawl/morgue/mainiacjoe/mainiacjoe.txt

All Your Chars on Cbro
http://crawl.berotato.org/crawl/morgue/mainiacjoe/

Tuesday, 9th May 2017, 13:34

Forum: Game Design Discussion

Topic: Remove item identification

Replies: 31

Views: 18168

Re: Remove item identification

Gameflow interruption- ID Game in Zigs. What a pointless frustration.

Monday, 8th May 2017, 19:45

Forum: Crazy Yiuf's Corner

Topic: [proclick] new fork, hellcrawl

Replies: 891

Views: 439717

Re: [proclick] new fork, hellcrawl

I've finally started on the hellcrawl, and well done +1 very happy person here.

Thank you!!!

Sunday, 7th May 2017, 14:31

Forum: Game Design Discussion

Topic: Bodygards for Gozag worshippers

Replies: 6

Views: 2447

Re: Bodygards for Gozag worshippers

Sounds like you actually want to remove food.

Saturday, 6th May 2017, 18:52

Forum: Dungeon Crawling Advice

Topic: Iron grates

Replies: 11

Views: 3361

Re: Iron grates

3 OoF will roast most characters regardless of rF. Alot of that damage is irresistible. Besides, you at 3 resist pots at time of last dump.

Dieing to 3 OoF is a failure to disengage or buff rather than any gear based trouble.

Monday, 1st May 2017, 17:47

Forum: Dungeon Crawling Advice

Topic: Stabber of Kiku Pain Branding

Replies: 8

Views: 2326

Re: Stabber of Kiku Pain Branding

An early demon blade drop on a kiku stabber is a great pain brand. Usually you want to pain brand the moment you hit 6*, so pain branding a demon blade isn't relevant.

Thursday, 27th April 2017, 18:47

Forum: YASD! YAVP! and characters in progress too

Topic: Finally! A CURRENTLY successful HOFi of Beogh!

Replies: 3

Views: 1192

Re: Finally! A CURRENTLY successful HOFi of Beogh!

A full dump would be more useful. You are well equipped to take 2 runes, Vaults 1-4, and Depths, though there are certainly marginal upgrades to be found. Your mutations are really good. You can probably clear the rest of the game with this equipment, assuming you find a source of rF, but it will be...

Monday, 24th April 2017, 16:32

Forum: YASD! YAVP! and characters in progress too

Topic: MiFi^Hep - just wondering: what you do?

Replies: 12

Views: 3369

Re: MiFi^Hop - just wondering: what you do?

Boots of Assassin are the best boots in the game.
MR Plate is a good armor if the enchant is decent. It certainly isnt worse than rF Plate.
Please post a dump if you want detailed advice.

Stop training Armor if you have 20 in armor.

Friday, 21st April 2017, 14:50

Forum: Dungeon Crawling Advice

Topic: Vampire Enchanter / Necro

Replies: 5

Views: 2500

Re: Vampire Enchanter / Necro

IMO a vampire should try to run as bloodless as possible. Only quaff when you need to regen. You need to regen if your HP is <96%.

Thursday, 20th April 2017, 20:36

Forum: Dungeon Crawling Advice

Topic: Death yaks guarding lair entrance

Replies: 11

Views: 3625

Re: Death yaks guarding lair entrance

Step 1: Learn Sticky Flame Step 2: Cast Sticky Flame Step 3: Walk Away until yak is no longer flamed. Step 4: Cast Sticky Flame again. Step B: if you need to reset, blink and staircase. Sidebar: Sticky Flame is the spell you rush to. It is the spell that stabilizes FE. Conjure Flame shenanigans are...

Thursday, 20th April 2017, 17:53

Forum: Dungeon Crawling Advice

Topic: Death yaks guarding lair entrance

Replies: 11

Views: 3625

Re: Death yaks guarding lair entrance

Step 1: Learn Sticky Flame Step 2: Cast Sticky Flame Step 3: Walk Away until yak is no longer flamed. Step 4: Cast Sticky Flame again. Step B: if you need to reset, blink and staircase. Sidebar: Sticky Flame is the spell you rush to. It is the spell that stabilizes FE. Conjure Flame shenanigans are ...

Tuesday, 18th April 2017, 19:18

Forum: Game Design Discussion

Topic: New monk is really hilariously bad

Replies: 31

Views: 10908

Re: New monk is really hilariously bad

Monk start has always been hilariously bad. +0 robe, no items, no items, no spells. Compare this to -any- other background. A few Wn starts can be worse, but on average Wn is probably better. New monk is probably a buff over old monk. Monk remains a fun and understandable class to play. Monk could b...

Tuesday, 11th April 2017, 21:54

Forum: Game Design Discussion

Topic: About Scarves, and Bucklers

Replies: 18

Views: 7015

Re: About Scarves, and Bucklers

Rmsl is also on the Amulet of Air and as a t3 scales facet.

Thursday, 6th April 2017, 13:24

Forum: Dungeon Crawling Advice

Topic: How can I start to get better at this game?

Replies: 19

Views: 6206

Re: How can I start to get better at this game?

1) Watch good players play, esp starting chararcters. 2) Pick (consciously choose) where you fight every battle. Playing summoners helps your understanding of terrain. Fight in explored territory with an escape route. 3) When in danger (HP<50%), Swinging a melee weapon is generally the least effici...

Sunday, 26th March 2017, 14:46

Forum: Dungeon Crawling Advice

Topic: HoFi of Uskayaw advice

Replies: 13

Views: 3413

Re: HoFi of Uskayaw advice

The battleaxe is probably better than the executioner axe for the moment, but I would have to see a wizmode to be sure. I would say bows to 18 is top priority. That bow is game winning.

Tuesday, 21st March 2017, 19:25

Forum: Dungeon Crawling Advice

Topic: Noob Mage Advice

Replies: 12

Views: 3696

Re: Noob Mage Advice

I also hadn't considered that mage characters should be building defense during the lair branches. Don't generalize this. OoD online before Sbranches is probably a mistake on this character (fireball and lightning bolt is sufficient for the threats in these zones, OoD in Snake is nice though) and h...

Monday, 20th March 2017, 20:03

Forum: Dungeon Crawling Advice

Topic: Noob Mage Advice

Replies: 12

Views: 3696

Re: Noob Mage Advice

+4 EV ring is good, put it on as soon as you leave Snake. Swamp is generally considered easier than Snake. Fighting and Dodging and way to low as previously mentioned. All the XP from one Lair branch and maybe half of the XP from the other (and a buckler to 4 if you find one). In this time get enoug...

Thursday, 16th March 2017, 18:37

Forum: Dungeon Crawling Advice

Topic: Zig clearance formula

Replies: 23

Views: 6555

Re: Zig clearance formula

Important: Use the outer wall and terrain features to decrease the amount of monsters that can hit you/be in line of sight. /Important Zigs are much easier if you are willing to skip troublesome floors. The easy way to know which floors are exceptionally deadly is dying to them. ?Immolation is reall...

Friday, 10th March 2017, 03:42

Forum: Game Design Discussion

Topic: Don't make ogre a fat human

Replies: 101

Views: 37991

Re: Don't make ogre a fat human

When I play a Hu, Ds, or Dg I appreciate the meaningful decisions of flat apts. I really like rolling trolls and ogres sometimes because sometimes I want to shread things wand sometimes i want to club things with a brute. I'm not playing every character to experience meaningful weapon decisions. The...

Thursday, 23rd February 2017, 19:09

Forum: Game Design Discussion

Topic: ITT: we post species organizations and argue about them

Replies: 57

Views: 17564

Re: ITT: we post species organizations and argue about them

I thinking Baseline, Straightforward, Unusual, and Tricky. Baseline contains only human. I moved a few species around but then got tired of doing that, and mostly just copied duvessa's columns. Welcome, . Please select your species. Baseline Unusual Tricky a - Human g - Halfling q - Deep Dwarf h - K...

Wednesday, 22nd February 2017, 06:17

Forum: YASD! YAVP! and characters in progress too

Topic: Demigod lvl 20 recommendations

Replies: 7

Views: 2241

Re: Demigod lvl 20 recommendations

1) This character has everything it needs to win the game. Staves of Heal and tele, plenty of attack staves. +7 flaming broadaxe and +5 art elec axe, good shield. You will find upgrades in a few slots, but you mainly just need some boots. 2) This character looks like it is still awkward. Mostly an i...

Thursday, 9th February 2017, 21:16

Forum: Game Design Discussion

Topic: Proposal: make vampiric bite work on demons

Replies: 5

Views: 2034

Re: Proposal: make vampiric bite work on demons

???

Vamps are great at extended. Torment immunity and bat form steals all rune.

Monday, 6th February 2017, 21:31

Forum: Game Design Discussion

Topic: Proposal: L7/L8/L9 Poison Spell

Replies: 20

Views: 6559

Re: Proposal: L7/L8/L9 Poison Spell

Yes, a kit that comes online during sbranches and is effective vs vaults (including v5), elf, and depths gives you no way to prepare for zot with all that experience. /sarcasm Poison builds into the endgame very well because it destroys the midgame, giving you plenty of surplus XP to either prep for...

Monday, 6th February 2017, 19:21

Forum: Game Design Discussion

Topic: Proposal: L7/L8/L9 Poison Spell

Replies: 20

Views: 6559

Re: Proposal: L7/L8/L9 Poison Spell

I really feel like players that request high level poison spells have never really explored the space that Poison Arrow, Poisonous Cloud, and Ignite Poison inhabit, as well as how efficiently poison builds transition into lategame if that is the player's desire. I'm all for a new poison spell, but I...

Sunday, 5th February 2017, 05:04

Forum: Dungeon Crawling Advice

Topic: Chaos Knight

Replies: 16

Views: 5113

Re: Chaos Knight

That +2 robe on the troll is really powerful. Try Ogre?

Saturday, 4th February 2017, 07:26

Forum: Dungeon Crawling Advice

Topic: Are 'uncompact' characters weaker than compact ones?

Replies: 21

Views: 6630

Re: Are 'uncompact' characters weaker than compact ones?

Crawl isn't about becoming strong, it is about becoming kitted. Does this character have everything it need to defeat every threat in this zone? The next zone? Zot? Will you be able to use the xp in the current zone to be ready for the next zone? Sometimes you have really bad characters with bad equ...
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