Search found 1281 matches
Wednesday, 2nd December 2015, 02:12
Forum: Dungeon Crawling Advice
Topic: Trying to transition from melee to magic ...
Replies: 28
Views: 7284
Tuesday, 1st December 2015, 19:25
Forum: Game Design Discussion
Topic: Lom Lobon's abilities and their consequences
Replies: 22
Views: 4960
Re: Lom Lobon's abilities and their consequences
Tuesday, 1st December 2015, 19:13
Forum: Crazy Yiuf's Corner
Topic: PSA: Item destruction is back (but for randarts this time)
Replies: 34
Views: 10025
Re: PSA: Item destruction is back (but for randarts this tim
Tuesday, 1st December 2015, 18:24
Forum: Game Design Discussion
Topic: Incoming Amulet Reform Discussion
Replies: 193
Views: 66061
Re: Incoming Amulet Reform Discussion
Monday, 30th November 2015, 23:51
Forum: Crazy Yiuf's Corner
Topic: God Proposal re-draft: Inhaca, the Vile (Makhlike?)
Replies: 5
Views: 1763
Re: God Proposal re-draft: Inhaca, the Vile
Monday, 30th November 2015, 22:20
Forum: Game Design Discussion
Topic: Incoming Amulet Reform Discussion
Replies: 193
Views: 66061
Re: Incoming Amulet Reform Discussion
Monday, 30th November 2015, 21:57
Forum: Game Design Discussion
Topic: Beoghites auto-pray on orc corpses
Replies: 3
Views: 981
Re: Beoghites auto-pray on orc corpses
Monday, 30th November 2015, 19:29
Forum: Game Design Discussion
Topic: Rub out 'p' key.
Replies: 9
Views: 3349
Re: Rub out 'p' key.
Monday, 30th November 2015, 19:12
Forum: Crazy Yiuf's Corner
Topic: Demigod ability!
Replies: 12
Views: 2848
Re: Demigod ability!
Monday, 30th November 2015, 05:56
Forum: YASD! YAVP! and characters in progress too
Topic: options while confused (YASD)
Replies: 2
Views: 948
Re: options while confused
Monday, 30th November 2015, 02:25
Forum: YASD! YAVP! and characters in progress too
Topic: options while confused (YASD)
Replies: 2
Views: 948
options while confused (YASD)
Saturday, 28th November 2015, 17:28
Forum: Crazy Yiuf's Corner
Topic: New scroll idea: Scroll of ego armour
Replies: 10
Views: 2629
Re: New scroll idea: Scroll of ego armour
Saturday, 28th November 2015, 09:44
Forum: Crazy Yiuf's Corner
Topic: God Proposal re-draft: Inhaca, the Vile (Makhlike?)
Replies: 5
Views: 1763
Re: God Proposal re-draft: Inhaca, the Vile
Saturday, 28th November 2015, 08:21
Forum: Crazy Yiuf's Corner
Topic: God Proposal re-draft: Inhaca, the Vile (Makhlike?)
Replies: 5
Views: 1763
Re: God Proposal re-draft: Inhaca, the Vile
Saturday, 28th November 2015, 07:41
Forum: Crazy Yiuf's Corner
Topic: CBRO new experimental branches
Replies: 4
Views: 1280
Saturday, 28th November 2015, 06:55
Forum: Crazy Yiuf's Corner
Topic: Alchemy God
Replies: 1
Views: 792
Re: Alchemy God
Saturday, 28th November 2015, 05:39
Forum: Crazy Yiuf's Corner
Topic: I love it when...
Replies: 1478
Views: 3216913
Re: I love it when...
Siegurt wrote:MainiacJoe wrote:Curare plus Throwing 27 plus +9 Blowgun equals instakills on sleeping Orb Guardians!
And if they aren't sleeping, you can paralyze them with paralysis needles, then instakill them with curare.
You don't have to waste paralysis needles. Sleeping needles work just fine.
Saturday, 28th November 2015, 04:54
Forum: Game Design Discussion
Topic: Display "nettability" in monster description
Replies: 25
Views: 5451
Re: Display "nettability" in monster description
Saturday, 28th November 2015, 04:50
Forum: Game Design Discussion
Topic: Display "nettability" in monster description
Replies: 25
Views: 5451
Saturday, 28th November 2015, 04:36
Forum: Game Design Discussion
Topic: Make doing mega zigs less tedius
Replies: 49
Views: 12219
Re: Make doing mega zigs less tedius
dpeg wrote:Actually, I think that having the guaranteed Depths ziggurat and the guaranteed figurine is very kind -- in my opinion, the Depths ziggurat would suffice (with figurines at Zig:27).
There is more than one figurine at Zig:27? That changes everything!
Saturday, 28th November 2015, 02:37
Forum: Game Design Discussion
Topic: Make doing mega zigs less tedius
Replies: 49
Views: 12219
Re: Make doing mega zigs less tedius
Saturday, 28th November 2015, 02:32
Forum: Game Design Discussion
Topic: Rub out 'p' key.
Replies: 9
Views: 3349
Rub out 'p' key.
Saturday, 28th November 2015, 00:30
Forum: Crazy Yiuf's Corner
Topic: God Proposal re-draft: Inhaca, the Vile (Makhlike?)
Replies: 5
Views: 1763
God Proposal re-draft: Inhaca, the Vile (Makhlike?)
Friday, 27th November 2015, 20:14
Forum: Game Design Discussion
Topic: Display "nettability" in monster description
Replies: 25
Views: 5451
Re: Display "nettability" in monster description
Friday, 27th November 2015, 17:32
Forum: Crazy Yiuf's Corner
Topic: Demigod ability!
Replies: 12
Views: 2848
Re: Demigod ability!
To be fair that's not too different from wearing 8 rings.
...4 articles of running...
Friday, 27th November 2015, 17:15
Forum: Game Design Discussion
Topic: Display "nettability" in monster description
Replies: 25
Views: 5451
Re: Display "nettability" in monster description
If you don't miss:
This is what happens now.
Friday, 27th November 2015, 16:58
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3127750
Friday, 27th November 2015, 00:37
Forum: Game Design Discussion
Topic: Lom Lobon's abilities and their consequences
Replies: 22
Views: 4960
Re: Lom Lobon's abilities and their consequences
Friday, 27th November 2015, 00:32
Forum: Game Design Discussion
Topic: Suggestion: Give lichform UC Disruption brand
Replies: 9
Views: 2038
Re: Suggestion: Give lichform UC Disruption brand
Thursday, 26th November 2015, 22:54
Forum: Game Design Discussion
Topic: Lom Lobon's abilities and their consequences
Replies: 22
Views: 4960
Thursday, 26th November 2015, 22:33
Forum: Game Design Discussion
Topic: Simple overhaul: evoking a deck draws all its cards
Replies: 28
Views: 6876
Re: Simple overhaul: evoking a deck draws all its cards
Thursday, 26th November 2015, 21:42
Forum: Game Design Discussion
Topic: Yet another Nemelex reform
Replies: 4
Views: 1289
Re: Yet another Nemelex reform
Thursday, 26th November 2015, 20:07
Forum: Game Design Discussion
Topic: Suggestion: Give lichform UC Disruption brand
Replies: 9
Views: 2038
Re: Suggestion: Give lichform UC Disruption brand
they don't hit hard right now - liches have a 15 damage attack and ancient liches have a 20 damage attack
Thursday, 26th November 2015, 19:58
Forum: Game Design Discussion
Topic: Make doing mega zigs less tedius
Replies: 49
Views: 12219
Re: Make doing mega zigs less tedius
Thursday, 26th November 2015, 08:41
Forum: Game Design Discussion
Topic: Make doing mega zigs less tedius
Replies: 49
Views: 12219
Re: Make doing mega zigs less tedius
Thursday, 26th November 2015, 08:11
Forum: Game Design Discussion
Topic: Simple overhaul: evoking a deck draws all its cards
Replies: 28
Views: 6876
Re: Simple overhaul: evoking a deck draws all its cards
Thursday, 26th November 2015, 07:08
Forum: Game Design Discussion
Topic: Simple overhaul: evoking a deck draws all its cards
Replies: 28
Views: 6876
Re: Simple overhaul: evoking a deck draws all its cards
Thursday, 26th November 2015, 04:06
Forum: Crazy Yiuf's Corner
Topic: [Proposal] QUEST SYSTEM, GAMEPLAY TWISTS
Replies: 47
Views: 13094
Re: [Proposal] QUEST SYSTEM, GAMEPLAY TWISTS
Thursday, 26th November 2015, 04:02
Forum: Game Design Discussion
Topic: Simple overhaul: evoking a deck draws all its cards
Replies: 28
Views: 6876
Re: Simple overhaul: evoking a deck draws all its cards
Thursday, 26th November 2015, 02:16
Forum: Game Design Discussion
Topic: Allow Staves to Open Spelltraining
Replies: 3
Views: 1356
Re: Allow Staves to Open Spelltraining
Wednesday, 25th November 2015, 09:34
Forum: Game Design Discussion
Topic: Simple overhaul: evoking a deck draws all its cards
Replies: 28
Views: 6876
Re: Simple overhaul: evoking a deck draws all its cards
Wednesday, 25th November 2015, 06:52
Forum: Dungeon Crawling Advice
Topic: Hard to transition from early game to midgame
Replies: 40
Views: 8678
Re: Hard to transition from early game to midgame
Wednesday, 25th November 2015, 03:16
Forum: Game Design Discussion
Topic: Simple overhaul: evoking a deck draws all its cards
Replies: 28
Views: 6876
Re: Simple overhaul: evoking a deck draws all its cards
Tuesday, 24th November 2015, 23:32
Forum: Crazy Yiuf's Corner
Topic: Let players chose brand with brand scroll
Replies: 7
Views: 1898
Re: Let players chose brand with brand scroll
what if enchant weapon scrolls worked like brand weapon scrolls on +9 non-artefacts?
Tuesday, 24th November 2015, 22:20
Forum: Dungeon Crawling Advice
Topic: A little advice? MiBe
Replies: 31
Views: 7582
Re: A little advice? MiBe
Tuesday, 24th November 2015, 22:04
Forum: Crazy Yiuf's Corner
Topic: [Proposal] QUEST SYSTEM, GAMEPLAY TWISTS
Replies: 47
Views: 13094
Tuesday, 24th November 2015, 20:23
Forum: Game Design Discussion
Topic: Simple overhaul: evoking a deck draws all its cards
Replies: 28
Views: 6876
Re: Simple overhaul: evoking a deck draws all its cards
Tuesday, 24th November 2015, 18:28
Forum: Dungeon Crawling Advice
Topic: A little advice? MiBe
Replies: 31
Views: 7582
Tuesday, 24th November 2015, 18:18
Forum: Crazy Yiuf's Corner
Topic: Why food will never be removed
Replies: 7
Views: 2343
Tuesday, 24th November 2015, 16:34
Forum: Crazy Yiuf's Corner
Topic: [Proposal] QUEST SYSTEM, GAMEPLAY TWISTS
Replies: 47
Views: 13094