Search found 246 matches
Tuesday, 18th September 2012, 11:55
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 2974974
Tuesday, 18th September 2012, 08:15
Forum: Game Design Discussion
Topic: Power indication for spells.
Replies: 45
Views: 8537
Re: Power indication for spells.
Tuesday, 18th September 2012, 07:53
Forum: Game Design Discussion
Topic: Power indication for spells.
Replies: 45
Views: 8537
Re: Power indication for spells.
Monday, 17th September 2012, 20:27
Forum: Game Design Discussion
Topic: Power indication for spells.
Replies: 45
Views: 8537
Re: Power indication for spells.
Re: Mummy tiles
Monday, 17th September 2012, 19:46
Forum: Game Design Discussion
Topic: Power indication for spells.
Replies: 45
Views: 8537
Re: Power indication for spells.
Monday, 17th September 2012, 17:45
Forum: Game Design Discussion
Topic: Power indication for spells.
Replies: 45
Views: 8537
Re: Power indication for spells.
MarvinPA wrote:Surely a bit of common sense makes it pretty easy to conclude that spell power isn't comparable between spells.
Yeah, but it should be perfectly comparable. Otherwise no need making different bars. Or any bars at all. Capped spells can just turn yellow like a skills.
Monday, 17th September 2012, 17:28
Forum: Game Design Discussion
Topic: Power indication for spells.
Replies: 45
Views: 8537
Re: Power indication for spells.
Monday, 17th September 2012, 14:18
Forum: Game Design Discussion
Topic: Power indication for spells.
Replies: 45
Views: 8537
Power indication for spells.
Monday, 17th September 2012, 11:52
Forum: Contributions
Topic: Looking for feedback... (tiles discussion)
Replies: 116
Views: 37637
Monday, 17th September 2012, 11:48
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: DeFe choosing spells and such.
Replies: 5
Views: 1877
Re: CIP: DeFe choosing spells and such.
Re: Mummy tiles
Monday, 17th September 2012, 09:39
Forum: Dungeon Crawling Advice
Topic: Choosing one gear over another
Replies: 5
Views: 1294
Re: Choosing one gear over another
nordetsa wrote:So +Dam brand only works on weapon dmg?
If so, the description should be changed, because now it is really misleading. It says "damage dealing abilities" and spells are very much fit to this description.
Sunday, 16th September 2012, 06:20
Forum: Game Design Discussion
Topic: Vaults Rune
Replies: 22
Views: 4283
Re: Vaults Rune
Saturday, 15th September 2012, 20:26
Forum: Crazy Yiuf's Corner
Topic: Goddam Bats! [spoilery]
Replies: 7
Views: 1837
Re: Goddam Bats! [spoilery]
Konebred wrote:Oh man I hate finding the kobold vault before you have too many cure potions. I have had a couple characters die from poisoning by these guys.
The one with centaurs spawning near the exit? It sure can be deadly.
Have found this one on D:8. But survived somehow.
Saturday, 15th September 2012, 15:08
Forum: Crazy Yiuf's Corner
Topic: I find this extremely creepy.
Replies: 17
Views: 3841
Saturday, 15th September 2012, 14:59
Forum: Technical Support
Topic: Changing tiles once and for all.
Replies: 13
Views: 3680
Saturday, 15th September 2012, 14:34
Forum: Technical Support
Topic: 0.10.3 on Windows XP sometime hangs on startup
Replies: 35
Views: 7404
Re: 0.10.3 on Windows XP sometime hangs on startup
Saturday, 15th September 2012, 13:54
Forum: Game Design Discussion
Topic: Feedback on Trunk deployment (.12)
Replies: 96
Views: 25620
Re: Feedback on Trunk deployment (.12)
Saturday, 15th September 2012, 11:55
Forum: Game Design Discussion
Topic: Feedback on Trunk deployment (.12)
Replies: 96
Views: 25620
Re: Feedback on Trunk deployment (.12)
Saturday, 15th September 2012, 10:55
Forum: Technical Support
Topic: 0.10.3 on Windows XP sometime hangs on startup
Replies: 35
Views: 7404
Re: 0.10.3 on Windows XP sometime hangs on startup
Saturday, 15th September 2012, 10:51
Forum: Game Design Discussion
Topic: Feedback on Trunk deployment (.12)
Replies: 96
Views: 25620
Re: Feedback on Trunk deployment (.12)
Saturday, 15th September 2012, 06:45
Forum: Crazy Yiuf's Corner
Topic: What gender are the devs?
Replies: 21
Views: 4377
Friday, 14th September 2012, 16:27
Forum: Technical Support
Topic: Changing tiles once and for all.
Replies: 13
Views: 3680
Friday, 14th September 2012, 13:29
Forum: Technical Support
Topic: Changing tiles once and for all.
Replies: 13
Views: 3680
Re: Changing tiles once and for all.
Friday, 14th September 2012, 12:36
Forum: Technical Support
Topic: Changing tiles once and for all.
Replies: 13
Views: 3680
Re: Changing tiles once and for all.
Thursday, 13th September 2012, 13:38
Forum: Technical Support
Topic: Changing tiles once and for all.
Replies: 13
Views: 3680
Re: Changing tiles once and for all.
Thursday, 13th September 2012, 12:22
Forum: Technical Support
Topic: Changing tiles once and for all.
Replies: 13
Views: 3680
Re: Changing tiles once and for all.
I was thinking about a pile of one-tile png files with specified names. And a directory from which the game can pick it up.
I think I've read about something like this somewhere. Although it may be another game %)
Thursday, 13th September 2012, 10:38
Forum: Technical Support
Topic: Changing tiles once and for all.
Replies: 13
Views: 3680
Changing tiles once and for all.
Thursday, 13th September 2012, 09:58
Forum: Crazy Yiuf's Corner
Topic: Goddam Bats! [spoilery]
Replies: 7
Views: 1837
Re: Goddam Bats! [spoilery]
Thursday, 13th September 2012, 09:03
Forum: Contributions
Topic: Looking for feedback... (tiles discussion)
Replies: 116
Views: 37637
Re: Looking for feedback... (tiles discussion)
I like to think that this is the same dude that entered the dungeon on my previous picture.
And it's my way to celebrate the first win.
Thursday, 13th September 2012, 08:58
Forum: Crazy Yiuf's Corner
Topic: What gender are the devs?
Replies: 21
Views: 4377
Re: What gender are the devs?
Wednesday, 12th September 2012, 21:28
Forum: Crazy Yiuf's Corner
Topic: What's your god's gender?
Replies: 19
Views: 5051
Re: What's your god's gender?
Tuesday, 11th September 2012, 08:39
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: MiFi of Okawaru (and the Orb of Zot within my grasp).
Replies: 11
Views: 2666
Re: CIP: MiFi of Okawaru (and the Orb of Zot within my grasp
Monday, 10th September 2012, 19:43
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: MiFi of Okawaru (and the Orb of Zot within my grasp).
Replies: 11
Views: 2666
Re: CIP: MiFi of Okawaru (and the Orb of Zot within my grasp
Monday, 10th September 2012, 17:34
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: MiFi of Okawaru (and the Orb of Zot within my grasp).
Replies: 11
Views: 2666
CIP: MiFi of Okawaru (and the Orb of Zot within my grasp).
Sunday, 9th September 2012, 11:52
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 2974974
Re: Best/Worst Artifacts
Sunday, 9th September 2012, 08:15
Forum: Technical Support
Topic: 0.10.3 on Windows XP sometime hangs on startup
Replies: 35
Views: 7404
Re: 0.10.3 on Windows XP sometime hangs on startup
Friday, 7th September 2012, 22:00
Forum: Dungeon Crawling Advice
Topic: Promising HuFi seeking advice
Replies: 13
Views: 2758
Re: Promising HuFi seeking advice
Friday, 7th September 2012, 21:30
Forum: Dungeon Crawling Advice
Topic: Promising HuFi seeking advice
Replies: 13
Views: 2758
Re: Promising HuFi seeking advice
Friday, 7th September 2012, 19:40
Forum: Dungeon Crawling Advice
Topic: Promising HuFi seeking advice
Replies: 13
Views: 2758
Re: Promising HuFi seeking advice
Friday, 7th September 2012, 11:33
Forum: Dungeon Crawling Advice
Topic: Auto Butcher 2.0
Replies: 6
Views: 1787
Re: Auto Butcher 2.0
Also it chops the rotten corpses, although I can't eat them.
Friday, 7th September 2012, 06:09
Forum: Dungeon Crawling Advice
Topic: Auto Butcher 2.0
Replies: 6
Views: 1787
Re: Auto Butcher 2.0
Thursday, 6th September 2012, 12:25
Forum: Game Design Discussion
Topic: Couple of suggestions for skill managing menu.
Replies: 7
Views: 1845
Couple of suggestions for skill managing menu.
2) A way to specify the highest level up to which the skill can be raised. Just to set it up and forget about it.
Thursday, 6th September 2012, 10:37
Forum: Game Design Discussion
Topic: The Crawl Light thread
Replies: 40
Views: 59962
Re: The Crawl Light thread
Thursday, 6th September 2012, 07:16
Forum: Game Design Discussion
Topic: The Crawl Light thread
Replies: 40
Views: 59962
Re: The Crawl Light thread
Tuesday, 4th September 2012, 15:03
Forum: Technical Support
Topic: 0.10.3 on Windows XP sometime hangs on startup
Replies: 35
Views: 7404
Re: 0.10.3 on Windows XP sometime hangs on startup
Although i need to test it little more.
Tuesday, 4th September 2012, 13:15
Forum: Technical Support
Topic: 0.10.3 on Windows XP sometime hangs on startup
Replies: 35
Views: 7404
Re: 0.10.3 on Windows XP sometime hangs on startup
Monday, 3rd September 2012, 21:44
Forum: Contributions
Topic: Looking for feedback... (tiles discussion)
Replies: 116
Views: 37637
Re: Looking for feedback... (tiles discussion)
Monday, 3rd September 2012, 16:09
Forum: Contributions
Topic: Looking for feedback... (tiles discussion)
Replies: 116
Views: 37637
Re: Looking for feedback... (tiles discussion)
Feedback from coders would be helpful.
How hard it can be to implement something like that for dungeons?
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