Search found 4414 matches
Tuesday, 4th October 2016, 15:12
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24014
Tuesday, 4th October 2016, 14:53
Forum: Game Design Discussion
Topic: Idea: Make charms tactical rather than strategic
Replies: 94
Views: 25051
Re: Idea: Make charms tactical rather than strategic
Tuesday, 4th October 2016, 14:39
Forum: Game Design Discussion
Topic: Idea: Make charms tactical rather than strategic
Replies: 94
Views: 25051
Re: Idea: Make charms tactical rather than strategic
goodcoolguy wrote:The point is that you can never hit the target reliably.
That's fine. If you have time to cast a buff before hill giant approaches, do it. If the hill giant is already adjacent, just hit it. It should probably make you happy as you will not need to cast the spell often.
Tuesday, 4th October 2016, 14:22
Forum: Crazy Yiuf's Corner
Topic: Rewrite Crawl (split from Remove hunger)
Replies: 67
Views: 20104
Re: Rewrite Crawl (split from Remove hunger)
Tuesday, 4th October 2016, 14:03
Forum: Game Design Discussion
Topic: Remove =fire and =ice
Replies: 14
Views: 4300
Re: Remove =fire and =ice
Tuesday, 4th October 2016, 13:59
Forum: Dungeon Crawling Advice
Topic: Best place to explore for piety
Replies: 13
Views: 3058
Re: Best place to explore for piety
Tuesday, 4th October 2016, 13:53
Forum: Dungeon Crawling Advice
Topic: Best place to explore for piety
Replies: 13
Views: 3058
Re: Best place to explore for piety
CypherZel wrote:I don't, I got nemelex on like D3 and I lived long enough to find vamp so I just kept him
I mean why do you need piety now? Just go and clear Vaults 5
Tuesday, 4th October 2016, 13:48
Forum: Game Design Discussion
Topic: New kind of "trap"
Replies: 0
Views: 807
New kind of "trap"
Tuesday, 4th October 2016, 12:45
Forum: Game Design Discussion
Topic: Idea: Make charms tactical rather than strategic
Replies: 94
Views: 25051
Re: Idea: Make charms tactical rather than strategic
Tuesday, 4th October 2016, 12:41
Forum: Dungeon Crawling Advice
Topic: Best place to explore for piety
Replies: 13
Views: 3058
Re: Best place to explore for piety
Tuesday, 4th October 2016, 12:36
Forum: Game Design Discussion
Topic: Remove =fire and =ice
Replies: 14
Views: 4300
Re: Remove =fire and =ice
Re: Nets
Monday, 3rd October 2016, 22:40
Forum: Game Design Discussion
Topic: Display a monster's HD next to its name.
Replies: 17
Views: 5302
Re: Display a monster's HD next to its name.
Monday, 3rd October 2016, 22:38
Forum: Dungeon Crawling Advice
Topic: Namelex, escape deck
Replies: 7
Views: 1864
Re: Namelex, escape deck
Monday, 3rd October 2016, 22:31
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4144
Re: YAVP - vine stalker of Okawaru
Monday, 3rd October 2016, 22:24
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4144
Re: YAVP - vine stalker of Okawaru
Monday, 3rd October 2016, 20:23
Forum: Dungeon Crawling Advice
Topic: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Replies: 13
Views: 4215
Re: DCSS TrunkWatch™: New L3 Tloc spell, Wr loses apport
Monday, 3rd October 2016, 19:45
Forum: Crazy Yiuf's Corner
Topic: Poll about mutations and heavy contaminations
Replies: 18
Views: 4718
Re: Poll about mutations and heavy contaminations
duvessa wrote:I'd rather have contam than constant recasting
Do you mean you are always hasted when haste is castable?
Monday, 3rd October 2016, 18:42
Forum: Crazy Yiuf's Corner
Topic: Poll about mutations and heavy contaminations
Replies: 18
Views: 4718
Poll about mutations and heavy contaminations
Monday, 3rd October 2016, 15:55
Forum: Game Design Discussion
Topic: Make Yara's a Monster Spell; End Charms Reform
Replies: 88
Views: 30889
Re: Make Yara's a Monster Spell; End Charms Reform
Monday, 3rd October 2016, 15:08
Forum: Game Design Discussion
Topic: Make Yara's a Monster Spell; End Charms Reform
Replies: 88
Views: 30889
Re: Make Yara's a Monster Spell; End Charms Reform
Monday, 3rd October 2016, 13:27
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - vine stalker of Okawaru
Replies: 14
Views: 4144
Re: YAVP - vine stalker of Okawaru
Monday, 3rd October 2016, 12:34
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24014
Re: New Hosted Branch: Thorn God
Shard1697 wrote:Ogre, to see how strong the advantage of not having to wait for enchantable hides is
It's very powerful, I have troll with AC 17, EV 17 after clearing Lair, Orc and main dungeon. That's with Level 10.4 Dodging. http://crawl.berotato.org/crawl/morgue/ ... dman25.txt
Monday, 3rd October 2016, 04:41
Forum: Game Design Discussion
Topic: Remove hunger
Replies: 54
Views: 19877
Re: Remove hunger
Monday, 3rd October 2016, 04:36
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24014
Re: New Hosted Branch: Thorn God
Shard1697 wrote:Neither poison melee nor spiny prevent incoming damage, they both just let you kill things quicker.
with poison melee of UC troll I one-shot things pretty often, monsters die on their turn due to poison sometimes. if I was optimal player, I would just retreat after poisoning them.
Monday, 3rd October 2016, 03:18
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24014
Re: New Hosted Branch: Thorn God
Shard1697 wrote:As good as spiny 3 on a troll? I doubt it.
it's just a different concept, defense instead of offense. spiny 3 does not prevent incoming damage, 5% chance to evade attacks and poison melee does. also sacrificing empty slots means I got some AC for free.
Monday, 3rd October 2016, 02:07
Forum: Game Design Discussion
Topic: New Hosted Branch: Thorn God
Replies: 49
Views: 24014
Re: New Hosted Branch: Thorn God
Monday, 3rd October 2016, 01:14
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: unusual SpWr, AC 39!
Replies: 10
Views: 2842
Re: CIP: unusual SpWr, AC 39!
Monday, 3rd October 2016, 01:05
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: HoFi^Oka, no resists all game
Replies: 12
Views: 3658
Re: YAVP: HoFi^Oka, no resists all game
Sunday, 2nd October 2016, 21:41
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: HoFi^Oka, no resists all game
Replies: 12
Views: 3658
Re: YAVP: HoFi^Oka, no resists all game
Sunday, 2nd October 2016, 21:38
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: HoFi^Oka, no resists all game
Replies: 12
Views: 3658
Re: YAVP: HoFi^Oka, no resists all game
and into wrote:Are you suggesting that pedritolo "just got lucky" or something? What the heck?
yes. orb of fire or electric golem can kill the character with a single attack. being lucky is the point of speedruns, otherwise they would have 100% winrate provided how good players they usually are.
Sunday, 2nd October 2016, 20:12
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: SpBe
Replies: 10
Views: 1866
Re: cip: SpBe - weapon choice
Sunday, 2nd October 2016, 19:53
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: unusual SpWr, AC 39!
Replies: 10
Views: 2842
Re: CIP: unusual SpWr, AC 39!
Sunday, 2nd October 2016, 18:04
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: SpBe
Replies: 10
Views: 1866
Re: cip: SpBe - weapon choice
Sunday, 2nd October 2016, 17:31
Forum: Game Design Discussion
Topic: Remove hunger
Replies: 54
Views: 19877
Re: Remove hunger
Sunday, 2nd October 2016, 16:03
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: SpBe
Replies: 10
Views: 1866
Re: cip: SpBe - weapon choice
BabyRage wrote:I'd just use Gyre and Gimble for the sake of it, because I've never got to use it.
I used it many times. It was extremely fun/OP with VS
Sunday, 2nd October 2016, 15:59
Forum: Dungeon Crawling Advice
Topic: Centaurs are trolling me
Replies: 21
Views: 6049
Re: Centaurs are trolling me
CypherZel wrote:I will prove this by winning that combo with trog
I am not saying it is impossible (viewtopic.php?f=12&t=12446). I am saying that it is much easier to win if you are going for Vehumet or some other gods who don't punish your main method of killing things.
Sunday, 2nd October 2016, 15:53
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: unusual SpWr, AC 39!
Replies: 10
Views: 2842
Re: CIP: unusual SpWr, AC 39!
edit. I hope you were going to transfer knowledge from short blades, it does not make much sense to have them above 14.
Sunday, 2nd October 2016, 15:37
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: SpBe
Replies: 10
Views: 1866
Re: cip: SpBe - weapon choice
Sunday, 2nd October 2016, 13:12
Forum: Dungeon Crawling Advice
Topic: Centaurs are trolling me
Replies: 21
Views: 6049
Re: Centaurs are trolling me
CypherZel wrote:Nah he was talking about throwing rocks and enemy shielding and stuff, what he should have said was go trog
If Trog maximizes your chances to win deep elf fire elementalist, I have some bad new for you
Sunday, 2nd October 2016, 13:05
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: SpBe
Replies: 10
Views: 1866
Re: cip: SpBe - weapon choice
Sunday, 2nd October 2016, 12:53
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: HoFi^Oka, no resists all game
Replies: 12
Views: 3658
Re: YAVP: HoFi^Oka, no resists all game
Sunday, 2nd October 2016, 12:41
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: HoFi^Oka, no resists all game
Replies: 12
Views: 3658
Re: YAVP: HoFi^Oka, no resists all game
Sunday, 2nd October 2016, 02:49
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: SpBe
Replies: 10
Views: 1866
Re: cip: SpBe - weapon choice
Sunday, 2nd October 2016, 01:31
Forum: Game Design Discussion
Topic: Remove butchering, exsanguination
Replies: 24
Views: 7405
Re: Remove butchering, exsanguination
duvessa wrote:It'd be best to not have piles.
Are you suggesting to nerf fighting in kill holes by removing all loot from previously killed monsters when another monster dies in the same place? I agree.
Sunday, 2nd October 2016, 01:30
Forum: Game Design Discussion
Topic: Remove butchering, exsanguination
Replies: 24
Views: 7405
Re: Remove butchering, exsanguination
you still need to press either ',' or ctrl+x to see what those are.
Sunday, 2nd October 2016, 01:24
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: SpBe
Replies: 10
Views: 1866
YAVP: SpBe
Sunday, 2nd October 2016, 01:11
Forum: Crazy Yiuf's Corner
Topic: I love it when...
Replies: 1478
Views: 3190447
Re: I love it when...
Sunday, 2nd October 2016, 00:14
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: unusual SpWr, AC 39!
Replies: 10
Views: 2842
Re: CIP: unusual SpWr, AC 39!
Saturday, 1st October 2016, 19:47
Forum: YASD! YAVP! and characters in progress too
Topic: CIP MuGl^Oka 4 rune win First Streak!
Replies: 12
Views: 3109