Search found 1773 matches
Wednesday, 8th August 2018, 03:43
Forum: Game Design Discussion
Topic: Remove MP costs from god abilities
Replies: 45
Views: 11793
Wednesday, 8th August 2018, 03:34
Forum: Game Design Discussion
Topic: Vehumet needs something
Replies: 40
Views: 10558
Re: Vehumet needs something
Tuesday, 7th August 2018, 20:45
Forum: Game Design Discussion
Topic: Vehumet needs something
Replies: 40
Views: 10558
Re: Vehumet needs something
Monday, 6th August 2018, 20:35
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Monday, 6th August 2018, 19:14
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Monday, 6th August 2018, 00:35
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Sunday, 5th August 2018, 23:18
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Sunday, 5th August 2018, 21:20
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Sunday, 5th August 2018, 20:20
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Sunday, 5th August 2018, 19:25
Forum: Game Design Discussion
Topic: Can packs not get in each others' way?
Replies: 9
Views: 2952
Re: Can packs not get in each others' way?
Sunday, 5th August 2018, 19:05
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Sunday, 5th August 2018, 18:30
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Sunday, 5th August 2018, 18:04
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
When you have to fight multiple ones at once for some reason a centaur pack is not much different than a yaktaur one.
What I was saying applied to speed-10 melee packs. You almost always have to fight many yaktaurs at a time. They are ranged.
Sunday, 5th August 2018, 17:21
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Sunday, 5th August 2018, 01:25
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Saturday, 4th August 2018, 21:47
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Saturday, 4th August 2018, 19:07
Forum: Crazy Yiuf's Corner
Topic: Is tomb too difficult?
Replies: 27
Views: 9687
Re: Is tomb too difficult?
Saturday, 4th August 2018, 19:02
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Saturday, 4th August 2018, 16:08
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Re: help
Saturday, 4th August 2018, 05:17
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Saturday, 4th August 2018, 04:56
Forum: YASD! YAVP! and characters in progress too
Topic: Annoyed
Replies: 36
Views: 12144
Re: Annoyed
Saturday, 4th August 2018, 04:51
Forum: Crazy Yiuf's Corner
Topic: Is tomb too difficult?
Replies: 27
Views: 9687
Is tomb too difficult?
Saturday, 4th August 2018, 04:32
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Tomb wasn't a problem with silence and controlled blink. I hate that there's a whole branch that depends on specialty spells to do safely, though.
Saturday, 4th August 2018, 01:27
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Saturday, 4th August 2018, 00:35
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Saturday, 4th August 2018, 00:02
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Saturday, 4th August 2018, 00:02
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Friday, 3rd August 2018, 23:24
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Friday, 3rd August 2018, 20:39
Forum: Game Design Discussion
Topic: Can we tone down the number of two-headed ogres
Replies: 90
Views: 33294
Re: Can we tone down the number of two-headed ogres
Friday, 3rd August 2018, 20:28
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP: DEFE^Veh (15 runes)
Replies: 16
Views: 4766
Re: CiP: DEFE^Veh looking for some tips for extended
Friday, 3rd August 2018, 19:49
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Friday, 3rd August 2018, 15:20
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Friday, 3rd August 2018, 14:25
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Friday, 3rd August 2018, 14:00
Forum: Dungeon Crawling Advice
Topic: Can't curse my weapon, workarounds?
Replies: 9
Views: 3110
Re: Can't curse my weapon, workarounds?
ManMan wrote:Did you acquire that holy weapon? Weapon acquirement with Ash grants cursed weapons, so perhaps that bypasses the no curse feature of holy weapons.
I tested this in wizmode - Ash acquirement from a scroll of acquirement doesn't generate holy weapons. Maybe it generated in some vault.
Friday, 3rd August 2018, 04:36
Forum: YASD! YAVP! and characters in progress too
Topic: Annoyed
Replies: 36
Views: 12144
Re: Annoyed
Friday, 3rd August 2018, 03:34
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Friday, 3rd August 2018, 02:57
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Friday, 3rd August 2018, 02:24
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Thursday, 2nd August 2018, 22:20
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Thursday, 2nd August 2018, 16:51
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Thursday, 2nd August 2018, 16:20
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
Re: CIP: fsim man
Thursday, 2nd August 2018, 16:19
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: fsim man
Replies: 24
Views: 6242
CIP: fsim man
Wednesday, 1st August 2018, 05:13
Forum: Crazy Yiuf's Corner
Topic: Edit: Debunking that SH is less useful with higher EV
Replies: 75
Views: 21313
Re: Edit: Debunking that SH is less useful with higher EV
Wednesday, 1st August 2018, 04:28
Forum: Crazy Yiuf's Corner
Topic: Edit: Debunking that SH is less useful with higher EV
Replies: 75
Views: 21313
Re: Edit: Debunking that SH is less useful with higher EV
Your method gives no advice or predictions so is not useful.
Wednesday, 1st August 2018, 04:01
Forum: Crazy Yiuf's Corner
Topic: Edit: Debunking that SH is less useful with higher EV
Replies: 75
Views: 21313
Re: Edit: Debunking that SH is less useful with higher EV
Wednesday, 1st August 2018, 03:31
Forum: Crazy Yiuf's Corner
Topic: Edit: Debunking that SH is less useful with higher EV
Replies: 75
Views: 21313
Re: Edit: Debunking that SH is less useful with higher EV
Wednesday, 1st August 2018, 03:11
Forum: Crazy Yiuf's Corner
Topic: Edit: Debunking that SH is less useful with higher EV
Replies: 75
Views: 21313
Re: Edit: Debunking that SH is less useful with higher EV
Wednesday, 1st August 2018, 02:46
Forum: Crazy Yiuf's Corner
Topic: Edit: Debunking that SH is less useful with higher EV
Replies: 75
Views: 21313
Re: Edit: Debunking that SH is less useful with higher EV
Wednesday, 1st August 2018, 01:37
Forum: Dungeon Crawling Advice
Topic: Why do monsters sometimes shout when they wake up...
Replies: 7
Views: 2957