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Thursday, 21st November 2019, 20:59

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; chaos in U:1

I made it out using a Step from Time and a scroll of fog. I was slightly lucky.

I'll go to Elf now.

Thursday, 21st November 2019, 19:58

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; chaos in U:1

screenshot.jpeg
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Thursday, 21st November 2019, 19:53

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; chaos in U:1

I went with TheMeInTeam's suggestion because I didn't want to use up half my Blink scrolls. After 1 Slouch The Enchantress Confused me, which is precisely what I was worried about. Then her friends arrived. Still, the confusion wore of in time for me to Slouch again, which killed her. I killed the r...

Thursday, 21st November 2019, 18:45

Forum: Game Design Discussion

Topic: Ianu the Silent, God of Antimagic

Replies: 10

Views: 4179

Re: Ianu the Silent, God of Antimagic

Some ideas for this god design: Paranoia: attempt to effect all monsters in LOS with fear or Discord. HD-resisted. Monsters immune to fear have a greater chance to be effected by Discord. Invocations can increase the chance to effect monsters and/or the chance of Discord. An ability to inflict magic...

Thursday, 21st November 2019, 16:28

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; chaos in U:1

Can you explain why this is best? It sounds like you're suggesting I use 2 of my 3 ?Blink, and my only Resistance & Curing. (Though I can buy 1 curing in a shop) I was hoping I could use ?Silence, then fry her using the fire lamp. Am I missing something? (I don't have very much experience using ...

Thursday, 21st November 2019, 15:36

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; chaos in U:1

Oops. I've made this mistake before. It's because I have a game in Trunk and another one in .24 I've copied it below to prevent that happening again. Dungeon Crawl Stone Soup version 0.25-a0-160-gd1d2e81aba (webtiles) character file. petercordia the Whirler (Demonspawn Wanderer) Turns: 36356, Time: ...

Thursday, 21st November 2019, 15:31

Forum: Dungeon Crawling Advice

Topic: General Help With DEWz Survival

Replies: 17

Views: 5849

Re: General Help With DEWz Survival

I'll try to defend my position in a way which benefits the OP. You've got mephitic cloud for centaurs, orc wizards, orc priests, and anything poison-susceptible. Note you need to limit the distance to ~3 tiles for this to work well, but the early D has plenty of choke points. You've got conjure flam...

Thursday, 21st November 2019, 12:23

Forum: Dungeon Crawling Advice

Topic: General Help With DEWz Survival

Replies: 17

Views: 5849

Re: General Help With DEWz Survival

Comparing with an old MuWz^Vehm , it's true I did about as much hand-to-hand fighting with monsters as the OP did. So I overstated what a wizard can/should hope to achieve. I meant something closer to "a Wz^Vehm should be playing such that they are never forced to fight an enemy in melee,"...

Wednesday, 20th November 2019, 22:24

Forum: Dungeon Crawling Advice

Topic: General Help With DEWz Survival

Replies: 17

Views: 5849

Re: General Help With DEWz Survival

This has been said before and I disagree. The main weakness of a wizard (up to Lair) is not having good level 5 spells. Vehm solves this weakness. Further, a Wz^Vehm should be playing such that they are never adjacent to an enemy. Vehm helps here by his wizz powers (allowing higher level spells). As...

Wednesday, 20th November 2019, 17:34

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; problems with wizards :(

I just had an immolation party, to try to get out of these depths. I used a ton of resources including potions of agi, might, invis, resistance, most of my curing, half of my heal wounds, magic mapping, half of my tele scrolls, and maybe some other stuff. You can see my depleted supplies in the upda...

Tuesday, 19th November 2019, 15:54

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; problems with wizards :(

The fustiblus is working really well. I cleared Swamp & Snake. In Swamp I had some trouble with Bai Suzhen. I used a couple of wand charges and had to teleport away (other Swamp things had also turned up), but I managed to make her change her form before the teleport kicked in. Next time I saw B...

Tuesday, 19th November 2019, 08:47

Forum: Dungeon Crawling Advice

Topic: Evaluating armour (melee dude)

Replies: 10

Views: 4507

Re: Evaluating armour (melee dude)

I think maximising AC + EV minimises the average damage you take. 'Average' is not well defined here, but it feels correct.

Monday, 18th November 2019, 16:34

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

Re: CIP: DsWn^Chei; problems with wizards :(

You were right about the wizard :)
I'll give the fustiblus a try

Monday, 18th November 2019, 12:52

Forum: YASD! YAVP! and characters in progress too

Topic: (Now YAVP): Going for 5 runes

Replies: 4

Views: 1704

Re: CIP: Going for 5 runes

If I could get Shadow dragon scales + PoG + Apportation on this character I would feel somewhat safe in the Abyss. I don't have any personal experience with DD in the Abyss though. Stealth & movement are very good in the abyss, but with the recent changes just being really good at killing stuff ...

Sunday, 17th November 2019, 23:26

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3099329

Re: Best/Worst Artifacts

  Code:
the +13 crystal plate armour of the Enchanted Forest {Regen+ rCorr} (You acquired it on level 5 of the Lair of Beasts)

Sunday, 17th November 2019, 23:22

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

Replies: 25

Views: 6403

YAVP: DsWn^Chei; "Some Kind Of... Demonic Hippo-Panlord"

I'm giving a cosplay challenge a try. (This is the origin of the Title.) My Ds started with decent Int and a +2 quarterstaff, so I decided to try to use the quarterstaff and transition to an Enhancer Staves + magic later on. I went with Chei, because his was the 1st altar I saw and Chei can be stron...

Sunday, 17th November 2019, 22:50

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: TrCj^Qaz, Weather Warning.

Replies: 8

Views: 3026

Re: YAVP: TrCj^Qaz, Weather Warning.

I'd certainly think Qaz anti-synergises with high Int & Stealth.
I read somewhere that Sprigan^Qaz is decent though.

Sunday, 17th November 2019, 15:48

Forum: Game Design Discussion

Topic: Items scattering

Replies: 20

Views: 6288

Re: Items scattering

Crtl-x currently only shows items that you have seen, either as the top item of a stack or in a stack you've stood on. If all items in a stack in LOS were treated as 'seen', that would partially solve the problem of having to step onto all piles. It would also help with duvessa's deep water item sug...

Sunday, 17th November 2019, 15:28

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: TeFe Geryon in Hell down.

Replies: 22

Views: 6200

Re: YASD: TeFe Geryon in Hell down.

I really like to get firestorm+glaciate+darkness of it doesn't cost too much. Glaciate makes iron shot redundant :lol:

Other spells mentioned above are also good AFAIK.

Friday, 15th November 2019, 12:01

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: YASD: OpHu ^ Oka. Throwing still strong.

the ring of Liberty {+Blink rPois rC- rCorr Str-2} had some utility, and the ring "Tamuwn" {Fire Dex+7} gave Dex+7, and I have bad experiences with Fireball because it is undodgeable, so for a lot of the game I thought it made sense to double down on my rC--. I didn't have many good rings ...

Thursday, 14th November 2019, 22:02

Forum: Game Design Discussion

Topic: Visible items in deep water

Replies: 25

Views: 8018

Re: Visible items in deep water

So there's no point to be made and your arguments hold no merit. Excellent, glad we got that sorted. Let's move on then. Back on the topic of the actual post, is there a compelling reason why deep water even blocks movement in the first place? Despite our recent argument about an unrelated topic I ...

Thursday, 14th November 2019, 20:59

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 196

Views: 68432

Re: Short Newperson Questions

To add to stormdragon's answer, your AC probably went from 5.9 to 7.1 (or something like that)

Thursday, 14th November 2019, 20:33

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 196

Views: 68432

Re: Short Newperson Questions

Every tile you explore has a fixed chance of shafting you. There's nothing you can do to prevent shafting, other than not fully exploring dungeon floors (not recommended) or playing a few games in a branch which doesn't have shafts (would recommend, but not because of the shafts). Edit: except Ash g...

Thursday, 14th November 2019, 12:15

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DECj^G

Replies: 4

Views: 1976

Re: YAVP: DECj^G

How was hunger on this character?

Thursday, 14th November 2019, 08:47

Forum: Game Design Discussion

Topic: Divine Exegesis piety cost should not be static

Replies: 9

Views: 3785

Re: Divine Exegesis piety cost should not be static

Making piety-cost level dependent would also allow Sif Mages to safe some spell slots, for example by deciding not to memorize apportation (and other low-level rarely used spells), which would suit Sif's flavour (and make the endgame more fun).

Wednesday, 13th November 2019, 16:01

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: MiFi of Gz: First Win!

Replies: 4

Views: 2033

Re: YAVP: MiFi of Gz: First Win!

I'm curious - did bribing Zot 3 times feel like an overkill?

I've recently started a Gnoll^Gozag, and I'm not really sure what to do with my gold. From memory, stuff in shops is usually terrible.

Wednesday, 13th November 2019, 15:58

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:DEFE first Sif Character

Replies: 3

Views: 2180

Re: CIP:DEFE first Sif Character

Funny you're still playing the old Sif. Sif was reworked in .24 and +Cast got removed. TBH I prefered the old SIf :P I think sticking with magic + staff of energy will be better for your chances of winning, but do what is fun :) I'd train a bit of stealth regardless, just to be able to avoid tough e...

Wednesday, 13th November 2019, 08:46

Forum: Game Design Discussion

Topic: Positional Attack Spells

Replies: 101

Views: 99708

Re: Positional Attack Spells

Not sure whether this falls under the scope of "positional attack spells", but could the spelllevel of summon lightning spire be increased to 5? Also if the range of dispel undead is reduced to 1, I'd like to see its damage increased, unless it's intentional that the spell gets obsolete qu...

Monday, 11th November 2019, 10:55

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: TeFe Geryon in Hell down.

Replies: 22

Views: 6200

Re: CIP: TeFe Geryon in Hell down.

Congrats on getting so far :) The staff of conjurations should add a # or so to Fire Storm, which is significant. You won't lose Firestorm from leaving Vehm, only Glaciate & Tornado (unless you memorise them before leaving). I probably would memorise Glaciate before leaving Vehm actually - it's ...

Saturday, 9th November 2019, 20:46

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 196

Views: 68432

Re: Short Newperson Questions

Basically, spell skill has very little effect on spell power, when your spell skill is sufficiently high. There isn't really a hard cutoff, but I basically don't train spell skill for spell power beyond 50 spellpower. So At the point were your casting level 9 spells, the only benefit of increased sp...

Saturday, 9th November 2019, 00:24

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 196

Views: 68432

Re: Short Newperson Questions

Necrophages and necromancy miscasts can also cause rot, could it be one of those?

Friday, 8th November 2019, 13:32

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: CIP: OpHu; acquirement keeps giving manuals?!

I died stupidly in Vaults. I had rC-, so I knew I had to be careful with cold-themed attacks. I saw a lone Frost Giant. Engaged without buffing up, because he was alone. Was hit by a Bolt of Cold, taking considerable damage. Buffed up instead of disengaging. Was hit by another Bolt of Cold. At this ...

Friday, 8th November 2019, 11:56

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: TeFe Geryon in Hell down.

Replies: 22

Views: 6200

Re: CIP: TeFe. Just finished the Slime Pits

I expect The biggest danger in surfacing vault:5 with this character will be getting constricted (on the stairs) by a tentacled monstrosity. I'm not aware of a truly safe way of dealing with that situation if it occurs. And it's not unlikely to happen if you stairdance often. Other than that vault w...

Thursday, 7th November 2019, 14:05

Forum: Game Design Discussion

Topic: Crocodile skin boots!

Replies: 3

Views: 1676

Re: Crocodile skin boots!

If the bits weren't very good, and were only available to ward against terrible RNG, it could be fine/funny?

Wednesday, 6th November 2019, 22:47

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 196

Views: 68432

Re: Short Newperson Questions

"divine" allies are only those that you get through the god ability which turns clouds into elementals. All allies you get through spells or evocations will still be damaged.

Wednesday, 6th November 2019, 11:41

Forum: Dungeon Crawling Advice

Topic: My first successful (so far) Tengu. TeFe

Replies: 5

Views: 2529

Re: My first successful (so far) Tengu. TeFe

Yes the defensive skills are fighting, dodging, shield, ~armour, and ~stealth. I think it's usually suboptimal when some of your skills are above 20 and none of your defensive skills are above 15. I'm not certain which of fighting, dodging and shield is more important, but these 3 are more important...

Wednesday, 6th November 2019, 10:22

Forum: Dungeon Crawling Advice

Topic: My first successful (so far) Tengu. TeFe

Replies: 5

Views: 2529

Re: My first successful (so far) Tengu. TeFe

You're going to badly run out of spell levels, unless you have a bunch of amnesia Scrolls available. You're pretty close to having firestorm and glaciate. I'd pick firestorm for your next offense boost, possibly temporarily switching to robes (of archmagi/resistance) if that helps. You might want to...

Wednesday, 6th November 2019, 00:01

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: CIP: OpHu, in trouble in Snake

My first 2 acquirements gave me 2 manuals (Bows and Evocations). Is this normal? Do I need to train more magic to get spellbooks? I also found a manual of fighting, so I'm totally stashed with manuals now :D I'm also now wearing a hat with Str+ Dex-, following a certain spirit of Stormdragon's advic...

Tuesday, 5th November 2019, 23:54

Forum: Dungeon Crawling Advice

Topic: My first successful (so far) Tengu. TeFe

Replies: 5

Views: 2529

Re: My first successful (so far) Tengu. TeFe

In situations like this it's usually best to read Tele before trying to kill the enemy, unless you have good reason to think you can kill him in 1 turn (eg low health enemy + iceblast wand). If you're in 1-shot range it's often safest to read Fog break LOS, then read Tele. I haven't looked at this c...

Tuesday, 5th November 2019, 22:31

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: CIP: OpHu, in trouble in Snake

got almost enough gold to buy 3 acquirement scrolls (which I'm planning to use to try to get dragonform) Why? I'm pretty sure you can't throw javelins in dragon form. The main reason is that an octopode chucker doesn't make sense to me, whereas an octopode dragon does. Like, I don't see why an octo...

Tuesday, 5th November 2019, 17:59

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: CIP: OpHu, in trouble in Snake

I have now done a bit of swamp, accidentally put on an amulet of Faith, got almost enough gold to buy 3 acquirement scrolls (which I'm planning to use to try to get dragonform), and I found this vault: Screenshot from 2019-11-05 17-51-41.png I might go in once I've finished Depths & Slime :lol: ...

Tuesday, 5th November 2019, 16:50

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: CIP: OpHu, in trouble in Snake

I escaped, using only a scroll of fear, evocable blink, and teleport. I forgot how strong ?Fear is in Snake :) Thanks for your advice. Trying to answer some of your questions: I like going down unknown staircases because it makes autoexploring and teleport traps significantly less dangerous. I know ...

Sunday, 3rd November 2019, 22:26

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: CIP: OpHu

I tried datura against Rupert, but the 2-headed ogre failed to kill him. He got away and surprised me later, even managing to confuse me. If that had been paralysis I'd be dead. In the end I decided to use silence (I had 6 silence scrolls somehow). The initial silence radius was smaller than I remem...

Sunday, 3rd November 2019, 21:15

Forum: Game Design Discussion

Topic: Remove Butchering, Just Drop Chunks

Replies: 6

Views: 2610

Re: Remove Butchering, Just Drop Chunks

Completely agree. Playing troll is so boring because I have to chop up a corpse every 5 seconds or he's starving again. It'd be much easier if the chunks simply showed up in my inventory after auto-traveling. If you set "auto_butcher = true" in the rcfile, chunks do just show up in your i...

Sunday, 3rd November 2019, 10:34

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

Re: CIP: OpHu

I had a really nasty fight with Urug, going down to 20 hp due to get javelins. I used my only scroll of blink to get out of that and buffed up for the next fight with her with lignification and haste (I had lost access to finesse). I still haven't found MR, and have a 50 chance of paralysis vs ogre ...

Saturday, 2nd November 2019, 23:32

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpHu ^ Oka. Throwing still strong.

Replies: 18

Views: 5875

YASD: OpHu ^ Oka. Throwing still strong.

I'm running an Octopode Hunter for Nemelex' Choice. Decided to go with Throwing & Oka because Oka throwing is still overpowered. I'm also using an +6 whip of elec for most of my fights to save ammo. I just picked up a book of transmutations. I'm not really sure what strategy to follow here - usu...

Saturday, 2nd November 2019, 21:24

Forum: Game Design Discussion

Topic: Dartura: Possible Bug?

Replies: 14

Views: 4191

Re: Dartura: Possible Bug?

This is intended behaviour, afaik. I understand from your post that the behaviour is not well documented, but a frenzied monster will attack whatever is closest to it - including the player if there are no closer monsters! 1) The strongest use of Datura I know of is to tag a strong monster with it a...

Saturday, 2nd November 2019, 13:20

Forum: Game Design Discussion

Topic: Remove Butchering, Just Drop Chunks

Replies: 6

Views: 2610

Re: Remove Butchering, Just Drop Chunks

I agree that removing chunks & spell hunger would make most games smoother & nicer. I rather like the lore of Trolls, Felids, Kobolds & Gouls hunting&eating all the citizens of the dungeon though, and chunks also interact with berserk & god abilities. Maybe allowing chunks to be ...

Thursday, 31st October 2019, 16:41

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 196

Views: 68432

Re: Short Newperson Questions

I think this is because when you haven't stood on a stack you're not supposed to know what's in it. The game keeps track of what you know and only tells you about objects you "know" about. The caveat is that you can figure out some things if you carefully keep track of the messages (eg &qu...

Wednesday, 30th October 2019, 22:08

Forum: Dungeon Crawling Advice

Topic: Short Newperson Questions

Replies: 196

Views: 68432

Re: Short Newperson Questions

I think cntrl-x shows all items around, but it might be ctl-o or cntrl-z or some other control+letter.
It gives a list of all items in LOS
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