Search found 365 matches
Wednesday, 19th September 2018, 11:38
Forum: Crazy Yiuf's Corner
Topic: [proclick] new fork, hellcrawl
Replies: 891
Views: 460428
Wednesday, 19th September 2018, 07:17
Forum: Crazy Yiuf's Corner
Topic: [proclick] new fork, hellcrawl
Replies: 891
Views: 460428
Re: [proclick] new fork, hellcrawl
Saturday, 8th September 2018, 06:20
Forum: Dungeon Crawling Advice
Topic: Struggling as DSTm
Replies: 9
Views: 3510
Re: Struggling as DSTm
Friday, 7th September 2018, 23:17
Forum: Dungeon Crawling Advice
Topic: Struggling as DSTm
Replies: 9
Views: 3510
Re: Struggling as DSTm
Tuesday, 4th September 2018, 03:10
Forum: Dungeon Crawling Advice
Topic: What to acquire for Op?
Replies: 27
Views: 7246
Re: What to acquire for Op?
Tuesday, 4th September 2018, 02:55
Forum: Dungeon Crawling Advice
Topic: What to acquire for Op?
Replies: 27
Views: 7246
Re: What to acquire for Op?
But really the way the question is structured it would have to be some kind of weird read-id situation early enough in the game that I'd probably go for a weapon or gold and call it a day
Tuesday, 4th September 2018, 00:13
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Tuesday, 28th August 2018, 19:14
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Re: Memes
Tuesday, 28th August 2018, 13:39
Forum: Game Design Discussion
Topic: Robot - new hard species
Replies: 59
Views: 15872
Re: Robot - new hard species
Tuesday, 28th August 2018, 12:43
Forum: Game Design Discussion
Topic: Robot - new hard species
Replies: 59
Views: 15872
Re: Robot - new hard species
Tuesday, 28th August 2018, 11:15
Forum: Game Design Discussion
Topic: Robot - new hard species
Replies: 59
Views: 15872
Re: Robot - new hard species
Tuesday, 28th August 2018, 06:52
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Re: Memes
Berder wrote:[*]Transmuters are strong
Listen, buddy, I have a 100% lifetime DgTm winrate and I'll have you know that if those games were DgWn the winrate would be even higher.
Sunday, 26th August 2018, 16:25
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Also that Cerberus sprite really bothered me
edit: Fucking Garm. Definitely a good time to stop playing for a bit.
Tuesday, 14th August 2018, 10:03
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
I mean, it's La-Mulana and you knew going into it to expect this, but it's still like the dev took one look at trying to minimize backtracking and decided that not only did he want zero part of that, but also fuck you
Tuesday, 14th August 2018, 05:11
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Monday, 13th August 2018, 06:18
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Sunday, 12th August 2018, 05:02
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Saturday, 11th August 2018, 10:24
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Time to go play monster hunter world until the game gets patched I guess
Thursday, 9th August 2018, 17:31
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Anyway it's a pretty fun sequel, the trap placement in some of these areas is hilariously sadistic
Wednesday, 8th August 2018, 23:12
Forum: Crazy Yiuf's Corner
Topic: new fork: Dungeon Crawl Short Soup
Replies: 6
Views: 2694
Re: new fork: Dungeon Crawl Short Soup
Tuesday, 7th August 2018, 22:24
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Tuesday, 31st July 2018, 14:42
Forum: Crazy Yiuf's Corner
Topic: Edit: Debunking that SH is less useful with higher EV
Replies: 75
Views: 19312
Re: Edit: Debunking that SH is less useful with higher EV
Berder wrote:A percentage increase in turns to live is just as valuable as the same percentage increase in your attack damage.
No, it's not.
Lack of attention resulting from induced boredom of repeat low-impact keypresses is an important factor in DCSS survivability. Humans are piloting these characters.
Monday, 30th July 2018, 23:30
Forum: Crazy Yiuf's Corner
Topic: WJC Banner Brainstorming
Replies: 4
Views: 1728
Re: WJC Banner Brainstorming
Monday, 30th July 2018, 22:35
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Saturday, 28th July 2018, 19:19
Forum: Crazy Yiuf's Corner
Topic: la-mulana 2?
Replies: 50
Views: 18231
Re: la-mulana 2?
Thursday, 19th July 2018, 01:11
Forum: Crazy Yiuf's Corner
Topic: Draft documentation of the clua API
Replies: 2
Views: 1604
Re: Draft documentation of the clua API
Please please please integrate this into the DCSS distributions and keep it maintained.
Wednesday, 6th June 2018, 14:58
Forum: Technical Support
Topic: Issue with keyboards, keybinds, and numlock.
Replies: 3
Views: 1809
Re: Issue with keyboards, keybinds, and numlock.
Friday, 25th May 2018, 11:58
Forum: Crazy Yiuf's Corner
Topic: Channel staff macro
Replies: 10
Views: 3338
Re: Channel staff macro
Friday, 25th May 2018, 11:12
Forum: Crazy Yiuf's Corner
Topic: Channel staff macro
Replies: 10
Views: 3338
Re: Channel staff macro
Sunday, 8th April 2018, 21:40
Forum: Game Design Discussion
Topic: Mummy Curses
Replies: 16
Views: 5517
Re: Mummy Curses
Friday, 6th April 2018, 00:43
Forum: Game Design Discussion
Topic: Human redesign proposal
Replies: 10
Views: 3110
Re: Human redesign proposal
bhauth wrote:You can cast higher level spells if you go Vehumet or Chei or Ashenzari, so there's variety between late game characters from god choice as well as items. 1H weapons + shields are still favored.
To me, this part sounds strictly worse than Human. I'll leave further arguments to someone else.
Friday, 6th April 2018, 00:33
Forum: Game Design Discussion
Topic: Human redesign proposal
Replies: 10
Views: 3110
Re: Human redesign proposal
Friday, 6th April 2018, 00:23
Forum: Game Design Discussion
Topic: Human redesign proposal
Replies: 10
Views: 3110
Re: Human redesign proposal
Thursday, 5th April 2018, 21:27
Forum: Crazy Yiuf's Corner
Topic: [proclick] new fork, hellcrawl
Replies: 891
Views: 460428
Re: [proclick] new fork, hellcrawl
Just assume that I'm throwing invisible thanks at every Hellcrawl update post forever, please.
Thursday, 5th April 2018, 21:24
Forum: Crazy Yiuf's Corner
Topic: Concerning Vp Rework: Three Undead's a Crowd
Replies: 3
Views: 1748
Re: Concerning Vp Rework: Three Undead's a Crowd
Tuesday, 27th March 2018, 08:08
Forum: Dungeon Crawling Advice
Topic: How does one win with a felid?
Replies: 43
Views: 12365
Tuesday, 27th March 2018, 06:30
Forum: Dungeon Crawling Advice
Topic: How does one win with a felid?
Replies: 43
Views: 12365
Re: How does one win with a felid?
Friday, 23rd March 2018, 08:54
Forum: Game Design Discussion
Topic: Species Proposal - Faerie Dragon
Replies: 189
Views: 69295
Re: Species Proposal - Faerie Dragon
Wednesday, 21st March 2018, 21:07
Forum: Game Design Discussion
Topic: Species Proposal - Faerie Dragon
Replies: 189
Views: 69295
Re: Species Proposal - Faerie Dragon
Realz wrote:and they seem to look at different things somewhat arbitrarily (why??)
Welcome to the abyss, friend
https://mobile.twitter.com/crawlcode
Wednesday, 21st March 2018, 10:51
Forum: Game Design Discussion
Topic: Species Proposal - Faerie Dragon
Replies: 189
Views: 69295
Re: Species Proposal - Faerie Dragon
Monday, 19th March 2018, 20:14
Forum: Dungeon Crawling Advice
Topic: How does one win with a felid?
Replies: 43
Views: 12365
Re: How does one win with a felid?
Monday, 5th March 2018, 16:30
Forum: Crazy Yiuf's Corner
Topic: what are some good games
Replies: 117
Views: 53743
Re: what are some good games
Monday, 5th March 2018, 10:49
Forum: Crazy Yiuf's Corner
Topic: You won't play real atheists
Replies: 6
Views: 2537
Sunday, 4th March 2018, 01:07
Forum: Game Design Discussion
Topic: Player Ghosts, revisted
Replies: 13
Views: 4095
Re: Player Ghosts, revisted
Thursday, 22nd February 2018, 23:47
Forum: Dungeon Crawling Advice
Topic: Bad luck, bad player or both?
Replies: 25
Views: 6332
Re: Bad luck, bad player or both?
Wednesday, 21st February 2018, 19:35
Forum: Game Design Discussion
Topic: Redesign Makhleb's active abilities
Replies: 25
Views: 7053
Re: Redesign Makhleb's active abilities
nago wrote:Can we give hellfire to Makhleb? He clearly needs hellfire
https://github.com/crawl/crawl/blob/mas ... .txt#L3369
Wednesday, 21st February 2018, 18:55
Forum: Dungeon Crawling Advice
Topic: Auto use staff of energy
Replies: 6
Views: 2820
Re: Auto use staff of energy
Wednesday, 21st February 2018, 04:12
Forum: Technical Support
Topic: Weird HP/MP bar colors in 0.21.1 windows tiles
Replies: 6
Views: 3021