Search found 5377 matches

Wednesday, 18th July 2012, 15:02

Forum: Dungeon Crawling Advice

Topic: Rate your species!

Replies: 38

Views: 10116

Re: Rate your species!

DD: 10
Fe: 100
Gh: 75
Mf: 40
Mi: 20
Na: 30
Op: 70
Og: 60
Tr: 60

The rest, NA. Some are kind of hard to reduce to a single number, since they have easy starts, hard late game (troll) or naga (hard early, easy later), but hey. If you get enough responses it may be interesting data :)

Wednesday, 18th July 2012, 01:03

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: NaMo of Chei First 15 rune win!

Replies: 7

Views: 1980

Re: YAVP: NaMo of Chei First 15 rune win!

Always glad to see another success story, I haven't been keeping track but there's been at least 3 or 4 by now...It's a strong build although you can't use haste, and I'm glad it was helpful!

Tuesday, 17th July 2012, 19:15

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP! Felid Monk of Cheibriados :(

Replies: 17

Views: 4382

Re: YAVP! Felid Monk of Cheibriados :(

I absolutely detest felids, but somehow that MuMo*chei sounds tempting. In any case, grats on the win :) It's a terrible start but once you're at the point with controlled blink, regen, and statue form I could almost see it working! Some of my favorite spells there, regeneration in particular.

Monday, 16th July 2012, 01:02

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: NaMo of Chei First 15 rune win!

Replies: 7

Views: 1980

Re: YAVP: NaMo of Chei First 15 rune win!

I have to agree, statue form and regeneration are just so insane together :) Grats on the win and I love the character name!

Saturday, 14th July 2012, 17:26

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SEMO high score reflections

Replies: 3

Views: 1463

Re: YAVP: SEMO high score reflections

What was the reasoning for 9 runes? Didn't feel safe in hell?

Saturday, 14th July 2012, 12:25

Forum: Dungeon Crawling Advice

Topic: GhMo +10 scale mail vs gold dragon king's armour

Replies: 9

Views: 2317

Re: GhMo +10 scale mail vs gold dragon king's armour

The unarmed delay is 2dEVP - 10 if I recall offhand, check wiki to be sure. On a bad roll you could more that double your delay in gda. On a fair amount of rolls it will add no delay. Armor skill does count for this though, so with decent skill the delays won,t be as bad. Turning on game time and te...

Saturday, 14th July 2012, 05:38

Forum: Game Design Discussion

Topic: Fortress Dwarves

Replies: 24

Views: 6215

Re: Fortress Dwarves

Earth spells have long been favorites of mine so this sounds like a great race to me...the stasis will take some getting used to though - better hug those walls and hope to not get shoals!

Hope this gets accepted, after tweaks, sometime soon :)

Friday, 13th July 2012, 00:44

Forum: Game Design Discussion

Topic: Make Cheibriados Better

Replies: 186

Views: 49502

Re: Make Cheibriados Better

Aye, gdr helps that but chei doesn,t impact gdr,, so. I'll go with the teased explaination...anyways I like the idea of instant bend time and exhuastion. Go with that imho :-)

Wednesday, 11th July 2012, 13:46

Forum: Game Design Discussion

Topic: Make Cheibriados Better

Replies: 186

Views: 49502

Re: Make Cheibriados Better

You'd have a hard time dying quickly, which is how I usually die. If you're dying quickly, you haven't understood Cheibrados at all. What I meant was that I die mostly from taking huge single hits...chei doesn't gaurd from max rolls so iam not. Sure what you meant by that... I think I understand ch...

Tuesday, 10th July 2012, 20:37

Forum: Game Design Discussion

Topic: Make Cheibriados Better

Replies: 186

Views: 49502

Re: Make Cheibriados Better

back on the issue of bend time - I think an interesting way to buff it would be to make the casting of it instant, like temporal distortion is. Would make it worth using for shorter fights.

Tuesday, 10th July 2012, 12:34

Forum: Dungeon Crawling Advice

Topic: Who's Fannar and is he dangerous?

Replies: 8

Views: 2678

Re: Who's Fannar and is he dangerous?

Updated the wiki with the 1/3 chance of staff of cold.

Tuesday, 10th July 2012, 12:27

Forum: Game Design Discussion

Topic: Make Cheibriados Better

Replies: 186

Views: 49502

Re: Make Cheibriados Better

So I've been busy lately and haven't been too active on the forums or playing crawl, but wow, a 2 page thread about chei and I haven't even posted once! :) Sorry if this is somewhat of an unorganized post! I (obviously) feel that chei is fairly good so far, so I'd do gradual improvements. I think wo...

Saturday, 30th June 2012, 19:28

Forum: Dungeon Crawling Advice

Topic: Making yourself play carefully

Replies: 39

Views: 9362

Re: Making yourself play carefully

What Yogidabear is so true. I, for my part, have stopped playing hours long. I now use 30 minute game sessions, and believe it or not, the life span of my characters has considerably increased. I think that's going to be more up to the individual...I prefer to play in long multi-hour stretches. I f...

Saturday, 30th June 2012, 19:21

Forum: Dungeon Crawling Advice

Topic: Interesting and weird find in a Labyrinth

Replies: 15

Views: 3402

Re: Interesting and weird find in a Labyrinth

The labyrinth desperately needs its own unique monster. I put forth the Minotard, a brutal and deadly minotaur with base intelligence 1.

Generally indistinguishable from all other minotaurs, including player characters, in other words?

Saturday, 30th June 2012, 18:45

Forum: Dungeon Crawling Advice

Topic: Starting a felid.. >.>

Replies: 27

Views: 7051

Re: Starting a felid.. >.>

technically you can stab with unarmed (think of stabbing more as "surprise attack"), it just isn't as big a bonus as with short blades. I guess having +3 means you can get to higher ranks of bad weapon type and be sort of like lower ranks of short blades? :P Level 10 on a kitten should be ...

Friday, 29th June 2012, 04:49

Forum: Game Design Discussion

Topic: Memorizing spell duration based on chance to memorize

Replies: 11

Views: 2538

Re: Memorizing spell duration based on chance to memorize

Spells take one turn per spell level to memorize. I think your suggestion is not really changing that but instead removing the chance to fail to memorize a spell? A bit more. The time to memorize would vary depending on your capability at casting. Instead of everyone memorizing a level 3 spell in 3...

Wednesday, 27th June 2012, 04:30

Forum: Crazy Yiuf's Corner

Topic: Best build of octopode rings?

Replies: 13

Views: 2639

Re: Best build of octopode rings?

Granted that rF+++ and rC+++ is rediculous, but you also would want at least a bit of resists. I personally like rF+ and rC+, although if you want to drop the rC+, fine. For simplicity I assume we're talking about only plain rings. I'd probably throw in a ring of wizardry/regen, although once you ge...

Saturday, 23rd June 2012, 04:59

Forum: Game Design Discussion

Topic: Memorizing spell duration based on chance to memorize

Replies: 11

Views: 2538

Memorizing spell duration based on chance to memorize

Instead of having spells take 3 (or was it 4?) turns to memorize, have the time required to memorize be based on your %chance to cast it. A spell with 5% or less memorizes in one turn, 6-10 in 2, 11-20 in 3, 21-50 in 4, 51-75 in 5, 76-89 in 6. Spells always memorize (unless interrupted by combat, et...

Saturday, 23rd June 2012, 04:52

Forum: Game Design Discussion

Topic: Potion of beneficial mutation

Replies: 161

Views: 44593

Re: Potion of beneficial mutation

Certainly the recheck for 0 mutations is needed, but I'd also suggest having the cure chance be at least 50%. You aren't frequently going to have more than 6-8 mutations, and cure mutation currently averages around 3-4 removed. It'd remove slightly more for 10+ mutation characters, and slightly less...

Friday, 22nd June 2012, 00:09

Forum: Dungeon Crawling Advice

Topic: Ogre Ice Elementalist of Ashenzari

Replies: 15

Views: 4761

Re: Ogre Ice Elementalist of Ashenzari

ogres with a decent amount of dodging + repel missiles can dodge a fair amount of projectiles. It'll never be that high, but decent. You'll probably be in robes or troll leather armor for the early game, and never more than a -3ev dragon armor late game - or stick with robes/mottled, nothing wrong w...

Tuesday, 19th June 2012, 22:59

Forum: Dungeon Crawling Advice

Topic: *Groan* HaHu again?

Replies: 6

Views: 2720

Re: *Groan* HaHu again?

For weapon users you generally train your weapon skill until min delay. That's fairly easy to figure out for melee but a lot trickier for ranged weapons, just train ranged weapons up a fair amount first, then diversify. Usually dodging or armor/shields is useful next, or invocations depending on god...

Tuesday, 19th June 2012, 05:55

Forum: Crazy Yiuf's Corner

Topic: Best Drop, Overall, for a New Char?

Replies: 22

Views: 3520

Re: Best Drop, Overall, for a New Char?

I'd go with a good dragon armor like fire/ice/pearl or possibly golden dragon (if you're planning pure melee) on a character that otherwise can't use most armors - trolls, ogres. Shortcuts the entire hard part of the game for those races. If we're going for uber best, then a randart version with lar...

Monday, 18th June 2012, 20:47

Forum: YASD! YAVP! and characters in progress too

Topic: Now YASD - DDEE Lucky with drops, trying not to screw it up

Replies: 62

Views: 10764

Re: CIP - DDEE Lucky with drops, trying not to screw it up

fair enough, if you don't need it right away you can hold off, but I'd still do the 2-3 charms levels to get swiftness somewhat reliable for running away. 14% isn't terrible but training charms to level 3 can probably be completed on a single dungeon level ;)

Monday, 18th June 2012, 20:04

Forum: YASD! YAVP! and characters in progress too

Topic: Now YASD - DDEE Lucky with drops, trying not to screw it up

Replies: 62

Views: 10764

Re: CIP - DDEE Lucky with drops, trying not to screw it up

have you not found haste at all yet? I'd usually expect you to have it by now, guess you haven't been too lucky. Even so, I'd train charms up to 2-3, maybe even 4 or 5, just to get swiftness/repel missiles down from 14% fail. Get them to around 3-4% for now, if you find haste then they'll hit 1 auto...

Sunday, 17th June 2012, 03:28

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2948878

Re: Best/Worst Artifacts

Is there a category for best named randart? the cursed +2, -4 falchion of Bread (slice, Hunger rC+) It's made of bread, it slices things (or it is a slice of bread?) and it causes hunger. You just keep drooling over this yummy slice of bread that you can't eat because if you did then you wouldn't ha...

Tuesday, 12th June 2012, 18:26

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP Return of the SP/VM

Replies: 18

Views: 3631

Re: CIP Return of the SP/VM

While the dragon king armor is incredibly powerful, you'd basically have to give up ever casting a spell much over level 2, so it's sadly not that good of a choice for you unless you suddenly worship trog. Oh, and you'll never have the strength for it either :) The level up spam on pikel is sweet bu...

Tuesday, 12th June 2012, 18:24

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP! Demonspawn Gladiator. First win!

Replies: 9

Views: 2573

Re: YAVP! Demonspawn Gladiator. First win!

I am just exceptionally greedy when it comes to exp and I kill curse skulls for the exp. Yes, killing even 3-4 curse skulls is almost meaningless amounts of exp in the long run, but I can't help myself. Don't think I've ever died to one though, or if I did it was very long ago before I had ever won....

Sunday, 10th June 2012, 23:49

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: First time! (but a Nethack veteran)

Replies: 13

Views: 3200

Re: YAVP: First time! (but a Nethack veteran)

So no one is right because it's changing every week? ;)

In the end it will be much simpler because you can just add new ammo to your existing stack, and always have a large amount of ammo. Damage will be slightly low but it's still very high and life will be grand ;)

Sunday, 10th June 2012, 19:20

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: First time! (but a Nethack veteran)

Replies: 13

Views: 3200

Re: YAVP: First time! (but a Nethack veteran)

Bardiches are polearms?! *facepalm* OK, I'll pay closer to weapons next time 'round. This will improve by 0.11. They've done away with ammo enchantment (waaay less slot management) in trunk. Whoa! Well, +4 arrows are noticeably more killy, so hopefully isn't too much of a nerf. It won't be too much...

Sunday, 10th June 2012, 05:29

Forum: YASD! YAVP! and characters in progress too

Topic: CIP--> YAVP!: Spriggan Conjurer... ON FIRE!!!!

Replies: 5

Views: 2028

Re: CIP: Spriggan Conjurer... ON FIRE!!!!

I wouldn't call 50 mana and vehumet's mana for kills very limited mana for the abyss, but it's true you don't have quick restores aside from the potions. Try to pick up a preservation cloak and use resist mutation, run zot, and win. Not much else for you to do anymore, unless you're going for 15 run...

Friday, 8th June 2012, 04:03

Forum: Game Design Discussion

Topic: The Identification Game

Replies: 11

Views: 2359

Re: The Identification Game

Damnit, now I'm going to have to create an account on CAO. I suppose it was about that time ;)

Thursday, 7th June 2012, 22:54

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP NAGA NECRO

Replies: 2

Views: 1025

Re: YAVP NAGA NECRO

That is some amazing equipment...pretty much all randarts except for the preservation cloak (the best cloak) and the dex gloves. Also, I really love the hat of alchemist so bonus points for that one. You actually share two unrands, hat and the shield, with my recent troll win :)

Thursday, 7th June 2012, 04:27

Forum: Game Design Discussion

Topic: some crawl despoilering tweaks

Replies: 18

Views: 5187

Re: some crawl despoilering tweaks

Alright, apologies if I took it more personally than it should have been :) I think chei is popular among new characters because while the character might be somewhat weaker than "proper" builds, it is one that is much more easily auto-piloted and does have the power for 15 runes. Passive ...

Thursday, 7th June 2012, 04:10

Forum: Game Design Discussion

Topic: Potions & oil potions

Replies: 28

Views: 5101

Re: Potions & oil potions

Nothing stopping the glass bottle containing the potion to shatter from cold. Wow this post got a lot more popular than I was expecting! Anyways, to get back to the original point of making it oil - Oil doesn't expand when it freezes. Glass doesn't shatter from freezing, it shatters because the wat...

Thursday, 7th June 2012, 02:03

Forum: Dungeon Crawling Advice

Topic: Playing faster (real time, not turns)

Replies: 7

Views: 2369

Re: Playing faster (real time, not turns)

I came to this thread assuming I usually ran in around 6-7 hours for 3 runes, maybe 10ish for 15, and then I actually checked my logs and found out it was more like 23 hours for my first 15 rune, and 13 hours for the 5 rune after that. In good news, the next win after that, 15 runes, was 13 hours. S...

Wednesday, 6th June 2012, 18:46

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Troll Monk*Chei, 3 runes

Replies: 11

Views: 2699

Re: YAVP: Troll Monk*Chei, 3 runes

Your troll to me looks like it should have been with makhleb or okawaru or something instead of chei, and learned haste instead of cblink. This may surprise some people but I agree with this statement 100% ;) I mainly took troll of chei just because people suggested trying a different race of chei ...

Wednesday, 6th June 2012, 16:41

Forum: Game Design Discussion

Topic: Potions & oil potions

Replies: 28

Views: 5101

Potions & oil potions

Potions that don't freeze become oil-based potions. It's been suggested a while back, and probably several times, but there wasn't a very good system to handle communicating differences to the players. Having potion vs elixir systems, etc. I think it would be simpler to refer to everything as a poti...

Wednesday, 6th June 2012, 16:24

Forum: Game Design Discussion

Topic: Draconian Armour Balancing and Feedback before 0.11

Replies: 22

Views: 5480

Re: Draconian Armour Balancing and Feedback before 0.11

I'm sure I've suggested this before but I'm going to repeat it - Storm dragon armor needs to be buffed to -4EV. It's still heavier than fire/ice, so you don't get the 10 AC for nothing, but there's no reason to jump all the way up to -5 EV. At -4 I think some people would use it? Maybe? I haven't ev...

Wednesday, 6th June 2012, 15:54

Forum: Dungeon Crawling Advice

Topic: Spell Success vs Spell Miscast serverity

Replies: 5

Views: 1838

Spell Success vs Spell Miscast serverity

I've noticed on some characters that even spells with low failure rates (as low as 3%) can still have yellow miscast rates, red at 10%, etc. Other times you have a spell at 50% fail but grey miscast rates. One of the biggest factors in this is the spell's level, which I have no control over (if you ...

Wednesday, 6th June 2012, 15:42

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: Mutated SP/VM of Vehumet

Replies: 6

Views: 1535

Re: CIP: Mutated SP/VM of Vehumet

and you can drop the gourmand amulet since you can't eat meat. I probably would quaff a cure mutation, but yeah, it's going to take some of the good mutations. You do have pretty high HP considering (for a spriggan), due to the 20 fighting, so if you think you can manage with the limited mana, you c...

Wednesday, 6th June 2012, 15:26

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Troll Monk*Chei, 3 runes

Replies: 11

Views: 2699

Re: CIP: Troll Monk*Chei, 3 runes, no rMut :P

Trolls of chei are definitely weaker than nagas of chei Well they certainly are if you are wasting the int bonus by not casting spells that care about spellpower! Congrats on the win but this character does not at all look like it should have been worshipping chei. There simply isn't enough experie...

Wednesday, 6th June 2012, 06:54

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Troll Monk*Chei, 3 runes

Replies: 11

Views: 2699

Re: CIP: Troll Monk*Chei, 3 runes, no rMut :P

Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file. 1603301 Tasonir the Heavyweight Champion (level 27, 240/240 (250) HPs) Began as a Troll Monk on June 2, 2012. Was the Champion of Cheibriados. Escaped with the Orb ... and 3 runes on June 6, 2012! The game lasted 12:26:35 (83865 tu...

Wednesday, 6th June 2012, 03:10

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Troll Monk*Chei, 3 runes

Replies: 11

Views: 2699

Re: CIP: Troll Monk*Chei, 3 runes, no rMut :P

Patashu wrote:I wonder how a cloak of preservation even gets degraded... ;)


Simple, it just gets selected for acid damage approximately 60 times ;) What...there were a lot of jellies down there!

Tuesday, 5th June 2012, 22:33

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - MiBe^Trog->TSO (or why I can't win a 15-runer)

Replies: 11

Views: 2499

Re: YASD - MiBe^Trog->TSO (or why I can't win a 15-runer)

I don't think I've ever walked out of a hell without the rune or dying. I just mean that diving it multiple times seems odd. Then again I can't walk well with chei ;) I also play melee. The solution? Statue form! It works fine with weapons, and it gives you 50% torment resistance. That usually means...

Tuesday, 5th June 2012, 22:23

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - DDAK owned by Nessos

Replies: 7

Views: 1732

Re: CIP - Very promising DDAK

You'll have completely removed the spell penalty from the shield at 15 shields, which may be a bit off, but there isn't any point in over training necromancy when you're going to train shields to 15 eventually. Unless, of course, you intend to get higher level necromancy as well, in which case it co...

Tuesday, 5th June 2012, 19:04

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Troll Monk*Chei, 3 runes

Replies: 11

Views: 2699

YAVP: Troll Monk*Chei, 3 runes

Dungeon Crawl Stone Soup version 0.10.2-40-g36e0077 character file. Tasonir the Wrestler (Troll Monk) Turns: 63154, Time: 09:11:09 HP 224/224 (228) AC 23 Str 38 XL: 25 Next: 16% MP 35/35 EV 17 Int 25 God: Cheibriados [*****.] Gold 1565 SH 35 Dex 30 Spells: 7 memorised, 12 levels left Res.Fire : + +...

Tuesday, 5th June 2012, 18:45

Forum: YASD! YAVP! and characters in progress too

Topic: CIP=>YAVP - DECj who is afraid of anything - now with diary

Replies: 48

Views: 12245

Re: CIP - DECj who is afraid of anything - now with diary

As I was reading down the thread I was worried you were lumping slime in with swamp/snake/shoals. Slime is considerably harder than the other three, but I guess since you've already cleared it, I can rest a bit easier. Must be all that rogue experience :) With haste and controlled blink you should b...

Tuesday, 5th June 2012, 18:33

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - Please only purchase equipment from licensed dealers

Replies: 12

Views: 2386

Re: YASD - Please only purchase equipment from licensed deal

Their weak point is inacc. =D unfortunately, since most characters don't have access to that, they are incredibly powerful and will tear you to pieces. Honestly, I'm having trouble thinking of any character that would be able to easily defeat a hell sentinel in single combat (even fire/ice stormers...

Monday, 4th June 2012, 20:06

Forum: Game Design Discussion

Topic: some crawl despoilering tweaks

Replies: 18

Views: 5187

Re: some crawl despoilering tweaks

Monican wrote:I have show game turns on (I think) and it doesn't clarify anything, in fact its pretty confusing what 83724(100.0) means after I search using o for example.


it means you have spent 83724 turns on this character, and the last action you took required 100.0 turns.

Monday, 4th June 2012, 19:59

Forum: Game Design Discussion

Topic: some crawl despoilering tweaks

Replies: 18

Views: 5187

Re: some crawl despoilering tweaks

Speed in Crawl is not always intuitive. It may be the most important number in the game, yet it is completely hidden by default. Why? Is it any wonder why the uninformed praise Na^Chei when the only thing they see is the massive boost to their stats? It is precisely the case that I recommend playin...
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