Search found 544 matches
Thursday, 18th August 2016, 04:11
Forum: Game Design Discussion
Topic: Large Abominations Ought Not Look Like Tormentors
Replies: 25
Views: 7519
Wednesday, 17th August 2016, 22:07
Forum: Game Design Discussion
Topic: Remove swiftness spell
Replies: 44
Views: 9952
Re: Remove swiftness spell
Wednesday, 17th August 2016, 13:53
Forum: Game Design Discussion
Topic: allow vampire to revert batform when confused
Replies: 18
Views: 4342
Re: allow vampire to revert batform when confused
Tuesday, 16th August 2016, 17:11
Forum: Game Design Discussion
Topic: allow vampire to revert batform when confused
Replies: 18
Views: 4342
Re: allow vampire to revert batform when confused
Tuesday, 16th August 2016, 12:36
Forum: Game Design Discussion
Topic: allow vampire to revert batform when confused
Replies: 18
Views: 4342
Re: allow vampire to revert batform when confused
dynast wrote:yesno wrote:why would you nerf/remove batform while spriggan exists.
Thats why.
well getting rid of both is fine by me but until then the fact that vp can turn into a 0 AC spriggan with no spells items potions or attacks seems like a weird thing to focus on
Tuesday, 16th August 2016, 03:08
Forum: Game Design Discussion
Topic: allow vampire to revert batform when confused
Replies: 18
Views: 4342
Re: allow vampire to revert batform when confused
Monday, 15th August 2016, 12:35
Forum: Crazy Yiuf's Corner
Topic: Get some god damned better smilies
Replies: 19
Views: 4854
Monday, 15th August 2016, 12:32
Forum: Game Design Discussion
Topic: allow vampire to revert batform when confused
Replies: 18
Views: 4342
Re: allow vampire to revert batform when confused
Sar wrote:you can not be a bat when you play a Vp, you can't not being a mummy when you play a Mu
also it boosts your EV so pray to the RNG I guess (and don't go in batform next to confusers and in Hell)
did u read my post???
Sunday, 14th August 2016, 18:26
Forum: Game Design Discussion
Topic: allow vampire to revert batform when confused
Replies: 18
Views: 4342
allow vampire to revert batform when confused
Monday, 8th August 2016, 15:51
Forum: Crazy Yiuf's Corner
Topic: Poison Magic Brainstorm
Replies: 16
Views: 4744
Re: Poison Magic Brainstorm
Monday, 8th August 2016, 13:44
Forum: Crazy Yiuf's Corner
Topic: Ideas for a fork
Replies: 45
Views: 10374
Re: Ideas for a fork
Monday, 8th August 2016, 06:24
Forum: Crazy Yiuf's Corner
Topic: Ideas for a fork
Replies: 45
Views: 10374
Monday, 8th August 2016, 03:56
Forum: Crazy Yiuf's Corner
Topic: Ideas for a fork
Replies: 45
Views: 10374
Re: Ideas for a fork
Monday, 8th August 2016, 00:39
Forum: Crazy Yiuf's Corner
Topic: Ideas for a fork
Replies: 45
Views: 10374
Re: Ideas for a fork
Sunday, 7th August 2016, 22:18
Forum: Crazy Yiuf's Corner
Topic: Ideas for a fork
Replies: 45
Views: 10374
Re: Ideas for a fork
Sunday, 7th August 2016, 19:23
Forum: Crazy Yiuf's Corner
Topic: Ideas for a fork
Replies: 45
Views: 10374
Re: Ideas for a fork
Sunday, 7th August 2016, 17:53
Forum: Crazy Yiuf's Corner
Topic: The Problem with --VM (and Poison Magic)
Replies: 31
Views: 8138
Re: The Problem with --VM (and Poison Magic)
Saturday, 6th August 2016, 04:51
Forum: Crazy Yiuf's Corner
Topic: vaults thread
Replies: 49
Views: 16134
Re: vaults thread
vergil wrote:Xom's throwing a party with himself, and a few starring guests. And they said there's no parties in crawl
i really liked this one when a player ghost spawned inside
Thursday, 4th August 2016, 02:06
Forum: Crazy Yiuf's Corner
Topic: Offensive anti-religion propaganda! Be thee gone!
Replies: 14
Views: 3529
Wednesday, 3rd August 2016, 16:28
Forum: Game Design Discussion
Topic: Remove MP Cost of Deity-Given Abilities
Replies: 20
Views: 5182
Re: Remove MP Cost of Deity-Given Abilities
Tuesday, 2nd August 2016, 19:13
Forum: Crazy Yiuf's Corner
Topic: vaults thread
Replies: 49
Views: 16134
Sunday, 31st July 2016, 00:08
Forum: Game Design Discussion
Topic: Vampire blood simplification
Replies: 14
Views: 3771
Re: Vampire blood simplification
Saturday, 30th July 2016, 22:43
Forum: Game Design Discussion
Topic: Vampire blood simplification
Replies: 14
Views: 3771
Re: Vampire blood simplification
Saturday, 30th July 2016, 22:38
Forum: Game Design Discussion
Topic: Vampire blood simplification
Replies: 14
Views: 3771
Re: Vampire blood simplification
Saturday, 30th July 2016, 15:13
Forum: Crazy Yiuf's Corner
Topic: Undead race without Regen?
Replies: 10
Views: 3298
Saturday, 30th July 2016, 14:10
Forum: Crazy Yiuf's Corner
Topic: Slime Knights
Replies: 47
Views: 11867
Re: Remove Berserker Background
Saturday, 30th July 2016, 14:07
Forum: Crazy Yiuf's Corner
Topic: Undead race without Regen?
Replies: 10
Views: 3298
Re: Undead race without Regen?
Saturday, 30th July 2016, 13:38
Forum: Game Design Discussion
Topic: Vampire blood simplification
Replies: 14
Views: 3771
Re: Vampire blood simplification
Tuesday, 26th July 2016, 19:50
Forum: Game Design Discussion
Topic: Don't spawn player ghosts in portals
Replies: 23
Views: 5382
Re: Don't spawn player ghosts in portals
tedric wrote:yesno wrote:seeing a player ghost in a portal usually means you should just leave immediately so the ghost doesn't kill you.
Which is another way of saying "Give me more loot for less risk."
there needs to be some latin name for this argument
Tuesday, 26th July 2016, 16:21
Forum: Game Design Discussion
Topic: Don't spawn player ghosts in portals
Replies: 23
Views: 5382
Re: Don't spawn player ghosts in portals
Tuesday, 26th July 2016, 01:27
Forum: Game Design Discussion
Topic: Don't spawn player ghosts in portals
Replies: 23
Views: 5382
Don't spawn player ghosts in portals
Sunday, 24th July 2016, 04:29
Forum: Game Design Discussion
Topic: FR: Remove Books
Replies: 25
Views: 5748
Re: FR: Remove Books
Friday, 22nd July 2016, 15:15
Forum: Crazy Yiuf's Corner
Topic: Terrible design choice and service
Replies: 151
Views: 40120
Re: Terrible design choice and service
Thursday, 21st July 2016, 21:40
Forum: Game Design Discussion
Topic: New Naga Unique - Stheno
Replies: 16
Views: 4157
Re: New Naga Unique
Arrhythmia wrote:A good name would be either of Medusa's sisters: Euryale and Stheno. I like Stheno, as it sounds particularly snake-ish!
medusa's sisters arent nagas! theyre gorgons! like medusa!
Wednesday, 20th July 2016, 18:52
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Tuesday, 19th July 2016, 22:57
Forum: Game Design Discussion
Topic: Make rings of fire and ice generate cursed
Replies: 2
Views: 1032
Re: Make rings of fire and ice generate cursed
Tuesday, 19th July 2016, 22:45
Forum: Game Design Discussion
Topic: New Naga Unique - Stheno
Replies: 16
Views: 4157
Re: New Naga Unique
Tuesday, 19th July 2016, 06:57
Forum: Game Design Discussion
Topic: Make removing an Amulet of Harm cause rot
Replies: 4
Views: 1559
Monday, 18th July 2016, 02:25
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Re: Nerf shoals
Sunday, 17th July 2016, 21:37
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Sunday, 17th July 2016, 18:28
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Sunday, 17th July 2016, 18:25
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
HardboiledGargoyle wrote:-_- monsters still trade up weapons
e: even your snappy comebacks are fail
whoa, 'are fail'? let's try to keep it civil here
Sunday, 17th July 2016, 07:17
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
It is better to let some absurdities (eg: most monsters never trade up their weapon) lie in plain view, because they actively enforce expectations of videogame logic.
monsters used to trade up weapons and it was fine and cool
Saturday, 16th July 2016, 17:20
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Saturday, 16th July 2016, 16:42
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Saturday, 16th July 2016, 08:20
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Saturday, 16th July 2016, 07:56
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Saturday, 16th July 2016, 06:35
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Saturday, 16th July 2016, 06:29
Forum: Game Design Discussion
Topic: mild alt to abstracting weapons
Replies: 91
Views: 23777
Re: mild alt to abstracting weapons
Haelyn wrote:This may be because I play tiles
yes, it is because you play tiles. if you're not familiar with console maybe you should try playing a few games instead of talking about hitler