Search found 907 matches

Friday, 6th November 2015, 18:20

Forum: Game Design Discussion

Topic: Remove Abandoned Shops

Replies: 53

Views: 13771

Re: Remove Abandoned Shops

The [Orc ending] vault always has 4 real shops. Can these be mimics? I'm sure that on at least one occasion, I've ended up with only 3 actual shops in the O:4 vault. However, I can't remember if it was due to an abandoned shop or a mimic, and I also can't remember if any other shops were placed on ...

Thursday, 5th November 2015, 21:50

Forum: Dungeon Crawling Advice

Topic: Transmuter vs Ghost and Phantom

Replies: 13

Views: 3362

Re: Transmuter vs Ghost and Phantom

Also: Phantoms are basically just beefier, quieter Crimson Imps. If you find them more annoying than dangerous, you can park them the same way: lure it upstairs, wait for it to blink away, then go back down and continue enjoying your game.

Thursday, 5th November 2015, 21:49

Forum: Dungeon Crawling Advice

Topic: Transmuter vs Ghost and Phantom

Replies: 13

Views: 3362

Re: Transmuter vs Ghost and Phantom

I don't believe that these "unavoidable" situations are as common as you're making it seem. I mean, "killed while climbing stairs" can't possibly happen every time you meet a player ghost, or even most of the time, unless you are doing something risky. I know this because I use s...

Thursday, 5th November 2015, 17:44

Forum: Game Design Discussion

Topic: Remove Abandoned Shops

Replies: 53

Views: 13771

Re: Remove Abandoned Shops

so the real solution to the OP complaint is Gamblers Anonymous? that squares with a theory i've held for a while now: that DCSS is the world's most elaborate slot machine, and the devs are a front for the mob!

Thursday, 5th November 2015, 07:11

Forum: Dungeon Crawling Advice

Topic: Transmuter vs Ghost and Phantom

Replies: 13

Views: 3362

Re: Transmuter vs Ghost and Phantom

if you're dying to things that you don't absolutely need to fight, you can just not fight them

Thursday, 5th November 2015, 00:16

Forum: Game Design Discussion

Topic: Remove Abandoned Shops

Replies: 53

Views: 13771

Re: Remove Abandoned Shops

they could take half your gold and scatter it to random tiles across your LOS, like in sonic! with noise equivalent to shield of the gong, of course.

Wednesday, 4th November 2015, 22:08

Forum: Dungeon Crawling Advice

Topic: Guardian serpents

Replies: 5

Views: 1426

Re: Guardian serpents

The best thing, of course, is to keep the serpent out of LOS with good positioning and preemptive retreats. Next best is to start killing the serpent the moment it's in LOS, preferably while also damaging/killing any foo it might surround you with. Before or after you're surrounded, you can use: pen...

Wednesday, 4th November 2015, 19:08

Forum: Game Design Discussion

Topic: Bring back Knife of Accuracy

Replies: 5

Views: 1991

Re: Bring back Knife of Accuracy

kuniqs wrote:Give it 1 base damage to drive the point home

heh


The +15 quickblade "Glass Cannon" {stab, stealth---}
Special-cased to 1 base damage
Has a 10% chance to stab non-distracted monsters on hit

Let's hope that a stab kicks in before that Juggernaut swats you!

Sunday, 1st November 2015, 22:46

Forum: The Dart Board

Topic: CSDC: Week 5, Season 4 SpSk

Replies: 21

Views: 5888

Re: CSDC: Week 5, Season 4 SpSk

And what about Boris and Natasha?

Saturday, 31st October 2015, 21:06

Forum: Game Design Discussion

Topic: Proposal: changing weapon can't wake up enemies

Replies: 29

Views: 6969

Re: Proposal: changing weapon can't wake up enemies

Hurkyl wrote:I'm surprised to learn that reading a scroll doesn't wake things up in LOS.

I'm surprised that you learned that!

Friday, 30th October 2015, 20:59

Forum: Crazy Yiuf's Corner

Topic: Golubria's Repulsion Field spell

Replies: 10

Views: 2421

Re: Golubria's Repulsion Field spell

I would love this spell, assuming it's more like a level 4-5 (so it's more likely I'll be willing to invest for it as a support spell on 3-runers). But then I'm one of those doofuses that will often use a shield of reflection just for the humor value, even when there are "better" shields a...

Friday, 30th October 2015, 16:31

Forum: Crazy Yiuf's Corner

Topic: New player

Replies: 11

Views: 2789

Re: New player

Most ants only move at the same speed as you, so backing up to the stairs when it gets dicey is viable too... Sorry, but this is misleading at best. Your standard "worker ant" is faster than most player species (including the minotaur the OP is rolling) and is the ant you're most likely t...

Thursday, 29th October 2015, 04:56

Forum: Game Design Discussion

Topic: Remove Shafts

Replies: 59

Views: 16299

Re: Remove Shafts

When they work well, shafts force the player into a situation where survival depends on slowing down, thinking carefully, and using absolutely every option at their disposal. The reactions to this situation provide an illuminating distillation of (what I see as) the fundamental philosophical divide ...

Monday, 26th October 2015, 18:13

Forum: Crazy Yiuf's Corner

Topic: Serious Contam Question

Replies: 23

Views: 5613

Re: Serious Contam Question

I have definitely had contam explosions, but it was so long ago I can't remember how it happened. Maybe from chain-casting Haste before I really knew what contam was or how it worked?

Friday, 23rd October 2015, 21:07

Forum: Game Design Discussion

Topic: Remove amulet of warding, add amulet of mana regeneration

Replies: 18

Views: 5337

Re: Remove amulet of warding, add amulet of mana regeneratio

rotting on unequip would be a better solution for regen

Friday, 23rd October 2015, 19:08

Forum: Game Design Discussion

Topic: Remove amulet of warding, add amulet of mana regeneration

Replies: 18

Views: 5337

Re: Remove amulet of warding, add amulet of mana regeneratio

right but it's quality-of-life for the player, not the character. that makes it a bandaid over an annoying piece of the interface, rather than an amulet that is actually tactically/strategically helpful in any significant way.

Friday, 23rd October 2015, 06:13

Forum: Game Design Discussion

Topic: Remove amulet of warding, add amulet of mana regeneration

Replies: 18

Views: 5337

Re: Remove amulet of warding, add amulet of mana regeneratio

I like having Warding in Crypt/Tomb, on the rare occasions that I go there, when I don't have enough other sources of negative resistance. The warding itself helps too since you face lots of summoners. At any rate, it's not the first amulet I'd remove (that would probably be gourmand, which is littl...

Thursday, 22nd October 2015, 18:53

Forum: Crazy Yiuf's Corner

Topic: New adventurer background: Deprived

Replies: 5

Views: 1416

Re: New adventurer background: Deprived

this actually sounds interesting to play, though i imagine there'd a lot of start-scumming to get a decent acquirement (or at least to get something better than what you're likely to find from D:1 floor drops)

Thursday, 22nd October 2015, 14:01

Forum: Crazy Yiuf's Corner

Topic: New Adventurer Background: Specialist

Replies: 5

Views: 1530

Re: New Adventurer Background: Specialist

FWIW, I'm pretty sure the dev team will ignore this based on how much more complicated it would make the character creation process: Third, regarding character creation: devteam concensus is that this should be quick. Thankfully, Crawl has never bothered to ask for gender, and over the course of DCS...

Wednesday, 21st October 2015, 19:27

Forum: Game Design Discussion

Topic: Remove "Fencer" from Long Blade titles

Replies: 10

Views: 3054

Re: Remove "Fencer" from Long Blade titles

and yet nobody appreciated my creative use of the words "edge" and "point"

Wednesday, 21st October 2015, 17:36

Forum: Game Design Discussion

Topic: Remove "Fencer" from Long Blade titles

Replies: 10

Views: 3054

Re: Remove "Fencer" from Long Blade titles

I see that point, but given the rampant ambiguity of how swords are categorized in real life (and the fact that most Crawlers are probably unfamiliar with the actual history of these weapons) I still think the clearest nomenclature for the blade categories would refer to what the weapons actually do...

Wednesday, 21st October 2015, 07:43

Forum: Game Design Discussion

Topic: Remove "Fencer" from Long Blade titles

Replies: 10

Views: 3054

Re: Remove "Fencer" from Long Blade titles

the division between heavy swords meant to penetrate armor and light swords meant to attack unarmored foes is a good one Except that's not the distinction Crawl's mechanics make: Enemy AC doesn't affect stab bonus damage (according to LearnDB), so a "light" short blade is just as good for...

Wednesday, 21st October 2015, 05:50

Forum: Game Design Discussion

Topic: Remove "Fencer" from Long Blade titles

Replies: 10

Views: 3054

Re: Remove "Fencer" from Long Blade titles

Meh, there's very little realism among Crawl weapons (or, like, any part of Crawl) so I don't think "heavy/light" or "large/small" is any better than "long/short". The point isn't to align game terms to the real world, it's to align game terms to other game terms and in...

Wednesday, 21st October 2015, 03:48

Forum: Game Design Discussion

Topic: Remove "Fencer" from Long Blade titles

Replies: 10

Views: 3054

Re: Remove "Fencer" from Long Blade titles

In addition, the Short Blades titles 'Cutter' and 'Slicer' don't fit with the whole short-blades-don't-slice-hydra-heads-and-are-for-stabbing thing. 'Cutthroat' is an edge case. Here are the current titles: {"Short Blades", "Cutter", "Slicer", "Swashbuckler", ...

Wednesday, 21st October 2015, 02:45

Forum: The Dart Board

Topic: CSDC: Week 3, Season 4 VSFi

Replies: 34

Views: 12723

Re: CSDC: Week 3, Season 4 VSFi

Ugh, I thought I was set to collect that Tier-II bonus on a Chei-powered steamroller...until Nikola showed up in Spider. And instead of bailing on the challenge and coming back once I'd found rElec, I tried to make an end-run around him to reach the rune level. Unsuccessfully, of course. Oh well, I ...

Wednesday, 21st October 2015, 02:38

Forum: YASD! YAVP! and characters in progress too

Topic: YASD! - Paralysed by you???

Replies: 3

Views: 1339

Re: YASD! - Paralysed by you???

  Code:
You are engulfed in seething chaos.

Sounds like you stepped in it.

Monday, 19th October 2015, 23:17

Forum: Contributions

Topic: Dungeon Branch: The Ant Nest

Replies: 8

Views: 5026

Re: Dungeon Branch: The Ant Nest

so...hive 2.0?

Monday, 19th October 2015, 20:03

Forum: Crazy Yiuf's Corner

Topic: make tomb 2 levels

Replies: 2

Views: 955

Re: make tomb 2 levels

wrong forum

Sunday, 18th October 2015, 06:47

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2962475

Re: Best/Worst Artifacts

the +9 gold dragon armour "Teshuir" {rPois rF+ rC+ Regen+ Dex+3 Slay-6} It looks good until you see the Slay-6. Fortunatly I have a trove looking for a +2 or better GDA. Do troves accept artefacts? I thought it had to be the specific item asked for, which in this case would mean a vanilla...

Sunday, 18th October 2015, 01:02

Forum: Dungeon Crawling Advice

Topic: MfIE frustration

Replies: 12

Views: 2974

Re: MfIE frustration

Phaedo: It sounds like you may be spreading the skill points thin by training a bunch of things at once, or by training some things more than you need to. My two winning MfIEs ( here and here ) both focused exclusively on Ice Magic in the early dungeon levels. Ozo's Armour, Freeze, and untrained flo...

Friday, 16th October 2015, 23:25

Forum: Crazy Yiuf's Corner

Topic: RPS lists DCSS in 50 Best Free PC Games

Replies: 23

Views: 5457

Re: RPS lists DCSS in 50 Best Free PC Games

I've only played a handful of the games in the top 20 of that list, but for my money Crawl is better than all of them

Tuesday, 13th October 2015, 23:34

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15-rune TrMo^Chei, ultimate resistance gear

Replies: 4

Views: 1378

Re: YAVP: 15-rune TrMo^Chei, ultimate resistance gear

Yeah, I was trying -- even found two late manuals of Stealth, but would have had to start scumming to use them both up...

Tuesday, 13th October 2015, 07:47

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: 15-rune TrMo^Chei, ultimate resistance gear

Replies: 4

Views: 1378

YAVP: 15-rune TrMo^Chei, ultimate resistance gear

Recipe for MAXIMUM RESISTANCE: Acquire a well-enchanted randart GDA, loot the Shield of Resistance, slip the Ring of Shadows onto the Macabre Finger Necklace, and top it all off with the Hat of the Alchemist. Pulling together this gear set got me my first Tr win, first Mo win, and first Chei win all...

Friday, 9th October 2015, 04:26

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2962475

Re: Best/Worst Artifacts

l - the +8 gold dragon armour "Voikergh" {rPois rF+ rC+ MP+9 Str+2 Dex+3} Acquired on a TrMo^Chei who was already wearing a vanilla GDA and just bought an amulet of guardian spirit on O:4 E: ...and who now can afford the AC hit to wear the Hat of the Alchemist that's been taking up invent...

Tuesday, 6th October 2015, 23:26

Forum: The Dart Board

Topic: CSDC: Week 1, Season 4 NaWz

Replies: 58

Views: 23717

Re: CSDC: Week 1, Season 4 NaWz

that went exactly as poorly as i expected

Sunday, 4th October 2015, 20:46

Forum: Crazy Yiuf's Corner

Topic: You don't choose the character you like, and I can prove it

Replies: 82

Views: 18117

Re: You don't choose the character you like, and I can prove

Well yeah, but my point is, it doesn't really matter even then, since it's not like we can control whether we would punish or contain them in the first place. We're just going to do it anyways. So who cares :/ I think you have confused "lack of free will" with "lack of anything ever ...

Thursday, 1st October 2015, 04:28

Forum: Crazy Yiuf's Corner

Topic: stop calling things "fire" when they aren't fire

Replies: 44

Views: 12040

Re: stop calling things "fire" when they aren't fire

njvack wrote:I vote for "holy crap"

More seriously, is there a good place for this type of bikeshed discussion? GDD and CYC both seem not-quite-right.

FR: new GDD sub-forum called "The Bike Shed"

Thursday, 1st October 2015, 04:22

Forum: Dungeon Crawling Advice

Topic: Eight Pluses

Replies: 24

Views: 4859

Re: Eight Pluses

  Code:
Cleaning up no device heal and giving it to robe of vines
Robe of vines also got +2 AC and two more Regen ticks for good measure.

https://github.com/crawl/crawl/commit/fb768fe832d99c03cc212943c01c8d0e65d36082

this commit is neither a nerf, nor a buff. discuss amongst yourselves.

Thursday, 1st October 2015, 04:18

Forum: The Dart Board

Topic: Crawl "Sudden Death" tournament Season 4, redneck edition

Replies: 98

Views: 42592

Re: Crawl "Sudden Death" tournament Season 4, redneck editio

My crawl name is (also) tedric, and I almost exclusively play on CBRO. Can we get some clarity on the "no-melee" challenge? I assume you will look at the action count tables and exclude anyone who has a non-zero listing for Sbl/Lbl/M&F/Axe/Stave/Polearm -- which would mean it's OK to w...

Wednesday, 30th September 2015, 18:39

Forum: Dungeon Crawling Advice

Topic: Eight Pluses

Replies: 24

Views: 4859

Eight Pluses

  Code:
Add the robe of vines
The +3 robe of vines {Regen++++++++}. That's 8 plusses.

https://github.com/crawl/crawl/commit/46ae38645ce45a0c324cb6981f507e422121ef37

is this a joke

Tuesday, 29th September 2015, 18:57

Forum: Crazy Yiuf's Corner

Topic: Alien (was: The "About Me" Thread)

Replies: 26

Views: 5118

Re: Alien (was: The "About Me" Thread)

I quite adored both the movie and the book -- I guess that makes me a flip-flopping moderate?

Monday, 28th September 2015, 20:56

Forum: Crazy Yiuf's Corner

Topic: You don't choose the character you like, and I can prove it

Replies: 82

Views: 18117

Re: You don't choose the character you like, and I can prove

duvessa wrote:bing images

you know, i've seen a lot of people accuse you of trolling over the years, but this really takes the cake

Monday, 28th September 2015, 04:00

Forum: Crazy Yiuf's Corner

Topic: You don't choose the character you like, and I can prove it

Replies: 82

Views: 18117

Re: You don't choose the character you like, and I can prove

(I'm not sure what determining something in a manner other than physically would even be. It sounds like an oxymoron to me.) Like actually measurably determined I mean. So like, given the start of the universe, if you rewind it the same things would happen again. But you can't really "determin...

Saturday, 26th September 2015, 19:59

Forum: Crazy Yiuf's Corner

Topic: You don't choose the character you like, and I can prove it

Replies: 82

Views: 18117

Re: You don't choose the character you like, and I can prove

pretty much all philosophical debates are ultimately purposeless. i thought that was the point!

Saturday, 26th September 2015, 00:48

Forum: Crazy Yiuf's Corner

Topic: You don't choose the character you like, and I can prove it

Replies: 82

Views: 18117

Re: You don't choose the character you like, and I can prove

I see no reason to believe consciousness isn't the byproduct. I also see no evidence for a non-physical or non-biological intermediary between each thought and the next -- which is where you have to locate a "choice" if it's going to make a difference in our thought patterns. But actually ...

Saturday, 26th September 2015, 00:01

Forum: Crazy Yiuf's Corner

Topic: You don't choose the character you like, and I can prove it

Replies: 82

Views: 18117

Re: You don't choose the character you like, and I can prove

If we accept both of these statements (and I do): 1. "our thoughts are our biology" 2: "Our biology influences our thoughts influence our biology" Then 2 reduces to "biology influences biology influences biology", which is true but rather uninteresting, and we've alread...

Friday, 25th September 2015, 19:20

Forum: Crazy Yiuf's Corner

Topic: You don't choose the character you like, and I can prove it

Replies: 82

Views: 18117

Re: You don't choose the character you like, and I can prove

I mean, I didn't say it was a model of good argumentation or thoughtful writing. But the substantive points cover my criticism: Harris' thesis combines reductiveness with some philosophical semantics to tell a "hard truth" that doesn't have any real basis in actual science. What substanti...

Thursday, 24th September 2015, 18:13

Forum: Crazy Yiuf's Corner

Topic: stop calling things "fire" when they aren't fire

Replies: 44

Views: 12040

Re: stop calling things "fire" when they aren't fire

jejorda2 wrote:Fire is clearer.

...this entire thread notwithstanding

Thursday, 24th September 2015, 18:09

Forum: Game Design Discussion

Topic: Let Ashenzari consider your hands cursed

Replies: 9

Views: 2686

Re: Let Ashenzari consider your hands cursed

Is there a reason why a god needs complete parity between backgrounds? It's already untrue of most of the pantheon. Anyway, worshipping Ash with uncursed hands is not that bad, it just takes a bit longer to build initial piety -- about on par with the not-enough-RC games that are being discussed els...

Thursday, 24th September 2015, 02:59

Forum: Technical Support

Topic: CBRO issues?

Replies: 2

Views: 1175

Re: CBRO issues?

it's working again now
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