Search found 174 matches

Saturday, 24th February 2018, 22:22

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2658568

Re: Best/Worst Artifacts

he +9 rapier of the Curious People {vamp, +Blink Str+3} (You found it on level 5 of the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It lets you blink. Run spriggans for awhile, but get tired of not finding good gear for them ...

Saturday, 24th February 2018, 19:40

Forum: Game Design Discussion

Topic: buff Kiku

Replies: 9

Views: 2943

Re: buff Kiku

My only comment here would be that I think Kiku's spellbooks should be designed to have minimal overlap with the Necromancer starting book. That's one thing that's always irritated me -- if start as a necromancer to take advantage of Kiku, the most sensible combination, I end up partially wasting a ...

Saturday, 24th February 2018, 19:35

Forum: Game Design Discussion

Topic: Race suggestion: Goblin

Replies: 11

Views: 4021

Re: Race suggestion: Goblin

I think this race's issues could be reduced by a few tweaks. 1) The curses part should just be a passive. No ID'ing, you're just immune to curses. 2) Remove the weapon-specific attacks, because all of the other attacks you listed are as good as the weapon ones and can be used with any weapon, includ...

Thursday, 15th February 2018, 01:16

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2658568

Re: Best/Worst Artifacts

Scroll of Acquirement on Shoals:2, just hit XL 15.

Get Wyrmbane.

Am playing Gnoll of Chei, so everything is usefull.

This will be a good game.

Sunday, 11th February 2018, 02:41

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2658568

Re: Best/Worst Artifacts

Best and worst... Oh, and btw...this is all D:4 https://cdn.discordapp.com/attachments/353616694788489216/412075159101636620/Untitled_picture.png https://cdn.discordapp.com/attachments/353616694788489216/412075168693747712/Untitled_picture2.png https://cdn.discordapp.com/attachments/3536166947884892...

Sunday, 11th February 2018, 00:21

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2685123

Re: I love it when...

Image
D:1
Fire Dragon Scales

Nice, but makes me wonder what the hell is coming for me...

EDIT: Died on d:2 from tons of poison because no healing potions...

Saturday, 10th February 2018, 20:25

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 318583

Re: I don't love it when...

Run into a Death Knight, Grum, and a pack of wolves...on D:8.

Saturday, 10th February 2018, 03:15

Forum: Crazy Yiuf's Corner

Topic: The new Amulet of the Acrobat

Replies: 32

Views: 10096

Re: The new Amulet of the Acrobat

In the end, you're playing a slightly fancier atheist game, and that's about it. Well, WJC is, after all, just a celestial council of monks that for some reason acts like a single functioning god, so you aren't really believing in a god so much as trying to practice their methodology so you can asc...

Friday, 9th February 2018, 18:09

Forum: Game Design Discussion

Topic: Bucklers and 2H weapons

Replies: 18

Views: 5075

Re: Bucklers and 2H weapons

So, again, this is coming from my DnD 3.5e/Pathfinder perspective. Stop talking about D&D—especially specific versions! We don't want people to think we're nerds! I say this merely because I can't take credit for coming up with something on my own. Otherwise it doesn't matter. Also, to the issu...

Friday, 9th February 2018, 16:25

Forum: Game Design Discussion

Topic: Unrand ideas: Branded gloves for UC

Replies: 9

Views: 3422

Re: Unrand ideas: Branded gloves for UC

@Shtopit I like the concept, but here's a permutation of that: 1) The generic brand-type gloves become a new item...maybe gauntlets? Generate commonly enough. 2) There are then unrand versions of gauntlets that do interesting effects...for one example, replace the shillelagh unrand (I mean...a club?...

Friday, 9th February 2018, 15:16

Forum: Game Design Discussion

Topic: Bucklers and 2H weapons

Replies: 18

Views: 5075

Re: Bucklers and 2H weapons

1) DS Mutation -- Oooo I like that. Gives good options. Also, yes, good point about the malmutate. 2) Yeah, I think a fixedart shield (with good enchantment to actually give decent SH) might work. Something like "+9 Buckler of the Juggernaut {reflect} -- Due to the thick mounting apparatus for ...

Friday, 9th February 2018, 14:53

Forum: Game Design Discussion

Topic: Bucklers and 2H weapons

Replies: 18

Views: 5075

Re: Bucklers and 2H weapons

^^True, but later designs often were "build it" allowing the hand to be free, like the hilarious and frightening lantern shield.

As an alternate option, this could possibly be an artefact. A type of shield that allows you to wield 2H instead of a blanket allows for all bucklers.

Friday, 9th February 2018, 14:39

Forum: Game Design Discussion

Topic: Bucklers and 2H weapons

Replies: 18

Views: 5075

Re: Bucklers and 2H weapons

^^Possibly an option, but that indeed would overlap with brooch of shielding.

Perhaps a mutation? "Third Arm" working like a limited version of the Formicid's "Four Arms."

Friday, 9th February 2018, 14:27

Forum: Game Design Discussion

Topic: Bucklers and 2H weapons

Replies: 18

Views: 5075

Re: Bucklers and 2H weapons

^^I'm proposing the ability to use bucklers with 2H period . The "penalties" are just potential caveats in case people thought it was a gimme. They don't have to be there, though -- Obvioiusly that would be better if just anyone could 2H + buckler. Also, 15 skill in a single magic school o...

Friday, 9th February 2018, 13:56

Forum: Crazy Yiuf's Corner

Topic: The new Amulet of the Acrobat

Replies: 32

Views: 10096

Re: The new Amulet of the Acrobat

Just reading this, I do agree that this amulet should work with all cases. The limitation is already one that requires circumstantial exploitation, so it's hard enough on that note. WJC isn't a super-powerful god -- with the right build the damage boosts are notable, but it is far from being somethi...

Friday, 9th February 2018, 13:49

Forum: Game Design Discussion

Topic: Bucklers and 2H weapons

Replies: 18

Views: 5075

Bucklers and 2H weapons

So, again, this is coming from my DnD 3.5e/Pathfinder perspective. On most creatures, wearing a buckler does NOT prevent you from also wielding a 2H weapon. The drawback is that you lose some of the defense (not all, just when you're attacking). Now, DCSS mechanics don't precisely function like DnD,...

Friday, 9th February 2018, 04:21

Forum: Game Design Discussion

Topic: Unrand ideas: Branded gloves for UC

Replies: 9

Views: 3422

Re: Unrand ideas: Branded gloves for UC

the +2 Gloves of the Templar {Holy WrathUC}

Because by late-game this is really what every UC user wants. Maybe toss on an rN/rTorm ego to be fitting.

also just going to reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee over my first decent idea actually being considered legit

Friday, 9th February 2018, 00:12

Forum: YASD! YAVP! and characters in progress too

Topic: In Prog: GnMo^Chei w/good RNG

Replies: 6

Views: 1872

Re: In Prog: GnMo^Chei w/good RNG

I do agree -- cure is generally not enough. That said, in this case I just needed to get up enough HP to make it to the stairs...and all of the normal means of getting enemies out of my LOS were failing. As a side note, I wonder if some of the potions we have could be combined? For example, cure and...

Thursday, 8th February 2018, 16:38

Forum: YASD! YAVP! and characters in progress too

Topic: In Prog: GnMo^Chei w/good RNG

Replies: 6

Views: 1872

Re: In Prog: GnMo^Chei w/good RNG

UPDATE:

Died in slime pits. Stepping from time twice and blinks 4 times failed to get me out of range of an acid blob after I ran out of heal/cure potions.

Thursday, 8th February 2018, 15:36

Forum: Dungeon Crawling Advice

Topic: Editing my file

Replies: 1

Views: 1077

Editing my file

So, I've never done this, nor do I know how to, but I've been wanting to edit whatever "file" people have suggested I edit. A few useful things to add would be related to stopping autoexplore when "Your Transformation is almost over" shows up, but other advice is also welcome. (M...

Thursday, 8th February 2018, 15:22

Forum: Game Design Discussion

Topic: Bultungin/Gnoll Feedback

Replies: 223

Views: 94274

Re: Bultungin/Gnoll Feedback

I don't see the problem with Gnolls that people keep bringing up. Yes, they struggle with high-end skills, but that is kinda the point of the race. You exchange the ability to use the high-end skill-intensive stuff for the ability to use anything good you find. If you start boosting their aptitudes ...

Thursday, 8th February 2018, 14:21

Forum: YASD! YAVP! and characters in progress too

Topic: In Prog: GnMo^Chei w/good RNG

Replies: 6

Views: 1872

Re: In Prog: GnMo^Chei w/good RNG

1) I plan on maybe picking up a shield if I get a good one. With my +5 amulet of reflection I get good reflection of ranged attacks, so it is helpful for now. With the shields manual I also did some math and I THINK by lvl 27 I'll have enough shields skill to be able to use a large shield (found a l...

Thursday, 8th February 2018, 06:07

Forum: Game Design Discussion

Topic: "Amulet of Mighty Fists"

Replies: 13

Views: 4351

Re: "Amulet of Mighty Fists"

I *could* imagine an unrand that would add a brand (or something) to unarmed attacks. It could occupy any slot without being weirder than Boots of the Assassin, but gloves come to mind as they'd meld with most transmutations. There's still the pressing question of "what does that add to the ga...

Thursday, 8th February 2018, 05:15

Forum: Crazy Yiuf's Corner

Topic: The new Amulet of the Acrobat

Replies: 32

Views: 10096

Re: The new Amulet of the Acrobat

1) High powered Ring of Fire spell (or Qazlal's storms). Have one of these (or both!) on as you dance around merrily. Not only will you do acceptable damage, but it also will serve as a way to retreat. 2) Use this for high-regen battle-dancing. Cast regen (hopefully you have it to) and then when the...

Thursday, 8th February 2018, 04:15

Forum: YASD! YAVP! and characters in progress too

Topic: In Prog: GnMo^Chei w/good RNG

Replies: 6

Views: 1872

In Prog: GnMo^Chei w/good RNG

So, earlier today I ran one with this build up to lvl 22, at which point I ran into liches that summoned invisible demons apparently. It had lousy gear, generally. This char, however, has had ridiculously good RNG. Intend to do 15 runes...we'll see how that goes. Might settle for fewer. Picked up a ...

Wednesday, 7th February 2018, 00:36

Forum: Crazy Yiuf's Corner

Topic: *ATTENTION* Super Critical high priority fix needed

Replies: 3

Views: 1656

Re: *ATTENTION* Super Critical high priority fix needed

Lol, I like the fine print.

Tuesday, 6th February 2018, 18:39

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2658568

Re: Best/Worst Artifacts

the +5 pair of boots "Raqazxuu" (worn) {rElec} A curiosity: would you use this, or a pair of boot of runnings, got from the same antique shop? With a Gn^Gozag having swiftness, blink and a good amount of ?blinking? Generally these. If you were a DEEE^Vehumet, sure, use the boots of runnin...

Tuesday, 6th February 2018, 15:04

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2658568

Re: Best/Worst Artifacts

Watched a friend with a long-blades minotaur fighter of TSO find The Zealot's Sword on D:5.

RNGesus loves him, this he knows.

Tuesday, 6th February 2018, 14:52

Forum: YASD! YAVP! and characters in progress too

Topic: Gno Mo o' Cheibro...Dead (Updated)

Replies: 12

Views: 2870

Re: Gno Mo o' Cheibro...Dead (Updated)

Well, do note I'm not against other gods. One build I'm thinking of is TrFi^Makhleb, for pseudo-casting and healing. I do realize chei is hard and arguably a terrible choice for someone trying to get their first win...but that's already established and understood. So I'm beyond that point now, since...

Tuesday, 6th February 2018, 14:23

Forum: YASD! YAVP! and characters in progress too

Topic: Gno Mo o' Cheibro...Dead (Updated)

Replies: 12

Views: 2870

Re: Gno Mo o' Cheibro...Dead (Updated)

Do you only play bad gods? If yes, I recommend Xom, he's the worst. Difficult =/= bad. [Skipped] From what I've read, even experienced players can have hundreds of runs between wins sometimes Difficult=bad in games with permadeath. It is possible to be a very bad player despite being experienced. G...

Tuesday, 6th February 2018, 14:10

Forum: Game Design Discussion

Topic: Why have the devs not replaced stairs with hatches yet?

Replies: 16

Views: 5542

Re: Why have the devs not replaced stairs with hatches yet?

Touching on what VeryAngryFelid said, I don't think removing stairs entirely is the right option, because sometimes there are scenarios when you pop onto a level, are surrounded by a mob, starting fighting...bigger mob assembles...etc. There is nothing tactical about 30+ monsters mobbing you just be...

Monday, 5th February 2018, 22:59

Forum: Technical Support

Topic: Banning/Kicking from chat

Replies: 3

Views: 1805

Re: Banning/Kicking from chat

If it happens again, I'll keep track. In this case it wasn't random -- it was the same link, I believe to imgur, ostensibly (didn't follow, ofc). I don't know if it was targeted, but I tried logging out then back in, and they still came back several times. If I remained off for a long time, they did...

Monday, 5th February 2018, 22:53

Forum: YASD! YAVP! and characters in progress too

Topic: TrMo^Chei

Replies: 6

Views: 1744

Re: TrMo^Chei

1) I don't usually hit Elf before lair sub-brances, but I had neither rPois nor rCorr and was low on cure potions. Regen certainly helps, but hitting either Snake or Swamp without rPois was going to be really iffy (I have done it several times successfully, but on builds with a bit better defenses),...

Monday, 5th February 2018, 22:39

Forum: YASD! YAVP! and characters in progress too

Topic: Gno Mo o' Cheibro...Dead (Updated)

Replies: 12

Views: 2870

Re: Gno Mo o' Cheibro...Dead (Updated)

Do you only play bad gods? If yes, I recommend Xom, he's the worst. Difficult =/= bad. Chei is far from "bad," despite being difficult. Yes, I know full well that he can cause huge problems, but I'm also stubborn as hell and am slowly improving. From what I've read, even experienced playe...

Monday, 5th February 2018, 21:10

Forum: Technical Support

Topic: Banning/Kicking from chat

Replies: 3

Views: 1805

Banning/Kicking from chat

I've had a random spammer/bot jumping into my chat and posting multiple links per second while I'm running, which is easy enough to ignore if I'm running on my own but when I'm trying to chat with friends it's a serious issue. Is there anyway to stop people from joining the chat, or banning/kicking ...

Monday, 5th February 2018, 20:34

Forum: YASD! YAVP! and characters in progress too

Topic: TrMo^Chei

Replies: 6

Views: 1744

TrMo^Chei

Trying this out, and I like it. Never had a chance to fully heal after a spontaneous banishment, unfortunately...and died literally as I was trying to leave. Oh well. Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 72634 Alphaeus the Trollish Aeon (level 15, -3/149 HPs)...

Monday, 5th February 2018, 16:58

Forum: Game Design Discussion

Topic: Fedhas rework (again)

Replies: 15

Views: 6101

Re: Fedhas rework (again)

I know I don't have the experience to comment extensively, but I will say that I think that Fedhas does need a rework, and that this is a viable concept. The big problem I have with summon forest is the whole aspect of the Dryad in the first place -- more often than not unless you manage to meat-shi...

Monday, 5th February 2018, 01:31

Forum: YASD! YAVP! and characters in progress too

Topic: Gno Mo o' Cheibro...Dead (Updated)

Replies: 12

Views: 2870

Re: Gno Mo o' Cheibro...Dead (Updated)

I feel like taking a breather and doing an invocations-heavy Qazlal tank or something.

Monday, 5th February 2018, 01:16

Forum: YASD! YAVP! and characters in progress too

Topic: Gno Mo o' Cheibro...Dead (Updated)

Replies: 12

Views: 2870

Re: Gno Mo o' Cheibro...Dead (Updated)

Aaaannnnddd dead on Tombs:3. Ran out of ways to heal. Dungeon Crawl Stone Soup version 0.21.1 (webtiles) character file. 658478 Alphaeus the Epochal (level 27, -3/284 HPs) Began as a Gnoll Monk on Feb 3, 2018. Was an Elder of Cheibriados. Killed by divine providence ... invoked by a greater mummy (1...

Monday, 5th February 2018, 00:51

Forum: Dungeon Crawling Advice

Topic: Inventory issues

Replies: 9

Views: 2801

Re: Inventory issues

I think this touches on the request people have that "spellbooks" be much like runes in that they have their own non-inventory space where you can peruse them.

Monday, 5th February 2018, 00:40

Forum: YASD! YAVP! and characters in progress too

Topic: Gno Mo o' Cheibro...Dead (Updated)

Replies: 12

Views: 2870

Gno Mo o' Cheibro...Dead (Updated)

So, this is the first time I've gotten more than 2 runes, and made it deeper than Elven Halls:2/Depths:1 successfully (well, back in v.15 I downloaded the game and randomly made it to Pan with a Troll Warper of Qazlal, after which I quickly died because I had no clue what I was doing). Anyhow, this ...

Sunday, 4th February 2018, 00:48

Forum: Dungeon Crawling Advice

Topic: Inventory issues

Replies: 9

Views: 2801

Inventory issues

So, I'm running my Gno Mo o' Cheibro again. Doing really well (largely thanks to a +6 ring of slaying, amulet of regen, and having 28 EV before I even found Lair). My inventory is mostly full right now -- bare minimum armor with only 2 items I plan to use for swaps (1 armor with rF, and a scarf of R...

Sunday, 4th February 2018, 00:10

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2685123

Re: I love it when...

I love it when an enemy's chaos weapon hastes you and makes you invisible.

I also love it when I find a +6 ring of slaying long before I even reach the Temple.

Sunday, 4th February 2018, 00:03

Forum: Game Design Discussion

Topic: "Amulet of Mighty Fists"

Replies: 13

Views: 4351

Re: "Amulet of Mighty Fists"

So an amulet that basically acts as a weapon slot but for unarmed. Btw that name would be nonsensical for crawl. I don't really see the reason to lose the uniqueness of unarmed into "your weapon slot is your amulet". I can see this point, but I'd rather be less unique and more effective t...

Saturday, 3rd February 2018, 23:02

Forum: YASD! YAVP! and characters in progress too

Topic: TrNe^Chei

Replies: 9

Views: 2485

Re: TrNe^Chei

Airwolf wrote:Use Animate Skeleton on every corpse.


Really? I mean, I know it just spams allies, but wouldn't that MP (in quite the short supply for a Troll) be better spend on Regen/VampDrain?

Saturday, 3rd February 2018, 05:57

Forum: Game Design Discussion

Topic: "Amulet of Mighty Fists"

Replies: 13

Views: 4351

Re: "Amulet of Mighty Fists"

Transmutations are great, but they tend to be the "default" for UC builds...and for some such as troll training magic skills up high enough to put those to good use is difficult if not wasteful.

Saturday, 3rd February 2018, 04:48

Forum: Dungeon Crawling Advice

Topic: The Development of a Tank

Replies: 56

Views: 16218

Re: The Development of a Tank

Well, Naga or gargoyle I see the advatanges or each, and thank those who posted here for the advice.

Saturday, 3rd February 2018, 04:10

Forum: Game Design Discussion

Topic: "Amulet of Mighty Fists"

Replies: 13

Views: 4351

"Amulet of Mighty Fists"

So, in DnD 3.5e/Pathfinder there is an amulet that provides "enchantment" bonuses as well as "brands" for natural weapons/unarmed attacks. One of the biggest drawbacks in DCSS of UC is that your natural attacks can't get enchantments or brands, which means that well enchanted wea...

Saturday, 3rd February 2018, 02:32

Forum: YASD! YAVP! and characters in progress too

Topic: TrNe^Chei

Replies: 9

Views: 2485

TrNe^Chei

Well, ran out of heal potions and didn't have enough weapon skill. Probably should have equipped my shield, but oh well. Been running this build, and I like it. On this run a book store on D:6 had Book of the Earth and Necronomicon, so I was planning on doing Statue Form/Necromutation UC. Tactic was...

Wednesday, 31st January 2018, 22:37

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2658568

Re: Best/Worst Artifacts

s - the -9 shield of Ru's Hope {Int+3} (You found it on level 5 of the Dungeon) It affects your intelligence (+3). Me: "Oooo and artefact shield for my troll on D:5. That might be great for my defenses!" Also me: "Wtf. Good thing I have scrolls of remove curse [it was cursed, too].&q...
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