Search found 344 matches

Thursday, 2nd November 2017, 20:55

Forum: YASD! YAVP! and characters in progress too

Topic: Now YASD : NaTm^Cheibriados, the Cheimorpher

Replies: 10

Views: 3016

Re: CIP : NaTm^Cheibriados, the Cheimorpher

Update : I cleared Lair and Orc, dipped into Elf and backed out immediately, I'll need Lesser Beckoning for that. I started doing some more Dungeon now. In Orc, there was a volcano with a nice +3 plate armour of fire resistance, which I managed to offset. The shops were pretty bad, just found gloves...

Thursday, 2nd November 2017, 19:52

Forum: YASD! YAVP! and characters in progress too

Topic: Now YASD : NaTm^Cheibriados, the Cheimorpher

Replies: 10

Views: 3016

Re: CIP : NaTm^Cheibriados, the Cheimorpher

I would read id scrolls and train more transmutations (at least until 8.0 which is a breakpoint). Also I wouldn't train more dodging at the moment, Na has large size and eventually barding so its EV is never that impressive, even with Chei. Training armour after changing body armour is a good idea ...

Thursday, 2nd November 2017, 00:05

Forum: YASD! YAVP! and characters in progress too

Topic: Now YASD : NaTm^Cheibriados, the Cheimorpher

Replies: 10

Views: 3016

Now YASD : NaTm^Cheibriados, the Cheimorpher

Hey, so this guy just got out of the early dungeon and is now able to hold his own pretty well against anything the game throws at him, so I figure this is time to ask for some skilling and equipment advice. I currently reached Lair:3 and am doing quite well, I one-shot yaks with Blade Hands and I m...

Tuesday, 31st October 2017, 01:38

Forum: Game Design Discussion

Topic: Is Ru poorly designed?

Replies: 25

Views: 10408

Re: Is Ru poorly designed?

Siegurt wrote:Even a simple bar so you could say "apocalypse exhausts you twice as long as power leap" would be helpful.

Or maybe a colour code, like drain and contam.

Tuesday, 24th October 2017, 07:03

Forum: The Dart Board

Topic: Metagame challenges

Replies: 7

Views: 5880

Re: Metagame challenges

emikaela wrote:polytheist and decentplayer are fun. tiamat, greatrace, greatrole, and fanatic are a bit more repetitive but that's also something do to.


Thanks, that's exactly what I was looking for. Is there a way to track combos that I have never played for decentplayer ?

Monday, 23rd October 2017, 18:58

Forum: The Dart Board

Topic: Metagame challenges

Replies: 7

Views: 5880

Metagame challenges

Hi, so I found out about the 'greatplayer' and 'greaterplayer' challenges, are there any other metagame challenges that can be tracked from bots ? Or is there a comprehensive list of such challenges ?

Monday, 23rd October 2017, 18:55

Forum: Crazy Yiuf's Corner

Topic: Rcfile shenanigans

Replies: 2

Views: 1384

Rcfile shenanigans

Hi, I was wondering if it was possible to activate some rcfile options only for some race/background combos, like increase the auto_butcher threshold for trolls, pick up magical staves for casters, don't pick up books for troglodytes... Is it possible to do so with a bit of Lua magic ?

Saturday, 21st October 2017, 18:49

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : HOFi^Beogh, great fun with orcs

Replies: 2

Views: 1105

Re: YAVP : HOFi^Beogh, great fun with orcs

Airwolf wrote:Congrats!

All these recent Beogh posts have me curious to try him again...
Thanks, that was my line of thought exactly

Saturday, 21st October 2017, 17:55

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : HOFi^Beogh, great fun with orcs

Replies: 2

Views: 1105

YAVP : HOFi^Beogh, great fun with orcs

Hi everyone ! Here again for yet another victory post ! This is my second online win and fifth win overall ! I had a lot of fun with Beogh, it feels really great to fight alongside a personal horde, with Urug and Saint Roka in the mix ! Also Smiting is awesome. Everything went rather smoothly until ...

Thursday, 19th October 2017, 13:08

Forum: Crazy Yiuf's Corner

Topic: Strange game message

Replies: 1

Views: 1016

Strange game message

My HOFi^Beogh came upon this message while going upstairs, does anyone know what it means ? You climb upwards. Unlinked item held by dead monster: trident item #56: base: 0; sub: 24; plus: -1; plus2: 0; special: 0 quant: 1; ident: 0x20000102; ident_type: 0 _ x: -2; y: -2; link: 27083 There is a ston...

Wednesday, 18th October 2017, 09:00

Forum: Crazy Yiuf's Corner

Topic: No Way Out?

Replies: 10

Views: 3001

Re: No Way Out?

If you're worshipping Xom, there's always the option to wait until he is bored and teleports you out.

Sunday, 15th October 2017, 15:51

Forum: Game Design Discussion

Topic: Remove butchering and simplify corpse drops

Replies: 10

Views: 3198

Re: Remove butchering and simplify corpse drops

50% nothing and only 10% chunks seems completely unreasonable for trolls or blaster casters. Also this means that a Beogh follower has 60% chances of not being given the opportunity to revive his fallen warlord, which could very well mean never in a given game.

Thursday, 12th October 2017, 18:04

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3050092

Re: Best/Worst Artifacts

  Code:
the +4 pair of boots of Inevitability (worn) {*Contam rF+++ rC++}.

Now why would I ever want to take these off ??!?!?

Tuesday, 10th October 2017, 06:57

Forum: Crazy Yiuf's Corner

Topic: [proclick] new fork, hellcrawl

Replies: 891

Views: 448678

Re: [proclick] new fork, hellcrawl

A solution to the DoomRL scumming could be to disable waiting when there is no hostile in view and you are fully healed ("What are you waiting for, go get the ORB !"). I'm going to go on a limb and say that a player can't realistically manually wait (by moving back and forth or wielding/un...

Saturday, 7th October 2017, 05:34

Forum: Game Design Discussion

Topic: Add Poison Arrow to Another Book

Replies: 19

Views: 5818

Re: Add Poison Arrow to Another Book

Also, high-level poison magics could get new spells, like Curare Bolt, Acid Bolt, Corrosive Aura, Sleeping Cloud...

Saturday, 30th September 2017, 21:06

Forum: Game Design Discussion

Topic: Bultungin/Gnoll Feedback

Replies: 223

Views: 98445

Re: Bultungin/Gnoll Feedback

This soundded neat so I rolled up a nuGnoll on CAO. I'm finding that the skills are not all ascending equally, but it doesn't seem to be like autotraining because my long blades for instance has gone up a level, but polearms is still 0, and in the interim I've wielded a club and a hand axe. I get t...

Thursday, 21st September 2017, 21:49

Forum: Game Design Discussion

Topic: remove mummies and vampires (or let them starve)

Replies: 62

Views: 26357

Re: remove mummies and vampires (or let them starve)

I find the online experience of uninterrupted autotravel to be unnerving and too abrupt. It really is just a teleport, and this takes away from the "feel" of walking, which is an important game design aspect. For example, you want to communicate to your player that walking back to D2 to b...

Wednesday, 20th September 2017, 13:24

Forum: Crazy Yiuf's Corner

Topic: Dith Smoke

Replies: 5

Views: 2639

Re: Dith Smoke

Maybe it could be toggled like Sif's Divine Energy
P.S. Just to point it out, it makes no sense to turn Divine Energy off, ever, since you can just not cast a spell if you don't want -Cast.

Tuesday, 19th September 2017, 20:06

Forum: Crazy Yiuf's Corner

Topic: The Update The Text Thread

Replies: 17

Views: 5394

Re: The Update The Text Thread

Shtopit wrote:Unlike what the description in char creation says, Halflings aren't hardy: they have a HP penalty.
They are hardier than other small species like kobolds or spriggans (who by the way get an EV bonus iirc)

Friday, 15th September 2017, 17:00

Forum: Suggestions & Criticism

Topic: Untapatalk?

Replies: 8

Views: 16116

Re: Untapatalk?

Does anyone know if it's possible to see people's signatures on Tapatalk ?

Friday, 15th September 2017, 16:57

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP : NaWz^Sif, 15 runes, first online win !

Replies: 0

Views: 990

YAVP : NaWz^Sif, 15 runes, first online win !

At long last, I've got a win on webtiles ! 4th win overall, with 15 runes. I never abandoned Sif Muna, even though I was advised to multiple times by different people, because I really like the comfort of on-demand infini-mana. I know Vehumet provides some too, but when you do run out of mana (and i...

Thursday, 14th September 2017, 16:05

Forum: Dungeon Crawling Advice

Topic: How Do Forms Work in Relation to Other Skills

Replies: 5

Views: 1899

Re: How Do Forms Work in Relation to Other Skills

Is it useful to train UC? Yes. Training UC will reduce attack delay (and maybe increase damage/accuracy). What about dodging? Also yes. More dodging = more EV, form or not, and more EV is always good. Training armour is useless, unless you use a form that doesn't meld your armour (e.g. Blade Hands ...

Thursday, 14th September 2017, 15:30

Forum: Dungeon Crawling Advice

Topic: Amulet of Harm drain

Replies: 47

Views: 13712

Re: Amulet of Harm drain

braveplatypus wrote:If there where amulets that helped a character as much as harm hurt them i might take the risk more, but i don't feel like there is.


It depends on the god, but "faith can be absolutely awesome.

Wednesday, 13th September 2017, 06:47

Forum: Game Design Discussion

Topic: Replace permafood with a single generic food item

Replies: 30

Views: 16305

Re: Replace permafood with a single generic food item

svendre wrote:Yes, please make all food a single item, to alleviate inventory annoyance.

Alternatively, have as many types of food as anyone wants, if it's goldified out of inventory.
I read this "bring back pizza !"

Monday, 11th September 2017, 12:45

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3050092

Re: Best/Worst Artifacts

Um, wow. Found on D:5. the +5 helmet of Kikubaaqudgha's Hope {MR+++ MP+9 Slay+3 Stlth+} Be sure to report how you died :) [emoji38] Even more ominously, that character has since found this, too: the +9 lajatang "Hixtyruv" (weapon) {elec, +Inv rN+ Str+8 Dex-3 Stlth+} The game is giving you...

Saturday, 9th September 2017, 09:19

Forum: Crazy Yiuf's Corner

Topic: Tactical Scenario

Replies: 32

Views: 10456

Re: Tactical Scenario

VeryAngryFelid wrote:If you close the door, you still have 4 wandering jackals. Just don't open the door and let them sleep until you are ready (xl2, for example)
Also if they were close to the door, they could block it on the very turn you opened it, forcing you to fight them

Saturday, 9th September 2017, 09:17

Forum: Crazy Yiuf's Corner

Topic: Why does sound atract enemies?

Replies: 43

Views: 20591

Re: Why does sound atract enemies?

alastair wrote:The enemies would be making lots of sounds as they move around the dungeon, yet why is that when they hear any sound from the player they automatically know it's from an intruder?
It's a game mechanic. Why do wounds close between fights? Why does the character not feel pain?

Saturday, 9th September 2017, 05:06

Forum: Crazy Yiuf's Corner

Topic: The Update The Text Thread

Replies: 17

Views: 5394

Re: The Update The Text Thread

From the Ctrl-F help menu (?) : /D:[2-4] finds everything on Dungeon levels 2-4. Regexes are allowed! Note that /D:[3-10] will not work as intended, since [x-y] is a regex character range. I don't understand this sentence, and it might be a good thing to explain why it doesn't work, or how such a re...

Friday, 8th September 2017, 17:05

Forum: Game Design Discussion

Topic: remove mummies and vampires (or let them starve)

Replies: 62

Views: 26357

Re: remove mummies and vampires (or let them starve)

I don't get it. If I understand it correctly, the point of the food and OOD clocks is to prevent scumming by forcing the player ever onwards. If post-level-generation spawning is removed, then these clocks become useless, since there's no incentive, no reward to staying on a level long (no possible ...

Wednesday, 6th September 2017, 18:38

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 3132579

Re: I love it when...

When the evolution mutation gives me the following :
  Code:
stinger 1, cold resistance 1, fire resistance 1, magic resistance 1, robust 1

and rids me of deterioration !

Edit : actually make that stinger 2
Edit : and int+2 and sturdy frame 1

Saturday, 2nd September 2017, 12:59

Forum: Game Design Discussion

Topic: Allow capable characters to auto-eat corpses until engorged

Replies: 2

Views: 1613

Re: Allow capable characters to auto-eat corpses until engor

Add
  Code:
auto_butcher = very full
to your rcfile. It will butcher every corpse until you are engorged.

Wednesday, 30th August 2017, 22:04

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 3050092

Re: Best/Worst Artifacts

  Code:
the +3 executioner's axe "Kukkuon" {speed, +Inv rN+++ MR+ Stlth-}

Just a *speed*-branded exec axe with evocable Invisibility and MR ! And rN+++ to top it off ! Thanks Oka, sometimes you just gotta have a little faith

Wednesday, 30th August 2017, 20:26

Forum: YASD! YAVP! and characters in progress too

Topic: [YAVP] 15-rune MiWn^Ru, first win ever!

Replies: 4

Views: 1735

Re: [YAVP] 15-rune MiWn^Ru, first win ever!

Don't worry you'll think of it next time, what's important is that you made it. Congrats !

Wednesday, 30th August 2017, 20:18

Forum: YASD! YAVP! and characters in progress too

Topic: [YAVP] 15-rune MiWn^Ru, first win ever!

Replies: 4

Views: 1735

Re: [YAVP] 15-rune MiWn^Ru, first win ever!

zenocrate wrote: I got kited pretty hard a number of times due to my lack of spells


If it had generated, Lesser Beckoning could have gotten you out of a lot of such trouble.

Friday, 25th August 2017, 06:57

Forum: Crazy Yiuf's Corner

Topic: Broken Swamp Lair Vault?

Replies: 6

Views: 2606

Re: Broken Swamp Lair Vault?

Also I think low regen is flavored as "you do not regenerate when monsters are in view", which should exclude invisible monsters

Edit: tapatalk message

Tuesday, 22nd August 2017, 22:02

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 351320

Re: I don't love it when...

  Code:
 Sigmund and Grinder come into view.
 Sigmund is wielding a scythe of protection.
 Sigmund shouts! Grinder shouts!


My life sucks.

Sunday, 20th August 2017, 22:08

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 918977

Re: I think we learned an important lesson today.

Formicids are immune to the *Slow artifact property.

Friday, 18th August 2017, 20:58

Forum: Game Design Discussion

Topic: New background: Annihilator (Vehumet zealot)

Replies: 72

Views: 28288

Re: New background: Annihilator (Vehumet zealot)

duvessa wrote:There is absolutely no way DCSS is ever going to have a Vehumet zealot background. It doesn't matter how cool you think it would be, there is absolutely no way DCSS is ever going to have a Vehumet zealot background.
Why are there never any arguments about this but just these block refusals?

Monday, 14th August 2017, 09:39

Forum: Crazy Yiuf's Corner

Topic: Ease of use improvements needed in .21

Replies: 66

Views: 26298

Re: Ease of use improvements needed in .21

Add an option that makes autopickup always use Apportation if available (under 15% fail) and if there is enough MP). Pressing 5 to restore MP after such auto-apportation would be boring. I would prefer to have all "autopickup" items instantly get into inventory if there are no monsters in...

Monday, 14th August 2017, 09:08

Forum: Crazy Yiuf's Corner

Topic: Ease of use improvements needed in .21

Replies: 66

Views: 26298

Re: Ease of use improvements needed in .21

Add an option that makes autopickup always use Apportation if available (under 15% fail) and if there is enough MP).

Sunday, 13th August 2017, 07:35

Forum: Crazy Yiuf's Corner

Topic: [proclick] new fork, hellcrawl

Replies: 891

Views: 448678

Re: [proclick] new fork, hellcrawl

watertreatmentRL wrote:You are mistaken about being unable to reset fights with a naga that has sticks to snakes.


A NaTm doesn't have enough MP to fail Blade Hands twice and cast StS à couple times to get snakes and that can also fail or get one-shotted

Saturday, 12th August 2017, 01:12

Forum: YASD! YAVP! and characters in progress too

Topic: 77 characters later YAVP: MuWn of Ru

Replies: 20

Views: 5935

Re: CIP: MuWn or Ru - Invisibility Items are Incredibly Ted

I thought elves were worth a bunch of XP ? At least I feel like I progress much faster when doing Elf:1-2

Thursday, 10th August 2017, 16:31

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 351320

Re: I don't love it when...

Is that normal ?

Thursday, 10th August 2017, 10:27

Forum: Game Design Discussion

Topic: New background: Annihilator (Vehumet zealot)

Replies: 72

Views: 28288

Re: New background: Annihilator (Vehumet zealot)

Annihilator is already the XL.27 Conjurations skill titles, so that will probably have to change

Tuesday, 8th August 2017, 19:40

Forum: YASD! YAVP! and characters in progress too

Topic: CIP --> YASD NaTm^Chei 3 acquirements

Replies: 12

Views: 3365

Re: CIP --> YASD NaTm^Chei 3 acquirements

Well after clearing Depths, I went back to finish off the elves. The end vault was well isolated so I cleared the rest of the level first, then went in, killed a few elves in the bent entry corridor, then got banished to Abyss:3, so I thought "What the hell, let's get the rune!". I got the...

Tuesday, 8th August 2017, 12:43

Forum: YASD! YAVP! and characters in progress too

Topic: CIP --> YASD NaTm^Chei 3 acquirements

Replies: 12

Views: 3365

Re: CIP NaTm^Chei 3 acquirements

Yes, it gave slightly better AC by itself, but no ozo is terrible

Tuesday, 8th August 2017, 12:31

Forum: YASD! YAVP! and characters in progress too

Topic: CIP --> YASD NaTm^Chei 3 acquirements

Replies: 12

Views: 3365

Re: CIP NaTm^Chei 3 acquirements

Hey, update on my progression : I cleared Shoals (nabbed the barnacled rune and ran from the last level as soon as I could, though not before bashing Ilsuiw's head in). Then I did Vaults 1-4. I bought a spellbook with Regeneration, Simulacrum and Dispel Undead and got some Necromancy skill, which is...

Saturday, 5th August 2017, 08:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP --> YASD NaTm^Chei 3 acquirements

Replies: 12

Views: 3365

Re: CIP NaTm^Chei 3 acquirements

Thanks for the advice and the in-game help. I cleared Lair, Dungeon, Orc, peeked into Elf and cleared Snake (woo serpentine rune). Had a few scary moments when I opened the Hall of Blades without Inv, and another one when I forgot that the Lair branches were only 4 levels deep now and blundered into...

Friday, 4th August 2017, 21:44

Forum: YASD! YAVP! and characters in progress too

Topic: CIP --> YASD NaTm^Chei 3 acquirements

Replies: 12

Views: 3365

Re: CIP NaTm^Chei 3 acquirements

Acquired a +0 barding {rF+}, the amulet "Joewka" (around neck) {Spirit +Fly rF+} and a crap spellbook, so I'm overall happy. I enchanted up the barding, and I found a +3 leather armour {rF+} in a volcano, so I think I'd rather wear this than troll leather. Is this a mistake? Also I have ac...

Friday, 4th August 2017, 20:59

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 3132579

Re: I love it when...

On D:1, you try-id a +6 ring of slaying
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