Search found 202 matches
Tuesday, 3rd June 2014, 02:39
Forum: Game Design Discussion
Topic: Tedium and the Illusion of Lethality
Replies: 149
Views: 41463
Monday, 2nd June 2014, 03:02
Forum: Game Design Discussion
Topic: Reducing damage spikes
Replies: 17
Views: 6658
Re: Reducing damage spikes
Wednesday, 28th May 2014, 21:54
Forum: Game Design Discussion
Topic: Tedium and the Illusion of Lethality
Replies: 149
Views: 41463
Re: Tedium and the Illusion of Lethality
Re: bribe unique
Patashu wrote:I think you meant to post this in CYC.
A joke?! You don't say.
Monday, 19th May 2014, 15:55
Forum: Crazy Yiuf's Corner
Topic: Milestone spam in ##crawl
Replies: 9
Views: 2944
Milestone spam in ##crawl
Sunday, 18th May 2014, 15:27
Forum: Game Design Discussion
Topic: God Proposal: Patron God of Humans
Replies: 9
Views: 2820
Re: God Proposal: Patron God of Humans
Or will this invocation create its own unique monsters to challenge you?
Sunday, 18th May 2014, 01:31
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: OpEE^chei, caster + statue form; acid and stupidity
Replies: 11
Views: 3075
Re: YASD: OpEE^chei, caster + statue form; acid and stupidit
Tuesday, 13th May 2014, 23:05
Forum: Game Design Discussion
Topic: Discussion of Holy Enemies
Replies: 28
Views: 8734
Re: Discussion of Holy Enemies
dck wrote:Well holy orc knights aren't hugely interesting either.
Tavern seems to oscillate between hating monsters that are interesting and hating monsters that aren't interesting.
Saturday, 10th May 2014, 03:36
Forum: Dungeon Crawling Advice
Topic: One page worth of advice to give... What would it be?
Replies: 54
Views: 19074
Re: One page worth of advice to give... What would it be?
Saturday, 10th May 2014, 01:11
Forum: Dungeon Crawling Advice
Topic: One page worth of advice to give... What would it be?
Replies: 54
Views: 19074
Re: One page worth of advice to give... What would it be?
TheDefiniteArticle wrote:That's the one nagging doubt about writing a Crawl guide: some dude in China already wrote the best Crawl guide a long long time ago, and if I posted it in here it would be totally ignored. But then given what I just wrote, maybe that should be my goal.
I'd be curious to see this guide.
Sunday, 4th May 2014, 02:36
Forum: Game Design Discussion
Topic: Proposal: Hand crossbows and the Thief background
Replies: 16
Views: 4719
Re: Proposal: Hand crossbows and the Thief background
Sunday, 4th May 2014, 02:00
Forum: Dungeon Crawling Advice
Topic: Generated gear enchantment level range?
Replies: 9
Views: 2584
Saturday, 3rd May 2014, 02:26
Forum: Dungeon Crawling Advice
Topic: Rods: do you use them?
Replies: 32
Views: 9196
Re: Rods: do you use them?
I generally use them as part of my pre-fight setup, not during a pitched battle.
Friday, 2nd May 2014, 22:19
Forum: Game Design Discussion
Topic: Demigod Reform
Replies: 98
Views: 26143
Re: Demigod Reform
Friday, 2nd May 2014, 22:14
Forum: Game Design Discussion
Topic: Demigod Reform
Replies: 98
Views: 26143
Re: Demigod Reform
Thursday, 1st May 2014, 20:15
Forum: Game Design Discussion
Topic: Remove Halfling; Integrate into Kobold
Replies: 39
Views: 9631
Re: Remove Halfling; Integrate into Kobold
Tuesday, 29th April 2014, 19:56
Forum: Game Design Discussion
Topic: Reduce # of Wand Types
Replies: 17
Views: 4474
Re: Reduce # of Wand Types
Monday, 28th April 2014, 03:24
Forum: Game Design Discussion
Topic: Make Wall of Brambles disappear when the thorn hunter dies
Replies: 2
Views: 1260
Saturday, 26th April 2014, 05:06
Forum: Game Design Discussion
Topic: Suggestion for new unique: O'Malley
Replies: 19
Views: 5112
Re: Suggestion for new unique: O'Malley
That said, doesn't Polyphemus already cover the Y class of monsters?
Friday, 25th April 2014, 03:10
Forum: Game Design Discussion
Topic: Komodo dragons are pretty annoying
Replies: 35
Views: 11903
Re: Komodo dragons are pretty annoying
Wednesday, 23rd April 2014, 02:23
Forum: Game Design Discussion
Topic: Door opens, door shuts
Replies: 8
Views: 2565
Re: Door opens, door shuts
Saturday, 19th April 2014, 19:12
Forum: Dungeon Crawling Advice
Topic: How to get rid of bad mutations?
Replies: 36
Views: 8089
Re: How to get rid of bad mutations?
Klown wrote:Why are cure mutation potions so rare in such a mutation-heavy game?
Would you care about mutations if you could easily cure them?
Friday, 18th April 2014, 04:24
Forum: YASD! YAVP! and characters in progress too
Topic: YASD VSSu
Replies: 15
Views: 2952
Re: CiP: VSSu - electrowhip or vampsword?
Friday, 18th April 2014, 02:39
Forum: YASD! YAVP! and characters in progress too
Topic: YASD VSSu
Replies: 15
Views: 2952
Re: CiP: VSSu - electrowhip or vampsword?
Wednesday, 16th April 2014, 04:53
Forum: Crazy Yiuf's Corner
Topic: Shoals vs. Swamps
Replies: 60
Views: 17448
Tuesday, 15th April 2014, 21:19
Forum: YASD! YAVP! and characters in progress too
Topic: CiP: DsBe weapon / skill advice please?
Replies: 4
Views: 1359
Re: CiP: DsBe weapon / skill advice please?
Tuesday, 15th April 2014, 20:37
Forum: Game Design Discussion
Topic: The Abyss, its monster set, and more!
Replies: 23
Views: 6734
Re: The Abyss, its monster set, and more!
Tuesday, 15th April 2014, 20:16
Forum: Game Design Discussion
Topic: Species: Salamander
Replies: 26
Views: 8035
Re: Species: Salamander
Tuesday, 15th April 2014, 19:46
Forum: Game Design Discussion
Topic: Species: Salamander
Replies: 26
Views: 8035
Re: Species: Salamander
Tuesday, 15th April 2014, 19:44
Forum: Game Design Discussion
Topic: Species: Salamander
Replies: 26
Views: 8035
Re: Species: Salamander
Tuesday, 15th April 2014, 18:38
Forum: Game Design Discussion
Topic: Proposal- Tweak corpse sacrifice piety gain
Replies: 11
Views: 2669
Re: Proposal- Tweak corpse sacrifice piety gain
Tuesday, 15th April 2014, 14:59
Forum: Game Design Discussion
Topic: Alternatives to energy randomization
Replies: 58
Views: 15852
Re: Alternatives to energy randomization
Thursday, 13th February 2014, 22:04
Forum: Game Design Discussion
Topic: The problems with spriggan druids in Swamp
Replies: 27
Views: 8300
Re: The problems with spriggan druids in Swamp
Thursday, 6th February 2014, 19:42
Forum: Crazy Yiuf's Corner
Topic: Name change for Shields of resistance
Replies: 27
Views: 5204
Sunday, 26th January 2014, 19:32
Forum: Game Design Discussion
Topic: New Background: Beastmaster
Replies: 26
Views: 6936
Re: New Background: Beastmaster
Not that I think it's a real issue.
Friday, 24th January 2014, 05:28
Forum: Game Design Discussion
Topic: Species Proposal: Blood Orc
Replies: 19
Views: 18344
Re: Species Proposal: Blood Orc
A bloodsucking race seems at odds with Vampire, even if they do rely on different mechanics. And if we're talking different mechanics here, Blood Orc (as they stand) overlap a little bit with Vine Stalker.
Friday, 24th January 2014, 05:15
Forum: Game Design Discussion
Topic: Singing sword + song of slaying
Replies: 14
Views: 4700
Re: Singing sword + song of slaying
Friday, 24th January 2014, 05:12
Forum: Game Design Discussion
Topic: Proposal: Draconian Revisions
Replies: 51
Views: 16188
Re: Proposal: Draconian Revisions
Monday, 13th January 2014, 05:27
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81688
Re: New God: Seth, the Shadow King
Sunday, 12th January 2014, 19:58
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81688
Re: New God: Seth, the Shadow King
Sunday, 12th January 2014, 05:42
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 946257
Re: I think we learned an important lesson today.
Sunday, 12th January 2014, 04:59
Forum: Dungeon Crawling Advice
Topic: Just want to say a HUGE thank you to wiki contributors
Replies: 25
Views: 7774
Wednesday, 8th January 2014, 06:02
Forum: Game Design Discussion
Topic: New God: Dang, the Shadowed
Replies: 277
Views: 81688
Re: New God: Seth, the Shadow King
Wednesday, 1st January 2014, 19:06
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49915
Re: Vine Stalkers.
Wednesday, 1st January 2014, 16:40
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49915
Monday, 30th December 2013, 18:56
Forum: Game Design Discussion
Topic: remove dart gifts
Replies: 29
Views: 8540
Re: remove dart gifts
jejorda2 wrote:I could swear I've been hit by poisoned tomahawks already.
I can confirm that tomahawks of poison do exist.
Tuesday, 24th December 2013, 04:47
Forum: Game Design Discussion
Topic: Make Haste similar to new Swiftness
Replies: 135
Views: 33015
Re: Make Haste similar to new Swiftness
Wahaha wrote:People sometimes learn spells without being able to cast them, you shouldn't count those.
Do you mean only 100% chance of miscast spells, or "unreasonably high chance of miscasting" or what?
Saturday, 21st December 2013, 05:07
Forum: Game Design Discussion
Topic: Contamination proposal
Replies: 5
Views: 1742
Re: Contamination proposal
Tuesday, 10th December 2013, 18:06
Forum: Game Design Discussion
Topic: Proposal: <ctrl>a-z for an additional 26 inventory slots
Replies: 19
Views: 7654
Re: Proposal: <ctrl>a-z for an additional 26 inventory slot
Friday, 6th December 2013, 19:30
Forum: Game Design Discussion
Topic: What are manuals for?
Replies: 28
Views: 8840
Re: What are manuals for?
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