Search found 332 matches
Friday, 22nd February 2013, 12:51
Forum: Game Design Discussion
Topic: New Book of Conjurations
Replies: 161
Views: 41116
Friday, 22nd February 2013, 12:10
Forum: Crazy Yiuf's Corner
Topic: the Crawl/Turkish language connection
Replies: 4
Views: 1460
Re: the Crawl/Turkish language connection
Wednesday, 20th February 2013, 12:42
Forum: Crazy Yiuf's Corner
Topic: the Crawl/Turkish language connection
Replies: 4
Views: 1460
the Crawl/Turkish language connection
Thursday, 14th February 2013, 17:41
Forum: Game Design Discussion
Topic: New Book of Conjurations
Replies: 161
Views: 41116
Re: New Book of Conjurations
Tuesday, 5th February 2013, 12:47
Forum: Game Design Discussion
Topic: New Book of Conjurations
Replies: 161
Views: 41116
Re: New Book of Conjurations
Wednesday, 30th January 2013, 12:51
Forum: Game Design Discussion
Topic: Item Destruction
Replies: 54
Views: 22639
Re: Item Destruction
Thursday, 24th January 2013, 13:51
Forum: Game Design Discussion
Topic: Tile Variety
Replies: 13
Views: 3327
Re: Tile Variety
Thursday, 24th January 2013, 13:33
Forum: Game Design Discussion
Topic: Tile Variety
Replies: 13
Views: 3327
Re: Tile Variety
Wednesday, 23rd January 2013, 11:10
Forum: Game Design Discussion
Topic: Tile Variety
Replies: 13
Views: 3327
Re: Tile Variety
Friday, 18th January 2013, 12:48
Forum: Game Design Discussion
Topic: Monsters`s remains and actions in death
Replies: 13
Views: 3866
Re: Monsters`s remains and actions in death
Monday, 24th December 2012, 13:49
Forum: Game Design Discussion
Topic: Minor propsal: Different colorations for non-fixedart items.
Replies: 7
Views: 1934
Re: Minor propsal: Different colorations for non-fixedart it
Wednesday, 19th December 2012, 11:49
Forum: Game Design Discussion
Topic: Preservation and Resist Mutation
Replies: 32
Views: 8119
Re: Preservation and Resist Mutation
Friday, 23rd November 2012, 12:49
Forum: Game Design Discussion
Topic: Proposal: Unique Octopode (all fear the OctoSir)
Replies: 37
Views: 8850
Re: Proposal: Unique Octopode (all fear the OctoSir)
Tuesday, 20th November 2012, 14:34
Forum: Game Design Discussion
Topic: New Unique Creature Proposale
Replies: 6
Views: 2383
Sunday, 18th November 2012, 07:32
Forum: Game Design Discussion
Topic: Unique Proposal - Belial
Replies: 9
Views: 3164
Re: Unique Proposal - Belial
Friday, 16th November 2012, 12:27
Forum: Game Design Discussion
Topic: Question on Haste
Replies: 60
Views: 17235
Re: Question on Haste
Friday, 9th November 2012, 13:01
Forum: Contributions
Topic: Tiles that could use improvement
Replies: 131
Views: 148675
Re: Tiles that could use improvement
Friday, 9th November 2012, 11:27
Forum: Game Design Discussion
Topic: U!ktaska, God of Surprise
Replies: 12
Views: 3952
Re: U!ktaska, God of Surprise
Thursday, 8th November 2012, 16:21
Forum: Game Design Discussion
Topic: U!ktaska, God of Surprise
Replies: 12
Views: 3952
U!ktaska, God of Surprise
Thursday, 8th November 2012, 12:09
Forum: Game Design Discussion
Topic: Shield reform proposal discussion
Replies: 59
Views: 15434
Re: Shield reform proposal discussion
Friday, 2nd November 2012, 11:33
Forum: Game Design Discussion
Topic: Expanding the Bestiary
Replies: 28
Views: 6680
Re: Expanding the Bestiary
Thursday, 1st November 2012, 13:39
Forum: Game Design Discussion
Topic: Vaults Monster Set Revamp
Replies: 28
Views: 7220
Re: Vaults Monster Set Revamp
Thursday, 1st November 2012, 13:10
Forum: Game Design Discussion
Topic: Roshuum, Lawful Stealthy God
Replies: 17
Views: 4939
Re: Roshuum, Lawful Stealthy God
Monday, 29th October 2012, 13:24
Forum: Game Design Discussion
Topic: Third werewolf thread: werewolves w/ form changing
Replies: 6
Views: 2222
Re: Third werewolf thread: werewolves w/ form changing
Thursday, 18th October 2012, 11:54
Forum: Game Design Discussion
Topic: "Tedious" is not a curse word in game design
Replies: 31
Views: 9272
Re: "Tedious" is not a curse word in game design
Wednesday, 17th October 2012, 10:22
Forum: Game Design Discussion
Topic: Long Blades, M&F effect brainstorm
Replies: 200
Views: 45392
Re: Long Blades, M&F effect brainstorm
Tuesday, 16th October 2012, 15:35
Forum: Game Design Discussion
Topic: Unarmed Humans
Replies: 17
Views: 4262
Friday, 12th October 2012, 13:25
Forum: Game Design Discussion
Topic: Shield Knockback Ability
Replies: 38
Views: 9474
Re: Shield Knockback Ability
Friday, 5th October 2012, 14:43
Forum: Game Design Discussion
Topic: Revisions to boring or redundant monsters
Replies: 80
Views: 21363
Re: Revisions to boring or redundant monsters
Friday, 5th October 2012, 12:06
Forum: Game Design Discussion
Topic: Revisions to boring or redundant monsters
Replies: 80
Views: 21363
Re: Revisions to boring or redundant monsters
Friday, 5th October 2012, 11:17
Forum: Game Design Discussion
Topic: Vault descriptions
Replies: 32
Views: 8736
Re: Vault descriptions
VargrVeum wrote:I know some people like the achievement system in games, but I don't know that it'd be suited to crawl
*whoooosh*
Tuesday, 2nd October 2012, 23:42
Forum: Game Design Discussion
Topic: The Fighter Background
Replies: 165
Views: 41635
Re: The Fighter Background
Tuesday, 2nd October 2012, 10:59
Forum: Game Design Discussion
Topic: Revisions to boring or redundant monsters
Replies: 80
Views: 21363
Re: Revisions to boring or redundant monsters
Sunday, 30th September 2012, 10:22
Forum: Game Design Discussion
Topic: Stash Storage Service Network
Replies: 38
Views: 12244
Re: Stash Storage Service Network
Sunday, 30th September 2012, 10:09
Forum: Game Design Discussion
Topic: The Fighter Background
Replies: 165
Views: 41635
Re: The Fighter Background
Saturday, 29th September 2012, 19:31
Forum: Game Design Discussion
Topic: Cleave
Replies: 113
Views: 21928
Re: Cleave
Thursday, 27th September 2012, 08:47
Forum: Game Design Discussion
Topic: Feedback on Trunk deployment (.11)
Replies: 320
Views: 86238
Re: Feedback on Trunk deployment (.11)
Thursday, 27th September 2012, 08:36
Forum: Game Design Discussion
Topic: Revisions to boring or redundant monsters
Replies: 80
Views: 21363
Re: Revisions to boring or redundant monsters
Sunday, 23rd September 2012, 19:44
Forum: Game Design Discussion
Topic: Removing variable attack delay
Replies: 32
Views: 7186
Re: Removing variable attack delay
Sunday, 23rd September 2012, 09:59
Forum: Game Design Discussion
Topic: Why do people like permadeath?
Replies: 44
Views: 9170
Re: Why do people like permadeath?
Saturday, 22nd September 2012, 20:10
Forum: Game Design Discussion
Topic: Reasonable extension of features for fun and profit
Replies: 4
Views: 1432
Saturday, 22nd September 2012, 19:57
Forum: Game Design Discussion
Topic: Revisions to boring or redundant monsters
Replies: 80
Views: 21363
Re: Revisions to boring or redundant monsters
Saturday, 22nd September 2012, 12:34
Forum: Game Design Discussion
Topic: Revisions to boring or redundant monsters
Replies: 80
Views: 21363
Revisions to boring or redundant monsters
Saturday, 22nd September 2012, 11:45
Forum: Game Design Discussion
Topic: Fighting reform
Replies: 127
Views: 365811
Re: Fighting reform
Saturday, 22nd September 2012, 11:21
Forum: Game Design Discussion
Topic: Reasonable extension of features for fun and profit
Replies: 4
Views: 1432
Re: Reasonable extension of features for fun and profit
Saturday, 22nd September 2012, 11:14
Forum: Game Design Discussion
Topic: Long Blades, M&F effect brainstorm
Replies: 200
Views: 45392
Friday, 21st September 2012, 07:06
Forum: Game Design Discussion
Topic: Long Blades, M&F effect brainstorm
Replies: 200
Views: 45392
Long Blades, M&F effect brainstorm
Tuesday, 18th September 2012, 20:52
Forum: Game Design Discussion
Topic: Mycelium race
Replies: 15
Views: 3906
Re: Mycelium race
This makes even bad ideas readable, and makes collaboration easier.
Thursday, 13th September 2012, 19:40
Forum: Game Design Discussion
Topic: Vehumet
Replies: 23
Views: 4756
Re: Vehumet
Thursday, 13th September 2012, 00:16
Forum: Contributions
Topic: Tiles development queue
Replies: 1
Views: 1543