Search found 300 matches

Saturday, 26th July 2014, 04:19

Forum: Game Design Discussion

Topic: Why do Lugonu, Jiyva and Beogh have "surprise" altars?

Replies: 33

Views: 7715

Re: Why do Lugonu, Jiyva and Beogh have "surprise" altars?

Tangential Post: I'm down with mid-game altars, but why the racial restriction on Beogh? Let the orcs open up a little and accept other sentient beings as their blood-stained messiah!

Saturday, 26th July 2014, 04:17

Forum: Game Design Discussion

Topic: Why do Lugonu, Jiyva and Beogh have "surprise" altars?

Replies: 33

Views: 7715

Re: Why do Lugonu, Jiyva and Beogh have "surprise" altars?

What would that achieve other than preventing you from playing the character you wanted to play 33% of the time? Forcing you to reconsider your playstyle based on the RNG, like most of the rest of the game. Consequently, it'd also achieve increased variety and number of interesting decisions. Dumb ...

Saturday, 26th July 2014, 02:05

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 72837

Re: how can we get more girls to play

Why can't people just acknowledge that black people make better athletes on average Because it is a huge and inaccurate generalization that perpetuates racial stereotypes. Here, take a look at this interview with an actual evolutionary biologist that was done for a PBS documentary: http://www.pbs.o...

Friday, 25th July 2014, 17:59

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 72837

Re: how can we get more girls to play

That whole idea that some people are more oppressed than others only nurtures inequality and hatred. What. So, the only way to fight inequality would be to to pretend that it doesn't exist? Now that I've claimed to be a victim of something, everybody in this thread has completely disregarded everyt...

Wednesday, 23rd July 2014, 01:30

Forum: Crazy Yiuf's Corner

Topic: how can we get more girls to play

Replies: 242

Views: 72837

Re: how can we get more girls to play

Arguments along the lines of 'we can't know FOR SURE there's no biological reason why more black people play pro-basketball or more men play roguelikes' are bull. While in some absolute sense they might be true, they serve the rhetorical purpose of suggesting that the opposite is the case (that ther...

Wednesday, 16th July 2014, 22:32

Forum: The Dart Board

Topic: CSDC S2 Playoffs

Replies: 30

Views: 10103

Re: CSDC S2 Playoffs

http://dobrazupa.org/morgue/allbefore/morgue-allbefore-20140716-221828.txt Well, this game was... frustrating, and truly lived up to its name! I found an early altar of Fedhas and went with her. A wight on d:7 with an unidentified war axe of distortion sent me to the abyss on its first hit. I found ...

Thursday, 26th June 2014, 16:57

Forum: The Dart Board

Topic: CSDC S2 Week 5 - KoHe - CLOSED

Replies: 23

Views: 8796

Re: CSDC S2 Week 5 - KoHe

I was feeling confident about my character, I guess too confident. I went into Vaults 1, was successfully handling it, but then i got marked and beat a hasty retreat to the exit. You'd think after getting marked I'd bother to check my MR resistance, but no, I just healed up, invoked divine vigor, th...

Sunday, 15th June 2014, 21:04

Forum: Game Design Discussion

Topic: Proposal: Ru, god of balance and sacrifice

Replies: 363

Views: 259262

Re: Proposal: Iashol, God of balance and sacrifice

I'm in the midst of playing a MiGl of Iashol. A few thoughts/bugs: Twice I was offered "Sacrifice Essence," selected it, and nothing happened. No text, no effect. I've received "No Ability" several times as a sacrifice option. This only occurred after I'd made several sacrifices ...

Sunday, 15th June 2014, 20:29

Forum: Game Design Discussion

Topic: Remove "hot-swapping" jewelry, standardize equip/swap times

Replies: 34

Views: 9457

Re: Remove "hot-swapping" jewelry, standardize equip/swap ti

I'm confused--not that people are criticizing and into's proposal but by the line of reasoning that disagreement has taken. It seems like most people are saying 1) hot-swapping as it exists currently isn't a problem, and 2) and into's solution makes the current situation worse than it already it is....

Sunday, 15th June 2014, 06:23

Forum: Game Design Discussion

Topic: Remove "hot-swapping" jewelry, standardize equip/swap times

Replies: 34

Views: 9457

Re: Remove "hot-swapping" jewelry, standardize equip/swap ti

I support the idea to reform hot-swapping. Being able to quickly swap jewelry means that all that matters is which pieces of jewelry you've collected and kept in your inventory, rather than the more interesting decision of which of those two you've decided to put on your person. Also, I like this id...

Thursday, 12th June 2014, 23:40

Forum: Suggestions & Criticism

Topic: the Counsellors thread

Replies: 164

Views: 106530

Re: the Counsellors thread

I concur with Patashu's nomination. I've benefited immensely from his advice so far.

Friday, 23rd May 2014, 05:51

Forum: Game Design Discussion

Topic: Tedium and the Illusion of Lethality

Replies: 149

Views: 41451

Re: Tedium and the Illusion of Lethality

Unfortunately, we can't solve this boredom by introducing more type 3 fights mid-to-late game, because encountering near-unavoidable chances of permadeath after a few hours of play would be unfair, even downright cruel . I disagree with this statement, but I think it gets to the crux of some of the...

Sunday, 18th May 2014, 18:57

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - advice needed --Troll monk of Qazlal

Replies: 8

Views: 2488

Re: CIP - advice needed --Troll monk of Qazlal

My bad! I was misinterpreting what the "--" under shield penalty for bucklers as a Troll meant on learndb.

Sunday, 18th May 2014, 17:48

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - advice needed --Troll monk of Qazlal

Replies: 8

Views: 2488

Re: CIP - advice needed --Troll monk of Qazlal

Yes, shields will prevent off-hand attacks, and give various other penalties until you've trained the Shields skill high enough. However, as a troll, you can wear a buckler without penalty (except loss of aux attacks) at 0 skill. So, if you've found one of those, especially if it has some useful enc...

Sunday, 18th May 2014, 16:43

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - advice needed --Troll monk of Qazlal

Replies: 8

Views: 2488

Re: CIP - advice needed --Troll monk of Qazlal

Oh right, you're with Qazlal, who from what I've heard makes it impossible to be stealthy. Scratch that then.

Sunday, 18th May 2014, 16:41

Forum: YASD! YAVP! and characters in progress too

Topic: CIP - advice needed --Troll monk of Qazlal

Replies: 8

Views: 2488

Re: CIP - advice needed --Troll monk of Qazlal

I'd make training fighting your first priority. It will give you more hp, and since if you run out of hp you die, it's a good thing to have. As an additional bonus, training fighting will up your base damage and accuracy some. I'd train it to at least 10. After that, a small investment in stealth co...

Saturday, 17th May 2014, 22:50

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: YAVP 5 Rune MfIE of Veh. Take Two!

And ascended! Took out a. liches with haste+dispel undead, running away if they summoned demons. For OoFs, I used mana vipers for antimagic, then just killed them with my trident (plus haste and regen). I got a stairwell right next to the vault entrance, making it easier than usual to run out of the...

Saturday, 17th May 2014, 16:14

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

I changed my mind and grabbed the runes from Slime and Abyss. Slime did some damage to my AC even with a cloak of preservation, but also got me a wand of hasting, finally. Abyss was kinda ridiculous--the portal into the third level placed me right next to the rune vault. Sliced through a queen bee a...

Saturday, 17th May 2014, 03:02

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

Alright, I traded the Ponderous hat for a helmet of fire resist that I had in my stash, and enchanted that up, giving me more AC and a bit of resist, in addition to all the reasons to ditch the artefact hat you all have mentioned. Just grabbed my third rune, from Vaults. I really screwed myself at t...

Friday, 16th May 2014, 22:43

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

Sar, will you explain a bit more? I understand being slightly slower than a regular speed enemy makes it hard to get away, but I have haste for that. I figured the MR, extra AC, and bonus to intelligence was worth the trade off. Also, I'm getting the sense from your recommendations that stat bonuses...

Friday, 16th May 2014, 16:10

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

Wow, Animate Skeleton is OP, especially combined with Freezing Cloud. My only question is-- (how) does one still try to take on enemies individually with it? My shambling pack of undead tends to pick up enemies' attention, and when it does, it shambles toward them, waking up whatever else was with t...

Friday, 16th May 2014, 04:18

Forum: The Dart Board

Topic: Crawl "Sudden Death" Challenges Season 2 - Completed

Replies: 125

Views: 54682

Re: Crawl "Sudden Death" Challenges Season 2 - SIGNUPS OPEN

Sounds like a good way to improve my game. I'm in! I haven't played online previously, but am now signed up as "allbefore" on CAO.

Friday, 16th May 2014, 03:37

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

Spider and Shoal runes pillaged, Vaults 1-4 clear. Most of this has been steady going, my only real moment of panic was while running away from a pack of spiders coming out of the rune vault, when one of them stepped on a zot trap and I became paralyzed. :shock: I had sorta known that enemies can tr...

Thursday, 15th May 2014, 15:51

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

Is the utility value of Animate skeleton getting an extra ally? I've never tried it. Sadly, no book with Regen found as of yet. Also, re: the recent discussion of ghost moths, I fought two (separately) going through Spider:1-4. Meh--they're tough, but not awful. The first time I was fighting a coupl...

Thursday, 15th May 2014, 04:28

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

Orc and the remainder of Dungon traversed. This MfIE has ended up more casting-heavy than my last go, mostly due to not finding an awesome polearm, not being forced to switch to Lugonu (and so getting Veh's spells), and getting various spell-friendly equipment (hat of Pondering, staff of cold). Yay ...

Wednesday, 14th May 2014, 06:10

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

Re: CiP MfIE of Veh. Take Two!

Like I said, the last character was the first time I was dealing with a spell-caster, who deplete nutrition faster, and I had been accustomed to burning permafood at higher levels of nutrition so that I could beserk. Also maybe I should have trained spellcasting higher? Anyway, I'm not having proble...

Wednesday, 14th May 2014, 03:12

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP 5 Rune MfIE of Veh. Take Two!

Replies: 21

Views: 4267

YAVP 5 Rune MfIE of Veh. Take Two!

I decided to have another go at a MfIE after splatting in the orb vault last time. I just cleared Lair, other than the Hell vault crawling with demons-- no thanks. This guy feels like he's coming together well. All spells from the starting book are up and running, defenses buffed, and trident at min...

Monday, 12th May 2014, 19:13

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

Re: YASD MfIE (First Non-MiBe Character)

Well, damn. I got the slimy rune, and was handling Zot:5 smoothly--silencing liches, stacking fire resistance on orbs and iron shotting them. Then I decided to try corrupting my way into the Orb chamber. Not only did it not clear a way in, it left me starving, and I'd consumed all my food. (I need t...

Monday, 12th May 2014, 15:32

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

Re: CiP MfIE (First Non-MiBe Character)

Oh, another question: I was unsuccesful in trying to banish ancient liches through Lugonu. Does anyone have a sense of how high my invocations would need to be to make this feasible?

Monday, 12th May 2014, 15:28

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

Re: CiP MfIE (First Non-MiBe Character)

Ok, I decided to stick with the demon trident and train shields so I could wear a shield of protection. I corrupted the trident--not sure how I feel about distortion brand. The occasional insta-kill is nice, but the teleportation and blinking just makes finishing an enemy off more of a hassle. Anywa...

Monday, 12th May 2014, 00:46

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

Re: CiP MfIE (First Non-MiBe Character)

Lugonu worship has proved fun. I don't use her abilities often, but blinking, banishing, and self-banishing have all saved my ass at least once. The time I had to self-banish I really deserved to have splatted. It was one of those --oh you mean I'm not a MiBe anymore?-- sort of moments. Got surround...

Saturday, 10th May 2014, 22:45

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

Re: CiP MfIE (First Non-MiBe Character)

Righto. Guess I'll just dive past that floor.

Saturday, 10th May 2014, 22:27

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

Re: CiP MfIE (First Non-MiBe Character)

Aaaand Cool now worships Lugonu. I was in Snake fighting Vashnia, not paying attention to the fact that he had a distortion-branded weapon, and got sent to the Abyss. I survived for a while there, though I made an earl dumb mistake of escaping a pack of nasties by going a floor deeper. I'd used up a...

Saturday, 10th May 2014, 03:07

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

Re: CiP MfIE (First Non-MiBe Character)

Thanks for the help so far! Lair and Orc cleared. Vehumet has been especially considerate to me. He granted me Ozu's Refridgeration just in time to walk down the stairs to Orc:4 that landed right in front of the main vault and a horde of orcs. All was going well until St. Roka appeared. After severa...

Friday, 9th May 2014, 04:51

Forum: YASD! YAVP! and characters in progress too

Topic: YASD MfIE (First Non-MiBe Character)

Replies: 18

Views: 3818

YASD MfIE (First Non-MiBe Character)

After ascending my first character as a MiBe, I decided to choose another build to stick with and learn. I thought a hybrid type would make a nice transition away from pure melee, although I am quickly learning that hybrids are more difficult than more focused builds to get up and running. After spl...

Tuesday, 6th May 2014, 02:21

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Ascended!! Zot:5 was tough, and I can't say I handled it gracefully. After taking down 6 liches and two OoFs by luring them out of the orb vault, I was down to 2 hastes (and I didn't have any means to blink to begin with), and was worried about my dwindling resources. I went into the vault again, an...

Monday, 5th May 2014, 04:02

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Zot:1-4 clear, with some nice swag to boot. A cloak of preservation, a +10(!) randart plate armour, and a ring of rPois and rF+. I'm anxious about trying the orb vault tomorrow, as this is where I've died the last two times, but I think this character is about as ready as he's going to be. Obviously...

Monday, 5th May 2014, 02:01

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

TRJ has fallen. There was a ring of protection from cold hiding out in a shop somewhere, so I grabbed that and took the plunge into Slime. No real challenges, but I did take a hit to my AC. I think I will now clear Zot 1-4, then assess if Vault 5 is worth it before trying to snatch the orb.

Sunday, 4th May 2014, 22:05

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Oh I forgot to say that in terms of attempting other branches, I do have amulets of resist mutation/corrosion/clarity and conservation. I used the scroll of acquirement and got a wand of hasting. Here's another dump of the char: Dungeon Crawl Stone Soup version 0.14.1 (tiles) character file. Thick t...

Sunday, 4th May 2014, 21:59

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Hi everyone, thanks for the feedback. And Sandman25, I didn't realize the broad axe would do comparable damage. Whatever everyone thinks is overall the better axe, I take the basic point that I should switch between the two as necessary. Another question: given my current equipment and stats, should...

Sunday, 4th May 2014, 17:31

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Ok! Vaults 1-4 cleared, Depths cleared, Mennas and Mara slain. I found another scroll of acquirement and I'm debating what to spend it on. I should probably go for a wand and hope to get haste, which I still haven't found. But as you can see, my resistances are absolutely terrible currently. I have ...

Saturday, 3rd May 2014, 17:23

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Shoals and Spider cleared, runes retrieved. No hugely notable loot, in either place--two additional wands of teleport, enough enchant armour scrolls that all my gear besides my armor is fully enchanted. The two things I need to make a decision about going forward are-- where to head next and what sk...

Saturday, 3rd May 2014, 16:11

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Thanks! I managed to escape, though I had to eat several potions of heal wounds in the process.

Saturday, 3rd May 2014, 15:41

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

I'm in the first real tight spot of the game. I fell through a shaft to Shoals 4, and landed in a spot where I was cornered by enemies. I made the mistake of teleporting, which took me from the proverbial frying pan into the proverbial fire. My new location greeted me with: two merfolk, a merfolk aq...

Saturday, 3rd May 2014, 14:42

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

I cleared Orc:4, which proved profitable--an enchanted plate armor, a nice shield to go with this one-handed axe, and a wand of teleport. On to Spider! Dungeon Crawl Stone Soup version 0.14.1 (tiles) character file. Thick the Executioner (Minotaur Berserker) Turns: 52827, Time: 06:24:29 HP 155/155 A...

Saturday, 3rd May 2014, 13:48

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Cleared the first 3 floors of Orc and the remainder of the Dungeon. Still chugging along steadily. I had assumed I'd stick with the anti-magic exec axe the rest of the game, but i just bothered to id a randart broad axe Trog handed me and its pretty, pretty good. The exec axe does a bit more damage,...

Friday, 2nd May 2014, 07:25

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Thanks to you both for all the help with skill training, and to Patashu for the math lesson. ;-) I made it through Lair without too much concern. The last level had a vault with a troll and a pack of nasty beasties, so I ran up the nearest stair, came back down another, and picked them off individua...

Thursday, 1st May 2014, 22:46

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Ok, I made it through Lair:2 and am about to set down my stash. No real troubles so far. Trog was kind enough to gift me an anti-magic executioner's axe. The RNG smiled as it gave me two scrolls of acquirement, then laughed spitefully as they turned out to be a junk randart cloak and a useless shiel...

Thursday, 1st May 2014, 21:39

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

Re: CiP MiBe Going for First Win

Wow, thanks, that Patashu guide is super-thorough and helpful. I do find skill training priorities a bit confusing. I understand the rule of thumb is, as Patashu states, train offensive till killing is easy, then train defensive till killing isn't so easy, then switch back to offensive. But this rul...

Thursday, 1st May 2014, 20:49

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP MiBe Going for First Win

Replies: 34

Views: 11063

YAVP MiBe Going for First Win

Hello there, I've been playing crawl for a couple months now and am still winless. I've sent two MiBes to Zot:5 to be killed by an OoF and ancient lich, respectively. I think my main problem is patience and tactics. I often don't pause to realize the danger when I am potentially 1-2 turns away from ...
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