Search found 700 matches
Friday, 5th February 2016, 18:35
Forum: Suggestions & Criticism
Topic: New GDD Guidelines and Discussion
Replies: 10
Views: 5739
Friday, 5th February 2016, 18:27
Forum: Crazy Yiuf's Corner
Topic: Shouldn't poison magic have some high level spells?
Replies: 40
Views: 8162
Re: Shouldn't poison magic have some high level spells?
Friday, 5th February 2016, 18:18
Forum: Dungeon Crawling Advice
Topic: Ranged -vs- melee (was: Remove steel ammunition)
Replies: 24
Views: 5079
Re: Ranged -vs- melee (was: Remove steel ammunition)
Friday, 5th February 2016, 18:03
Forum: Game Design Discussion
Topic: Remove steel ammunition
Replies: 35
Views: 8505
Re: Remove steel ammunition
Friday, 5th February 2016, 17:42
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 59854
Re: Luring (was: DCSS has a power creep problem)
Friday, 5th February 2016, 16:52
Forum: Crazy Yiuf's Corner
Topic: Shouldn't poison magic have some high level spells?
Replies: 40
Views: 8162
Shouldn't poison magic have some high level spells?
Friday, 5th February 2016, 16:40
Forum: Dungeon Crawling Advice
Topic: Spriggan + Hat of Pondering?
Replies: 25
Views: 7297
Re: Spriggan + Hat of Pondering?
infinitevox wrote:Found 6 uniques so far on D:12....
Not wearing the hat either, after running into Rupert I'm glad I wasn't wearing it. Out running a berserk guy with a holy mace is pretty awesome.
Did you fight them all at the same time and prove your heroism?
Friday, 5th February 2016, 16:31
Forum: Dungeon Crawling Advice
Topic: Ranged -vs- melee (was: Remove steel ammunition)
Replies: 24
Views: 5079
Re: Ranged -vs- melee (was: Remove steel ammunition)
Friday, 5th February 2016, 16:13
Forum: Game Design Discussion
Topic: Remove steel ammunition
Replies: 35
Views: 8505
Re: Remove steel ammunition
Friday, 5th February 2016, 15:02
Forum: YASD! YAVP! and characters in progress too
Topic: YASD. Was this REALLY MY fault!!
Replies: 23
Views: 5270
Re: YASD. Was this REALLY MY fault!!
Friday, 5th February 2016, 14:52
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP - 15 rune TeFE of Veh - I'm a pretty big deal in Crawl.
Replies: 1
Views: 840
YAVP - 15 rune TeFE of Veh - I'm a pretty big deal in Crawl.
Firestorm + vehu is OP. My char could 1v1 yours.
Friday, 5th February 2016, 14:46
Forum: YASD! YAVP! and characters in progress too
Topic: How to tab 15 runes, why magic sucks and crawl is too easy
Replies: 6
Views: 2654
Wednesday, 3rd February 2016, 08:17
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 59854
Re: Luring (was: DCSS has a power creep problem)
Sunday, 31st January 2016, 21:36
Forum: Game Design Discussion
Topic: New god on experimental branch: Ukayaw
Replies: 48
Views: 17062
Re: New god on experimental branch: Ukayaw
Thursday, 28th January 2016, 13:17
Forum: Game Design Discussion
Topic: Luring (was: DCSS has a power creep problem)
Replies: 196
Views: 59854
Re: Luring (was: DCSS has a power creep problem)
Monday, 18th January 2016, 09:48
Forum: Game Design Discussion
Topic: God Proposal: Taxis, God of Mind (aka No Wielding God)
Replies: 14
Views: 3186
Re: God Proposal: Taxis, God of Mind (aka No Wielding God)
Sunday, 17th January 2016, 13:21
Forum: YASD! YAVP! and characters in progress too
Topic: 15 rune Felid of Ash
Replies: 1
Views: 1296
15 rune Felid of Ash
Thursday, 14th January 2016, 07:03
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (3rd draft)
Replies: 7
Views: 1957
Re: God Proposal: Liatrix the Shapeshifting God (3rd draft)
Thursday, 14th January 2016, 06:21
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (3rd draft)
Replies: 7
Views: 1957
Re: God Proposal: Liatrix the Shapeshifting God (3rd draft)
Wednesday, 13th January 2016, 10:24
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (3rd draft)
Replies: 7
Views: 1957
God Proposal: Liatrix the Shapeshifting God (3rd draft)
Wednesday, 13th January 2016, 05:04
Forum: Game Design Discussion
Topic: Differentiate swords and maces by damage distribution
Replies: 30
Views: 7941
Re: Differentiate swords and maces by damage distribution
Wednesday, 13th January 2016, 01:34
Forum: Game Design Discussion
Topic: Make Curse Skulls Silenceable
Replies: 11
Views: 2472
Re: Make Curse Skulls Silenceable
Monday, 11th January 2016, 17:26
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Replies: 15
Views: 3615
Re: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Monday, 11th January 2016, 16:19
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Replies: 15
Views: 3615
Re: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Monday, 11th January 2016, 15:40
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Replies: 15
Views: 3615
Re: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Monday, 11th January 2016, 06:42
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Replies: 15
Views: 3615
Re: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Sunday, 10th January 2016, 22:50
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Replies: 15
Views: 3615
God Proposal: Liatrix the Shapeshifting God (2nd Draft)
Sunday, 10th January 2016, 19:33
Forum: Game Design Discussion
Topic: Yet another Distortion brand thread (sorry)
Replies: 17
Views: 3255
Re: Yet another Distortion brand thread (sorry)
Sure, sometimes I have to hit space when walking over a pile of weapons... But, small price to pay.
Monday, 4th January 2016, 11:47
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
Re: God Proposal: Liatrix the Polymorph God
Monday, 4th January 2016, 11:22
Forum: Game Design Discussion
Topic: DCSS is too long.
Replies: 7
Views: 2186
DCSS is too long.
Sunday, 3rd January 2016, 12:23
Forum: Game Design Discussion
Topic: Sif Muna Reform (Buff)
Replies: 32
Views: 5933
Re: Sif Muna Reform (Buff)
Saturday, 2nd January 2016, 19:22
Forum: Crazy Yiuf's Corner
Topic: Quality of life god
Replies: 9
Views: 2357
Re: Quality of life god
Right now it doesn't feel very godlike. It feels like a gamemode masquerading as a god.
Friday, 1st January 2016, 19:05
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
Re: God Proposal: Liatrix the Polymorph God
Friday, 1st January 2016, 18:28
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
Re: God Proposal: Liatrix the Polymorph God
Friday, 1st January 2016, 18:23
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
Re: God Proposal: Liatrix the Polymorph God
Friday, 1st January 2016, 18:12
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
Re: God Proposal: Liatrix the Polymorph God
Friday, 1st January 2016, 17:08
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
Re: God Proposal: Liatrix the Polymorph God
Friday, 1st January 2016, 17:06
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
Re: God Proposal: Liatrix the Polymorph God
Friday, 1st January 2016, 15:36
Forum: Game Design Discussion
Topic: God Proposal: Liatrix the Polymorph God
Replies: 19
Views: 4125
God Proposal: Liatrix the Polymorph God
Thursday, 24th December 2015, 20:23
Forum: Dungeon Crawling Advice
Topic: Best Species (split from Lacertilians thread)
Replies: 16
Views: 4567
Best Species (split from Lacertilians thread)
duvessa wrote:Gr and Mi aren't even in the top 5 most broken races, and neither are these.
Who would you put at the top? I'm looking to try for a few more 15 rune wins with different races.
Monday, 21st December 2015, 05:05
Forum: Game Design Discussion
Topic: Swap Haste and Ring of Flames
Replies: 32
Views: 6876
Re: Swap Haste and Ring of Flames
Thursday, 17th December 2015, 11:22
Forum: Game Design Discussion
Topic: Death Cobs in .17
Replies: 67
Views: 18056
Re: Death Cobs in .17
Thursday, 17th December 2015, 01:38
Forum: Game Design Discussion
Topic: Death Cobs in .17
Replies: 67
Views: 18056
Re: Death Cobs in .17
Wednesday, 16th December 2015, 16:40
Forum: Game Design Discussion
Topic: Audio for Webtiles
Replies: 7
Views: 2239
Re: Audio for Webtiles
Monday, 14th December 2015, 18:36
Forum: Game Design Discussion
Topic: Show wand max charges in inventory
Replies: 2
Views: 1117
Monday, 14th December 2015, 18:34
Forum: Game Design Discussion
Topic: Rods (split from GDD Pakellas thread)
Replies: 34
Views: 7749
Re: Rods (split from GDD Pakellas thread)
Saturday, 5th December 2015, 10:40
Forum: Game Design Discussion
Topic: Incoming Amulet Reform Discussion
Replies: 193
Views: 65839
Re: Incoming Amulet Reform Discussion
Saturday, 5th December 2015, 09:09
Forum: Game Design Discussion
Topic: Incoming Amulet Reform Discussion
Replies: 193
Views: 65839
Re: Incoming Amulet Reform Discussion
Saturday, 5th December 2015, 07:56
Forum: Game Design Discussion
Topic: Incoming Amulet Reform Discussion
Replies: 193
Views: 65839
Re: Incoming Amulet Reform Discussion
Saturday, 5th December 2015, 07:27
Forum: Game Design Discussion
Topic: Malmutate Discussion
Replies: 36
Views: 9513