Search found 203 matches

Monday, 20th June 2016, 11:04

Forum: Dungeon Crawling Advice

Topic: How good are shields?

Replies: 39

Views: 10407

Re: How good are shields?

All of this said, using shields outside of these situations won't make you unable to win, it will just make your character unnecessarily weak. I've won many 1h+shield characters and for sure they were not weak. Speaking about shields, I started to play 0.18 a bit, and have one question: how does am...

Monday, 20th June 2016, 10:32

Forum: Dungeon Crawling Advice

Topic: How good are shields?

Replies: 39

Views: 10407

Re: How good are shields?

Outside of comparing melee with(out) shields they do add something which I think is equally important: when you're not in melee. A shield will help you against yaktaurs, stone giants, liches, etc. Have reflection ego or amulet of reflection and see them killing themselves even when you haven't been ...

YASD: MiGl of Pakellas with 6 runes + a series of brainfarts

Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 875676 Nebukadnezar the Grand Gadgeteer (level 27, -27/381 HPs) Began as a Minotaur Gladiator on June 6, 2016. Was the Champion of Pakellas. Killed themself with a badly aimed orb of electricity (62 damage) ... on level 1...

Sunday, 5th June 2016, 14:25

Forum: Dungeon Crawling Advice

Topic: Races I stilll need to win

Replies: 44

Views: 18522

Re: Races I stilll need to win

Good advice so far. When you have trouble with some (weaker) races: Get stealth if apt. is good. At *** I'm having most of the time the option whether I want to pick a fight or retreat when something enters LOS. It helps a lot. You didn't mention how many runes you want to get ? Here are links to 15...

Friday, 27th May 2016, 10:42

Forum: Dungeon Crawling Advice

Topic: How to get around lack of rMut amulets in 0.18 extended?

Replies: 4

Views: 1528

Re: How to get around lack of rMut amulets in 0.18 extended?

1. Stealth Get enough Stealth so that you can make the decision whether you want to retreat or fight. A Cacoademon who cannot see you cannot harm you 2. Haunt It's smite-targted, so you'll have very good chances to block LOS even if someone noticed you. They can even kill things but most important H...

Sunday, 24th April 2016, 00:05

Forum: Crazy Yiuf's Corner

Topic: View: Okawaru is too good compared to others; UC is OP

Replies: 73

Views: 21298

Re: View: Okawaru is too good compared to others; UC is OP

So Makh becomes more "optimal" than any other god at that point. Try and clear a Zig without Makh, it's just too dangerous. As for other gods, I've outlined the reasons why Oka is "optimal" in the early and midgame. Unless you address those, just name-dropping gods isn't going t...

Tuesday, 1st December 2015, 10:44

Forum: Dungeon Crawling Advice

Topic: Conjurer training class

Replies: 21

Views: 4531

Re: Conjurer training class

Nobody has mentioned Fulminant Prism yet, which is a problem because Prism is awesome. The statistic for my FeCj lists it, a very nice spell, but I wouldn't advice it for players who have trouble surviving. The spell is loud. It will draw monster to your spot. Instead of dividing packs it creates p...

Tuesday, 1st December 2015, 01:35

Forum: Dungeon Crawling Advice

Topic: Conjurer training class

Replies: 21

Views: 4531

Re: Conjurer training class

These are the morgues from 2 15-runes games: DeCj of Veh. and FeCj of Veh. http://crawl.akrasiac.org/rawdata/Nebukadnezar/morgue-Nebukadnezar-20151009-004159.txt http://crawl.akrasiac.org/rawdata/Nebukadnezar/morgue-Nebukadnezar-20151105-205117.txt The history of skilling is there and a statistic wh...

Monday, 30th November 2015, 01:31

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Dithmenos: 15 runes

Replies: 10

Views: 2241

Re: YAVP: SpEn of Dithmenos: 15 runes

Hurkyl wrote:The reflection ego is an offensive brand; doesn't do anything for your defenses. In particular, it doesn't give a repel missiles effect.

...?
ok, that would explain something, thx, didn't know that, I've always treated it as the same thing without further reading :)

Monday, 30th November 2015, 01:18

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Dithmenos: 15 runes

Replies: 10

Views: 2241

Re: YAVP: SpEn of Dithmenos: 15 runes

But as you say, that number is just a guess; my expectation would be that the mimic's odds would be in the low single digits, although I don't know of an easy way to check this. Still, that's better than nothing, of course, but IMO, it's not really worth mentioning either. Yes, just a guess, I don'...

Monday, 30th November 2015, 00:19

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Dithmenos: 15 runes

Replies: 10

Views: 2241

Re: YAVP: SpEn of Dithmenos: 15 runes

@Nago: Hall of Blades @Hurkyl: Let's say that confuse is cast with 40% and the mimic is 20% (just a guess). It happens once per 2 casts at max piety. Not confusing a target with 2 casts without shadow mimic: 60%*60% = 36 % Not confusing a target with 2 casts with shadow mimic: 60%*60%*80% = 28.8 % T...

Sunday, 29th November 2015, 21:33

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Dithmenos: 15 runes

Replies: 10

Views: 2241

Re: YAVP: SpEn of Dithmenos: 15 runes

Had nothing against acid blobs but OOD which is too loud. You have shadow mimic. Unless Dithmenos has changed, the mimic uses its own conjuration rather than duplicating yours; you can actually get decent damage out of using, say, Magic Dart to trigger mimics. Higher level spells trigger stronger m...

Sunday, 29th November 2015, 16:38

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Dithmenos: 15 runes

Replies: 10

Views: 2241

Re: YAVP: SpEn of Dithmenos: 15 runes

full morgue: http://crawl.akrasiac.org/rawdata/Nebukadnezar/morgue-Nebukadnezar-20151129-023936.txt Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (webtiles) character file. 11725063 Nebukadnezar the Ninja (level 27, 164/164 HPs) Began as a Spriggan Enchanter on Nov 24, 2015. Was the Champion o...

Sunday, 29th November 2015, 16:35

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Dithmenos: 15 runes

Replies: 10

Views: 2241

YAVP: SpEn of Dithmenos: 15 runes

I got 15 runes but it never felt like an easy game. Most likely it was me having problems with this combo - never played a stabber/Spriggan before. Notable events: 1. My first blowgun came after dungeon, lair, spider, swamp, elf, vaults from a bazaar 2. was shafted into orc 4 (Ogre-ending) right nex...

Monday, 23rd November 2015, 16:12

Forum: YASD! YAVP! and characters in progress too

Topic: CIP->YASD The ascetic SpEn of Nem

Replies: 2

Views: 914

Re: CIP->YASD The ascetic SpEn of Nem

I got the banner with a Gargoyle (poison immunity+relec).
Bad choice for tournament-points but it worked for the banner.

Monday, 23rd November 2015, 15:20

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: DrCj^Vehumet

Replies: 5

Views: 1413

Re: YAVP: DrCj^Vehumet

Except with Lom Lobon. Had to run away from him so many times. How do others go about seeing him off? Lom Lobon can ruin your battle-plan by healing himself or blinking around to the point where you find yourself without MP left or see your buffs running out. He can also die just like a random enco...

Tuesday, 17th November 2015, 14:26

Forum: Dungeon Crawling Advice

Topic: how to win a centaur

Replies: 39

Views: 10894

Re: how to win a centaur

http://crawl.akrasiac.org/rawdata/Nebuk ... 020535.txt

A CeHu of Oka with 15 runes.
UC+throwing.
Fighting skills maxed out at 22 because of heroism.

Monday, 16th November 2015, 19:40

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Orbrun through tomb for golden rune: DrVm of Vehumet

Replies: 3

Views: 1256

Re: YAVP: Orbrun through tomb for golden rune: DrVm of Vehum

byrel wrote:Orb spawning is disabled in abyss; it's actually quite safe on orb run.


So this was a situation where I felt threatened by seeing no exit and instead this was safest place ?
:D

Monday, 16th November 2015, 19:35

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Orbrun through tomb for golden rune: DrVm of Vehumet

Replies: 3

Views: 1256

Re: YAVP: Orbrun through tomb for golden rune: DrVm of Vehum

Part of the morgue: Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (webtiles) character file. 10929559 Nebukadnezar the Archmage (level 27, 297/297 HPs) Began as a Grey Draconian Venom Mage on Nov 10, 2015. Was the Champion of Vehumet. Escaped with the Orb ... and 15 runes on Nov 15, 2015! The ...

Monday, 16th November 2015, 19:32

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: Orbrun through tomb for golden rune: DrVm of Vehumet

Replies: 3

Views: 1256

YAVP: Orbrun through tomb for golden rune: DrVm of Vehumet

This is the history of the orbrun after getting 14 runes through tomb to get the golden rune (banner for tournament): It began in Zot 5. I made it to the stairs.... to depths...to dungeon...to vaults...when one of my spectators mentioned that the smoke from the orb was missing and also no demons cam...

Tuesday, 10th November 2015, 03:09

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: DrVM of Vehumet: Trying meph.cloud on a warg

Replies: 9

Views: 2056

YASD: DrVM of Vehumet: Trying meph.cloud on a warg

There I was using mephitic cloud on orcs but a stubborn dog shrugged everything off. I know what this meant. Orcish priests have done the same but in the end they all had to give in. So all I had to do was to use more of the same. After I died I looked up in the wiki what's wrong with this 'warg'. &...

Saturday, 31st October 2015, 13:39

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP DDFi

Replies: 18

Views: 5846

Re: YAVP DDFi

uh...this is ugly. I didn't get it that it was registered already. Disappearing games sound like a serious bug - especially for a game like this !

Saturday, 31st October 2015, 12:44

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP DDFi

Replies: 18

Views: 5846

Re: YAVP DDFi

When I finish a game I got an entry very soon (max. 1 day delay) on the page 'Players Ranked by Total': games played 42, won 15.
My personal page will still show 41:14 for a few days.

The longest time for my personal page to update was 3 days iirc. It differs.

Friday, 9th October 2015, 09:26

Forum: Dungeon Crawling Advice

Topic: Starcursed mass survival advice?

Replies: 11

Views: 3384

Re: Starcursed mass survival advice?

2. Always have a method for dealing with neqoxecs. Either kill them in 1 shot or rMut or a sizeable stash of cure mut. Or Jiyva I suppose. summon butterflies + airstrike against neqoxecs worked really well when I had to scum the abyss for a book with 'haste'/scroll of acq. (took me 10k turns to get...

Friday, 9th October 2015, 02:59

Forum: Dungeon Crawling Advice

Topic: Suggested classes/combos for 15 runes

Replies: 18

Views: 5675

Re: Suggested classes/combos for 15 runes

11 of my current 12 wins are 15-runers: http://crawl.akrasiac.org/scoring/players/nebukadnezar.html It depends on what kind of char do you want: a) My melee-fighters were mainly melee (where I stopped skilling early after getting things done) with strong magic support (haste, ctrl-Blink, silence, Ab...

Friday, 9th October 2015, 02:45

Forum: Dungeon Crawling Advice

Topic: Tired of SpEn, any suggestion?

Replies: 22

Views: 5643

Re: Tired of SpEn, any suggestion?

Melee most of the time with support spells + tornado for Extended: Gargoyle of Okawaru. Get the basic fighting skills ready and stop there (like Mace+Flails to mindelay). Then go for tornado (with silence on the way) + abjuration. Switch to ZIN for Extended, he helps a lot with casting (Vital.) http...

Thursday, 3rd September 2015, 13:54

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: HoFi of Beogh: 15 runes ...and pics of my orcs !

Replies: 3

Views: 1621

Re: HoFi of Beogh: 15 runes ...and pics of my orcs !

Most of the time I've used only 2-3 warlords. You can see who was recalled by looking at the level of their equipment. The pic before leaving trough D1 is just for showing how many orcs I got out of the dungeon alive :) Wyrmbane warlord: yes :) He upgraded his artifact alone. The very high turncount...

Thursday, 3rd September 2015, 13:47

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: HoFi of Beogh: 15 runes ...and pics of my orcs !

Replies: 3

Views: 1621

YAVP: HoFi of Beogh: 15 runes ...and pics of my orcs !

Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 10633961 Nebukadnezar the Executioner (level 27, 220/264 HPs) Began as a Hill Orc Fighter on Aug 2, 2015. Was the Champion of Beogh. Escaped with the Orb ... and 15 runes on Aug 10, 2015! The game lasted 1day 18:37:59 (1...

Thursday, 3rd September 2015, 13:13

Forum: YASD! YAVP! and characters in progress too

Topic: Armor choices for formicid to make up for stasis

Replies: 8

Views: 2620

Re: Armor choices for formicid to make up for stasis

Following Zin seems nice, I actually ran a FoFi of Zin before doing this character (got splatted, but even at low invocation zin's recite helped a lot). I'm concerned about Oka's wrath though... teleportation doesn't work, wonder if this character can survive it by fighting or running away on foot?...

Thursday, 3rd September 2015, 12:47

Forum: YASD! YAVP! and characters in progress too

Topic: Armor choices for formicid to make up for stasis

Replies: 8

Views: 2620

Re: Armor choices for formicid to make up for stasis

ZIN would be an excellent option for a Formicid for Extended: Sanctuary is an escape option (if you have some means to get health back and/or f.e. passage of Golbubria) Okawarus Heroism is very nice for early game or mid-game but when I look at your INT it is most likely that you won't cast any spel...

Thursday, 6th August 2015, 17:45

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:Pure ranged is viable.

Replies: 9

Views: 1691

Re: YAVP:Pure ranged is viable.

Beogh will provide an never-ending stream of (plain) tomahawks+bolts to your orcs as soon as your orcs get the blessing 'ranged armament'.

Thursday, 6th August 2015, 14:17

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: HOFI of Beogh....but also observ. on having a party

Replies: 6

Views: 1515

Re: YASD: HOFI of Beogh....but also observ. on having a part

dynast wrote:I was trying to make a priest army, so i was trying to get as many orcs.


You were hoping to get an army of smiters/summoners ?
I always lost my priests very soon because they tend to see themselves as melee fighters.
In this case a polearm would have been a very good gift for them ?

Thursday, 6th August 2015, 14:05

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: HOFI of Beogh....but also observ. on having a party

Replies: 6

Views: 1515

Re: YASD: HOFI of Beogh....but also observ. on having a part

@dynast: Most of these orcs are nothing more than fodder when you recall them. That's one way to use them. I've tried to train my orcs, relying on a stable of very strong warlords and keeping the others out of harms way somehwere in Lair or whereever my stash is. It is not difficult to replace a war...

Saturday, 1st August 2015, 20:36

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: HOFI of Beogh....but also observ. on having a party

Replies: 6

Views: 1515

YASD: HOFI of Beogh....but also observ. on having a party

Petrified in DIS 7. I didn't want to abandon my Orcs, so I stayed instead of teleporting. Later I read that I could have used a Potion of Cancel. to stop the process of petrifying (is this true ?). Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 806273 Nebukadnezar the...

Re: YAVP: GrFi of ZIN: 18 Megazigs compl., 8 rings of the Oc

While immune is a bit of a stretch, I'd say with your defenses the chances of an OOD/Iron shot/etc doing decent damage to is < 10%, and possibly < 5%. Usually my Gargoyle is under the effect of 1-3 torments (in the type of levels described) after some turns and not at full health. Hell Sentinels/He...

Re: YAVP: GrFi of ZIN: 18 Megazigs compl., 8 rings of the Oc

Mutations: Before switching to ZIN I started with a potion of mut. and the few potions of benemut I had at that time. Then whenever I had enough pot. of benemut. I switched from ZIN->TSO to drink them. (Piety for switching back to ZIN was regained without donating money because I wanted to check Goz...

Re: YAVP: GrFi of ZIN: 18 Megazigs compl., 8 rings of the Oc

This is not easy to answer. In Mega Zigs you'll see every tile filled with a monster long before the max. diff. at zig#13. What increases is the number of dangerous monster. Those who have seen me playing have noticed that after clearing roughly 1/3 up to 1/2 of a dangerous level (Pan, chaotic, demo...

Tuesday, 21st July 2015, 15:57

Forum: Dungeon Crawling Advice

Topic: Mega-Zig troll...possible?

Replies: 32

Views: 7618

Re: Mega-Zig troll...possible?

The discussion in this thread seems to be about getting the most impressive stats on a char which I think is misleading. (I've done 18 Mega-zigs: https://crawl.develz.org/tavern/viewtopic.php?f=12&t=17020) The term 'Mega-zigs' implies an infinite number of (completed) zigs where imo the main pri...

YAVP: GrFi of ZIN: 18 Megazigs compl., 8 rings of the Oct.K.

The following stats are *without* Vitalization (which is always on in a zig) Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. 5172895 Nebukadnezar the Bringer of Law (level 27, 258/258 HPs) Began as a Gargoyle Fighter on May 24, 2015. Was the Champion of Zin. Escaped wi...

Tuesday, 7th July 2015, 10:46

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: FoFi of TSO with 14 runes and ZOT cleared

Replies: 2

Views: 1029

YASD: FoFi of TSO with 14 runes and ZOT cleared

Died in Coc 7 to.....airstrike !! Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 1265650 Nebukadnezar the Executioner (level 27, -12/250 HPs) Began as a Formicid Fighter on July 5, 2015. Was the Champion of the Shining One. Killed by the air ... invoked by a blizzard ...

Thursday, 2nd July 2015, 04:35

Forum: Crazy Yiuf's Corner

Topic: First Online Games

Replies: 18

Views: 4629

Re: First Online Games

In my 5 long games I had killed the # of ghosts:
4
8
8
3
5

Thursday, 2nd July 2015, 03:24

Forum: Crazy Yiuf's Corner

Topic: First Online Games

Replies: 18

Views: 4629

Re: First Online Games

Pollen_Golem wrote:
Are GrumpD and I just unlucky that way?


No, I killed 5-9 Ghosts in my 15-rune games

Saturday, 27th June 2015, 14:10

Forum: Crazy Yiuf's Corner

Topic: Sigmund and Edmund united !

Replies: 2

Views: 1065

Sigmund and Edmund united !

I've never seen them together :)

Image

(Happened after I've come back after waiting for a mark to time out.)

Tuesday, 23rd June 2015, 13:01

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18134

Re: 0.16 Zigs. Some questions.

Then there's the friendly fire trick - i.o.w. Sentinels not casting their Hellfire when it would harm an ally (of theirs). Does this still work in trunk? And when exactly? I've kept this one in mind - since avoiding Hellfire is always a good idea, but haven't quite gotten the hang of it. Stormcalle...

Tuesday, 23rd June 2015, 12:40

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18134

Re: 0.16 Zigs. Some questions.

Sorry about destroying the fun, the bugs were fixed after my report . Don't die on next mummy floor. That's absolutely fine :D I'm a programmer. Anything which is a bug and not wad should be gotten rid of asap. (I probably wouldn't have reported it because these are my first posts in this forum) Ac...

Tuesday, 23rd June 2015, 04:46

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18134

Re: 0.16 Zigs. Some questions.

'few words' part 3 Tormentors, Hellions, etc. + undead: The undead are important here because ZIN doesn't give Piety for killing the most dangerous demons. So I can treat this level exactly like a mummy level with 1 exception: After 2-3 Santuaries there won't be enough 'piety' concentrated but they ...

Tuesday, 23rd June 2015, 02:18

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18134

Re: 0.16 Zigs. Some questions.

I see. Bug with killing neutral holy beings with singularity is cancelled by bug with casting Tornado/Singularity while in Sanctuary :) I don't understand why you move 1 tile away from sanctuary (if I got it right), does recite trigger penance when used from sanctuary? I've started playing DCSS wit...

Tuesday, 23rd June 2015, 02:11

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18134

Re: 0.16 Zigs. Some questions.

Thank you for the detailed description! In big Pandemonium levels there will be holy beings somewhen. If f.e. my sing. kills them without them having seen me (so they are still neutral. Singularity even kills outside of LOS) Zin will put me under penance (happend more than once). I think this is a ...

Tuesday, 23rd June 2015, 01:48

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18134

Re: 0.16 Zigs. Some questions.

'few words' part 2: Mummy levels: 1. Sanctuary 2. Tornado / Singularity It is possible to do a lot of things while Sanctuary is active :) Sanctuary will blast everything in LOS but it will not always clear a tile for you especially when you get hit with slow: new monster will move into empty tiles o...

Monday, 22nd June 2015, 16:24

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18134

Re: 0.16 Zigs. Some questions.

Since this is still an active game I could show a possible way of dealing with megazigs (without necromut/Makhleb) if there is interest in that. Can you please describe it with a few words please? Each Ziglevel (I'm only talking about zig-levels where everything is covered by monster) is entered wi...
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