Search found 726 matches
Sunday, 30th June 2013, 20:07
Forum: Game Design Discussion
Topic: Proposal: Rework Item Destruction
Replies: 173
Views: 63899
Saturday, 29th June 2013, 17:11
Forum: Game Design Discussion
Topic: Proposal: Rework Item Destruction
Replies: 173
Views: 63899
Re: Proposal: Rework Item Destruction
Saturday, 29th June 2013, 14:27
Forum: Game Design Discussion
Topic: Proposal: Rework Item Destruction
Replies: 173
Views: 63899
Re: Proposal: Rework Item Destruction
Friday, 28th June 2013, 00:10
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26092
Re: Suggestion: slightly more enemy variety in lower dungeon
Thursday, 27th June 2013, 15:19
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26092
Re: Suggestion: slightly more enemy variety in lower dungeon
Tuesday, 25th June 2013, 12:46
Forum: YASD! YAVP! and characters in progress too
Topic: YASD: Jory
Replies: 16
Views: 3739
Re: YASD: Jory
Friday, 21st June 2013, 12:42
Forum: Game Design Discussion
Topic: Proposal: Make Str better
Replies: 59
Views: 18668
Re: Proposal: Make Str better
Thursday, 20th June 2013, 22:23
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP DDEE of Makhleb. Shatter rules
Replies: 17
Views: 5400
Re: YAVP DDEE of Makhleb. Shatter rules
And yeah, going for Earth Magic for a DD is a no-brainer. Even if you don't start with it, mastering it is incredibly easy with that +5 aptitude.
Thursday, 20th June 2013, 13:37
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP DDEE of Makhleb. Shatter rules
Replies: 17
Views: 5400
Re: CiP DDEE of Makhleb. Vampiric Lajatang
Wednesday, 19th June 2013, 19:11
Forum: Game Design Discussion
Topic: New background: Noble
Replies: 17
Views: 4757
Re: New background: Noble
Monday, 17th June 2013, 17:10
Forum: Game Design Discussion
Topic: Suggestion: Autofight should pursue submerged spaces
Replies: 14
Views: 3484
Re: Suggestion: Autofight should pursue submerged spaces
Wednesday, 12th June 2013, 16:02
Forum: Game Design Discussion
Topic: Arcane Marksman (was: Launchers with Infinite Unbranded Ammo)
Replies: 23
Views: 5089
Re: Proposal: Launchers with Infinite Unbranded Ammo
Tuesday, 11th June 2013, 17:44
Forum: Game Design Discussion
Topic: Racial Equipment
Replies: 33
Views: 8234
Re: Racial Equipment
Monday, 10th June 2013, 19:08
Forum: Game Design Discussion
Topic: Racial Equipment
Replies: 33
Views: 8234
Re: Racial Equipment
Re: Shields
Re: Shields
Friday, 7th June 2013, 22:43
Forum: Game Design Discussion
Topic: New Species - Drider (Top Half Elf, Bottom Half Spider)
Replies: 15
Views: 4025
Re: New Species - Drider (Top Half Elf, Bottom Half Spider)
Wednesday, 5th June 2013, 17:57
Forum: Dungeon Crawling Advice
Topic: Troll leather armour
Replies: 14
Views: 4249
Re: Troll leather armour
Wednesday, 5th June 2013, 17:27
Forum: Game Design Discussion
Topic: Can an unarmed race with high aptitudes be balanced/unique?
Replies: 51
Views: 9949
Re: Can an unarmed race with high aptitudes be balanced/uniq
Wednesday, 5th June 2013, 17:13
Forum: Dungeon Crawling Advice
Topic: Troll leather armour
Replies: 14
Views: 4249
Re: Troll leather armour
Wednesday, 5th June 2013, 01:26
Forum: Dungeon Crawling Advice
Topic: Train Unarmed for Transmuters?
Replies: 20
Views: 4723
Re: Train Unarmed for Transmuters?
Tuesday, 4th June 2013, 15:10
Forum: Game Design Discussion
Topic: Vehumet Suggestion
Replies: 27
Views: 5822
Re: Vehumet Suggestion
Thursday, 30th May 2013, 01:53
Forum: Dungeon Crawling Advice
Topic: triple sword or dagger?
Replies: 11
Views: 3471
Re: triple sword or dagger?
Monday, 27th May 2013, 03:08
Forum: Game Design Discussion
Topic: Suggestions concerning Poison Magic
Replies: 169
Views: 45814
Re: Suggestions concerning Poison Magic
Friday, 24th May 2013, 02:42
Forum: Game Design Discussion
Topic: Award for killing Unique Hell/Pan lords
Replies: 37
Views: 11581
Re: Award for killing Unique Hell/Pan lords
Thursday, 23rd May 2013, 14:50
Forum: Dungeon Crawling Advice
Topic: I want to win with every God
Replies: 15
Views: 3821
Re: I want to win with every God
Friday, 17th May 2013, 03:19
Forum: Game Design Discussion
Topic: Suggestions concerning Poison Magic
Replies: 169
Views: 45814
Re: Suggestions concerning Poison Magic
Re: Aizul
Also, can stasis block sleep like it does paralysis? I can't really check right now.
Thursday, 16th May 2013, 13:33
Forum: Dungeon Crawling Advice
Topic: CIP - MuCK
Replies: 9
Views: 2300
Friday, 10th May 2013, 13:22
Forum: Dungeon Crawling Advice
Topic: Underrated Stuff
Replies: 28
Views: 6565
Re: Underrated Stuff
Friday, 10th May 2013, 01:57
Forum: YASD! YAVP! and characters in progress too
Topic: YASD - Implojin doing tomb on the orbrun
Replies: 6
Views: 2317
Re: YASD - Implojin doing tomb on the orbrun
khalil wrote:I never go anywhere near elf:3 or tomb without mass abjuration. Otherwise you get yakety sax montages as you run away from a thousand summoned whatevers.
Pick up the silence spell and maybe a lantern of shadows; you won't have much of a problem.
Wednesday, 8th May 2013, 20:36
Forum: Game Design Discussion
Topic: New species: Mullvad
Replies: 24
Views: 5395
Re: New species: Mullvad
Tuesday, 7th May 2013, 18:35
Forum: Dungeon Crawling Advice
Topic: Display damage to monsters
Replies: 9
Views: 1625
Re: Display damage to monsters
ebarrett wrote:If you know what you're doing, it doesn't really matter whether Antaeus has 1 or 139 or 700 hp remaining.
If you know what you're doing, you don't need to ask questions in the "Dungeon Crawling Advice" forum, so I'm not sure what your point is.
Thursday, 2nd May 2013, 14:40
Forum: Dungeon Crawling Advice
Topic: autoinscribe_cursed
Replies: 2
Views: 872
Re: autoinscribe_cursed
Wednesday, 1st May 2013, 18:14
Forum: Game Design Discussion
Topic: Things that could go better in my Opinion
Replies: 23
Views: 6088
Re: Things that could go better in my Opinion
Thursday, 25th April 2013, 18:00
Forum: Game Design Discussion
Topic: Player-Invis Rework
Replies: 21
Views: 5317
Re: Player-Invis Rework
Thursday, 25th April 2013, 17:35
Forum: Game Design Discussion
Topic: Player-Invis Rework
Replies: 21
Views: 5317
Re: Player-Invis Rework
Thursday, 25th April 2013, 15:10
Forum: Game Design Discussion
Topic: Should corrosion be temporary and more severe?
Replies: 45
Views: 11579
Re: Should corrosion be temporary and more severe?
Thursday, 25th April 2013, 14:48
Forum: Game Design Discussion
Topic: Should corrosion be temporary and more severe?
Replies: 45
Views: 11579
Re: Should corrosion be temporary and more severe?
Tuesday, 23rd April 2013, 15:45
Forum: Game Design Discussion
Topic: Proposal: New Abyss Monsters Deserve More Love
Replies: 15
Views: 3836
Re: Proposal: New Abyss Monsters Deserve More Love
Friday, 19th April 2013, 23:49
Forum: Dungeon Crawling Advice
Topic: Invis and Silence?
Replies: 17
Views: 3136
Re: Invis and Silence?
Friday, 19th April 2013, 16:50
Forum: Game Design Discussion
Topic: Uses for a Scroll of Vorpalization
Replies: 31
Views: 8216
Re: Uses for a Scroll of Vorpalization
Thursday, 18th April 2013, 14:25
Forum: Crazy Yiuf's Corner
Topic: Man this Lugonu chick is great
Replies: 7
Views: 2188
Re: Man this Lugonu chick is great
*only applies if your idea of fun is dying repeatedly.
Thursday, 18th April 2013, 14:18
Forum: Dungeon Crawling Advice
Topic: I think we learned an important lesson today.
Replies: 2859
Views: 931551
Re: I think we learned an important lesson today.
Wednesday, 17th April 2013, 17:44
Forum: Dungeon Crawling Advice
Topic: Flaming and freezing clouds
Replies: 5
Views: 1526
Re: Flaming and freezing clouds
You can also sometimes produce freezing vapor by firing a wand of cold over water.
Thursday, 11th April 2013, 19:54
Forum: Game Design Discussion
Topic: Discussion: Improving Okawaru
Replies: 124
Views: 25084
Re: Discussion: Improving Okawaru
Monday, 8th April 2013, 16:23
Forum: Game Design Discussion
Topic: Several new uniques
Replies: 28
Views: 7529
Re: Several new uniques
Sunday, 7th April 2013, 14:24
Forum: Game Design Discussion
Topic: Identify scroll change
Replies: 32
Views: 7877
Re: Identify scroll change
Sunday, 7th April 2013, 01:50
Forum: Game Design Discussion
Topic: Bad defaults
Replies: 50
Views: 12089
Re: Bad defaults
Saturday, 6th April 2013, 23:30
Forum: Dungeon Crawling Advice
Topic: Help Punching Things
Replies: 18
Views: 4821