Search found 212 matches

Saturday, 24th June 2017, 22:10

Forum: Dungeon Crawling Advice

Topic: How Many Skills to Train

Replies: 67

Views: 7734

Re: How Many Skills to Train

I always seem to meet wight packs or entire undead levels or player ghosts as IE. If I don't have a few levels, I find that I just have to skip the level entirely. I've never played DEEI either so the skilling is somewhat slower or more probably lack the MP. In my experience, Ice beasts kill other i...

Friday, 23rd June 2017, 15:49

Forum: Dungeon Crawling Advice

Topic: How Many Skills to Train

Replies: 67

Views: 7734

Re: How Many Skills to Train

I was going to write a detailed answer but probably it is better to write a short version "train offense first, then defense, then more offense". The below is taken from DEIE of Sif Muna of one of the leaders of current tournament, take a look at first 10 XLs as above that you can do what...

Friday, 23rd June 2017, 15:12

Forum: Game Design Discussion

Topic: rename porcupine, spiny frog

Replies: 14

Views: 2021

Re: rename porcupine, spiny frog

I'll be in favour of renaming them both. They both have names that set up preconceptions of their abilities and spiny frog hits particularily hard and is not evocative of its deadliness.

Wednesday, 26th April 2017, 19:17

Forum: Game Design Discussion

Topic: Should late-switch gods partially protect against wrath?

Replies: 14

Views: 2136

Re: Should late-switch gods partially protect against wrath?

Add a new zealot background- the Jelly Knight (JK).
New players can experiment with Jiyva and everyone can have fun with Jiyva from the start.

Tuesday, 11th April 2017, 21:52

Forum: Crazy Yiuf's Corner

Topic: Time for the biennial tasonir edits the wiki thread

Replies: 101

Views: 14954

Re: Time for the biennial tasonir edits the wiki thread

I think there is a lot missing for Hepliaklqana.
http://crawl.chaosforge.org/Hepliaklqana

Tuesday, 11th April 2017, 15:02

Forum: Game Design Discussion

Topic: Dynamic Monsters branch / bezotting update

Replies: 33

Views: 3693

Re: Dynamic Monsters branch / bezotting update

I don't see stairdancing as a problem, but if it is to be a tactical or strategic choice, why not simply increase the time to move up a staircase?

This bezotting mechanic, is just so counterintuitive, and the name is just...uninformative.

Friday, 7th April 2017, 13:38

Forum: Dungeon Crawling Advice

Topic: How can I start to get better at this game?

Replies: 19

Views: 2560

Re: How can I start to get better at this game?

Thry reading these links. https://crawl.develz.org/tavern/viewtopic.php?f=5&t=16109 https://crawl.develz.org/tavern/viewtopic.php?f=12&t=7699 The opening posts AND the discussion helped me a lot, even if some of the bits are out of date. Also read this as a branch guide: https://crawl.develz...

Friday, 7th April 2017, 13:10

Forum: Crazy Yiuf's Corner

Topic: I've uncovered a giant conspiracy

Replies: 9

Views: 3168

Re: I've uncovered a giant conspiracy

0.22 All giants are renamed Jotunn, and the Giant Club and Giant Spiked Club are renamed Bull Club and Tyrant Club.

Monday, 3rd April 2017, 19:04

Forum: Game Design Discussion

Topic: Let Ds spirit shield be toggleable or otherwise change it.

Replies: 17

Views: 2101

Re: Let Ds spirit shield be toggleable or otherwise change i

Spirit shield is interesting in that it can completely change the playstyle, but it's an odd one in that it will be viewed as negative if you was planning to play as a heavy magic user. Every demonspawn mutation is regarded as a wholly positive effect with no downsides at all which can be used witho...

Monday, 3rd April 2017, 18:47

Forum: Dungeon Crawling Advice

Topic: Naive Hepl Power Rankings

Replies: 6

Views: 1090

Re: Naive Hepl Power Rankings

I could be wrong, but I am pretty sure that frail takes away a proportional amount of HP, so no matter what the species modifier is, it is always a proportional 90% of the initial HP, so an Ogre will have 117% HP and a felid will have Felid will have 54% HP after Hepl, rather than 120% and 50% respe...

Monday, 3rd April 2017, 14:09

Forum: Dungeon Crawling Advice

Topic: GrEE - what to do next

Replies: 11

Views: 897

Re: GrEE - what to do next

Most bolt spells will do. Press ctrl-f and see if you can find a shop with a spellbook with bolt of fire. If you cannot, bolt of ice, or bolt of draining, or lightling can be good alternatives. Mainly, you want to be able to kill the eyes of confusion and mutation before they can get line of sight t...

Monday, 3rd April 2017, 11:55

Forum: Dungeon Crawling Advice

Topic: GrEE - what to do next

Replies: 11

Views: 897

Re: GrEE - what to do next

I often find Slime easier than Vaults 5 as a conjuration user. But if you have never done slimes before, there are several suprising dangers to watch out for, such as azure jellies which can do a lot of cold damage and malmutating shining eyes which can be more easily dealt with by area of effect at...
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