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Friday, 19th August 2016, 23:53

Forum: YASD! YAVP! and characters in progress too

Topic: DDGl Late Game Weapon Choice?

Replies: 6

Views: 1698

Re: DDGl Late Game Weapon Choice?

You can swap weapons when you really need like when fighting orbs of fire.

Seriously, DD of Makhleb with vampiric execuioner's axe is the most broken combo in the whole game.

Friday, 19th August 2016, 23:51

Forum: Crazy Yiuf's Corner

Topic: Brainstorming Race Thing

Replies: 10

Views: 2495

Re: Brainstorming Race Thing

A mistake like not leaving the whole entire branch back to the early dungeon to rest for 1000+ turn to get rid of the contam? (Seriously it feels like you have to do that). If you have no other way of killing things except invisibility, then yes, continuing exploring is a mistake. You can press 5 s...

Friday, 19th August 2016, 23:11

Forum: Crazy Yiuf's Corner

Topic: Brainstorming Race Thing

Replies: 10

Views: 2495

Re: Brainstorming Race Thing

A single cast of Invisibility cannot give yellow contamination so it is never suicidal unless player made a mistake (like casted the spell while having some contamination or together with haste)

Friday, 19th August 2016, 23:06

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpWn of Gozag, Gozag is not fun

Replies: 18

Views: 4736

Re: Cip: OpWn of Gozag

Oops, the game is more fun than I expected. I am adjacent to entrance to Ice Cave and wondering Rupert is 3 tiles away from it on the opposite side. Probably I should not enter Ice Cave as I don't have rC+ but have low HP. Optimal play is to read scroll of blinking I think, but it is not fun :( Dung...

Friday, 19th August 2016, 22:39

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 345224

Re: I don't love it when...

Attempt to stab minotaur. The minotaur bellows! You hit the minotaur but do no damage. Space bends around the minotaur. You grab the minotaur. The minotaur is lightly wounded. You constrict the minotaur, but do no damage. The minotaur hits you with a double sword of freezing!!! Ouch! That really hur...

Friday, 19th August 2016, 20:30

Forum: YASD! YAVP! and characters in progress too

Topic: [CiP] HECj of Dith just starting Lair

Replies: 3

Views: 1460

Re: [CiP] HECj of Dith just starting Lair

Dagger has the lowest base damage in the game, it is very bad without electro/distortion/venom.
As High Elf I usually go for Long Blades, it crosstrains with Short Blade also.
Don't train staves for staff of wizardry, it is awful weapon.

Friday, 19th August 2016, 20:06

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpWn of Gozag, Gozag is not fun

Replies: 18

Views: 4736

Re: Cip: OpWn of Gozag

dowan wrote:Will FO get blinked and teleported by a disto weapon?


No, it won't. Even Abyss cannot teleport Fo.

Friday, 19th August 2016, 19:10

Forum: Dungeon Crawling Advice

Topic: What do I do with arcane markman spells?

Replies: 65

Views: 16815

Re: What do I do with arcane markman spells?

Play Op/Dr, you get one less skill to train and you don't need to choose lighter body armour for Spectral Weapon.

Friday, 19th August 2016, 19:02

Forum: YASD! YAVP! and characters in progress too

Topic: [YASD]! Some advice, if you'd be so kind

Replies: 16

Views: 4174

Re: [YASD]! Some advice, if you'd be so kind

I checked action table before posting.

  Code:
Cast: Lee's Rapid Decon |       |       |       |       |       |       |       |       |    12 ||    12
Invok: Sacrifice Essence |       |       |     1 |       |       |       |       |       |       ||     1


and no throwing items at all

Friday, 19th August 2016, 18:37

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpWn of Gozag, Gozag is not fun

Replies: 18

Views: 4736

Re: Cip: OpWn of Gozag

I believe constriction does not stop monsters from blinking, I will pay closer attention to be sure.

Friday, 19th August 2016, 18:29

Forum: YASD! YAVP! and characters in progress too

Topic: [YASD]! Some advice, if you'd be so kind

Replies: 16

Views: 4174

Re: [YASD]! Some advice, if you'd be so kind

Main problem is lack of ranged attack. It is impossible to avoid multiple mutations in extended without ranged attack.

Friday, 19th August 2016, 16:59

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 5217

Re: CIP SpEn of Ash needs direction

Yes, Int 25 is low for level 9 spell. Not sure why you are saying that it was a waste, you can get all 15 runes with Tornado now ;)

Friday, 19th August 2016, 15:35

Forum: Crazy Yiuf's Corner

Topic: minmay vaults

Replies: 21

Views: 4944

Re: minmay vaults

A) It's not an interesting vault in terms of terrain or threats at all, I just need to spend a lot of time on the level hanging out near the stairs. B) It means I didn't get the hell portal vault. A) Not sure what you mean. Open terrain is the best when you can be attacked by fast monsters and mons...

Friday, 19th August 2016, 15:27

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 5217

Re: CIP SpEn of Ash needs direction

Yes, you have low Int, wear wizardry. AC+4 is worse than Tornado, especially when you are EV-based anyway.
AC is overestimated ;)

Edit. Enchant the shield, or are you still hoping for steam DA?

Friday, 19th August 2016, 15:25

Forum: Crazy Yiuf's Corner

Topic: minmay vaults

Replies: 21

Views: 4944

Re: minmay vaults

Arrhythmia wrote:on the other hand you made the frog pond lair ending, and that is a sin whose debt must be paid for in hell


Why? It's one of the most fun and dangerous endings.

Re: CIP: Hepliaklqana Wrath was worse than Expected (FeWz^Ji

Well, according to your dump file, you got Deterioration 2 from potion of mutation, not from mutagenic glow. Though I guess Frail 1 was not pleasant either (not sure if it stacks with Hepl's penalty, was it Frail 2 Felid?) Edit. You seem to get mutagenic glow very often. Now I see why you came with ...

Friday, 19th August 2016, 14:32

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 5217

Re: CIP SpEn of Ash needs direction

It's easy to calculate MR, 7 * XL + 40 for the hat. If you are XL 27, then it's 229, above MR+++++(200).

Friday, 19th August 2016, 13:37

Forum: Crazy Yiuf's Corner

Topic: Brainstorming Race Thing

Replies: 10

Views: 2495

Re: Brainstorming Race Thing

Permanent Haste is too good.

Friday, 19th August 2016, 13:36

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 5217

Re: CIP SpEn of Ash needs direction

I meant to curse the rF+, AC+ ring. But maybe you should replace that robe with one of rC+ and replace the rC+ ring with wizardry. Then Tornado will be castable I believe.

Friday, 19th August 2016, 12:33

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 5217

Re: CIP SpEn of Ash needs direction

Why don't you curse another ring? It will help with Tornado a lot.

Friday, 19th August 2016, 02:00

Forum: Crazy Yiuf's Corner

Topic: what are some good games

Replies: 117

Views: 51410

Re: what are some good games

agar.io
slither.io

Friday, 19th August 2016, 01:21

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: OpWn of Gozag, Gozag is not fun

Replies: 18

Views: 4736

YASD: OpWn of Gozag, Gozag is not fun

As suggested by dowan I am trying Gozag with normal speices i.e. non-Mu and non-Sp. Selected OpWn for the challenge and random start. Was very lucky : OpWn set off with: a book of Battle, a potion of curing {!q}, a +0 spear, a bread ration with corresponding skills. Glowing quarterstaff on D4 (stave...

Friday, 19th August 2016, 01:08

Forum: Dungeon Crawling Advice

Topic: Gozag and Gourmand

Replies: 5

Views: 1677

Gozag and Gourmand

Is gourmand useless with Gozag? I am Op of Gozag and it is not displayed gray

Friday, 19th August 2016, 00:39

Forum: Crazy Yiuf's Corner

Topic: rip pakellas

Replies: 56

Views: 16662

Re: rip pakellas

I believe it can be considered wasted work indeed. We can theoretically assume that it is possible to create a new Pakellas which is perfect and devs did 20% (or 40% or whatever number you want) of required work and then abandoned the project.

Friday, 19th August 2016, 00:31

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 345224

Re: I don't love it when...

I don't love when I "play" a wizard mode game where I delete all monsters after entering a new level and gather consumables (trying to fix a bug) and find pearl dragon hide on D8.

Friday, 19th August 2016, 00:18

Forum: Game Design Discussion

Topic: Underused Spells

Replies: 25

Views: 6408

Re: Underused Spells

A hybrid is a character who is equally comfortable with killing dangerous monsters both with spells and without them. Something like http://dobrazupa.org/morgue/Sandman25/morgue-Sandman25-20141024-122804.txt Also heavy armor is overrated by some players. AC 30+, EV 30+ is more than enough to win the...

Thursday, 18th August 2016, 20:41

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 5217

Re: CIP SpEn of Ash needs direction

Some neighbor thread has a character with rF+/rC+ buckler so I am sure it still exists.

Yes, I wrote recently, Ash is bad because you can use lots of spells but you have no spell slots ;)

Edit. That's why I prefer to play stable.

Thursday, 18th August 2016, 20:39

Forum: Game Design Discussion

Topic: Make Ancestors Match Your Speed

Replies: 29

Views: 9421

Re: Make Ancestors Match Your Speed

genericpseudonym wrote:You can press control-E to slow your autoexplore movement to the speed of your slowest ally (also useful on necromancers).
It probably shouldn't be necessary to do this with hep though.


Yes, I know, thank you. I was a Felid so I didn't use autoexplore on new levels.

Thursday, 18th August 2016, 20:35

Forum: Game Design Discussion

Topic: Underused Spells

Replies: 25

Views: 6408

Re: Underused Spells

Also, I think you're over estimating what an Ancient Lich can do. Silence just makes them faster in that you can be less careful but not easier in that it changes your success rate for killing or dying to them. Have you actually tried casting Silence vs them? Because I don't understand your comment...

Thursday, 18th August 2016, 20:03

Forum: Game Design Discussion

Topic: Underused Spells

Replies: 25

Views: 6408

Re: Underused Spells

Another way to explain what a "win more" is in Crawl: it lets you handle multiple enemies at once, quickly, instead of killing them the easy/slow way by pulling them with stealth into 1 on 1 fights. Right, there is no spell "I am DD of Makhleb in GDA with +9 vampiric executioner's ax...

Thursday, 18th August 2016, 20:00

Forum: Game Design Discussion

Topic: Underused Spells

Replies: 25

Views: 6408

Re: Underused Spells

I bet you don't play hybrids often. Silence is amazing vs half of crawl monsters which are more dangerous as casters than as fighters. It is a huge advantage to be able to choose how you want to fight a monster. Met a Hill Giant - cast some spells, met an Ancient Lich - cast Silence and kill it with...

Thursday, 18th August 2016, 19:45

Forum: Crazy Yiuf's Corner

Topic: Been gone a long time...

Replies: 36

Views: 9908

Re: Been gone a long time...

Gozag is worse that Qazlal IMHO. Try Ru next, it's fun and every game is unique.

Thursday, 18th August 2016, 19:37

Forum: Dungeon Crawling Advice

Topic: Ancestor Type Choice

Replies: 14

Views: 4909

Re: Ancestor Type Choice

There is no penalty for ancestor's death.

Thursday, 18th August 2016, 19:34

Forum: Game Design Discussion

Topic: Underused Spells

Replies: 25

Views: 6408

Re: Underused Spells

snow wrote:I never said it wasn't. I said it's underused because if you can win with it you can win without it.


That's bad criterion IMHO, it is not too hard to win with 15 runes as DEBe without abandoning Trog. Does it mean all spells are underused?
Silence is amazing in Elf, Vaults, Zot and especially Tomb.

Thursday, 18th August 2016, 19:32

Forum: Game Design Discussion

Topic: Underused Spells

Replies: 25

Views: 6408

Re: Underused Spells

snow wrote:One possible solution is to make some spells easy to cast in armor and some spells hard to cast in armor instead of adding 4000 clauses and side effects to a spell that MIGHT confuse a monster.


Such mechanic already exists, it is failure rate and spell levels.

Thursday, 18th August 2016, 19:29

Forum: Game Design Discussion

Topic: Underused Spells

Replies: 25

Views: 6408

Re: Underused Spells

Silence is amazing spell.

Thursday, 18th August 2016, 19:02

Forum: Crazy Yiuf's Corner

Topic: Why are the lair branches in lair

Replies: 11

Views: 3251

Re: Why are the lair branches in lair

crawl throws excessively dangerous monsters at you all the time. 'oods' are not actually rare, and many common monsters (the d:1 gnoll!) may be too tough for some characters. it is a core dcss skill to be able to recognize, 'this situation will kill me if i stay in it, and i need to flee immediatel...

Thursday, 18th August 2016, 18:37

Forum: YASD! YAVP! and characters in progress too

Topic: how many uniques in a single level??

Replies: 11

Views: 2592

Re: how many uniques in a single level??

The value is determined by just spell power and MR of the monster.

http://crawl.chaosforge.org/MR#Saving_throws

Thursday, 18th August 2016, 18:35

Forum: Crazy Yiuf's Corner

Topic: Which gods would you remove?

Replies: 47

Views: 12145

Re: Which gods would you remove?

I see we have 3 clear "leaders": Beogh, Ely and Nemelex. Nothing surprising I guess.

Thursday, 18th August 2016, 18:34

Forum: Crazy Yiuf's Corner

Topic: Which gods would you remove?

Replies: 47

Views: 12145

Re: Which gods would you remove?

What is the problem with DoT? I always assumed that DoT spells are similar in power to direct damage spells. If anything, it is easier/safer to kill monsters with Poison Arrow or Bolt of foo and those are not 3 school level 6 spells.

Thursday, 18th August 2016, 18:31

Forum: Game Design Discussion

Topic: Remove swiftness spell

Replies: 44

Views: 9957

Re: Remove swiftness spell

genericpseudonym wrote:This isn't Sil.
The only time you have a serious chance of being caught between two enemies in a corridor is against Robin when she throws her pal behind you.


I am not sure what you mean as serious chance but I am sure it is greater than zero unlike with Swiftness in the open.

Thursday, 18th August 2016, 18:28

Forum: Crazy Yiuf's Corner

Topic: rip pakellas

Replies: 56

Views: 16662

Re: rip pakellas

duvessa wrote:The fact is, Pakellas added nothing new to the game.


Except reliable way to get a rod and wands which is a huge deal.

Thursday, 18th August 2016, 18:22

Forum: YASD! YAVP! and characters in progress too

Topic: how many uniques in a single level??

Replies: 11

Views: 2592

Re: how many uniques in a single level??

When you target Hex spells and Petrify, you can see exact chance of success in the targetter. Something like Aim: anaconda (67% chance) Edit. I agree with you about numbers, unfortunately all devs disagree with us. When you want a spell castable (no matter if high level or not), train corresponding ...

Thursday, 18th August 2016, 16:57

Forum: Crazy Yiuf's Corner

Topic: Why are the lair branches in lair

Replies: 11

Views: 3251

Re: Why are the lair branches in lair

Another bad thing is presence of high power banishers in Elf, I always make sure to check "?/mdeep elf sorc" before entering Elf.

Thursday, 18th August 2016, 16:55

Forum: YASD! YAVP! and characters in progress too

Topic: how many uniques in a single level??

Replies: 11

Views: 2592

Re: how many uniques in a single level??

Penalty for Air/Earth training has been removed several versions ago.

Yes, anacondas can be very dangerous, especially to EV-based characters. Have you tried petrifying it?

Thursday, 18th August 2016, 16:52

Forum: Dungeon Crawling Advice

Topic: Ancestor Type Choice

Replies: 14

Views: 4909

Re: Ancestor Type Choice

It is pretty cool, which is why when the battlemage remembers that they have a lajatang and rushes past you to engage the enemy in honorable melee combat (blocking your line of fire, of course) is kind of the opposite of cool. And that happens pretty much all the time! Also it's pretty funny how a ...

Thursday, 18th August 2016, 16:50

Forum: Crazy Yiuf's Corner

Topic: Been gone a long time...

Replies: 36

Views: 9908

Re: Been gone a long time...

fr: remove all evokables except wands and rods.

Thursday, 18th August 2016, 15:58

Forum: Game Design Discussion

Topic: Remove swiftness spell

Replies: 44

Views: 9957

Re: Remove swiftness spell

This is why you cast it in a corridor and then swap place with your summon. Now there is a butterfly between you and your enemy, and even if they kill it immediately you've still created 1 tile of space which you can use to safely exploit staircase mechanics. If the enemy misses or doesn't oneshot ...

Thursday, 18th August 2016, 15:56

Forum: YASD! YAVP! and characters in progress too

Topic: how many uniques in a single level??

Replies: 11

Views: 2592

Re: how many uniques in a single level??

Wow, Erolcha, Psyche and Sonja on the same level, the worst uniques for me at "Reach Lair" stage...

Thursday, 18th August 2016, 15:53

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 5217

Re: CIP SpEn of Ash needs direction

I love Freezing/Poisonous Cloud, especially for Sp/Fe and especially for Elf. You have both reasons in your game ;)


Edit. It can be castable in no time with your Conj/Air and Ash.
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