Search found 216 matches

Friday, 18th May 2012, 22:26

Forum: Game Design Discussion

Topic: Ally Management Discussion

Replies: 6

Views: 1109

Re: Ally Management Discussion

I would very much like to have the "t w(ait)" command actually make the allies wait rather than start wandering around the level and engaging anything they find. We should get a "t p(atrol)" command that does what the current "t w" does. It would be much clearer, and w...

Friday, 18th May 2012, 20:01

Forum: Game Design Discussion

Topic: Easy/Casual Mode

Replies: 23

Views: 3131

Re: Easy/Casual Mode

ebarrett wrote:how about lrn2play, that makes the game easier too


Is the jerkwad attitude a part of learning to play as well?

Friday, 18th May 2012, 16:40

Forum: Game Design Discussion

Topic: Easy/Casual Mode

Replies: 23

Views: 3131

Re: Easy/Casual Mode

How about taking felid's 'extra life' mechanic, and adding it to every race, and calling that easy mode? You're still playing the same game, up until you die, then you get another shot. How about if you die and were not the worshipper of a Good God, undead, or a demigod, you come back as a ghoul wi...

Thursday, 17th May 2012, 21:17

Forum: Dungeon Crawling Advice

Topic: How stable is the current trunk?

Replies: 6

Views: 694

Re: How stable is the current trunk?

Bear in mind as well that the version you are playing is considered unstable. What I have found is that there are rare, but not non-existent times when I will go to load a saved game on CAO, and have the updater tell me that the save is no longer compatible. If you're one to play a single game over ...

Thursday, 17th May 2012, 18:10

Forum: Dungeon Crawling Advice

Topic: Complete list of species/class abbreviations

Replies: 19

Views: 17827

Re: Complete list of species/class abbreviations

Usually I think of how I might abbreviate it if it were on a license plate, and I tend to be right. But yeah, if you're not sure, make one, lose, and see what the score screen lists it as. that's correct, even if it makes no sense. That's why we can have FeFE, HOMo, DECK, and a few other funny named...

Thursday, 17th May 2012, 18:10

Forum: YASD! YAVP! and characters in progress too

Topic: Complete list of species/background abbreviations

Replies: 26

Views: 28184

Re: Complete list of species/class abbreviations

Usually I think of how I might abbreviate it if it were on a license plate, and I tend to be right. But yeah, if you're not sure, make one, lose, and see what the score screen lists it as. that's correct, even if it makes no sense. That's why we can have FeFE, HOMo, DECK, and a few other funny named...

Thursday, 17th May 2012, 17:25

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

DM: It hits you. Player: What hits me, you didn't say any monsters were in view. DM: There aren't any. Player: huh? ok, I'll keep exploring. DM: It hits you, you take 3 damage. Player: But nothing is there... DM: Well, not that you can see. Player: Something is sniping at me from range? DM: maybe. P...

Thursday, 17th May 2012, 03:40

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

Another Aternative Ending (even if it's not real): DM: You put on the Gold Dragon Armour. Oops! It feels deathly cold, it was cursed. Player: At least it's armour, I'll wear it cursed until I can remove it. DM: A Kobold comes into view. Player: I cast fireball. DM: You can't. You're wearing a Gold D...

Wednesday, 16th May 2012, 20:22

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

DM: Crazy Yiuf hits you with a staff, you are confused. Player: So I want to make sweet love to him? DM: Not that kind of confused. Player: Oh. I attack him. DM: You hit yourself. Stop hitting yourself! Player: No, I hit him! DM: Ouch! Stop hitting yourself! Player: Grrr... I go berserk and attack h...

Wednesday, 16th May 2012, 19:21

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

I'm sure I've seen unknown wands in shops. Maybe I've never seen them when they're also known, I never thought to pay attention to that. Let's have another one: DM: You're now nearly starving. That cursed ring you put on before, it's a ring of hunger. Player: What gives man? Ok, I'll eat. DM: Ok, yo...

Wednesday, 16th May 2012, 17:45

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

DM: You enter Arturo's wand shop Player: Cool. I sell my empty wands. DM: You can't do that. Player: WHAT? It's a wand-shop. DM: The shopkeeper doesn't buy wands, only sells them. Player: Ok, I'll see if he can recharge them. DM: He ONLY SELLS wands! Player: ...ugh. Fine, what wands does he have? DM...

Wednesday, 16th May 2012, 15:41

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

Let me try: DM: As you emerge from the hallway, you see a statue of some sort. Player: I'll look at it to see what it's a statue of. DM: The statue appears to be made of orange crystal. Make an Intelligence roll. Player: to see if I know what it is? ok. *rolls* I didn't make it. DM: The statue drain...

Wednesday, 16th May 2012, 14:18

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

DM : You arrive in a dark dungeon, there are small sounds that makes you cautious. DM : just in front of you is a big rat with obviously hostile intent. Player : I attack that rat with my short sword. DM : You miss and the rat hits you , you just lost 3 health. Player : But i didn't used any dice !...

Tuesday, 15th May 2012, 22:48

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

It (and other rogue-likes) are better off abstracted as board games, rather than role-playing games. A good start would be to use Warhammer Quest or Advanced Hero Quest, or any of the more modern grid-based equivalents that I don't know about. It's why i mentioned HERO. The system is designed to be...

Tuesday, 15th May 2012, 19:35

Forum: Crazy Yiuf's Corner

Topic: God pronunciations?

Replies: 2

Views: 463

Re: God pronunciations?

Oooh, this kind of a discussion is usually fun. I always pronounge Beogh as 'Bugh' in a deep growly voice, which is how I imagine the orcs would say it (like bug, with a rough gh at the end). My SWTOR Marauder was named Kikubaaqudgha. I think i usually pronounce it as "kick"-"oo"...

Tuesday, 15th May 2012, 17:19

Forum: Crazy Yiuf's Corner

Topic: DCC Port to Pen and Paper

Replies: 30

Views: 3108

Re: DCC Port to Pen and Paper

Funny you should mention that. I was just considering how it might be done using the HERO system, after seeing a guy of herocentral trying it. I agree, it seems best to abstract the concepts, and use an existing system's mechanics for the effects.

Monday, 14th May 2012, 19:51

Forum: Crazy Yiuf's Corner

Topic: Suggest a combo to the person above you

Replies: 234

Views: 23063

Re: Suggest a combo to the person above you

CeSt is basically CeBe with a way to id amnesia and a free piety bomb (in other words, very easy and very unfun). Suggesting MfAE, since it's one of the least dull oldwons. It is? I didn't think a stalker was anything like a berserker. Isn't stalker the stealthy, poisony, stabby backgound? I was go...

Monday, 14th May 2012, 17:20

Forum: Game Design Discussion

Topic: Ranged means "from far away"

Replies: 39

Views: 3037

Re: Ranged means "from far away"

If you want ranged weapons to not work as well in melee, you could re-use the armour penalty roll when something intelligent is within melee range. What I mean is this: you know how sometimes "Your armour prevents you from hitting the foo" or "your shield prevents you from hitting the...

Monday, 14th May 2012, 17:00

Forum: Dungeon Crawling Advice

Topic: New Player Hints?

Replies: 27

Views: 3090

Re: New Player Hints?

One of the more new-player-friendly combos is Kobold Berserker. They're a bit weaker, so you'll possibly come to rely on being able to berserk, but since berserk doesn't cost you piety, you can do it as often as needed. Kobolds are carnivores, and can always eat meat (until they are engorged), so it...

Monday, 14th May 2012, 14:25

Forum: Game Design Discussion

Topic: new draconian color suggestions

Replies: 16

Views: 1662

Re: new draconian color suggestions

They both sound overpowered, and especially the holy one makes no sense. I could see the death one as something special though, maybe make it a little different: Bone Draconian: Your protruding white-ish scales weren't scales at all. They were bone! Bone draconians (and Bone dragons) are extremely r...

Monday, 14th May 2012, 14:17

Forum: Crazy Yiuf's Corner

Topic: Suggest a combo to the person above you

Replies: 234

Views: 23063

Re: Suggest a combo to the person above you

NaMo and you have to name him tasonir. I find this hilarious and recommend it. If you're (ironjelly) done with previous characters, I'd recommend a DDBe. Really easy starting, as they have damage resistance and a wand of heal wounds. Recharge it liberally, you don't need the mana. I've been working...

Friday, 11th May 2012, 21:35

Forum: Game Design Discussion

Topic: Reasons to remove the Labyrinth

Replies: 14

Views: 915

Re: Reasons to remove the Labyrinth

The thing is, like many other features in the game, the Labrynth provides a challenge to certain playstyle or races or classes. I can easily imagine a Troll or a Centaur starving in a Labrynth, making it a challenge, and something the player would need to consider. It's the same reason I don't disli...

Friday, 11th May 2012, 19:19

Forum: Game Design Discussion

Topic: Easy/Casual Mode

Replies: 23

Views: 3131

Re: Easy/Casual Mode

There is possibly another way to make an easy mode: What if it was a species instead of a mode. In this way, you could experience the normal game, but at the same time, it would be quickly obvious which scores were set with the Easy Mode characters. Really. Take Humans, add +1 to all skills, give th...

Friday, 11th May 2012, 00:23

Forum: Crazy Yiuf's Corner

Topic: Suggest a combo to the person above you

Replies: 234

Views: 23063

Re: Suggest a combo to the person above you

Did I ever mention I'm not good at this game? A lone Orc Wizard took my HOMo from 33hp to 0 in about 3 turns, and it was right after i got my hands on an orcish flail of crushing :( But um... i never really make it much past the temple anyway. I'll figure out how to pull the char dump from CAO in a ...

Thursday, 10th May 2012, 22:10

Forum: Game Design Discussion

Topic: Easy/Casual Mode

Replies: 23

Views: 3131

Re: Easy/Casual Mode

I've never heard of Crawl Light before either, but Styro, I would definitely be in favor of adding your Casual mode to the game. subtle changes > major ones. If added, it would probably need a seperate scoreboard (do sprint/zotdef have seperate scoreboards?), but it would certainly open the game up ...

Thursday, 10th May 2012, 19:33

Forum: Crazy Yiuf's Corner

Topic: Suggest a combo to the person above you

Replies: 234

Views: 23063

Re: Suggest a combo to the person above you

TehDruid wrote:Did you try the HOMo IronJelly? Or still going on about the FeFEFe? :P

@Minmay: I seriously got fucking lazy and just killed the guy off...

Suggesting Ogre Skald!


I got way too into FeFe of Fe (which wasn't for me anyway), I'll have to see this evening with the HOMo (heh).

Thursday, 10th May 2012, 15:58

Forum: Dungeon Crawling Advice

Topic: The 'Questions too small to need their own thread' thread

Replies: 3005

Views: 311248

Re: The 'Questions too small to need their own thread' threa

ok, so I keep seeing a player on CAO who's console speaks to him in what appears to be pirate speak. then I saw a note in the trunk commit log at crawl.develz.org/trunk that mentioned "lang=commie" So I assume this means we have the ability to alter the language used in the game to some de...

Thursday, 10th May 2012, 01:25

Forum: Game Design Discussion

Topic: Felid overhaul/removal

Replies: 86

Views: 12073

Re: Felid overhaul/removal

Okay, let's consider this for a moment. [*]Planescape Torment style resurrection. You come back, but without your memories. Apply amnesia to item identification, memorized spells, maps, maybe even skills. Wholesale amnesia or randomized selection from categories could work. Amnesia of that type has...

Wednesday, 9th May 2012, 22:27

Forum: Crazy Yiuf's Corner

Topic: Describe Your Most Recent Game

Replies: 114

Views: 11149

Re: Describe Your Most Recent Game

I hear so much about how powerful Tab is and how O and Tab can get you through the whole game. So I made a TrBe and pressed nothing but O, Tab, and arrow keys the entire game. I starved to death on D1. Those two buttons are seriously overrated. i loled. My recent games have a subtitle of "I ag...

Wednesday, 9th May 2012, 20:24

Forum: Crazy Yiuf's Corner

Topic: Suggest a combo to the person above you

Replies: 234

Views: 23063

Re: Suggest a combo to the person above you

God, how could I forget about this awesome topic? Are you still alive with the fire kitteh IronJelly? Suggesting; HOMo :lol: I restarted him a few times, when I died before finding the temple or a Fedhas altar. The first death was probably unavoidable, on D4, when a centaur came into LOS and immedi...

Wednesday, 9th May 2012, 16:24

Forum: Crazy Yiuf's Corner

Topic: Other fantasy races I'd like to see in DCSS

Replies: 81

Views: 9104

Re: Other fantasy races I'd like to see in DCSS

I'm bored today, so I thought I'd add some more of my DCSS race ideas here. Fairy Draconian: not really a race, this rare breed of draconian has fabulous rainbow scales that shimmer in as many brilliant colors as an altar of Xom. Their breath weapon is magical energy (like the red glow explosion), a...

Wednesday, 9th May 2012, 15:09

Forum: Game Design Discussion

Topic: Felid overhaul/removal

Replies: 86

Views: 12073

Re: Felid overhaul/removal

I'm attempting on CAO to get a FeFE going, and I've had some trouble so far. Maybe it's my playstyle, since I'm not used to casters. But, I will say, now that I'm trying to use Felid, I don't like it. No other race can't use wands or weapons, that leaves quite a bit of useless junk around on the flo...

Wednesday, 9th May 2012, 01:30

Forum: Crazy Yiuf's Corner

Topic: Suggest a combo to the person above you

Replies: 234

Views: 23063

Re: Suggest a combo to the person above you

So I started my FeFE (name is JustSteve on CDO), and I have to say that I can not get the amusing image out of my head of my cat learning fireball and blowing up a bunch of the neighborhood dogs.

Tuesday, 8th May 2012, 21:44

Forum: Game Design Discussion

Topic: More God flavour

Replies: 21

Views: 2303

Re: More God flavour

Another idea I just saw in the Crazy Yiuf board: 'p'raying on altars you find belonging to the God you already worship could generate flavor messages. You offer a prayer to Zin. Before you do this, you clear the years of dust from his altar. Zin appreciates this. You offer a prayer to Trog. A Voice ...

Tuesday, 8th May 2012, 21:38

Forum: Crazy Yiuf's Corner

Topic: That thing you do.

Replies: 63

Views: 4351

Re: That thing you do.

hey, i'm not the only one who feels some compulsion to pray at altars to the god I already worship? Sweet! and yes, I think a flavor message would be useful there, even if no benefit is gained. my other habit, as wasteful as it is, is drinking fountains dry when i find them. Even normal ones. It's n...

Tuesday, 8th May 2012, 18:05

Forum: Game Design Discussion

Topic: More God flavour

Replies: 21

Views: 2303

Re: More God flavour

You slay the orc. Trog is delighted. You attack the orc. You slay the orc. Trog watches with interest You attack the orc. You slay the orc. Trog Cheers your name. I played a couple of rounds of Smash Bros. last night before bed. All I could think of when I read that was how the crowd starts chantin...

Tuesday, 8th May 2012, 18:04

Forum: Game Design Discussion

Topic: Felid overhaul/removal

Replies: 86

Views: 12073

Re: Felid overhaul/removal

So, let's see what we have. Felid (or at its most generic, "Animal") is a 4-legged beast. Therefore, it should move fast and possibly leap. It can rend with claws, but can't rightly manipulate as it uses all paws for walking. If it holds something, it's in the mouth, so it loses the bite,...

Tuesday, 8th May 2012, 17:45

Forum: Crazy Yiuf's Corner

Topic: Suggest a combo to the person above you

Replies: 234

Views: 23063

Re: Suggest a combo to the person above you

@Pteriforever Wow, that's one bad ass scythe Sigmund! PROTIP: You shouldn't engage SIgmund at XL2 unless you can go berserk. SInv (passive or through equips) is a big plus too! But at XL2 you're not bound to have the latter. @TwilightPhoenix Haha FeFE of Fe - PROTIP: Name him Iron Cat. :P HEHe, cha...

Monday, 7th May 2012, 22:15

Forum: Game Design Discussion

Topic: More God flavour

Replies: 21

Views: 2303

Re: More God flavour

In that vein, Trog's kill messages could change as you kill more and more in a single berserk and killing a lot of foes in one go should have him make a comment when the berserk wears off. Totally this: You slay the orc. Trog is delighted. You attack the orc. You slay the orc. Trog watches with int...

Monday, 7th May 2012, 20:17

Forum: Game Design Discussion

Topic: Felid overhaul/removal

Replies: 86

Views: 12073

Re: Felid overhaul/removal

I like the Felid, not for any attachment reasons, but only because it provides a different concept from the other available racial options. I do see it is pigeonholed and have experienced this firsthand. Rather than throw the baby out with the bathwater, what can be done to rework them? I agree tha...

Monday, 7th May 2012, 17:53

Forum: Game Design Discussion

Topic: Felid overhaul/removal

Replies: 86

Views: 12073

Re: Felid overhaul/removal

I feel similarly, and sometimes will mention that they don't feel like they belong. There are no cat enemies as of yet, and, as you mention, the extra lives thing sort of breaks a roguelike staple. giving them a better clawed stab sounds like we're turning them into crippled Spriggans. If they were ...

Saturday, 5th May 2012, 23:48

Forum: Dungeon Crawling Advice

Topic: Is it possible to watch replays of games on CAO/CDO?

Replies: 2

Views: 752

Is it possible to watch replays of games on CAO/CDO?

I thought I read once that it was, but I have no idea if it's true, or how to do it.

I figure I could become a better crawler if I find games by names that I know consistently win, and watch them during parts of the game I have trouble with.

Monday, 30th April 2012, 21:14

Forum: Game Design Discussion

Topic: Umaga, God of the Swarm

Replies: 6

Views: 852

Umaga, God of the Swarm

Ok, Just because I like making god concepts for the game, I got to thinking today about another one I thought would be interesting. Umaga is the god who watches over swarms of vermin and pests (because I'm including spiders). While not a god that is normally worshipped (bugs aren't pious), she is ru...

Saturday, 21st April 2012, 00:01

Forum: Crazy Yiuf's Corner

Topic: Other fantasy races I'd like to see in DCSS

Replies: 81

Views: 9104

Re: Other fantasy races I'd like to see in DCSS

Sweet! I just won with a FyBr, now to see how well DkAr, and a FWIE. (Fairy Berserker, Donkey Artificer, and FireWarrior Ice Elementalist).

Friday, 20th April 2012, 21:38

Forum: Crazy Yiuf's Corner

Topic: Which Unique in Crawl would you be?

Replies: 40

Views: 4723

Re: Which Unique in Crawl would you be?

Any unique I want?

Can I be Xom? He's unique.

Friday, 20th April 2012, 21:35

Forum: Crazy Yiuf's Corner

Topic: Other fantasy races I'd like to see in DCSS

Replies: 81

Views: 9104

Other fantasy races I'd like to see in DCSS

Ent: these giant sentient trees suffer from permanent petrification, and vulnerability to fire, but make up for it with the ability to contrict any enemy that sits in the same place for 1000 or more turns. Ball Lightning: Immune to almost everything, but only has one attack, which is a kamikaze. Law...

Friday, 20th April 2012, 14:14

Forum: Crazy Yiuf's Corner

Topic: Introductions

Replies: 5

Views: 498

Re: Introductions

I've been at it for quite a while, and only now regularly make it into the Lair of the Beasts. I've never seen some of the later branches, and only saw Zot once when cheating (and of course, seen all of these by watching CAO games in progress). In fact, that's my advice. play on CAO or CDO. Aside fr...

Thursday, 19th April 2012, 19:47

Forum: Crazy Yiuf's Corner

Topic: Guide for playing roguelikes on jailbroken iPhones over SSH

Replies: 3

Views: 715

Re: Guide for playing roguelikes on jailbroken iPhones over

Cool. I can connect to CAO on my Android-phone, but the SSH app i was using has no resize function, so the actual viewscreen is tiny :evil:

Thursday, 19th April 2012, 17:24

Forum: Game Design Discussion

Topic: Monster generation

Replies: 21

Views: 1872

Re: Monster generation

It sounds like the solution in that case would be an option in autotravel to ignore certain threats (and a warning to use at your own risk). Actually, maybe an "ignore and keep moving" option. your autotravel stops with a rat at the edge of LOS? Maybe just tap the spacebar, and you keep mo...

Wednesday, 18th April 2012, 20:04

Forum: Crazy Yiuf's Corner

Topic: Generic Brainstorming!

Replies: 2506

Views: 260140

Re: Generic Brainstorming!

Dwarves who reach XL7 should get a favorite beverage. Like Draconians, this should be random, not a choice, It should have a significant effect on gameplay. possible choices include: Orcish Glibber - The strongest, most pungent alcoholic beverage, those with a taste for it are tougher, and their sys...
PreviousNext

Return to advanced search

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.