Search found 1339 matches

Sunday, 1st January 2023, 15:15

Forum: Crazy Yiuf's Corner

Topic: Crawl: 25th Anniversary Edition

Replies: 6

Views: 9660

Re: Crawl: 25th Anniversary Edition

damerell wrote:I fear I have another correction; nobody joins up here. Tavern registrations have been disabled for years.


weird how that guys account was made dec 2022. does that mean you'll issue another correction?

Thursday, 27th January 2022, 00:53

Forum: Crazy Yiuf's Corner

Topic: exoelf

Replies: 28

Views: 24708

Re: exoelf

we have managloves in trunk now

code up the manafeet species already!

Wednesday, 26th January 2022, 23:41

Forum: Game Design Discussion

Topic: Inner Flame is the best its ever been (critique)

Replies: 0

Views: 3429

Inner Flame is the best its ever been (critique)

If you haven't played FE since inner flame was made smite target, I highly encourage doing it now. Foxfire was already a great spell against Inner Flame targets because it hits twice. You can also land a Scorch on the same turn two Foxfires find your target and it hits first with all the subsequent ...

Wednesday, 26th January 2022, 18:51

Forum: Game Design Discussion

Topic: Djinni vs MP recovery

Replies: 6

Views: 4789

Re: Djinni vs MP recovery

There are amulets now that generate +regen AND +regenMP. Thats the only reason why I'd want to see this change happen. Also, I want an amulet that always regenerates max HP every turn

Wednesday, 26th January 2022, 18:49

Forum: Game Design Discussion

Topic: New search breaks muscle memory, again

Replies: 6

Views: 4508

Re: New search breaks muscle memory, again

OK thanks Advil, that inscription solution worked perfectly!

Sunday, 23rd January 2022, 21:15

Forum: Game Design Discussion

Topic: New search breaks muscle memory, again

Replies: 6

Views: 4508

Re: New search breaks muscle memory, again

This is affecting me as well, just like quivering continues to do to this day. I know I have stones bound to f. I have no clue what they'll be bound to on the quivering screen. And I still quiver stupid stuff all the time. DOn't get me wrong, I love the quivering mechanic, but the UI does not match ...

Monday, 3rd January 2022, 19:36

Forum: Game Design Discussion

Topic: Poor sticky flame

Replies: 4

Views: 4689

Re: Poor sticky flame

i want spells like sticky flame and airstrike to have an even remotely comparable power level to other level four, even some level three spells

Sunday, 2nd January 2022, 08:19

Forum: Game Design Discussion

Topic: Poor sticky flame

Replies: 4

Views: 4689

Poor sticky flame

Among all the great redesigns of the elementalists, perhaps the most surprising overlooked spell is sticky flame FE got one of the greatest overhauls in the game. Foxfire is brilliant. New FE is well balanced and even with first iteration flame wave it never felt apologetically powerful like the ori...

Monday, 13th December 2021, 18:05

Forum: Game Design Discussion

Topic: Saving Ignis

Replies: 7

Views: 3461

Re: Saving Ignis

I was honestly surprised this god was launched without any piety reclamation. If you can kill Jiyva, you should be able to rekindle Ignis in some way, even if its just an additional usage of rising flame

Monday, 1st November 2021, 18:19

Forum: Game Design Discussion

Topic: Trunk: Dj caster of Ash OP?

Replies: 3

Views: 2118

Re: Trunk: Dj caster of Ash OP?

I wish Djinn gifts came half as often and selectable amongst two spells

Sunday, 31st October 2021, 16:13

Forum: Game Design Discussion

Topic: Trunk: Dj caster of Ash OP?

Replies: 3

Views: 2118

Re: Trunk: Dj caster of Ash OP?

Yeah that sounds way too fun :evil:

Wednesday, 13th October 2021, 19:23

Forum: Game Design Discussion

Topic: Octopodes should be able to use scarves

Replies: 11

Views: 4668

Re: Octopodes should be able to use scarves

i don't think they should !!! :twisted: :twisted:

Wednesday, 13th October 2021, 19:08

Forum: Game Design Discussion

Topic: branding oddity

Replies: 8

Views: 3442

Re: branding oddity

this may be a coincidence, but i die to sigmund every time i play for about a month now. curious what is happening to everyone else cuz its straight murder going on here

Monday, 11th October 2021, 16:18

Forum: Game Design Discussion

Topic: Shout to attract monsters

Replies: 5

Views: 2686

Re: Shout to attract monsters

should it not be possible to eat pizza rations?

Tuesday, 5th October 2021, 16:32

Forum: Crazy Yiuf's Corner

Topic: Mod request - Restart after death

Replies: 2

Views: 5604

Re: Mod request - Restart after death

just play the same seed again

Monday, 13th September 2021, 02:20

Forum: Game Design Discussion

Topic: RIP riposte, Thank God

Replies: 12

Views: 4652

Re: RIP riposte, Thank God

The idea is to mix in melee with an ego debuff desirable for any elemental damage. It isn't "for" any build. You know what, nevermind, I'm not tossing out ideas like this outside IRC anymore

Sunday, 12th September 2021, 16:28

Forum: Game Design Discussion

Topic: RIP riposte, Thank God

Replies: 12

Views: 4652

Re: RIP riposte, Thank God

My dream scenario is long blades have their base damage reverted and have a chance to apply a scorch-like debuff on hit corresponding with the weapon ego. Would open long blades up to spellcasters

Saturday, 11th September 2021, 18:44

Forum: Game Design Discussion

Topic: RIP riposte, Thank God

Replies: 12

Views: 4652

Re: RIP riposte, Thank God

Thats kind of how I feel, too. I was still playing long blade shield formicids while fully aware that riposte was taking a hit from my blocking. Thats why I want to see the effect going on gloves just like archery. The mechanic is fine, it just doesn't "belong" on long blades in this form

Saturday, 11th September 2021, 13:56

Forum: Game Design Discussion

Topic: RIP riposte, Thank God

Replies: 12

Views: 4652

Re: RIP riposte, Thank God

"do something with shields" do what? If you check dodging before blocking, and you evade a missile you could have instead blocked and reflected, then shields take a hit. I'm almost exclusively playing long blade formicids with high shields and I want my reflection chance left alone. Re. ot...

Friday, 10th September 2021, 22:36

Forum: Game Design Discussion

Topic: The current state of summoning

Replies: 13

Views: 5331

Re: The current state of summoning

I think, maybe play a few more games before submitting feedback? I don't think there is any design change I would run just one character against before critiquing. I mean, I came to a conclusion pretty quickly with certain things like the power level of Absolute Zero, but even then I had to have mea...

Tuesday, 31st August 2021, 20:18

Forum: Game Design Discussion

Topic: RIP riposte, Thank God

Replies: 12

Views: 4652

RIP riposte, Thank God

While I'd love to see Riposte go onto gloves as a rarely generating ego like archery, and even go in the way it is now, the mechanic has something of a flaw. If your shield value is above 0, your successful blocks will eliminate any extra damage riposte could potentially apply. A flat damage increas...

Friday, 28th August 2020, 20:01

Forum: Game Design Discussion

Topic: Wundvrond - tloc style deity

Replies: 33

Views: 14724

Re: Wundvrond - tloc style deity

Bumping this now that cBlink is gone. Wundvrond at top piety would allow cTele *anywhere* within a 17 tile radius of the player's anchored soul, with the downside of being unable to teleport outside that region in any way. I`ve been pushing some developers to take another look at the diety as a home...

Thursday, 30th July 2020, 16:50

Forum: Crazy Yiuf's Corner

Topic: What Is the Best Roguelike?

Replies: 41

Views: 28239

Re: What Is the Best Roguelike?

Turn based its DCSS hands down
Live action, its spelunky, though Noita has the best potential. Spelunky is one of my favorite games and I almost have more time in Noita after three months.

Wednesday, 15th July 2020, 02:46

Forum: Game Design Discussion

Topic: Delver chat

Replies: 17

Views: 6024

Re: Delver chat

Centaur. Sadly, you will never play one. The solo winning legendary CeDe: https://crawl.kelbi.org/crawl/morgue/Lightli/morgue-Lightli-20200714-040905.txt Any fast species works well with De. I did have success with a troll until swamp. Probably won't play that again. I believe the idea is to find te...

Tuesday, 14th July 2020, 23:30

Forum: Game Design Discussion

Topic: Delver chat

Replies: 17

Views: 6024

Delver chat

Post here to talk about the new background, Devler You start on d:5, on staircase leading down, at clvl1, a (3) wand of digging, scroll of magic mapping, fear and fog, and a potion of haste. I have absolutely no idea how to play it. I think you need a strong melee character like troll or a fast spec...

Wednesday, 12th December 2018, 06:47

Forum: Crazy Yiuf's Corner

Topic: [proclick] bcrawl fork

Replies: 31

Views: 15562

Re: [proclick] bcrawl fork

oh I remembered wrong, according to learndb bcrawl has for planned features: 1. rn-, level 6 evap, arachnetaur, yred revenant gifts, water magic, perma-enslave, imp race, dual wielding, fruit reform, blinkitis, fe^nem unique, felid monsters in general, bdsm god, jotunn race, revival of dj, undead ca...

Wednesday, 12th December 2018, 06:40

Forum: Crazy Yiuf's Corner

Topic: how i design vaults

Replies: 6

Views: 4102

Re: how i design vaults

if you slot "do" somewhere in that title you get a significantly shorter OP

Wednesday, 12th December 2018, 06:38

Forum: Crazy Yiuf's Corner

Topic: [proclick] bcrawl fork

Replies: 31

Views: 15562

Re: [proclick] bcrawl fork

If you call this bcrawl, you should implement all the ideas from bcadren, including (but not limited to) polearms attacking in 127 directions & Lohan race (Mike, Lindsay, whoever else is else in still alive in that fam)

Wednesday, 27th June 2018, 07:37

Forum: Crazy Yiuf's Corner

Topic: alligator snapping turtle testing

Replies: 0

Views: 1245

alligator snapping turtle testing

Of course you start as a Baby Alligator Snapping Turtle Amph.. am..... This is a real trait, hard to spell, hard to remember, basically it means water species Slow Scales (+5 AC) no body armour Shieldback (+7 SH) no shields You don`t use weapons because you don`t have to (because you can`t) At level...

Saturday, 16th June 2018, 01:55

Forum: Crazy Yiuf's Corner

Topic: What Gell's Gravitas actually does

Replies: 1

Views: 1685

Re: What Gell's Gravitas actually does

huh, I was expecting you to say what it doesnt

Wednesday, 13th June 2018, 03:06

Forum: Game Design Discussion

Topic: Usk line pass UI

Replies: 5

Views: 2131

Re: Usk line pass UI

The thing is a consistent system is more efficient than an inconsistent one. Having a targeter that always points to the same spot is better than a targeter that always targets the same spots except in some edge cases where it targets somewhere else. Edge cases? Line Pass with only one available ta...

Tuesday, 12th June 2018, 00:07

Forum: Game Design Discussion

Topic: Usk line pass UI

Replies: 5

Views: 2131

Re: Usk line pass UI

I don`t get your LRD comparison at all. In this situation and many 1v1 situations, there is only one destination. Take that same hallway above and you have a half dozen LRD targets. Maybe more, I dunno, I suspect you`ll count. It sounds like your problem is about your own adaptation to a change. Hey...

Sunday, 10th June 2018, 19:14

Forum: Game Design Discussion

Topic: Change the order of skills in the "m" screen (and elsewhere)

Replies: 3

Views: 2390

Re: Change the order of skills in the "m" screen (and elsewh

gammafunk wrote:I hope the OP realizes that commit credit does NOT directly give any extra Tavern thanks.


gonna thank for this reason alone

Sunday, 10th June 2018, 18:15

Forum: Game Design Discussion

Topic: Usk line pass UI

Replies: 5

Views: 2131

Usk line pass UI

Could it be made so that if Line Pass has only one available destination, that spot is automatically targeted? This happens in hallways ########### ..*oo@..... ########### this way the macro ab\{g13} would allow me to save as much time personally as it would take someone like you to code it up. 1-1,...

Tuesday, 15th May 2018, 04:00

Forum: Game Design Discussion

Topic: Species Proposal - Faerie Dragon

Replies: 189

Views: 63789

Re: Species Proposal - Faerie Dragon

Someone should compile a build where every species has:

-25% MP
-1MP cost to every spell

In other words, the concept of 0mp spells may be too good for the game for it to be limited to one species

Friday, 27th April 2018, 03:49

Forum: Crazy Yiuf's Corner

Topic: Stupid ideas -- Started for 0.19, and Still Running!

Replies: 233

Views: 822790

Re: Stupid ideas for 0.19

Sorry no stupid ideas. My ideas for 0.19 at the same as my 0.20 ideas. it saves everyone a few months, most importantly me... wish they implemented when the could.

Monday, 23rd April 2018, 00:36

Forum: Crazy Yiuf's Corner

Topic: New 2nd place All-time Hiscore by tlatlagkaus VsFi-chei

Replies: 12

Views: 4740

Re: New 2nd place All-time Hiscore by tlatlagkaus VsFi-chei

Meanwhile, in other congratulatory news, first place remains exactly where it is

Friday, 30th March 2018, 00:03

Forum: Crazy Yiuf's Corner

Topic: All Pizza All The Time

Replies: 4

Views: 2284

Re: All Pizza All The Time

I got a really good job in downtown Seattle and fell in love which sapped my will to play and write about video games. I still write, just not about roguelike video games. Wow this autocorrect makes me look really good.

Hoping for you all have to a happy .

Wednesday, 8th March 2017, 16:23

Forum: Game Design Discussion

Topic: Balancing the Council God

Replies: 133

Views: 38508

Re: Balancing the Council God

jian is a stealth god a ranged god a melee god. i don`t know how it can go in like this, and i don`t know how to change it. fun as can be too!

Image

(watch the turncount)

Wednesday, 8th March 2017, 16:21

Forum: Game Design Discussion

Topic: Balancing the Council God

Replies: 133

Views: 38508

Re: Balancing the Council God

Image

5 crossbow skill. i later got damnation :x

Wednesday, 8th March 2017, 06:40

Forum: Game Design Discussion

Topic: Balancing the Council God

Replies: 133

Views: 38508

Re: Balancing the Council God

Gained mutation: you scream loudly when executing alarming acrobatic combat moves

Wednesday, 1st March 2017, 04:40

Forum: Game Design Discussion

Topic: Weapon-less Ieoh Jian Council (now implemented)

Replies: 81

Views: 33487

Re: Weapon-less Ieoh Jian Council (now implemented)

It does feel a bit like playing atheist with different keystrokes for combat

Tuesday, 28th February 2017, 08:50

Forum: Game Design Discussion

Topic: Weapon-less Ieoh Jian Council (now implemented)

Replies: 81

Views: 33487

Re: Weapon-less Ieoh Jian Council (now implemented)

weeeeeeeeeeeeeeeeeee

Image

Image

Tuesday, 28th February 2017, 02:38

Forum: Game Design Discussion

Topic: Weapon-less Ieoh Jian Council (now implemented)

Replies: 81

Views: 33487

Re: Weapon-less Ieoh Jian Council (now implemented)

formicids fucking own with this god. You can escape from anything by digging holes likes this: xxxxxxxxxxxxx .xxx.xxx.xxx. x.x.x.x.x.xox xx.xxx.xxx@xx xxxxxxxxxxxxx If you ever get in trouble, say with an orc priest like illustrated above, you can just pole jump all the way to the east.

Friday, 3rd February 2017, 14:40

Forum: Crazy Yiuf's Corner

Topic: DCSS Data Analysis by dude on reddit

Replies: 22

Views: 7085

Re: DCSS Data Analysis by dude on reddit

what do we know about winning with swords?

Wednesday, 25th January 2017, 06:07

Forum: Crazy Yiuf's Corner

Topic: three scenarios

Replies: 10

Views: 3317

Re: three scenarios

edited out the answers

Monday, 23rd January 2017, 03:45

Forum: Crazy Yiuf's Corner

Topic: What should I do for my 500 Twitch Follower Special

Replies: 37

Views: 13872

Re: What should I do for my 500 Twitch Follower Special

i don`t want anything boring like mibe, so go wth the dev stream

Friday, 20th January 2017, 23:31

Forum: Crazy Yiuf's Corner

Topic: three scenarios

Replies: 10

Views: 3317

three scenarios

Scenario one: You are a half-troll half-orc dreamed up and put to text for the world to see by a haphazard GDD thread maker with six forum posts total. You have weird apts and a strange huge body, yet people rely on you for emotional advice. Your best friend is an Ogre who loaned gold from your full...

Wednesday, 18th January 2017, 03:47

Forum: Crazy Yiuf's Corner

Topic: Add skill buildorder guide to crawl manual

Replies: 3

Views: 1415

Re: Add skill buildorder guide to crawl manual

yeah well what if something changes? check...
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