Re: Vine Stalkers.
I only hope we can continue this imaginative streak and the other new trunk monsters and "essence havers" and "hot becomers"
Saturday, 1st February 2014, 00:03
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49019
Friday, 31st January 2014, 13:01
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49019
Thursday, 30th January 2014, 15:37
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49019
Sar wrote:ants are quite famous for being unable to teleport
Thursday, 30th January 2014, 15:11
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49019
Thursday, 30th January 2014, 14:30
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49019
Thursday, 30th January 2014, 12:27
Forum: Game Design Discussion
Topic: Vine Stalkers.
Replies: 126
Views: 49019
Tuesday, 28th January 2014, 19:44
Forum: Game Design Discussion
Topic: Things in Crawl that are confusing
Replies: 47
Views: 12461
Monday, 27th January 2014, 22:27
Forum: Game Design Discussion
Topic: Things in Crawl that are confusing
Replies: 47
Views: 12461
Saturday, 22nd October 2011, 11:04
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Thursday, 20th October 2011, 13:59
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Thursday, 20th October 2011, 09:48
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Tuesday, 27th September 2011, 15:19
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Monday, 26th September 2011, 14:44
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Saturday, 24th September 2011, 09:03
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Friday, 23rd September 2011, 08:11
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Grimm wrote:Are all draconian monsters yellow, per Gretell? Or can they be of any hue?
Wednesday, 21st September 2011, 11:57
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Sunday, 14th August 2011, 13:23
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Thursday, 28th July 2011, 12:53
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Monday, 25th July 2011, 20:32
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Wednesday, 20th July 2011, 19:40
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Friday, 15th July 2011, 21:26
Forum: Game Design Discussion
Topic: Improving poison magic
Replies: 63
Views: 30657
Friday, 15th July 2011, 19:55
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Wednesday, 13th July 2011, 16:25
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Tuesday, 12th July 2011, 20:54
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Tuesday, 12th July 2011, 12:15
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Monday, 11th July 2011, 12:12
Forum: Contributions
Topic: DCSS Text Improvement Taskforce
Replies: 382
Views: 112811
Friday, 27th May 2011, 12:50
Forum: Game Design Discussion
Topic: new weapon : Repetition crossbow
Replies: 13
Views: 4076
Saturday, 21st May 2011, 16:11
Forum: Crazy Yiuf's Corner
Topic: Your favorite dialog or game message?
Replies: 119
Views: 38376
Thursday, 19th May 2011, 12:36
Forum: Crazy Yiuf's Corner
Topic: Tiles inspirations
Replies: 23
Views: 5635
Tuesday, 17th May 2011, 21:41
Forum: Contributions
Topic: BUG REPORT: Blork the Orc's suspenders not visible (tiles)
Replies: 6
Views: 3076
Monday, 9th May 2011, 20:00
Forum: Game Design Discussion
Topic: Boots of water walking
Replies: 10
Views: 2016
Wednesday, 4th May 2011, 11:29
Forum: Game Design Discussion
Topic: Player Ghosts - What's the incentive?
Replies: 23
Views: 8168
Wednesday, 4th May 2011, 11:22
Forum: Game Design Discussion
Topic: Open levels are too common
Replies: 17
Views: 3524
Thursday, 31st March 2011, 09:35
Forum: Game Design Discussion
Topic: Spiky monsters should hurt the player when attacked
Replies: 3
Views: 1187
Sunday, 13th March 2011, 18:31
Forum: Game Design Discussion
Topic: A more nuanced evil god proposal
Replies: 23
Views: 5850
Monday, 7th March 2011, 15:19
Forum: Game Design Discussion
Topic: Goblins as a player race
Replies: 9
Views: 2368
Monday, 14th February 2011, 16:31
Forum: Game Design Discussion
Topic: Frogs and Toads monster-type
Replies: 2
Views: 1213
Sunday, 23rd January 2011, 11:27
Forum: Game Design Discussion
Topic: "Giant" animals
Replies: 33
Views: 8891
Sunday, 23rd January 2011, 00:33
Forum: Game Design Discussion
Topic: "Giant" animals
Replies: 33
Views: 8891
Monday, 17th January 2011, 18:10
Forum: Crazy Yiuf's Corner
Topic: Tiles inspirations
Replies: 23
Views: 5635
Sunday, 16th January 2011, 13:10
Forum: Game Design Discussion
Topic: "Giant" animals
Replies: 33
Views: 8891
Sunday, 16th January 2011, 00:36
Forum: Game Design Discussion
Topic: Demigod, demonspawn, undead as subraces
Replies: 14
Views: 3917
Friday, 7th January 2011, 22:13
Forum: Contributions
Topic: Change the lair floor tiles?
Replies: 19
Views: 8020
Tuesday, 28th December 2010, 00:55
Forum: Game Design Discussion
Topic: Is new tiles needed?
Replies: 9
Views: 2703