Search found 131 matches

Saturday, 3rd December 2016, 16:04

Forum: Dungeon Crawling Advice

Topic: Spellcasters are weak?

Replies: 55

Views: 6088

Re: Spellcasters are weak?

Something that I haven't seen mentioned in this thread yet: stairdancing, or frequently retreating upstairs, is very beneficial for spellcasters in particular. Unless you are fairly sure you have killed most of the dangerous stuff on the level you probably should move back upstairs to regenerate man...

Tuesday, 22nd November 2016, 15:28

Forum: Crazy Yiuf's Corner

Topic: DCSS Race Tier List

Replies: 80

Views: 11383

Re: DCSS Race Tier List

Not a very meaningful fsim if you don't include the damage dealt /turn. Damage dealt is basically the same for all of them (2.0-2.1), better for trolls if they're using claws. Reason I tested vs hobgoblin is because it's probably not a monster you should fight at XL 1 if you're a weak background. A...

Monday, 21st November 2016, 22:41

Forum: Crazy Yiuf's Corner

Topic: DCSS Race Tier List

Replies: 80

Views: 11383

Re: DCSS Race Tier List

OgBe: 24 HP, 3 AC, 10 EV TrBe: 22 HP, 5 AC, 10 EV GrBe: 14 HP, 4 AC, 12 EV If one of these has a durability problem, it isn't Og or Tr. Those numbers are pretty meaningless as you should be well aware... According to fsim vs a hobgoblin, average effective damage taken/turn: OgBe: 1.0 TrBe: 1.0 GrBe...

Wednesday, 12th October 2016, 03:08

Forum: Crazy Yiuf's Corner

Topic: Crawl Kickstarter live!

Replies: 42

Views: 3373

Re: Crawl Kickstarter live!

I'd probably pay for crawl as is. Steam integration would be nice I guess? Maybe faster servers for webtiles?

Wednesday, 21st September 2016, 11:23

Forum: Dungeon Crawling Advice

Topic: Trying to win first 15 rune game as wizard

Replies: 42

Views: 4172

Re: Trying to win first 15 rune game as wizard

Haste, controlled blink, passage of golubria are good spells to have for anyone and especially a squishy wizard going for 15 runes. True, though with 7 scrolls of blinking, among other things, CBlink is not urgent and can be left for later. You have the ability to one-shot almost all malmutators, s...

Wednesday, 21st September 2016, 07:52

Forum: Dungeon Crawling Advice

Topic: Trying to win first 15 rune game as wizard

Replies: 42

Views: 4172

Re: Trying to win first 15 rune game as wizard

Haste, controlled blink, passage of golubria are good spells to have for anyone and especially a squishy wizard going for 15 runes. You have the ability to one-shot almost all malmutators, so I wouldn't worry to much about getting necromut. I wouldn't bother with dispel undead in your case, aura of ...

Tuesday, 20th September 2016, 17:25

Forum: YASD! YAVP! and characters in progress too

Topic: CIP FeCj — How to felid?

Replies: 43

Views: 2397

Re: CIP FeCj — How to felid?

Pretty sure. I died because I didn't leave when I realized that things were not going according to plan. 32 EV or 40, really irrelevant. The way EV works, staying ahead of the accuracy curve of monsters is really good (which is probably why EV gains from dodging over 30 suffer a logarithmic reducti...

Monday, 19th September 2016, 00:56

Forum: YASD! YAVP! and characters in progress too

Topic: CIP FeCj — How to felid?

Replies: 43

Views: 2397

Re: CIP FeCj — How to felid?

Malign Gateway is fantastic, even more so when you have good options for retreating. Depending a bit on chaos brand luck it has very good chances to kill a OOF one-on-one (ideally while you're safe on the other side of the map).

Monday, 19th September 2016, 00:21

Forum: The Dart Board

Topic: Dg challenge

Replies: 27

Views: 2775

Re: Dg challenge

Actually, I would really appreciate that if someone was spectating my games and teaching me how to streak. How to streak: stairdance and pillardance furiously. Reset all fights at first sign of danger. Manage your LOS (a bit obvious, but especially important when trying to streak). Enjoy the tedium...

Friday, 9th September 2016, 16:35

Forum: Crazy Yiuf's Corner

Topic: Dory: Early Dungeon Formicid Unique

Replies: 9

Views: 729

Re: Dory: Early Dungeon Formicid Unique

Needs to be able to steal your items for full nethackness.

Wednesday, 7th September 2016, 08:21

Forum: Game Design Discussion

Topic: Remove accuracy numbers from weapon description

Replies: 38

Views: 3787

Re: Remove accuracy numbers from weapon description

I think the problem is that there's a bit too much factors involved - with enchantments it's only spellpower and monster's MR, you don't need to recalculate that, with a weapons it's base, enchantment, slaying from items, might, monster's EV, possible agility... Fsim is pretty taxing on the server,...

Tuesday, 6th September 2016, 09:35

Forum: Dungeon Crawling Advice

Topic: Desolation of Salt

Replies: 23

Views: 3215

Re: Desolation of Salt

I've beaten it on one character, but they were fairly stacked. Some of the enemies there can deal large damage if you're at all in a bad position. LRD probably works fairly well there, I think saltlings and crystal golems can both be LRD'd. That's a good point about LRD. I've gone three times, firs...

Monday, 5th September 2016, 23:49

Forum: Dungeon Crawling Advice

Topic: Battleaxe of Freezing vs Electrocution?

Replies: 6

Views: 733

Re: Battleaxe of Freezing vs Electrocution?

They're more or less equal AFAIK, freezing maybe slightly more average damage, elec maybe slightly more consistent damage.

Monday, 5th September 2016, 21:58

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1439

Views: 150708

Re: I love it when...

...I find a book of clouds after going Qazlal on a HuAr.

Monday, 5th September 2016, 21:41

Forum: Dungeon Crawling Advice

Topic: Desolation of Salt

Replies: 23

Views: 3215

Desolation of Salt

What's do people think of this portal vault in trunk? It feels really dangerous for where it appears, has anyone found a safe way to clear it?

Sunday, 4th September 2016, 21:32

Forum: Dungeon Crawling Advice

Topic: Blaster Casters and Ereshkigal?

Replies: 25

Views: 2428

Re: Blaster Casters and Ereshkigal?

Necromutation and deflect missiles means you mostly have to worry about dispel undead from summons. For offence, tornado should work fine, just be ready to teleport. Spells which can miss are not a good idea.

Sunday, 4th September 2016, 15:48

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 702

Views: 87016

Re: I don't love it when...

So I hear sting is supposed to be a good early game spell?

sting.PNG
sting.PNG (123.24 KiB) Viewed 6184 times


(edit: Only took 15 casts to do any damage, seems legit.)

Friday, 2nd September 2016, 18:54

Forum: Dungeon Crawling Advice

Topic: Apparently I play very slowly and this means I suck

Replies: 17

Views: 1855

Re: Apparently I play very slowly and this means I suck

It depends a lot on the class/race/god combo you're going with, there are several who get so far ahead of the difficulty curve so quickly that there's little point in spending a lot of time, just o + tab to victory. Others require really careful play and lots of retreating, and may never even get ah...

Friday, 2nd September 2016, 17:36

Forum: Crazy Yiuf's Corner

Topic: Vault cheesing?

Replies: 11

Views: 891

Re: Vault cheesing?

Isn't there tons of vaults like this, that can be "cheesed" in some way? Always thought it was intended behavior, rewarding player ingenuity.

(Example: the bailey one with the returning tomahawks that can be trivialized if you have access to flight.)

Thursday, 1st September 2016, 18:26

Forum: Game Design Discussion

Topic: Burn the Temple down

Replies: 56

Views: 5939

Re: Burn the Temple down

Replacing the current temple with a temple "branch" made out of altar vaults could be fun. Or just a regular level special-cased to contain a lot of altar vaults. That way there's still a "temple" to aim for, but a more interesting and more thematic one. (Don't get me wrong, the ...

Thursday, 1st September 2016, 17:17

Forum: YASD! YAVP! and characters in progress too

Topic: YASD : TrWz^Chei, first attempt at speedrunning

Replies: 2

Views: 319

Re: YASD : TrWz^Chei, first attempt at speedrunning

Feels like desolation of salt is generally not worth entering. Dangerous and poor loot/mediocre xp.

No idea about turn count speedrunning.

Tuesday, 30th August 2016, 21:22

Forum: Game Design Discussion

Topic: Remove accuracy numbers from weapon description

Replies: 38

Views: 3787

Re: Remove accuracy numbers from weapon description

The problem with accuracy is that it does potentially matter at times, but actually figuring out when is generally not worth the hassle. For reference, to my understanding EV distribution for a 10 EV monster looks somewhat (but not exactly!) like this: http://anydice.com/program/93b9 (change Data to...

Tuesday, 30th August 2016, 18:53

Forum: Dungeon Crawling Advice

Topic: Armor skill

Replies: 12

Views: 841

Re: Armor skill

For accuracy it is better to train Fighting than Armour, at least early. "Fighting gives you a bonus of +0 to +Fighting." http://crawl.chaosforge.org/To-hit#Base_Value Also Fighting gives you more HP and Damage unlike Armour skill. More or less, see also https://loom.shalott.org/learndb.h...

Tuesday, 30th August 2016, 18:19

Forum: Dungeon Crawling Advice

Topic: Armor skill

Replies: 12

Views: 841

Re: Armor skill

But if I train armour while wearing light armour and then I start wearing heavy armour, the bonus is the same than if I had trained while wearing the heavy armour, isn't it? That is what I am not getting. I won't be wasting skill points, even if my training is not immediately efficient. It might be...

Tuesday, 30th August 2016, 17:46

Forum: Crazy Yiuf's Corner

Topic: Challenge

Replies: 28

Views: 2591

Re: Challenge

No sorry, I just want some challenge combos (to brag about it with my online profile). Well, I am not sure there is anything to brag about in current crawl. With speedruns you need much luck and lots of patience (lose 95+% games and even suicide characters if they are too slow), with "hard&quo...

Monday, 29th August 2016, 18:19

Forum: YASD! YAVP! and characters in progress too

Topic: [CiP] DrMo - two hands are enough?

Replies: 6

Views: 432

Re: [CiP] DrMo - two hands are enough?

one more question: I've found a book with blade hands and I've learned it. It seems pretty good and hoping to find stone statue, investing in transmutation seems a reasonable choice. I was wondering: is blade hands better than UC or when approaching the high 20's in UC shall I move back to bare han...

Monday, 29th August 2016, 01:14

Forum: YASD! YAVP! and characters in progress too

Topic: FoFi of Qazlal, hopefully 2nd fastest Fo won?

Replies: 2

Views: 301

Re: FoFi of Qazlal, hopefully 2nd fastest Fo won?

Nice job!

Tried this as well, but got too distracted by shiny loot (Arga! Jihad! tons of artifact CPA's!), already at over 2 hours before even going into Zot...

How do you deal with inventory management? I feel like that's where I spend most of my time in speedruns...

Monday, 29th August 2016, 01:00

Forum: Dungeon Crawling Advice

Topic: MiBe, advice for noob

Replies: 33

Views: 2932

Re: MiBe, advice for noob

arandomperson12 wrote:Nothing has 0 mr, but some stuff has low mr.


This is true, still the point I was trying to make was to look out for monsters who display 0 MR +'s when you examine them. I guess 0 +'s means less than 40 MR?

Monday, 29th August 2016, 00:26

Forum: Dungeon Crawling Advice

Topic: MiBe, advice for noob

Replies: 33

Views: 2932

Re: MiBe, advice for noob

You are slow because the body armour you're wearing has the "ponderous" property. Winning is (almost) always possible, and MiBe is a strong combination. Some random tips: If you've never been on vaults:5 before, be aware that it's much more dangerous than level 1-4. Doing the first few lev...

Sunday, 28th August 2016, 19:16

Forum: YASD! YAVP! and characters in progress too

Topic: CiP DrCj^Veh: game plan (now YASD)

Replies: 12

Views: 920

Re: CiP DrCj^Veh: game plan

Bolts have no worse or better accuracy than single target spells as a whole (and can hit more than one critter) there are some exceptions, e.x. lightning bolt which has a slightly lower to hit, but can hit twice. Notably area effect spells (fireball, glaciate, fire storm, cloud spells, etc...) can'...

Saturday, 27th August 2016, 19:32

Forum: YASD! YAVP! and characters in progress too

Topic: CiP DrCj^Veh: game plan (now YASD)

Replies: 12

Views: 920

Re: CiP DrCj^Veh: game plan

You don't have any books so there aren't spells to aim for. You have plenty of magic skills trained for the spells you have currently, so I'd focus on more dodging, throw a couple of stat ups into dexterity. Thanks. I do have some books, but all stashed. I meant the question on spells in a more gen...

Thursday, 25th August 2016, 09:34

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 702

Views: 87016

Re: I don't love it when...

Duplicated randarts. I assume this intentional? And that they are coded to give only one additional property, like Fire, Dex+3? Kinda sucks when you get two very mediocre ones instead of a chance at something good.

Wednesday, 24th August 2016, 16:16

Forum: Crazy Yiuf's Corner

Topic: math q

Replies: 152

Views: 17892

Re: math q

I think I can safely say that nobody understands quantum mechanics. Currently accepted theory is that our universe is infinite and there can be infinite number of such universes, each of them was born as quantum effect. Don't even try to imagine that, our brain can't. Back in the days one theory wa...

Wednesday, 24th August 2016, 00:41

Forum: Dungeon Crawling Advice

Topic: Some questions

Replies: 4

Views: 751

Re: Some questions

Maybe invest a bit more into stealth? At decent ranks it's highly likely to give you one or more free turns upon finding yourself in a dangerous situation. Naga has great apts for it as well. For gods, I agree with what others have said, and would also add Oka and maybe Chei or Ash to the list to co...

Tuesday, 23rd August 2016, 06:00

Forum: Dungeon Crawling Advice

Topic: Do spell percentages ever lie?

Replies: 42

Views: 3658

Re: Do spell percentages ever lie?

Somewhat unrelated to the topic, but has there been any discussion about introducing pseudo-randomness to crawl? An example from Dota 2 (from a wiki page): Slardar​'s Bash​ has a 25% chance to stun the target. On the first attack, however, it only has an ~8.5% probability to bash. Each subsequent at...

Sunday, 21st August 2016, 23:57

Forum: Crazy Yiuf's Corner

Topic: math q

Replies: 152

Views: 17892

Re: math q

After some thought, I have a partial answer to my question. n/0 would not equal ∞ in any system wherein there was no progression. So, for a finite series, operators with ∞ can loop, effectively terminating the mathematical progression. (Iterations still go on forever, though.) Anyway, you've made s...

Saturday, 20th August 2016, 05:55

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 702

Views: 87016

Re: I don't love it when...

This start... I really don't think there's a way out of this, outside of incredible luck. Enchanter, I presume? Back away out to the corridor of trees and try to take them on one at a time. Keep using Corona; that can be really handy to score hits that early in the game. Yeah, that's what I tried, ...

Saturday, 20th August 2016, 01:51

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 702

Views: 87016

Re: I don't love it when...

This start... I really don't think there's a way out of this, outside of incredible luck.

Capture.PNG
Capture.PNG (167.87 KiB) Viewed 6501 times

Friday, 19th August 2016, 02:11

Forum: Crazy Yiuf's Corner

Topic: what are some good games

Replies: 117

Views: 12375

Re: what are some good games

Terraria!

Thursday, 18th August 2016, 20:12

Forum: Crazy Yiuf's Corner

Topic: rip pakellas

Replies: 56

Views: 5080

Re: rip pakellas

You may not like that pakellas got disabled, but you have to understand why it was, the god doesnt add anything to the table, he just expands already existing game mechanics, bringing more issues than features. If tomorrow a god like Oka got removed i wouldnt like it, but i sure would understand, a...

Thursday, 18th August 2016, 16:21

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 653

Re: CIP SpEn of Ash needs direction

An armor acq could get me a better shield, which would be nice, or a robe of resistance/rf. There is a robe of cold resistance, but with such high EV and dmsl I'm not terribly worried about cold damage. Can any enemies cast ice cloud anymore? Also cloak of rpois or MR, and hat of int. Decent chance...

Thursday, 18th August 2016, 14:57

Forum: YASD! YAVP! and characters in progress too

Topic: CIP SpEn of Ash needs direction (Now YAVP)

Replies: 25

Views: 653

Re: CIP SpEn of Ash needs direction

Tornado is great but requires a lot of skill to get it reasonably castable (and obviously doesn't work in corridors), how much varies obviously but something like 20? Personal favourite way of dealing with OOF/other nasty stuff is malign gateway (just be wary of the chaos brand!), the Tloc investmen...

Thursday, 18th August 2016, 14:15

Forum: Crazy Yiuf's Corner

Topic: Phase Shift

Replies: 8

Views: 499

Re: Phase Shift

What if instead of contamination the drawback was a chance to be sent to Abyss with a small % chance when attacking or being attacked in this form? Lots of issues to think through but possibly better than contamination. I think in most cases if you can afford to learn a lvl 7/8 transloc spell getti...

Thursday, 18th August 2016, 14:12

Forum: Crazy Yiuf's Corner

Topic: Which gods would you remove?

Replies: 47

Views: 3741

Re: Which gods would you remove?

every character in extended MUST have them, basically training Necromancy only for those https://v.dreamwidth.org/628926/575471 Replace "extended" with (mega) zigs maybe, and the point stands? As for gods, I'd propose to merge the good stuff from Ash and Chei into one god. Maybe same thin...

Sunday, 14th August 2016, 00:25

Forum: Dungeon Crawling Advice

Topic: SpEn^Ash: hexes petering out when?

Replies: 15

Views: 1252

Re: SpEn^Ash: hexes petering out when?

If you're lucky enough to find some of the better evocables (rods, disc of storms, box of beasts, the elemental ones if you're not playing trunk) training evocation is probably a good idea. It's very xp-efficient for spriggans as well.

Sunday, 14th August 2016, 00:03

Forum: Crazy Yiuf's Corner

Topic: Ashenzari idea

Replies: 16

Views: 1228

Re: Ashenzari idea

Merge Ash with Chei into a "god of careful exploration". Remove link to curses to open up design space for curse reforms.

Saturday, 13th August 2016, 23:35

Forum: Crazy Yiuf's Corner

Topic: Chei no longer takes it easy

Replies: 21

Views: 1829

Re: Chei no longer takes it easy

Big nerf to Chei in zigs. Or investing heavily in invo early with Chei in general (not saying it's a great idea right now, but it has some merits).

If this is a pre-cursor to #removeChei I could get behind it I suppose.

Monday, 8th August 2016, 21:34

Forum: Crazy Yiuf's Corner

Topic: The Problem with --VM (and Poison Magic)

Replies: 31

Views: 2523

Re: The Problem with --VM (and Poison Magic)

Have all poison effects from spells have a chance to turn into curare at high spellpower.

Monday, 8th August 2016, 21:17

Forum: Crazy Yiuf's Corner

Topic: vaults thread

Replies: 49

Views: 5908

Re: vaults thread

vergil wrote:Best introduction for a vault. 10/10 would ambush again.
Ambush.PNG


I always thought that one was a neat, subtle way of hinting at Vaults:5.

Sunday, 7th August 2016, 05:24

Forum: Crazy Yiuf's Corner

Topic: Thank you!

Replies: 242

Views: 61156

Re: Thank you!

Really liking the new abyss mechanic in trunk, saved the life of my poor MiGl when it got banished on XL 13. Also loving the Meliai.
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