Search found 247 matches
Thursday, 20th April 2017, 19:14
Forum: Game Design Discussion
Topic: Bultungin/Gnoll Feedback
Replies: 223
Views: 117458
Monday, 20th March 2017, 13:03
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39920
Re: Balancing the Council God
Wednesday, 15th March 2017, 15:25
Forum: Crazy Yiuf's Corner
Topic: Remove Webpage Security Certificates
Replies: 14
Views: 4564
Re: Remove Webpage Security Certificates
Wednesday, 15th March 2017, 15:13
Forum: Game Design Discussion
Topic: Skill locked chests (a more palatable Archaeologist)
Replies: 31
Views: 10857
Re: Skill locked chests (a more palatable Archaeologist)
Wednesday, 15th March 2017, 14:28
Forum: Game Design Discussion
Topic: Trim pointless monster gear
Replies: 22
Views: 8640
Re: Trim pointless monster gear
Friday, 10th March 2017, 13:15
Forum: Game Design Discussion
Topic: Skill locked chests (a more palatable Archaeologist)
Replies: 31
Views: 10857
Re: Skill locked chests (a more palatable Archaeologist)
Thursday, 9th March 2017, 19:50
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3184557
Re: Best/Worst Artifacts
Figures I'd get this when I already have SInv from Ash. Into the lava it goes.
Thursday, 9th March 2017, 15:28
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39920
Re: Balancing the Council God
Thursday, 9th March 2017, 15:05
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39920
Re: Balancing the Council God
Tuesday, 7th March 2017, 18:13
Forum: Game Design Discussion
Topic: Small idea for Barachian
Replies: 9
Views: 3440
Re: Small idea for Barachian
Sunday, 5th March 2017, 18:19
Forum: Game Design Discussion
Topic: Rework Ring of Flames
Replies: 18
Views: 6252
Re: Rework Ring of Flames
Friday, 3rd March 2017, 20:24
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39920
Re: Balancing the Council God
Friday, 3rd March 2017, 19:05
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39920
Re: Balancing the Council God
Friday, 3rd March 2017, 17:28
Forum: Crazy Yiuf's Corner
Topic: Best/Worst Artifacts
Replies: 2877
Views: 3184557
Re: Best/Worst Artifacts
OK so venom on an axe isn't the best ever, but with a name like that on an executioner's axe, I have to win with it.
Thursday, 2nd March 2017, 16:47
Forum: Game Design Discussion
Topic: Playable skeleton species! (Branch inside)
Replies: 34
Views: 14498
Re: Playable skeleton species! (Branch inside)
Thursday, 2nd March 2017, 16:26
Forum: Game Design Discussion
Topic: Balancing the Council God
Replies: 133
Views: 39920
Re: Balancing the Council God
Wednesday, 1st March 2017, 16:45
Forum: Game Design Discussion
Topic: Let undead cast dragon form
Replies: 3
Views: 1625
Let undead cast dragon form
Wednesday, 1st March 2017, 16:30
Forum: Game Design Discussion
Topic: Detect foo should clear after foo moves
Replies: 0
Views: 942
Detect foo should clear after foo moves
Tuesday, 28th February 2017, 18:28
Forum: Game Design Discussion
Topic: Weapon-less Ieoh Jian Council (now implemented)
Replies: 81
Views: 34984
Re: Weapon-less Ieoh Jian Council (now implemented)
Tuesday, 21st February 2017, 18:45
Forum: Game Design Discussion
Topic: New Experimental: Cyno Species
Replies: 65
Views: 31699
Re: New Experimental: Cyno Species
Monday, 20th February 2017, 22:10
Forum: Game Design Discussion
Topic: Make mutagenic meat prioritise increasing current mutations
Replies: 6
Views: 2123
Re: Make mutagenic meat prioritise increasing current mutati
Tuesday, 14th February 2017, 19:58
Forum: Crazy Yiuf's Corner
Topic: Oh !@#$ moments
Replies: 20
Views: 6791
Re: Oh !@#$ moments
Friday, 10th February 2017, 14:11
Forum: Game Design Discussion
Topic: Allow Octopodes to wear scarves
Replies: 18
Views: 6724
Re: Allow Octopodes to wear scarves
Wednesday, 8th February 2017, 17:00
Forum: Game Design Discussion
Topic: Abyss:5 spawn rate counterproductive to risk/reward theme
Replies: 11
Views: 3758
Re: Abyss:5 spawn rate counterproductive to risk/reward them
Wednesday, 8th February 2017, 16:45
Forum: Game Design Discussion
Topic: Abyss:5 spawn rate counterproductive to risk/reward theme
Replies: 11
Views: 3758
Abyss:5 spawn rate counterproductive to risk/reward theme
Wednesday, 8th February 2017, 14:48
Forum: Crazy Yiuf's Corner
Topic: Oh !@#$ moments
Replies: 20
Views: 6791
Oh !@#$ moments
Tuesday, 7th February 2017, 03:45
Forum: YASD! YAVP! and characters in progress too
Topic: CIP = MiFi^Chei - DUPZ attempt #3 - Extended with Chei?
Replies: 18
Views: 5352
Re: CIP = MiFi^Chei - DUPZ attempt #3 - Extended with Chei?
Sunday, 5th February 2017, 18:54
Forum: Dungeon Crawling Advice
Topic: Fencer's gloves on unarmed ghoul?
Replies: 4
Views: 1905
Re: Fencer's gloves on unarmed ghoul?
Sunday, 5th February 2017, 18:21
Forum: Dungeon Crawling Advice
Topic: Fencer's gloves on unarmed ghoul?
Replies: 4
Views: 1905
Fencer's gloves on unarmed ghoul?
I dumped with # on CAO, but not sure how to link morgue. Character name is Osk.
Thanks!
Sunday, 5th February 2017, 14:17
Forum: Dungeon Crawling Advice
Topic: Velocity card hasted enemies
Replies: 6
Views: 2396
Velocity card hasted enemies
Friday, 3rd February 2017, 16:08
Forum: Game Design Discussion
Topic: Remove fast regen from Crimson Imp
Replies: 11
Views: 4428
Remove fast regen from Crimson Imp
Saturday, 14th January 2017, 05:36
Forum: Game Design Discussion
Topic: How come amulets of rage are still swappable?
Replies: 21
Views: 6560
Re: How come amulets of rage are still swappable?
Friday, 13th January 2017, 19:27
Forum: Dungeon Crawling Advice
Topic: Will lignification prevent porkalation?
Replies: 4
Views: 2796
Re: Will lignification prevent porkalation?
Friday, 13th January 2017, 16:26
Forum: Dungeon Crawling Advice
Topic: Will lignification prevent porkalation?
Replies: 4
Views: 2796
Will lignification prevent porkalation?
Friday, 30th December 2016, 17:32
Forum: Game Design Discussion
Topic: Ziggurat improvements
Replies: 21
Views: 5631
Re: Ziggurat improvements
Friday, 2nd December 2016, 15:36
Forum: Game Design Discussion
Topic: Annual Ds Mutations Suggestion List
Replies: 4
Views: 1956
Re: Annual Ds Mutations Suggestion List
Horns - make it retaliatory like MI
Tail - manticore type ranged attack, with damage at level 1, 2, barbs at 3
Tentacle fingers - extend accuracy bonus to spells
Thursday, 1st December 2016, 14:49
Forum: Game Design Discussion
Topic: Demonspawn revamp suggestion
Replies: 9
Views: 3219
Re: Demonspawn revamp suggestion
Tuesday, 22nd November 2016, 20:35
Forum: Game Design Discussion
Topic: Make all Draconian breath weapons perfectly accurate
Replies: 16
Views: 6048
Re: Make all Draconian breath weapons perfectly accurate
PowerOfKaishin wrote:I die a little inside when I get one of the crappy colors like Mottled or Black.
This 19 times over. Some of the colors are just a letdown and, unlike demonspawn, you don't have more fun mutations to make up for it.
Friday, 4th November 2016, 13:40
Forum: Game Design Discussion
Topic: u feel urself speed up
Replies: 16
Views: 5023
Monday, 31st October 2016, 17:52
Forum: Crazy Yiuf's Corner
Topic: Jellies as PC
Replies: 2
Views: 1592
Re: Jellies as PC
Thursday, 27th October 2016, 15:36
Forum: YASD! YAVP! and characters in progress too
Topic: CiP OpFi^Chei
Replies: 4
Views: 2013
Re: CiP OpFi^Chei
Friday, 21st October 2016, 19:11
Forum: Game Design Discussion
Topic: Ranged weapons: alternative to ammo management?
Replies: 59
Views: 16122
Re: Ranged weapons: alternative to ammo management?
Friday, 21st October 2016, 18:37
Forum: Game Design Discussion
Topic: Change to amulet of harm removal rules.
Replies: 14
Views: 5050
Re: Change to amulet of harm removal rules.
Friday, 21st October 2016, 18:22
Forum: Game Design Discussion
Topic: Ranged weapons: alternative to ammo management?
Replies: 59
Views: 16122
Re: Ranged weapons: alternative to ammo management?
Friday, 21st October 2016, 01:55
Forum: Crazy Yiuf's Corner
Topic: fan of gales knockback
Replies: 6
Views: 2038
Re: fan of gales knockback
Thursday, 20th October 2016, 19:51
Forum: Crazy Yiuf's Corner
Topic: fan of gales knockback
Replies: 6
Views: 2038
fan of gales knockback
Wednesday, 19th October 2016, 19:53
Forum: Game Design Discussion
Topic: Encouraging progress with a decaying dungeon
Replies: 10
Views: 3930
Re: Encouraging progress with a decaying dungeon
Wednesday, 19th October 2016, 18:28
Forum: Game Design Discussion
Topic: Ranged weapons: alternative to ammo management?
Replies: 59
Views: 16122
Re: Ranged weapons: alternative to ammo management?
Wednesday, 19th October 2016, 15:39
Forum: Game Design Discussion
Topic: Ranged weapons: alternative to ammo management?
Replies: 59
Views: 16122
Re: Ranged weapons: alternative to ammo management?
Monday, 17th October 2016, 13:23
Forum: Game Design Discussion
Topic: direct damage and crawl magic costs
Replies: 21
Views: 5467
Re: direct damage and crawl magic costs
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