Re: Early game balance
Bim wrote:are there any plans to put in a lesser bow/crossbow in at an earlier stage?
Saturday, 2nd July 2011, 18:02
Forum: Game Design Discussion
Topic: Early game balance
Replies: 32
Views: 6674
Bim wrote:are there any plans to put in a lesser bow/crossbow in at an earlier stage?
Sunday, 12th June 2011, 18:14
Forum: Game Design Discussion
Topic: Nerf the no-brainer spells
Replies: 26
Views: 6261
Wednesday, 25th May 2011, 21:40
Forum: Contributions
Topic: BUG REPORT: Blork the Orc's suspenders not visible (tiles)
Replies: 6
Views: 3075
Wednesday, 25th May 2011, 07:12
Forum: Game Design Discussion
Topic: Tornado
Replies: 51
Views: 10756
Wednesday, 25th May 2011, 02:57
Forum: Game Design Discussion
Topic: Tornado
Replies: 51
Views: 10756
Monday, 16th May 2011, 21:43
Forum: Game Design Discussion
Topic: New Unique Demon
Replies: 19
Views: 4202
Monday, 16th May 2011, 19:00
Forum: Game Design Discussion
Topic: New Unique Demon
Replies: 19
Views: 4202
Monday, 16th May 2011, 17:34
Forum: Game Design Discussion
Topic: New Unique Demon
Replies: 19
Views: 4202
Sunday, 15th May 2011, 18:41
Forum: Technical Support
Topic: Green numbers on skills page?
Replies: 4
Views: 1563
Saturday, 14th May 2011, 04:44
Forum: Game Design Discussion
Topic: Potion Identification
Replies: 3
Views: 1649
Wednesday, 11th May 2011, 05:54
Forum: Game Design Discussion
Topic: Make non-Fiend 1s more dangerous
Replies: 15
Views: 3375
Wednesday, 11th May 2011, 02:26
Forum: Game Design Discussion
Topic: Make scrolls of random uselessness to scrolls of randomness
Replies: 13
Views: 2925
Tuesday, 10th May 2011, 22:46
Forum: Game Design Discussion
Topic: Casting spells from books using evocations
Replies: 18
Views: 4057
Tuesday, 10th May 2011, 04:42
Forum: Game Design Discussion
Topic: New scroll: stash
Replies: 35
Views: 8070
Monday, 9th May 2011, 21:52
Forum: Game Design Discussion
Topic: God of deals. Hire a gang !
Replies: 4
Views: 1298
Friday, 6th May 2011, 00:13
Forum: Game Design Discussion
Topic: Player Ghosts - What's the incentive?
Replies: 23
Views: 8168
coolio wrote:Since 'cheating' player ghosts away is so trivial, there should be an option to switch them off completely.
Monday, 2nd May 2011, 05:23
Forum: Game Design Discussion
Topic: wands and evocation
Replies: 16
Views: 4451
Monday, 2nd May 2011, 01:31
Forum: Game Design Discussion
Topic: Player Ghosts - What's the incentive?
Replies: 23
Views: 8168
Friday, 29th April 2011, 21:51
Forum: Game Design Discussion
Topic: Ok guys... this isn't funny anymore
Replies: 9
Views: 2502
Friday, 29th April 2011, 17:29
Forum: Game Design Discussion
Topic: This doesn't seem right...
Replies: 11
Views: 2395
Thursday, 28th April 2011, 17:29
Forum: Game Design Discussion
Topic: Open levels are too common
Replies: 17
Views: 3524
Thursday, 28th April 2011, 17:03
Forum: Game Design Discussion
Topic: Schoolless spells
Replies: 1
Views: 851
Thursday, 28th April 2011, 07:31
Forum: Game Design Discussion
Topic: How to Remove Victory Dancing
Replies: 40
Views: 9578
Thursday, 28th April 2011, 05:07
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 15646
Thursday, 28th April 2011, 00:07
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 15646
Tuesday, 26th April 2011, 21:10
Forum: Dungeon Crawling Advice
Topic: Bug or Feature? Questions too small to need their own thread
Replies: 19
Views: 5142
Wednesday, 20th April 2011, 04:04
Forum: Game Design Discussion
Topic: Removing the Charms Skill
Replies: 39
Views: 9781
Tuesday, 19th April 2011, 06:32
Forum: Game Design Discussion
Topic: Bows in 0.9?
Replies: 2
Views: 1319
Monday, 18th April 2011, 08:32
Forum: Game Design Discussion
Topic: Staves as starting weapon for monks
Replies: 54
Views: 12692
Sunday, 17th April 2011, 21:10
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36435
Sunday, 17th April 2011, 18:49
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 36435
Saturday, 16th April 2011, 00:28
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 15646
Wednesday, 13th April 2011, 00:40
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 15646
Saturday, 9th April 2011, 23:27
Forum: Game Design Discussion
Topic: New Transmuter spells?
Replies: 34
Views: 8583
Friday, 8th April 2011, 07:47
Forum: Game Design Discussion
Topic: Ogre- second head
Replies: 9
Views: 2602
Friday, 8th April 2011, 04:35
Forum: Game Design Discussion
Topic: Ogre- second head
Replies: 9
Views: 2602
Monday, 4th April 2011, 03:39
Forum: Game Design Discussion
Topic: Miscast test results.
Replies: 4
Views: 1457
Sunday, 3rd April 2011, 16:39
Forum: Game Design Discussion
Topic: Sif Muna suggestions.
Replies: 30
Views: 6711
galehar wrote:But you complained that channeling needs XP. Training necro or evoc needs xp too. Spellcasting even more. Now is your problem with channeling or with the invocation skill?
Sunday, 3rd April 2011, 06:09
Forum: Game Design Discussion
Topic: Sif Muna suggestions.
Replies: 30
Views: 6711
Friday, 1st April 2011, 18:03
Forum: Dungeon Crawling Advice
Topic: The Hive is actually pretty tough
Replies: 44
Views: 11724
Friday, 1st April 2011, 03:37
Forum: Dungeon Crawling Advice
Topic: The Hive is actually pretty tough
Replies: 44
Views: 11724
Wednesday, 30th March 2011, 03:46
Forum: Game Design Discussion
Topic: Fulsome Distillation and Evaporate
Replies: 53
Views: 13890
Tuesday, 29th March 2011, 03:10
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 3832
Monday, 28th March 2011, 21:28
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 3832
Monday, 28th March 2011, 19:58
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 3832
Monday, 28th March 2011, 07:25
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 3832
Sunday, 27th March 2011, 07:54
Forum: Game Design Discussion
Topic: Lua scripted "bots"
Replies: 4
Views: 4720
Sunday, 27th March 2011, 06:23
Forum: Game Design Discussion
Topic: Lua scripted "bots"
Replies: 4
Views: 4720