Re: Early game balance
Bim wrote:are there any plans to put in a lesser bow/crossbow in at an earlier stage?
Saturday, 2nd July 2011, 18:02
Forum: Game Design Discussion
Topic: Early game balance
Replies: 32
Views: 7935
Bim wrote:are there any plans to put in a lesser bow/crossbow in at an earlier stage?
Sunday, 12th June 2011, 18:14
Forum: Game Design Discussion
Topic: Nerf the no-brainer spells
Replies: 26
Views: 7024
Wednesday, 25th May 2011, 21:40
Forum: Contributions
Topic: BUG REPORT: Blork the Orc's suspenders not visible (tiles)
Replies: 6
Views: 3351
Wednesday, 25th May 2011, 07:12
Forum: Game Design Discussion
Topic: Tornado
Replies: 51
Views: 13128
Wednesday, 25th May 2011, 02:57
Forum: Game Design Discussion
Topic: Tornado
Replies: 51
Views: 13128
Monday, 16th May 2011, 21:43
Forum: Game Design Discussion
Topic: New Unique Demon
Replies: 19
Views: 5347
Monday, 16th May 2011, 19:00
Forum: Game Design Discussion
Topic: New Unique Demon
Replies: 19
Views: 5347
Monday, 16th May 2011, 17:34
Forum: Game Design Discussion
Topic: New Unique Demon
Replies: 19
Views: 5347
Sunday, 15th May 2011, 18:41
Forum: Technical Support
Topic: Green numbers on skills page?
Replies: 4
Views: 1900
Saturday, 14th May 2011, 04:44
Forum: Game Design Discussion
Topic: Potion Identification
Replies: 3
Views: 1829
Wednesday, 11th May 2011, 05:54
Forum: Game Design Discussion
Topic: Make non-Fiend 1s more dangerous
Replies: 15
Views: 3857
Wednesday, 11th May 2011, 02:26
Forum: Game Design Discussion
Topic: Make scrolls of random uselessness to scrolls of randomness
Replies: 13
Views: 3348
Tuesday, 10th May 2011, 22:46
Forum: Game Design Discussion
Topic: Casting spells from books using evocations
Replies: 18
Views: 4761
Tuesday, 10th May 2011, 04:42
Forum: Game Design Discussion
Topic: New scroll: stash
Replies: 35
Views: 9104
Monday, 9th May 2011, 21:52
Forum: Game Design Discussion
Topic: God of deals. Hire a gang !
Replies: 4
Views: 1448
Friday, 6th May 2011, 00:13
Forum: Game Design Discussion
Topic: Player Ghosts - What's the incentive?
Replies: 23
Views: 8936
coolio wrote:Since 'cheating' player ghosts away is so trivial, there should be an option to switch them off completely.
Monday, 2nd May 2011, 05:23
Forum: Game Design Discussion
Topic: wands and evocation
Replies: 16
Views: 5120
Monday, 2nd May 2011, 01:31
Forum: Game Design Discussion
Topic: Player Ghosts - What's the incentive?
Replies: 23
Views: 8936
Friday, 29th April 2011, 21:51
Forum: Game Design Discussion
Topic: Ok guys... this isn't funny anymore
Replies: 9
Views: 2839
Friday, 29th April 2011, 17:29
Forum: Game Design Discussion
Topic: This doesn't seem right...
Replies: 11
Views: 2705
Thursday, 28th April 2011, 17:29
Forum: Game Design Discussion
Topic: Open levels are too common
Replies: 17
Views: 4027
Thursday, 28th April 2011, 17:03
Forum: Game Design Discussion
Topic: Schoolless spells
Replies: 1
Views: 975
Thursday, 28th April 2011, 07:31
Forum: Game Design Discussion
Topic: How to Remove Victory Dancing
Replies: 40
Views: 11012
Thursday, 28th April 2011, 05:07
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 17959
Thursday, 28th April 2011, 00:07
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 17959
Tuesday, 26th April 2011, 21:10
Forum: Dungeon Crawling Advice
Topic: Bug or Feature? Questions too small to need their own thread
Replies: 19
Views: 6076
Wednesday, 20th April 2011, 04:04
Forum: Game Design Discussion
Topic: Removing the Charms Skill
Replies: 39
Views: 11116
Tuesday, 19th April 2011, 06:32
Forum: Game Design Discussion
Topic: Bows in 0.9?
Replies: 2
Views: 1481
Monday, 18th April 2011, 08:32
Forum: Game Design Discussion
Topic: Staves as starting weapon for monks
Replies: 54
Views: 14422
Sunday, 17th April 2011, 21:10
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 42381
Sunday, 17th April 2011, 18:49
Forum: Game Design Discussion
Topic: New Ashenzari
Replies: 139
Views: 42381
Saturday, 16th April 2011, 00:28
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 17959
Wednesday, 13th April 2011, 00:40
Forum: Game Design Discussion
Topic: the Weapon Reform
Replies: 54
Views: 17959
Saturday, 9th April 2011, 23:27
Forum: Game Design Discussion
Topic: New Transmuter spells?
Replies: 34
Views: 9574
Friday, 8th April 2011, 07:47
Forum: Game Design Discussion
Topic: Ogre- second head
Replies: 9
Views: 2930
Friday, 8th April 2011, 04:35
Forum: Game Design Discussion
Topic: Ogre- second head
Replies: 9
Views: 2930
Monday, 4th April 2011, 03:39
Forum: Game Design Discussion
Topic: Miscast test results.
Replies: 4
Views: 1653
Sunday, 3rd April 2011, 16:39
Forum: Game Design Discussion
Topic: Sif Muna suggestions.
Replies: 30
Views: 7814
galehar wrote:But you complained that channeling needs XP. Training necro or evoc needs xp too. Spellcasting even more. Now is your problem with channeling or with the invocation skill?
Sunday, 3rd April 2011, 06:09
Forum: Game Design Discussion
Topic: Sif Muna suggestions.
Replies: 30
Views: 7814
Friday, 1st April 2011, 18:03
Forum: Dungeon Crawling Advice
Topic: The Hive is actually pretty tough
Replies: 44
Views: 13107
Friday, 1st April 2011, 03:37
Forum: Dungeon Crawling Advice
Topic: The Hive is actually pretty tough
Replies: 44
Views: 13107
Wednesday, 30th March 2011, 03:46
Forum: Game Design Discussion
Topic: Fulsome Distillation and Evaporate
Replies: 53
Views: 15826
Tuesday, 29th March 2011, 03:10
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 4325
Monday, 28th March 2011, 21:28
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 4325
Monday, 28th March 2011, 19:58
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 4325
Monday, 28th March 2011, 07:25
Forum: Game Design Discussion
Topic: Scroll of aquirment - Staff.
Replies: 12
Views: 4325
Sunday, 27th March 2011, 07:54
Forum: Game Design Discussion
Topic: Lua scripted "bots"
Replies: 4
Views: 4982
Sunday, 27th March 2011, 06:23
Forum: Game Design Discussion
Topic: Lua scripted "bots"
Replies: 4
Views: 4982