Search found 1445 matches
Tuesday, 27th March 2018, 18:46
Forum: Game Design Discussion
Topic: Make equip_unequip work with weapons as well.
Replies: 1
Views: 318
Forum Rules
Saturday, 2nd September 2017, 17:16
Forum: Dungeon Crawling Advice
Topic: Berserk ran out vs Mennas after 2 attacks?
Replies: 5
Views: 706
Re: Berserk ran out vs Mennas after 2 attacks?
Wednesday, 16th August 2017, 12:44
Forum: Crazy Yiuf's Corner
Topic: new gnoll species attributes
Replies: 26
Views: 1767
Re: new gnoll species attributes
Wednesday, 16th August 2017, 08:00
Forum: Crazy Yiuf's Corner
Topic: new gnoll species attributes
Replies: 26
Views: 1767
Re: new gnoll species attributes
VeryAngryFelid wrote:Awful species, it took me 5 attempts to break a net.
https://github.com/crawl/crawl/commit/d ... 4ef3ab7f7e
Thursday, 10th August 2017, 17:03
Forum: Game Design Discussion
Topic: New background: Annihilator (Vehumet zealot)
Replies: 72
Views: 6856
Re: New background: Annihilator (Vehumet zealot)
Wednesday, 2nd August 2017, 21:58
Forum: Crazy Yiuf's Corner
Topic: What other roguelikes do you play?
Replies: 26
Views: 2168
Re: What other roguelikes do you play?
Friday, 16th June 2017, 15:52
Forum: Game Design Discussion
Topic: Split scroll/potion usage in morgue
Replies: 2
Views: 318
Re: Split scroll/potion usage in morgue
Tuesday, 25th April 2017, 22:43
Forum: Game Design Discussion
Topic: Real-world references
Replies: 101
Views: 9115
Re: Real-world references
Friday, 7th April 2017, 23:09
Forum: Crazy Yiuf's Corner
Topic: Qazlal and Breath Clouds
Replies: 2
Views: 350
Re: Qazlal and Breath Clouds
Wednesday, 1st March 2017, 10:13
Forum: Game Design Discussion
Topic: Weapon-less Ieoh Jian Council (now implemented)
Replies: 81
Views: 8658
Re: Weapon-less Ieoh Jian Council (now implemented)
Monday, 27th February 2017, 14:49
Forum: Game Design Discussion
Topic: Glyph decorations/diacritics in console
Replies: 3
Views: 481
Re: Glyph decorations/diacritics in console
Sunday, 5th February 2017, 02:27
Forum: Game Design Discussion
Topic: Aut scoring
Replies: 55
Views: 4685
Re: Aut scoring
Thursday, 2nd February 2017, 03:03
Forum: Game Design Discussion
Topic: Why are wizlabs so incredibly rare?
Replies: 6
Views: 696
Re: Why are wizlabs so incredibly rare?
Tuesday, 31st January 2017, 15:21
Forum: Crazy Yiuf's Corner
Topic: Can YOU beat the highest int score?
Replies: 9
Views: 742
Re: Can YOU beat the highest int score?
Midn8 wrote:Wait, they capped them again? WTF
They've literally always been capped.
Thursday, 26th January 2017, 22:22
Forum: Game Design Discussion
Topic: Make "End Transformation" instant
Replies: 7
Views: 727
Re: Make "End Transformation" instant
duvessa wrote:End transformation semi-recently got sped up, so you no longer use beastly appendage to untransform.
Pretty meaningless trivia either way, but that wasn't a useful way to untransform quickly since for the entire time period when untransforming took 1.5 turns, so did switching forms.
Re: Game seed
Re: Game seed
Thursday, 19th January 2017, 02:15
Forum: Game Design Discussion
Topic: Remove, rename or rework Sword of Jihad
Replies: 21
Views: 2175
Tuesday, 17th January 2017, 20:44
Forum: Game Design Discussion
Topic: multi gods, corrupt and destroy
Replies: 5
Views: 626
Re: multi gods, corrupt and destroy
Sunday, 15th January 2017, 15:52
Forum: Game Design Discussion
Topic: Why phase out races at all?
Replies: 60
Views: 4195
Re: Why phase out races at all?
Friday, 13th January 2017, 18:09
Forum: Crazy Yiuf's Corner
Topic: Rename all in-game references from LOS to "Light Radius"
Replies: 5
Views: 483
Re: Rename all in-game references from LOS to "Light Radius"
Friday, 13th January 2017, 17:46
Forum: Dungeon Crawling Advice
Topic: Will lignification prevent porkalation?
Replies: 4
Views: 674
Re: Will lignification prevent porkalation?
Tuesday, 10th January 2017, 18:29
Forum: Dungeon Crawling Advice
Topic: Spell struggle
Replies: 2
Views: 445
Re: Spell struggle
Tuesday, 10th January 2017, 18:21
Forum: Game Design Discussion
Topic: Sword of Zonguldruk has bad interactions with multi hits
Replies: 2
Views: 362
Re: Sword of Zonguldruk has bad interactions with multi hits
Wednesday, 4th January 2017, 13:44
Forum: Game Design Discussion
Topic: How to book reform
Replies: 2
Views: 367
Saturday, 31st December 2016, 02:09
Forum: Suggestions & Criticism
Topic: Thanked comments lose date
Replies: 2
Views: 378
Re: Thanked comments lose date
Re: Game seed
Friday, 23rd December 2016, 13:40
Forum: Crazy Yiuf's Corner
Topic: Improve Wand Spellpower
Replies: 4
Views: 423
Re: Improve Wand Spellpower
Monday, 21st November 2016, 11:30
Forum: Game Design Discussion
Topic: 33 crawl quirks to be fixed
Replies: 1
Views: 1553
Re: 33 crawl quirks to be fixed
Friday, 18th November 2016, 16:50
Forum: Game Design Discussion
Topic: Proposal: Remove book inventory slots
Replies: 18
Views: 2970
Re: Proposal: Remove book inventory slots
Tuesday, 8th November 2016, 10:01
Forum: Game Design Discussion
Topic: cut the "beware its halloween tonight" message
Replies: 3
Views: 520
Re: cut the "beware its halloween tonight" message
Tuesday, 8th November 2016, 09:47
Forum: Game Design Discussion
Topic: Make an option to set the maximum level to train a skill
Replies: 2
Views: 471
Re: Make an option to set the maximum level to train a skill
Sunday, 6th November 2016, 10:12
Forum: Game Design Discussion
Topic: ImpRUvement: Allow Ru to choose stat gain on level up
Replies: 5
Views: 859
Friday, 4th November 2016, 11:16
Forum: Game Design Discussion
Topic: Make charms into permanent buffs
Replies: 14
Views: 1646
Re: Make charms into permanent buffs
Friday, 28th October 2016, 19:08
Forum: Crazy Yiuf's Corner
Topic: .rc File Help
Replies: 2
Views: 314
Re: .rc File Help
Wednesday, 19th October 2016, 09:03
Forum: Game Design Discussion
Topic: defense of hidden numbers
Replies: 53
Views: 3975
Re: defense of hidden numbers
Monday, 10th October 2016, 09:00
Forum: Game Design Discussion
Topic: Light grey Contam makes player glow?
Replies: 1
Views: 356
Friday, 30th September 2016, 19:54
Forum: Game Design Discussion
Topic: Remove Fedhas corpse sacrifice
Replies: 4
Views: 495
Monday, 19th September 2016, 21:23
Forum: Game Design Discussion
Topic: Prevent Zot Traps from Spawning on top of Pan Runes
Replies: 16
Views: 1434
Friday, 16th September 2016, 15:34
Forum: Dungeon Crawling Advice
Topic: *Confuse mechanic
Replies: 21
Views: 1194
Re: *Confuse mechanic
Friday, 26th August 2016, 10:51
Forum: Crazy Yiuf's Corner
Topic: Akashic record removed?
Replies: 3
Views: 539
Re: Akashic record removed?
Warp is more common, and not being a rare book means its contents are also eligible to appear in randart books again.
Friday, 19th August 2016, 10:20
Forum: Crazy Yiuf's Corner
Topic: what are some good games
Replies: 117
Views: 8147
Re: what are some good games
Also following up on chequers' Gravity Bone recommendation, if you like it you should definitely play 30 Flights of Loving too.
Saturday, 6th August 2016, 23:40
Forum: Game Design Discussion
Topic: Can we brainstorm a way to shorten pandemonium?
Replies: 43
Views: 4184
Re: Can we brainstorm a way to shorten pandemonium?
Tuesday, 26th July 2016, 23:06
Forum: Game Design Discussion
Topic: What if .des files for online were private?
Replies: 38
Views: 1243
Re: What if .des files for online were private?
Wednesday, 20th July 2016, 01:00
Forum: Crazy Yiuf's Corner
Topic: Fix Deep Dwarves
Replies: 42
Views: 3302
Re: Fix Deep Dwarves
Monday, 18th July 2016, 23:25
Forum: Game Design Discussion
Topic: Give Poison Magic acid
Replies: 3
Views: 368
Friday, 8th July 2016, 11:54
Forum: Dungeon Crawling Advice
Topic: Velocity card: monster hasted ?
Replies: 8
Views: 467
Re: Velocity card: monster hasted ?
Wednesday, 6th July 2016, 11:01
Forum: Game Design Discussion
Topic: Make rest at full HP take less turns
Replies: 6
Views: 510
Re: Make rest at full HP take less turns
Thursday, 23rd June 2016, 23:33
Forum: Dungeon Crawling Advice
Topic: AC vs elemental attacks?
Replies: 20
Views: 1059