Search found 179 matches

Thursday, 25th June 2015, 10:39

Forum: Suggestions & Criticism

Topic: Clearer moderation rules?

Replies: 58

Views: 16612

Re: Clearer moderation rules?

A simple suggestion is to use different colored text for mod actions. Like this: This is a mod trying to moderate. This is a comment by the mod as normal user. Also a rule specifically against "record sniping" seems to be in order. I can see why you're disallowing it - but it's not obvious...

Wednesday, 24th June 2015, 18:13

Forum: Crazy Yiuf's Corner

Topic: POLL: Play style you play the most

Replies: 100

Views: 18799

Re: POLL: Play style you play the most

Can please one of those who voted for "well-rounded characters" provide an example? I still don't understand what type of character it is. HO in plate armour with Sticky Flame? That's heavy armour melee. Like Sprucery I play a mixed bag of characters... since it seems I can't actually ret...

Wednesday, 24th June 2015, 17:24

Forum: Crazy Yiuf's Corner

Topic: Thread Raging About Some Minor Detail

Replies: 40

Views: 9352

Re: Thread Raging About Some Minor Detail

Politely and well written response that explains the reasoning behind the moderation actions while taking everything said at face value in order to deflate any aggression, leaving the perpetrator shamefaced.

Wednesday, 24th June 2015, 16:01

Forum: Crazy Yiuf's Corner

Topic: POLL: Play style you play the most

Replies: 100

Views: 18799

Re: POLL: Play style you play the most

  Code:
High AC caster (AC >= EV, killing with conjurations/hexes/summoning)


I actually checked my last games ... and usually it ends up with AC>EV, some necromancy and whatever high end nuke I can squeeze in. Except three rune Op/Sp.

Weird. I thought I tend to play EV casters.

Wednesday, 24th June 2015, 13:08

Forum: Crazy Yiuf's Corner

Topic: ANOTHER nerf to casters

Replies: 77

Views: 16931

Re: ANOTHER nerf to casters

At the risk of turning this into an 'educate the truant player' session... here's a couple more specific questions: How is not being able to eat poison a specific nerf to casters? Because of the Cure Poison spell? I admit never needing enough satiation on corpse-eating characters to have thought of...

Wednesday, 24th June 2015, 10:19

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP:DDNe^Chei, no DD recharging used, vamp drained x 2618

Replies: 4

Views: 1612

Re: YAVP:DDNe^Chei, no DD recharging used, vamp drained x 26

Congrats!

Also, you're nuts.

Still that's impressive... the DD was incredibly tanky with Statueform/Cheistats/Damage shaving, I take it?

Wednesday, 24th June 2015, 10:09

Forum: Crazy Yiuf's Corner

Topic: ANOTHER nerf to casters

Replies: 77

Views: 16931

Re: ANOTHER nerf to casters

Changes in 0.17: ⋅ less early game MP ⋅ undead expiration ⋅ can't eat poison chunks ⋅ invisibility nerf ⋅ removal of enslave spell ⋅ removal of flight spell ⋅ removal of control teleport ⋅ removal of singularity ⋅&...

Tuesday, 23rd June 2015, 23:35

Forum: Crazy Yiuf's Corner

Topic: ANOTHER nerf to casters

Replies: 77

Views: 16931

Re: ANOTHER nerf to casters

Flat out removal seems an over-reaction. As usual, the ##crawl-dev logs provide some clarity. People there were quick to point out that, without damage, singularity becomes a fairly weak spell in comparison to all the other tloc spells you could be using, especially at level 9. And, if you drop the...

Tuesday, 23rd June 2015, 22:58

Forum: Crazy Yiuf's Corner

Topic: ANOTHER nerf to casters

Replies: 77

Views: 16931

Re: ANOTHER nerf to casters

I don't think TLoc needs a level 9 spell. But Singularity was an interesting spell. Toning down the damage - or removing out of los damage would've been enough IMO, since the pinning effect was pretty useful and the tactics it opened up with blocking alone were interesting and fun to play with. Flat...

Tuesday, 23rd June 2015, 22:32

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18878

Re: 0.16 Zigs. Some questions.



:(

Well shit. Was a fun and interesting spell while it lasted though.

Tuesday, 23rd June 2015, 17:03

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18878

Re: 0.16 Zigs. Some questions.

I also kind of feel like the actual translocation effect is smaller than my 'flavour' conception of a level 9 T'Loc spell. I really disagree. I've seen this sentiment before and I think most people who say this have mainly used it on reasonably strong characters (ok ac, resists, etc) and so just ha...

Tuesday, 23rd June 2015, 16:54

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Gozag, 4-runes

Replies: 20

Views: 4279

Re: CIP: SpEn of Gozag

Tukima's gets a significant boost compared to confuse - so many targets that are hard to confuse are a target for Tukima. At that practically every enemy wielding a big weapon is a good target. Ogre's get smacked by their own clubs ... later you can disarm ettins/convokers/frost giants/orc knights/o...

Tuesday, 23rd June 2015, 14:17

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Gozag, 4-runes

Replies: 20

Views: 4279

Re: CIP: SpEn of Gozag

Distortion dagger.. oh fun! Shops can be seen on Ctrl-O (overview screen?) - and when you enter the level they generate pretty close to the stairs and are visible on the map. Here it is: Shops: D:9 = I'm undecided myself what the best shop for a Sp is... I usually bet on Jewelery/Books/Armour - thou...

Tuesday, 23rd June 2015, 11:15

Forum: Crazy Yiuf's Corner

Topic: Predict the future of Crawl development

Replies: 42

Views: 9103

Re: Predict the future of Crawl development

Nice. Always interesting to learn odd cultural tidbits... To actually add something... Mhmm.. I'd say all simple buffs will be removed or changed to be always on - with some way of compensation. Recasting Shroud is among the most annoying crawl habits. :/ Ozocubu's Armour Stoneskin Shroud Phase Shif...

Tuesday, 23rd June 2015, 11:06

Forum: Crazy Yiuf's Corner

Topic: Conform Needles to Conventions of Throwing

Replies: 6

Views: 1990

Re: Conform Needles to Conventions of Throwing

Why not simply flat out remove blowguns?

You can rebrand needles as darts if you like, though throwing needles are a staple of fiction anyway. In either case no more switching, Ash gets a minor boost. Not sure why you'd want to move needles away from the Throwing skill though?

Tuesday, 23rd June 2015, 11:01

Forum: Crazy Yiuf's Corner

Topic: New species Ocean Mystic

Replies: 12

Views: 2444

Re: New species Ocean Mystic

Sounds really complicated :/ Part of that seems to result from the instant healing. Why not a gradually increasing Regen effect when no monsters are in sight. It would take ~4 turns to turn on completely, scale with HP/MP and degrade twice as fast with a monster in sight. In any case 3) and 4) sound...

Tuesday, 23rd June 2015, 10:06

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: GhWn^Kiku

Replies: 2

Views: 1369

Re: CIP: GhWn^Kiku

There's a decent chance to find the Necronomicon - in the Crypt usually, while a pain branded stick is really nice to have as early as possible (just get more necromancy though). Add to that, that you're quite a bit away from getting Haunt castable... well, you don't need the pain brand NOW, but it'...

Tuesday, 23rd June 2015, 09:39

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Ru with equipment questions

Replies: 39

Views: 9124

Re: YAVP: SpEn of Ru with equipment questions

83375 | Zot:5 | HP: 6/124 [Killer Klown (24)] 84022 | Zot:5 | HP: 2/124 [orb of fire/fireball (34)] Congrats! And woah those were some close calls! Judging from the morgue you had a pretty bad Zot:5 so I'm not too surprised - especially as you were spread a little thin skill wise - and didn't all t...

Tuesday, 23rd June 2015, 09:28

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18878

Re: 0.16 Zigs. Some questions.

Thanks for the extensive write up! A few things about Sanctuary certainly surprised me - I would have thought that tornado/singularity/recite interrupt it. Or Holy Word for that matter... Then there's the friendly fire trick - i.o.w. Sentinels not casting their Hellfire when it would harm an ally (o...

Monday, 22nd June 2015, 20:48

Forum: Crazy Yiuf's Corner

Topic: New Skill: Survival

Replies: 13

Views: 3307

Re: New Skill: Survival

Sure, if you say so!

Monday, 22nd June 2015, 20:40

Forum: Crazy Yiuf's Corner

Topic: New Skill: Survival

Replies: 13

Views: 3307

Re: New Skill: Survival

Actually jutsu means Technique in Japanese. :?

Monday, 22nd June 2015, 20:27

Forum: Game Design Discussion

Topic: FR: New artifact: Elven Ring Mail

Replies: 21

Views: 5195

Re: FR: New artifact: Elven Ring Mail

Well, in that case dowan is the obvious choice. Having extra MR/AC could be alleviated by the debuff on melee hit we were discussing.

congratulations on your very own (bad) early artefact

Monday, 22nd June 2015, 20:07

Forum: Dungeon Crawling Advice

Topic: Ash and Skill Transfer

Replies: 52

Views: 14641

Re: Ash and Skill Transfer

Thanks, guys. Well, I got a signature now.

Monday, 22nd June 2015, 19:49

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Ru with equipment questions

Replies: 39

Views: 9124

Re: CIP: SpEn of Ru with equipment questions

I really would rather get a bit more in T'Loc rather than rely on brilliance. I mean, 16 potions is a lot, but I don't want to run out. I'll probably end up quaffing it anyhow when I go for the actual orb chamber. I could see an aggressive Apocalypse -> multiple singularities clearing the lungs pre...

Monday, 22nd June 2015, 19:36

Forum: Dungeon Crawling Advice

Topic: Ash and Skill Transfer

Replies: 52

Views: 14641

Re: Ash and Skill Transfer

... I honestly sort of start spacing out once 'optimal play' comes up in the discussion. What does that even mean?!?

Also, uh, on topic: I'd still seriously consider Ash if she only granted passive divination and Scry.

Monday, 22nd June 2015, 19:28

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: SpEn of Ru with equipment questions

Replies: 39

Views: 9124

Re: CIP: SpEn of Ru with equipment questions

z - 16 potions of brilliance Just going to remind you that if you're already dumping your XP in a level 9 spell in Zot... well, honestly you could probably just dive Zot:1-4, clear as much as you're comfortable with of Zot:5 and have enough !brilliance to cast Singularity as you like. ...food shoul...

Monday, 22nd June 2015, 15:56

Forum: Crazy Yiuf's Corner

Topic: DCSS is "complex" game. not "simple". "Simplify" remove is s

Replies: 31

Views: 6855

Re: DCSS is "complex" game. not "simple". "Simplify" remove

While he may lack some grammatical niceties, I think he generally gets his point across. I can't imagine that it would be easy for a non-native english speaker to read though, as they're probably not going to have as easy a time filling in the blanks. As a non-native speaker... Nahh, it's fairly re...

Monday, 22nd June 2015, 13:17

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18878

Re: 0.16 Zigs. Some questions.

I've done it just recently. I've switched ZIN->TSO->ZIN several times to apply the collected potions of beneficial mutation (whenever I had enough of them). Instead of paying my way back to max piety with Zin (50% of cash as donation) I stayed some time in PAN/Abyss to get 100% mutation prot. again...

Monday, 22nd June 2015, 12:58

Forum: Game Design Discussion

Topic: Remove Fatal Wrath

Replies: 27

Views: 5928

Re: Remove Fatal Wrath

Doesn't Oka wrath nowadays just mean: Fight a bunch on some random Pan floor, trigger wrath, hop into a portal. So long, suckers :) That random Pan floor can have a rune. I had Oka's wrath 3 times on Gloor Vlox floor, almost died. There's that, yes. Mhmmm. I wonder if I can get all four pan lords a...

Monday, 22nd June 2015, 12:55

Forum: Dungeon Crawling Advice

Topic: 0.16 Zigs. Some questions.

Replies: 53

Views: 18878

Re: 0.16 Zigs. Some questions.

This is a Gargoyle of Zin with 18 completed ziggurats. (Vitalisation is on for this dump:) Invok: Heroism | | | 4 | 20 | 18 | 13 | 18 | 8 | 36 || 117 Finesse | | | | | 1 | | 4 | 2 | || 7 Vitalisation | | | | | | | | | 1138 || 1138 Recite | | | | | | | | | 488 || 488 Sanctuary | | | | | | | | | 138 ...

Monday, 22nd June 2015, 10:55

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: MuWz of Ru, sacrificed artifice

Replies: 8

Views: 2661

Re: Dagger of Chaos > Demon Trident of Pain ?

In general a demon trident of pain is an amazing weapon for pretty much everyone that can skill necromancy. However you have a point that especially with a mummy bolt of draining is just that good - while a pain branded weapon doesn't really solve any situation you can already deal with adequately. ...

Monday, 22nd June 2015, 10:15

Forum: Dungeon Crawling Advice

Topic: Zot and mutations

Replies: 13

Views: 3436

Re: Zot and mutations

Man. I have irridescent scales, bony plates, fire resistance, and one other decent mutation I cant remember, after finding a whole stack of beneficial mutation pots in an ice-cave. Then I got zapped by an eye in slime, through my rMut amulet. blurry vision. Character is a tank with a wand of telepo...

Sunday, 21st June 2015, 20:51

Forum: Game Design Discussion

Topic: Remove Fatal Wrath

Replies: 27

Views: 5928

Re: Remove Fatal Wrath

Then you could make it work even better by giving Oka a 50% chance of striking you dead immediately upon conversion! It's possible to play with taking wrath into account like it's possible to play with taking teleportitis into account (I have the latter experience). For example, with some character...

Sunday, 21st June 2015, 16:10

Forum: Game Design Discussion

Topic: Remove Fatal Wrath

Replies: 27

Views: 5928

Re: Remove Fatal Wrath

Already there's an argument about Oka->TSO~ That's good, showing that whether or not abandoning Oka is a good choice isn't so clear cut. It's a meaningful decision, just as in the design doc. Woooh! And that was my point Hurkyl. Leaving a risky option open offers more interesting decisions, more opt...

Sunday, 21st June 2015, 14:17

Forum: Game Design Discussion

Topic: Remove Fatal Wrath

Replies: 27

Views: 5928

Re: Remove Fatal Wrath

The decision whether or not to change gods becomes trivial if gods switching were disallowed or (effectively) fatal. Leaving the choice open - even if it is a bad choice - is more in line with the design goals. On the other hand Oka/Sif/Veh are frequently taken for their gifts - which the player ret...

Sunday, 21st June 2015, 09:28

Forum: YASD! YAVP! and characters in progress too

Topic: CIP->YASD. HuFi^Oka with axes

Replies: 13

Views: 3044

Re: CIP: HuFi^Oka with axes

Feel like making a post in Crawling Advice? Not everyone peeks into YAVP/YASD and this is generally useful information. (And I found it quite surprising!)

Saturday, 20th June 2015, 23:12

Forum: Crazy Yiuf's Corner

Topic: New Skill: Survival

Replies: 13

Views: 3307

Re: New Skill: Survival

Nice! What about Fishing though?

Saturday, 20th June 2015, 23:10

Forum: Dungeon Crawling Advice

Topic: Ash and Skill Transfer

Replies: 52

Views: 14641

Re: Ash and Skill Transfer

One was when I was in Abyss. I sensed a nasty monster by passive mapping. I scried, and it was a bone dragon, guarding a rune, with rock walls. I zapped a wand of digging, apported the rune and teleported. Oh hey, I just got that exact same vault! I scryed - but had no wand of digging/disint so fur...

Saturday, 20th June 2015, 13:54

Forum: Game Design Discussion

Topic: Display success chance for needles

Replies: 7

Views: 2027

Re: Display success chance for needles

It doesn't matter much to me, but it would be consistent with the way hexes work. Why should a KoBe needle stabber be penalized for using a different method to apply his hex?

Saturday, 20th June 2015, 13:39

Forum: Crazy Yiuf's Corner

Topic: Randuniqs!

Replies: 4

Views: 1459

Re: Randuniqs!

I wouldn't mind an early demon (portal) vault with a toned down random panlord. Of course even then entering could be suicide, so naturally I'd do it!

Saturday, 20th June 2015, 12:02

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: TrMo^Ru, 4 runes

Replies: 4

Views: 2192

Re: YAVP: TrMo^Ru, 4 runes

Congrats and welcome~! Blind tabbing will get you killed. Just because your melee brute has a low INT doesn't mean that you are obligated to play like Leeroy Jenkins. Goddamnit, that killed so many Trolls. On the other hand with Ru at least you can at least go. "Would everyone on screen please,...

Friday, 19th June 2015, 18:51

Forum: YASD! YAVP! and characters in progress too

Topic: YAFVP: DsMo^Chei - Ridiculously lucky game!

Replies: 16

Views: 3920

Re: YAFVP: DsMo^Chei - Ridiculously lucky game!

Well then.png I actually got one! It looks just about how you'd expect. But Mennas suddenly interrupting my cunning plan had me a teensy, tiny bit worried :P As for cheating/easiness - well I gotta admit I don't think I'll play Chei frequently. It changes the game too much. I prefer playing Crawl w...

Friday, 19th June 2015, 17:09

Forum: Game Design Discussion

Topic: Let undead players leave ghosts

Replies: 76

Views: 15471

Re: Let undead players leave ghosts

XP bags, huh? Player ghosts are pretty much always worth a short look at least - and sometimes a good reason to abandon a half-explored level. Could randghosts fill the same niche? Perhaps - but sometimes I recognize the name, sometimes I even spectated the death - and can give a short mental nod be...

Friday, 19th June 2015, 14:46

Forum: Crazy Yiuf's Corner

Topic: FR: Oka text

Replies: 7

Views: 2306

Re: FR: Oka text

Remember Tunnel 17

Friday, 19th June 2015, 14:31

Forum: YASD! YAVP! and characters in progress too

Topic: CIP: HuFi with a big axe; where to?

Replies: 12

Views: 2614

Re: CIP: HuFi with a big axe; where to?

Mhmm. It certainly would - 8-12 piety per slouch, 4 to 5 slouches IIRC. But then again the piety is there to be used - and it is a swift death to a not very threatening - but large contingent of monsters. I certainly wouldn't use ?immo/stairdancing in V:5, no matter how amusing - since the center is...

Friday, 19th June 2015, 14:10

Forum: YASD! YAVP! and characters in progress too

Topic: YAFVP: DsMo^Chei - Ridiculously lucky game!

Replies: 16

Views: 3920

Re: YAFVP: DsMo^Chei - Ridiculously lucky game!

:(

Damnit. I knew taking Chei was a mistake.

Friday, 19th June 2015, 13:58

Forum: YASD! YAVP! and characters in progress too

Topic: YAFVP: DsMo^Chei - Ridiculously lucky game!

Replies: 16

Views: 3920

Re: YAFVP: DsMo^Chei - Ridiculously lucky game!

Dungeon Crawl Stone Soup version 0.17-a0-1399-gd5b76e1 (webtiles) character file. 19511639 Zwobot the Portalist (level 27, 271/271 (273) HPs) Began as a Demonspawn Monk on June 18, 2015. Was the Champion of Cheibriados. Escaped with the Orb ... and 15 runes on June 19, 2015! The game lasted 10:54:4...

Friday, 19th June 2015, 13:50

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: MiBe of Mahkleb 15 runes

Replies: 14

Views: 3307

Re: YAVP: MiBe of Mahkleb 15 runes

When no one replies to a YAVP, you should just think that everyone is rendered speechless by your awesome Crawl skillz :) I've read an etiquette rule that a person should not praise another person who is much better for doing easy things. Not sure if it applies to crawl 100% but a new player congra...

Friday, 19th June 2015, 13:45

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP: MiBe of Mahkleb 15 runes

Replies: 14

Views: 3307

Re: YAVP: MiBe of Mahkleb 15 runes

...actually I bet most people were rendered speechless by your spell list ^^ (Though I memorize bullshit myself on occasion :p)

Friday, 19th June 2015, 12:53

Forum: Crazy Yiuf's Corner

Topic: i hate this game

Replies: 5

Views: 1616

Re: i hate this game

Gah. I hate it when I start another game after a win - and immediately tab into an adder/jackals and die 'cause I'm incapable of seeing them as threat.

Otherwise Crawl's vaguely too long, but darn addictive.
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