Search found 1496 matches

Thursday, 5th February 2015, 23:45

Forum: YASD! YAVP! and characters in progress too

Topic: Enslave + Inner Flame is seriously way too much fun!

Replies: 4

Views: 918

Enslave + Inner Flame is seriously way too much fun!

I'm having a lot of fun with a Spriggan Wizard of Vehumet right now, I got some lucky spellbook drops / spell gifts and I just felt like rambling about how much fun I'm having with it and some other combinations. First, Inner flame is just fun, but dangerous. Being a spriggan plus having Blink help ...

Thursday, 5th February 2015, 23:32

Forum: Dungeon Crawling Advice

Topic: Best dagger brand for stabbing

Replies: 25

Views: 6088

Re: Best dagger brand for stabbing

I'll just elaborate on what I said above since some people have still said that vamp makes no sense for stabbing - vamp healing is tied to the HP damage dealt, so with the massive damage that stabbing does, it can give you a whole lot of healing. Naturally the best outcome of stabbing is that you do...

Tuesday, 3rd February 2015, 06:11

Forum: Dungeon Crawling Advice

Topic: Best dagger brand for stabbing

Replies: 25

Views: 6088

Re: Best dagger brand for stabbing

Chaos kicks ass on axes, I have to say.

Tuesday, 3rd February 2015, 03:06

Forum: Dungeon Crawling Advice

Topic: Best dagger brand for stabbing

Replies: 25

Views: 6088

Re: Best dagger brand for stabbing

Yeah, I know the stabbing damage is the same, but there are still pros and cons e.g. if you don't want to carry other melee weapons (or don't want to switch because your dagger is vamp or distortion), speed lets you stab more guys in the same amount of time, poison can be good for kiting with a spri...

Tuesday, 3rd February 2015, 01:38

Forum: Dungeon Crawling Advice

Topic: Best dagger brand for stabbing

Replies: 25

Views: 6088

Best dagger brand for stabbing

Just curious what people like best for stabbers. I've become fond of Enchanters of Dithmenos but I have these niggling doubts about which daggers to carry / enchant. My top picks, in no particular order: - Vampiric - you can get a ton of healing with the damage you do on a successful stab. The downs...

Wednesday, 28th January 2015, 20:08

Forum: Dungeon Crawling Advice

Topic: Three +8 broad axes, which ones to use when?

Replies: 12

Views: 1983

Three +8 broad axes, which ones to use when?

I've got an XL17 MiFi of Yred. AC 50 and a pretty comprehensive set of resistances, thanks to the +8 orange crystal plate mail, Amulet of Cekogob, and Ring of the King. Feeling pretty unstoppable actually - I just marched into the Elf:3 vault and cleared it out like a drunken frat house. What I'm cu...

Wednesday, 28th January 2015, 05:35

Forum: Crazy Yiuf's Corner

Topic: Difficulty settings

Replies: 25

Views: 3566

Difficulty settings

It seems to me it would be pretty easy to add a difficulty setting to the game. Monsters generate with more HP, less item generation - whatever seems to make sense. Let newbies play at level 1, and the players who need more of a challenge can play at difficulty setting 2 to 4. Setting 5 just places ...

Tuesday, 27th January 2015, 22:41

Forum: YASD! YAVP! and characters in progress too

Topic: Best Lab find in a long time!

Replies: 4

Views: 1035

Best Lab find in a long time!

Found this in a labyrinth with my XL11 MiFi of Yred: - the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb} - the +3 battleaxe "Kumuas" {freeze, rPois rC+ Dex-1} And in a shop on D:7 I picked up this little trinket: - the ring of the King {rElec rF+ rC+ MR+ Curse} Usually I jus...

Sunday, 25th January 2015, 06:55

Forum: Dungeon Crawling Advice

Topic: Train shields to 16, and then I get THIS!

Replies: 12

Views: 2344

Re: Train shields to 16, and then I get THIS!

Well, I tried reverting to the Ex axe and not using the shield, but found I was having a harder time surviving fights. Then I ended up rebranding my broad axe to Chaos and there was no looking back. Chaos is a kick ass brand for the late game. Sure it occasionally hastes or heals an enemy, but for e...

Saturday, 24th January 2015, 07:32

Forum: YASD! YAVP! and characters in progress too

Topic: SpEn god & magic choice

Replies: 39

Views: 5674

Re: SpEn god & magic choice

Wow. The character is long since dead - not long after this post actually. Can't even remember what I took.

Yeah, Lugonu was not an option though.

A lot of people are saying Kiku - can you explain why? Forgive me if someone already did.

Saturday, 24th January 2015, 06:16

Forum: YASD! YAVP! and characters in progress too

Topic: YASD! MiFi of Qazlal - Life's not fair!

Replies: 0

Views: 517

YASD! MiFi of Qazlal - Life's not fair!

Dammit! This character was so promising - found a +5 ring of slaying early on, then a scroll of brand weapon that made my war axe electric, and a +5 ring of dexterity - I was set! Plus, Qazlal is fricken awesome, I'll be going back for more of that! Anyway, I was only XL 9, and I think maybe on DL 8...

Thursday, 22nd January 2015, 23:50

Forum: Dungeon Crawling Advice

Topic: Crazy idea? SpAs w/ demon trident of electrocution?

Replies: 5

Views: 1099

Crazy idea? SpAs w/ demon trident of electrocution?

So I found this nice little trinket in a vault in Lair. I've got a SpAs of Okawaru and am tempted to experiment with using a spriggan as a straight-up melee character - not stabbing, not using much magic. The -3 aptitude for polearms is a minus, but spriggans also have -3 in conjurations and play co...

Tuesday, 20th January 2015, 22:37

Forum: Dungeon Crawling Advice

Topic: Train shields to 16, and then I get THIS!

Replies: 12

Views: 2344

Re: Train shields to 16, and then I get THIS!

Here's my chardump, any other feedback welcome: Dungeon Crawl Stone Soup version 0.15.2 (tiles) character file. Glimt the Executioner (Hill Orc Fighter) Turns: 32964, Time: 02:46:34 HP 53/170 AC 28 Str 30 XL: 18 Next: 23% MP 31/31 EV 8 Int 8 God: Okawaru [******] Gold 1988 SH 0 Dex 10 Spells: 0 memo...

Tuesday, 20th January 2015, 22:35

Forum: Dungeon Crawling Advice

Topic: Train shields to 16, and then I get THIS!

Replies: 12

Views: 2344

Re: Train shields to 16, and then I get THIS!

Also, haven't found any armour better than plain plate yet, needed more defense, and I noticed the shield slowed down my attack, so I thought some shield skill might improve my attack speed.

Tuesday, 20th January 2015, 22:34

Forum: Dungeon Crawling Advice

Topic: Train shields to 16, and then I get THIS!

Replies: 12

Views: 2344

Re: Train shields to 16, and then I get THIS!

Cuz I'm stupid I guess. Haven't played in a while.

Tuesday, 20th January 2015, 22:32

Forum: Dungeon Crawling Advice

Topic: Train shields to 16, and then I get THIS!

Replies: 12

Views: 2344

Train shields to 16, and then I get THIS!

F - the +12 Executioner's Axe "Ajiffuac" {flame, rF+} I had been quite happy relying on a +9 broad axe of flame while wearing a +2 large shield. Now I don't know what to wield. Axe skill is at 22, or 27 when I activate Heroism. EDIT: I've cleared Orc, Lair, Spider and Swamp (this was a gif...

Tuesday, 20th January 2015, 22:10

Forum: Game Design Discussion

Topic: Liking all the changes!

Replies: 5

Views: 1683

Re: Liking all the changes!

Yeah, it seemed like there was no item destruction but I wasn't sure. I also did not mention above that all wands ID on first zap - and there's been similar changes with scrolls, they all ID on use now. I think the inventory management was an issue where there was some discussion here, some ideas we...

Tuesday, 20th January 2015, 22:02

Forum: YASD! YAVP! and characters in progress too

Topic: SpEn god & magic choice

Replies: 39

Views: 5674

Re: SpEn god & magic choice

Hmm, lots to think about. I'd probably avoid kiku because I probably would forget to use corpses etc. Might try Dith just because I haven't before. It's interesting to see the allplayers numbers, and specifically how common different ones are. A few are off the charts: Oka (4,449) Ash (4,269), Nem (...

Tuesday, 20th January 2015, 03:15

Forum: YASD! YAVP! and characters in progress too

Topic: SpEn god & magic choice

Replies: 39

Views: 5674

Re: SpEn god & magic choice

Isn't Zin a good god that would frown on stabbing?

Didn't know nemelex had been reformed. I always read that he was good for SpEn but I found the deck management game too tedious.

Tuesday, 20th January 2015, 02:00

Forum: Game Design Discussion

Topic: Liking all the changes!

Replies: 5

Views: 1683

Liking all the changes!

I have not played DCSS in a while - like, a long time - and I'm liking a bunch of things that have changed. It seems like a lot of things that used to be kind of annoying are gone: Carrying capacity - I see no reference to weight of items anymore. Not being able to carry stuff was a drag and promote...

Tuesday, 20th January 2015, 01:41

Forum: YASD! YAVP! and characters in progress too

Topic: SpEn god & magic choice

Replies: 39

Views: 5674

SpEn god & magic choice

Just found the temple, and have also found the book of minor magic as well as a book of battle. Both books offer intriguing options but I don't want to spread myself too thin skill-wise. Should I start branching into conjurations, or more melee magic buffs? And given that I have this choice, which g...

Monday, 19th January 2015, 17:21

Forum: Suggestions & Criticism

Topic: rename: The Annex | Strangers' Corner

Replies: 9

Views: 2552

Re: rename: The Annex | Strangers' Corner

I think it might have been me that came up with the original description. I think I was sort of imagining it within the game world, pretending other languages were things like Entish - truly, languages some player characters would never have encountered. In light of the point about English not being...

Wednesday, 27th August 2014, 14:55

Forum: Crazy Yiuf's Corner

Topic: "Don't Starve": a game that sounds almost roguelike

Replies: 6

Views: 1488

"Don't Starve": a game that sounds almost roguelike

I just read about this: http://gamesondelay.kinja.com/dying-as-a-feature-dont-starve-and-impermanence-and-b-1625190832 In the game you wake up in a field or something and you just have to gather firewood, food and make stuff in order to keep from dying from starvation, insanity, cold, or big angry b...

Sunday, 3rd November 2013, 19:40

Forum: Crazy Yiuf's Corner

Topic: Poll: Remove players from DCSS

Replies: 18

Views: 3000

Re: Poll: Remove players from DCSS

Goblins & Hobgoblins Local 135 has been lobbying for this for years! Why not just brick up the dungeon entrance rather than expecting us to try to keep the riff raff out. Or just station a Balrug in the entrance chamber. But does Management listen to us? Nooooo. Instead they leave us scattered a...

Friday, 1st November 2013, 15:17

Forum: Crazy Yiuf's Corner

Topic: Agate Slugs

Replies: 30

Views: 4999

Re: Agate Slugs

Based on that link - are snails hermaphroditic? Or are they just showing us the anatomy of both sexes on a single diagram?

Friday, 1st November 2013, 15:03

Forum: Game Design Discussion

Topic: Why is the orb apportable?

Replies: 20

Views: 3444

Re: Why is the orb apportable?

Note, I haven't played in a while, and it's been even longer since I've seen the orb chamber, so I might be getting some things wrong.

Friday, 1st November 2013, 15:02

Forum: Game Design Discussion

Topic: Why is the orb apportable?

Replies: 20

Views: 3444

Re: Why is the orb apportable?

To me, apporting the orb is a tedious tactic, and should be removed. This is consistent with game philosophy. For example, Crawl does not allow selling items in shops for gold. This is expressly done so that players do not spend their time tediously scouring the dungeon for ring mails and clubs to g...

Thursday, 31st October 2013, 22:14

Forum: YASD! YAVP! and characters in progress too

Topic: Searing Ray is ferkin cool. What else is new?

Replies: 7

Views: 1193

Re: Searing Ray is ferkin cool. What else is new?

Here is the tactic I am having fun with: - Conjure flame. Some of the bigger baddies will walk right into this and stand there. - Battlesphere - Searing ray. Then wait three turns. Each turn, the baddie is cooking away in the fire - or safely on the other side of it, and getting pelted with increasi...

Thursday, 31st October 2013, 22:03

Forum: YASD! YAVP! and characters in progress too

Topic: Searing Ray is ferkin cool. What else is new?

Replies: 7

Views: 1193

Re: Searing Ray is ferkin cool. What else is new?

Yes, just getting into battlesphere now. Also cool. I like these conjuration spells that are not simply different flavours of blasting away at stuff, but actually add different tactical elements. E.g. with searing ray, you have to stay put and not do anything else. Battlesphere is also a summoned al...

Thursday, 31st October 2013, 21:22

Forum: YASD! YAVP! and characters in progress too

Topic: Searing Ray is ferkin cool. What else is new?

Replies: 7

Views: 1193

Searing Ray is ferkin cool. What else is new?

Hey, it's been a while (both playing and posting). Love the new Vehumet mechanic. And the second spell offered, Searing Ray, is pretty gnarly. May be a bit overpowered, but I'm loving it. I also see stabbing is now eliminated as a skill. Nice change too. What else have I missed? Hill Orcs can fly? H...

Saturday, 6th July 2013, 05:10

Forum: Crazy Yiuf's Corner

Topic: Give reaver his color

Replies: 76

Views: 12904

Re: Give reaver his color

Baldu wrote:Alright dude, this fun thread has now irreversibly entered creepy territory, i'm requesting thread lock.

Everyone crawl away from here!

Request granted. The inanity has to stop somewhere.

Tuesday, 2nd July 2013, 06:26

Forum: Crazy Yiuf's Corner

Topic: Give reaver his color

Replies: 76

Views: 12904

Re: Give reaver his color

Tlwelwe, modding this forum is not a paid job. Grimm should not have harassed you. He was just being a goof. No malicious stalking or anything creepy. I am really not that active here at all, my last post before this was probably months ago. Maybe there is another mod that cares more about this issu...

Monday, 1st July 2013, 04:09

Forum: Crazy Yiuf's Corner

Topic: Give reaver his color

Replies: 76

Views: 12904

Re: Give reaver his color

and for an internet moderator you are remarkably cowardly for deleting one reply end completely editing another B-but it's one of my signature moves!!1 And the Founder was woken from his slumber to find that dischord was growing in the happy little tavern that he had established. This aggrieved his...

Tuesday, 30th April 2013, 05:13

Forum: Crazy Yiuf's Corner

Topic: Anyone heard of Lean production?

Replies: 33

Views: 2427

Anyone heard of Lean production?

Hey gang, I know I haven't been around in a long time. If any one is curious what I've been up to, here is my new web site I have been posting to over the past two weeks:
http://www.funeasylean.com

Thursday, 10th January 2013, 17:08

Forum: Game Design Discussion

Topic: Why aren't books identified?

Replies: 10

Views: 1430

Why aren't books identified?

My apologies if this discussion has happened before, but: What is the rationale for spellbooks all being unique, i.e., unlike wands, where once you know what one type looks like, you instantly recognize all others of that type, but with spellbooks, every new book is unknown until you pick it up and ...

Thursday, 10th January 2013, 16:56

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - L27 SpWi, killed in Zig by crystal ball of energy

Replies: 8

Views: 2218

Re: YASD - L27 SpWi, killed in Zig by crystal ball of energy

I'm starting to see that Evocations can actually be a very important skill. In another game, a ring of invisibility was causing me some problems and I had like 16 Evo, and still getting contaminated more than I'd like from "miscasts".

Thursday, 10th January 2013, 16:28

Forum: Game Design Discussion

Topic: Is this a bug: food auto-pickup toggling

Replies: 3

Views: 861

Re: Is this a bug: food auto-pickup toggling

In my version (trunk from sometime in the last few weeks) it's just a two-way toggle between off and on. When I hit _ for help I saw that Ctrl-D can be used to restore to default, but there's no visual indicator to know if the + by non-perishables now means "all" or "default for your ...

Thursday, 10th January 2013, 16:21

Forum: Dungeon Crawling Advice

Topic: Too many daggers to choose from...

Replies: 17

Views: 2515

Re: Too many daggers to choose from...

The speed dagger is the best for invisibility stabbing, at least with your current skills. The rest are useless except for the +Blink. Just curious, why is the speed dagger the best for stabbing? Also, is the damage component of an enchantment significant when considering a dagger for stab damage? ...

Thursday, 10th January 2013, 16:05

Forum: YASD! YAVP! and characters in progress too

Topic: YASD - L27 SpWi, killed in Zig by crystal ball of energy

Replies: 8

Views: 2218

YASD - L27 SpWi, killed in Zig by crystal ball of energy

Dungeon Crawl Stone Soup version 0.12-a0-1397-g08371cf (tiles) character file. 631330 Splat the Archmage (level 27, -1/133 (141) HPs) Began as a Spriggan Wizard on Jan 4, 2013. Was the Champion of Vehumet. Engulfed by their own freezing vapour (2 damage) ... on Level 14 of a ziggurat on Jan 9, 2013...

Thursday, 10th January 2013, 15:54

Forum: Dungeon Crawling Advice

Topic: Too many daggers to choose from...

Replies: 17

Views: 2515

Re: Too many daggers to choose from...

Oh well, died in Snake Pits. Apparently Blink is not a guaranteed escape from constriction...

Thursday, 10th January 2013, 15:46

Forum: Game Design Discussion

Topic: Is this a bug: food auto-pickup toggling

Replies: 3

Views: 861

Is this a bug: food auto-pickup toggling

Playing a KoBe, I was having no trouble staying fed so I decided to turn off autopickup of non-perishables using that brilliant new feature on the known items screen. But then I wanted it back on, and suddenly I was picking up bread rations and other inedible food as well. So now I have to just keep...

Thursday, 10th January 2013, 15:43

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: Mechanical traps STILL not gone?

Replies: 33

Views: 5236

Re: YASD: Mechanical traps STILL not gone?

I think it's not "mechanical" traps that are the problem, but traps that cause instant HP loss. But I agree, such traps don't really add much to the game. If you encounter them while simply exploring, then you just rest up before continuing. But if you encounter them while in a dangerous s...

Thursday, 10th January 2013, 15:27

Forum: Dungeon Crawling Advice

Topic: Too many daggers to choose from...

Replies: 17

Views: 2515

Re: Too many daggers to choose from...

That's what I was thinking with the vampiric dagger too but sadly I never saw any massive heals from it, I wonder if this used to be the case but has been fixed? I have actually found the dagger of draining very effective, I believe draining takes quite a few HP, doesn't it? And the XP loss has been...

Wednesday, 9th January 2013, 23:03

Forum: Dungeon Crawling Advice

Topic: Too many daggers to choose from...

Replies: 17

Views: 2515

Too many daggers to choose from...

Dungeon Crawl Stone Soup version 0.12-a0-1397-g08371cf (tiles) character file. Hedbut the Fetichist (Kobold Berserker) Turns: 33268, Time: 02:19:12 HP 81/94 AC 15 Str 17 XL: 15 Next: 43% MP 32/32 EV 37 Int 5 God: Trog [*****.] Gold 1851 SH 23 Dex 21 Spells: 0 memorised, 14 levels left Res.Fire : + ...

Thursday, 20th December 2012, 20:27

Forum: Crazy Yiuf's Corner

Topic: Octopodes can use armor

Replies: 43

Views: 4558

Re: Octopodes can use armor

And that's Number Wang! http://www.google.ca/url?sa=t&rct=j&q=&esrc=s&frm=1&source=web&cd=1&cad=rja&ved=0CDUQtwIwAA&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DqjOZtWZ56lc&ei=m3TTUITuFqPI2gXu1YGIBA&usg=AFQjCNGVYA9u7vFRV9tew9T3rc9jrvJIVw&sig2=OHF-UCl...

Thursday, 20th December 2012, 20:20

Forum: Crazy Yiuf's Corner

Topic: Crawlmas mod?

Replies: 19

Views: 2175

Re: Crawlmas mod?

The Crawlmas mod should cause a minimum of 1-3 randarts to be generated on every level.

Tuesday, 20th November 2012, 06:56

Forum: Dungeon Crawling Advice

Topic: Never got Rune before; now got 3, ready for Zot? MiFi.

Replies: 38

Views: 4442

Re: Never got Rune before; now got 3, ready for Zot? MiFi.

The trouble can be, after having an epic character like this, thinking your next ones will be as awesome and getting killed a lot as you keep playing as if you had that same character again.

Tuesday, 20th November 2012, 06:51

Forum: Crazy Yiuf's Corner

Topic: It just hit me like a ton of bricks

Replies: 6

Views: 1668

Re: It just hit me like a ton of bricks

Do I sense a new Earth conjuration in the works?

Monday, 19th November 2012, 22:17

Forum: Game Design Discussion

Topic: Curse/Trap/and possibly Ash reform

Replies: 40

Views: 7358

Re: Curse/Trap/and possibly Ash reform

I read it differently. I saw King_jelly trying to stay civil when others were getting unnecessarily rough. He was a relatively new member but I'm guessing he won't be hanging out much more after the reception here. I'm not saying the ideas were any good but I don't think he deserved to be singled ou...

Friday, 16th November 2012, 19:15

Forum: Game Design Discussion

Topic: Question on Haste

Replies: 60

Views: 10616

Re: Question on Haste

Here's another proposal. Assuming that Haste is just about a requirement for doing the extended end-game, and that therefore virtually all good players will try to get it with all their characters, maybe it could just be built into the game in a way. E.g.: - Player movement speed could be boosted as...
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