Search found 97 matches

Friday, 19th February 2021, 00:12

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: PaFi of Oka, 5 death cobs

Replies: 4

Views: 2003

Re: YASD: PaFi of Oka, 5 death cobs

  Code:
k - 3 potions of invisibility
Q - a tin of tremorstones (2/2)
x - 3 scrolls of summoning

Maybe a better plan would have been to quaff invisibility and then Blink. Once upstairs tremorstones or summoning might have been better than holy word.

Tuesday, 3rd November 2020, 18:16

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 514

Views: 1738904

Re: Trove reporting

Entry: +3 storm dragon scales a - an uncursed ring of fire b - a ring of poison resistance c - a ring of protection from fire d - a ring of strength e - a ring of poison resistance f - an amulet of the acrobat g - an amulet of faith h - the ring of Departure {Fire *Drain rPois rN+ Str+7} k - the rin...

Tuesday, 4th February 2020, 18:10

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2687467

Re: I love it when...

Best artifact combo in a while: a - the +8 broad axe "Impbane" (weapon) {vorpal, +Inv Str-3 Dex+4 SInv} E - the +2 pair of boots of the Assassin (worn) {Detection Stab+ Stlth++} Result of two swings: You fade into invisibility! You are very lightly contaminated with residual magic. You ope...

Tuesday, 27th August 2019, 18:50

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 318923

Re: I don't love it when...

  Code:
Tiamat, Avatar of the Dragonlord comes into view. She is wielding the +8 demon
_trident "Rift" {distort, reach+}.

Monday, 15th July 2019, 14:09

Forum: Game Design Discussion

Topic: Experimental branch: two state vampires

Replies: 80

Views: 26153

Re: Experimental branch: two state vampires

Recently finished a VpEn - Gozag game. Undead form seemed much better than Alive. I switched around D2 and never switched back. I'd recommend some other limitations in Undead form, certainly dropping rC++ to rC+, and maybe adding MR- (low magic resistance was the biggest resistance problem so doubli...

Thursday, 13th June 2019, 19:14

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

All of these were from the same DEAE game, sadly none got used:

  Code:
the +11 eveningstar "Haukeuli" {elec, +Rage Str+3}
the +10 battleaxe "Killer Klown's Doom" {speed, Stlth+}
the +10 triple sword of Floods {antimagic, Dex+5}
the +10 glaive of the King {flame, +Inv rC+ MR+}

Monday, 23rd April 2018, 15:20

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

  Code:
 48750 | D:6      | Bought bloodstained pearl dragon scales for 2173 gold pieces
 48770 | D:6      | Identified the +16 pearl dragon scales of the Centipede {rF++ rN+ Str+4 Int-5 SInv}


That was gold well spent.

Friday, 16th February 2018, 13:45

Forum: Dungeon Crawling Advice

Topic: Advice for my first VSEn

Replies: 13

Views: 3936

Re: Advice for my first VSEn

Lightning spire is great. You also have hexes, summoning, and the Book of Beasts. Get Summon Mana Viper - it'll last you to Zot. Learn Invisibility if it shows up.

Ghost moths don't see invisible so that's always a good option for them.

Thursday, 1st February 2018, 22:44

Forum: Crazy Yiuf's Corner

Topic: Amulet of Harm replacement

Replies: 13

Views: 3952

Amulet of Harm replacement

I'm thinking of creating a pull request to replace Harm with the Amulet of Instruction. Instruction would give a +1 to all skill training (like a manual) while worn and keep the heavy draining on removal. From my own experience I never use Harm, it makes easy parts easier and (because of spiky damag...

Friday, 8th September 2017, 13:57

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 318923

Re: I don't love it when...

172570 | Depths:3 | Noticed Liniugad the pandemonium lord 172652 | Depths:3 | Noticed a seraph 172695 | Depths:3 | Noticed Dympalom the pandemonium lord 172765 | Depths:3 | Noticed Poatesai the pandemonium lord 172828 | Depths:3 | Noticed Jenolac the pandemonium lord 172841 | Depths:3 | Noticed Eti...

Wednesday, 16th August 2017, 13:52

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 318923

Re: I don't love it when...

Finding:
  Code:
Level 1 of the Orcish Mines
  the +11 great mace "Okha" {vamp, Fragile rPois Str+10} (1309 gold)
Slime:5
  the +3 pair of gauntlets of War {Slay+5}


on a SpEn...

Monday, 10th July 2017, 16:46

Forum: Game Design Discussion

Topic: Mana leech unrandart

Replies: 10

Views: 3262

Re: Mana leech unrandart

Just let Leech do mana vamp as well as regular vamp. Right now it's not too different from a regular vamp demon blade except for the increased proc chance.

Friday, 23rd June 2017, 15:40

Forum: Technical Support

Topic: Notes for unrand?

Replies: 1

Views: 1227

Notes for unrand?

I'd like to have unrands show up in the notes section when they're discovered like other artefacts do. Best would be a note when they come into view like: 104781 | Elf:3 | Found the +8 longbow "Zephyr" (weapon) {speed, Dex+3 SInv}. The options_guide says: "Artefacts (fixed, unrand, or...

Wednesday, 3rd May 2017, 13:58

Forum: Game Design Discussion

Topic: Spellcasters and resting

Replies: 24

Views: 7888

Re: Spellcasters and resting

One obvious aspect is that, as you develop as a melee character, the HP you spend to kill any particular type of monster will decrease. And you get through the encounter faster. As you develop a blaster mage, the MP you spend to kill any particular type of monster varies little. Unless you want to ...

Monday, 1st May 2017, 13:59

Forum: Game Design Discussion

Topic: Spellcasters and resting

Replies: 24

Views: 7888

Spellcasters and resting

Right now a lot of the spellcaster game seems to be: unload MP pool at enemies; retreat to a safe location; rest to regain MP; repeat. This adds a fair amount of tedium to casters - it would be better if they only needed to disengage because they were actually in danger (like melee) and not because ...

Wednesday, 22nd March 2017, 15:27

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

  Code:
100045 | Elf:3    | Identified the +11 demon blade of Zitzul {pain, *Contam +Blink +Rage MR+}
101050 | Elf:3    | You paid a toll of a +11 demon blade to enter a treasure trove


Trove wasn't worth it but a TeAE with a staff of Air didn't need it either.

Tuesday, 13th December 2016, 19:59

Forum: Crazy Yiuf's Corner

Topic: I don't love it when...

Replies: 726

Views: 318923

Re: I don't love it when...

  Code:
The iron giant throws your orb of destruction at you!
_* * * LOW HITPOINT WARNING * * *


That was unexpected...

Monday, 7th November 2016, 21:57

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

  Code:
  the cursed +1 robe of Leaves {Regen+} (126 gold)


Maybe needs a bit of fertilizer.

Wednesday, 26th October 2016, 14:24

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 514

Views: 1738904

Re: Trove reporting

Gambled and won on a HuFi with shield and mace. Price: +6 demon whip (found on V1, best 1H M&F so far) Trove: j - the +4 eveningstar of Plunder {crush, MR- Dex+4 Stlth+} k - a +3 eveningstar of crushing p - a +1 morningstar of freezing r - a +1 eveningstar of pain t - a +2 dire flail of draining...

Monday, 17th October 2016, 14:38

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2687467

Re: I love it when...

  Code:
You drop Woire's Almanac of the Arsonist.
The spellbook fails to ignite!


Happened to be covered by a cloud when I tried to burn it.

Wednesday, 5th October 2016, 16:21

Forum: Game Design Discussion

Topic: New race proposal: Cynoceph

Replies: 9

Views: 3162

Re: New race proposal: Cynoceph

Actually the way it's currently implemented at level 1 your MP regen rate is just under 1/turn. In testing D1 was a lot faster than usual for a Cj. You get an easy first couple of levels, then it gets harder as L1 spells fall off in power and you don't have enough max MP to cast the higher level spe...

Tuesday, 4th October 2016, 21:32

Forum: Game Design Discussion

Topic: New race proposal: Cynoceph

Replies: 9

Views: 3162

Re: New race proposal: Cynoceph

For the aptitudes translocation is for flavour and the summoning malus is to limit spamming allies. Invocations could be lowered to -1. For guardian spirit I'm not sure it's a big issue since it will be limited to maybe 10 MP in the best case and at that point monsters will be hitting a lot harder t...

Tuesday, 4th October 2016, 16:58

Forum: Game Design Discussion

Topic: New race proposal: Cynoceph

Replies: 9

Views: 3162

New race proposal: Cynoceph

Cynocephs, the jackal-headed guardians of the planes. They have a MP pool 1/6.5 of normal but it regenerates very quickly (about 1/3 max per turn is the target). Mostly flat aptitudes except: + APT(SP_CYNOCEPH, SK_SPELLCASTING, -2), + APT(SP_CYNOCEPH, SK_CONJURATIONS, 1), + APT(SP_CYNOCEPH, SK_HEXES...

Thursday, 22nd September 2016, 13:28

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

What else better could you have? :shock: MuFE with 15 in shields and V - the +2 shield of the Merchant (worn) {rPois rF++} b - a +9 demon trident of electrocution Didn't find them until Vault:5 and Tomb:3 so the game was just about over and Mu aptitudes don't allow for much adjustments. Briefly con...

Wednesday, 21st September 2016, 21:38

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

Sadly didn't use either of these in a recent game:

  Code:
the +9 triple sword of Dung {speed, Str+3 Dex+4 Stlth+}
the +11 lajatang of the Bouncing Dances {pain, rF+ MP+9 Str+3 SInv}

Friday, 26th August 2016, 17:31

Forum: YASD! YAVP! and characters in progress too

Topic: CIP TeCj^Dith: too many weapons

Replies: 5

Views: 1840

Re: CIP TeCj^Dith: too many weapons

Going with the Plutonium Sword! The ettin closely misses you. You riposte. You slice the ettin!! Mutagenic energy flows through the plutonium sword! There is a strange surge of energy around the ettin. Your shadow hits the mottled dragon with a triple sword. The mottled dragon completely misses you....

Thursday, 25th August 2016, 22:34

Forum: YASD! YAVP! and characters in progress too

Topic: CIP TeCj^Dith: too many weapons

Replies: 5

Views: 1840

CIP TeCj^Dith: too many weapons

I've got too many quality choices to make an easy decision and haven't invested much skill yet. I'm leaning towards the lajatangs but these are also available in shops although I'd have to acquire $ to get them: h - [Orc:2] 325 gold an uncursed staff of air (unknown) l - [Shoals:3] 833 gold a +4 dou...

Tuesday, 26th July 2016, 21:35

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2687467

Re: I love it when...

  Code:
 The deep elf mage casts a spell at you.
 The lance of force hits you!
 You are knocked back by the lance of force.
 You collide with the deep elf mage!
 The deep elf mage dies!

Wednesday, 29th June 2016, 18:53

Forum: Crazy Yiuf's Corner

Topic: Trove reporting

Replies: 514

Views: 1738904

Re: Trove reporting

For a SpIE of Ash: Trove: D10 (give +6 demon whip) Mara had a +4 demon whip. c - the +4 skin of Zhor {rC+++} d - the cursed +4 steam dragon armour "Giemaap" {+Inv rN+ Int-4} k - a +2 robe of magic resistance l - a cursed +0 buckler of reflection u - a +1 robe of fire resistance w - the cur...

Monday, 13th June 2016, 16:21

Forum: Game Design Discussion

Topic: Ru sacrifice craft?

Replies: 11

Views: 3435

Ru sacrifice craft?

Sacrifice craft: You are unable to improve items and may not use scrolls of brand weapon, enchant armour/weapon, or recharging. This is a modest/significant sacrifice This should only be offered as one of the initial sacrifices or perhaps the piety should decrease based on XL to account for finding ...

Monday, 6th June 2016, 13:16

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : DgVM, help me do some shopping

Replies: 9

Views: 2149

Re: CiP : DgVM, help me do some shopping

Your offence is great, you don't need no radioactive toothpick. Especially when you're wearing a robe.

Get a buckler and use the eveningstar/scourge. Once your shield penalties are low enough, buy your artefact shield unless you find a protection branded one. This'll take a lot less experience too.

Friday, 3rd June 2016, 12:35

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : DgVM, help me do some shopping

Replies: 9

Views: 2149

Re: CiP : DgVM, help me do some shopping

Buy Annihilations and learn Poison Arrow. You've already got a decent poison skill. It will kill everything that comes in view. With demigod aptitudes Tornado's a long way off. After that the wand of hasting and see invisible helmet (so you don't have to swap rings). I'd keep the shield on the shopp...

Wednesday, 6th April 2016, 18:21

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2687467

Re: I love it when...

  Code:
 The wizard shouts!
 The wizard gestures at you while chanting.
 Your +3 warlock's mirror {reflect} reflects the Banishment!
 The wizard is devoured by a tear in reality.

Tuesday, 1st December 2015, 17:56

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2687467

Re: I love it when...

  Code:
The orb of fire stares, then turns away, jangling a coin purse.


Go Gozag!

Friday, 25th September 2015, 13:58

Forum: Dungeon Crawling Advice

Topic: Is Augmentation actually Worth it?

Replies: 10

Views: 2888

Re: Is Augmentation actually Worth it?

I just did a 5 rune VSSu and wore Augmentation the entire time. The stat bonus helped with the aux attack, not too bad AC, and good stealth. I had a robe of resistance and a bunch of dragon armour options but none seemed quite as good overall. Would have switched to Moon-TLA if I had found it though...

Friday, 18th September 2015, 19:31

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

  Code:
the +11 dagger of Invincibility {elec, *Contam rElec Str+5 Int+3}

Friday, 18th September 2015, 19:28

Forum: Crazy Yiuf's Corner

Topic: I love it when...

Replies: 1478

Views: 2687467

Re: I love it when...

The helpless royal jelly fails to defend itself. You skewer the royal jelly like a kebab!!!!! You kill the royal jelly! Suddenly, the colour oozes out of the stone walls. With an infernal noise, the power ruling this place vanishes! The dying royal jelly spits out thirteen more jellies. _A jelly, a...

Thursday, 17th September 2015, 19:01

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP HOFi^Oka Singing sword: Challenge and V:5 insta-win.

Replies: 18

Views: 3364

Re: YAVP HOFi^Oka Singing sword: Challenge and V:5 insta-win

Song of Slaying + passive Tukima's Dance! The sword sings and enemy weapons dance to the tune.

Tuesday, 15th September 2015, 15:19

Forum: YASD! YAVP! and characters in progress too

Topic: MuCj, time to go Chei?

Replies: 11

Views: 2793

Re: YAVP MuCj, time to go Chei?

The switch to Chei worked out fine (thanks nago!), plus I had some great drops. With the crystal plate and a vamp weapon I was rarely below 90% HP. The orb run was dicey a few times, the worst was 2 Pan Lords and a Hell Sentinel on D1 within sight of the exit but Step From Time cleared the path out....

Wednesday, 9th September 2015, 17:46

Forum: YASD! YAVP! and characters in progress too

Topic: MuCj, time to go Chei?

Replies: 11

Views: 2793

Re: MuCj, time to go Chei?

I took the plunge. Go team Chei! So far it's been working out pretty well. Burned a bunch of teleport scrolls while gaining piety on E2 but otherwise not too bad. Now I have too many skills I'd like to train: Invocations, Necromancy, Evocations for the rods, and Throwing (I've got portal projectile ...

Monday, 7th September 2015, 19:24

Forum: YASD! YAVP! and characters in progress too

Topic: MuCj, time to go Chei?

Replies: 11

Views: 2793

Re: MuCj, time to go Chei?

This good enough? b - the +9 broad axe of Yziocorph {freeze, MR+ Dex+6} I've got a lajatang of pain stashed away which could be great but I've avoided Necromancy since you can't animate gold. If I went Chei I probably wouldn't wear the crystal plate until I'd gotten a solid melee attack going. So te...

Monday, 7th September 2015, 18:56

Forum: YASD! YAVP! and characters in progress too

Topic: MuCj, time to go Chei?

Replies: 11

Views: 2793

MuCj, time to go Chei?

I've been rolling along killing things with battlesphere and venom bolt. Now I've come across this combo: J - the +21 crystal plate armour of the Princeling {+Fly rCorr} h - a manual of Armour R - a manual of Armour Dungeon Crawl Stone Soup version 0.17-a0-1763-g847a857 (console) character file. Mur...

Monday, 7th September 2015, 17:56

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

  Code:
the +21 crystal plate armour of the Princeling {+Fly rCorr}


Sadly found on Shoals:2 by a str 12 MuCj.

Thursday, 3rd September 2015, 14:13

Forum: YASD! YAVP! and characters in progress too

Topic: now YAVP : MuVM^Ash, cool stuff around

Replies: 17

Views: 3289

Re: CiP : MuVM^Ash, new gear

  Code:
n - [Orc:3] 1214 gold  a book of Annihilations (unknown)

- Level 8.1(11.1) Conjurations
- Level 10.0(12.8) Poison Magic


Get a few more levels in Conjurations (~15 or so with the Ash bonus) and learn Poison Arrow. It's well worth it.

Thursday, 3rd September 2015, 13:58

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

  Code:
the +2 pair of gloves of Protective Custody {-Tele Regen+ MP+9}


Aptly named.

Tuesday, 21st July 2015, 04:01

Forum: YASD! YAVP! and characters in progress too

Topic: [CIP] MuVM

Replies: 13

Views: 2362

Re: [CIP] MuVM

Olgreb's toxic radiance is surprisingly effective on packs and it's single school so it is easier for a Mu to get on line than venom bolt. Orc is easier than lair once you get there. As others have said Kiku synergies nicely with mummy apts and poision.

Wednesday, 1st July 2015, 15:33

Forum: YASD! YAVP! and characters in progress too

Topic: CiP : OpAE^Veh, 68MP in Lair

Replies: 10

Views: 2564

Re: CiP : OpAE^Veh, 68MP in Lair

Full LOS Poison Arrow is great. With about 8 levels in poison magic almost everything dies as soon as it comes into view. It's pretty quiet too.

Friday, 5th June 2015, 18:42

Forum: Game Design Discussion

Topic: Ratskin cloak should drain monsters that hit you

Replies: 38

Views: 10444

Re: Ratskin cloak should drain monsters that hit you

Evocable 0 range Mephitic cloud.

Friday, 5th June 2015, 17:19

Forum: Crazy Yiuf's Corner

Topic: Quirk removal

Replies: 25

Views: 7303

Re: Quirk removal

It might be better if jellies only ate objects in view. That way if your stash gets eaten you'd see it! Plus the healing/splitting becomes relevant.

Monday, 25th May 2015, 17:23

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2877

Views: 2660679

Re: Best/Worst Artifacts

  Code:
 the +10 arbalest "Jelly's Undoing" {penet, rF+ Int+2 Dex+4}

Worth switching to from shields and slings.
Next

Return to advanced search

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.