Search found 4 matches

Tuesday, 4th October 2011, 04:46

Forum: Game Design Discussion

Topic: Elemental Magic Schools Differentiation

Replies: 52

Views: 18472

Re: Elemental Magic Schools Differentiation

•New spell - Puff, Lvl 1 Air, replacement for Shock. Puff has a Range of 1-2 squares, has damage dependent on range, and does damage slightly less than that of Freeze. (say, 1d(13/Range) at max power). Has a 1.5*Power/(Weight*Range) chance of knocking-back a monster by min(1, Power/Weight/Range) sq...

Tuesday, 4th October 2011, 03:59

Forum: Game Design Discussion

Topic: Needs to be able to view the scoreboard

Replies: 0

Views: 756

Needs to be able to view the scoreboard

If I am not mistaken, currently the only way to view the scoreboard in-game is when you die. Even that is limited to scores just above & below your dead character's score. Sometimes, you just wish you could hang around the scoreboard, check the causes of death, see how far you've gone with parti...

Friday, 10th June 2011, 21:17

Forum: Game Design Discussion

Topic: I am pretty annoyed by recent 0.8 patch

Replies: 14

Views: 3301

Re: I am pretty annoyed by recent 0.8 patch

Kautzman wrote:I like Minmay's explanation better.


I read it already and was about to comment I now understand =/
I see the point now

Friday, 10th June 2011, 20:54

Forum: Game Design Discussion

Topic: I am pretty annoyed by recent 0.8 patch

Replies: 14

Views: 3301

I am pretty annoyed by recent 0.8 patch

I've just tried stable version of 0.8 stone soup, and I can't deny the fact I am kind of annoyed to see the recent changes. The problem is... Why would you guys had to nerf elementalists so badly? First to mention is the logic behind two opposite spell schools. Fire - Ice, and Earth - Air. Okay, I s...

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