Search found 63 matches

Saturday, 8th September 2012, 00:54

Forum: Dungeon Crawling Advice

Topic: Beogh questions and a whine.

Replies: 3

Views: 625

Re: Beogh questions and a whine.

Hit the swamp and my dudes got confused and one drowned. Is it a big deal or should I go rant about how Beogh needs to give their followers a chance to walk on water to prevent a cheesy death? The simple solution is to not bring promoted orcs or those with good gear and no rP into Swamp. The main &...

Tuesday, 4th September 2012, 22:18

Forum: Game Design Discussion

Topic: Rough Vault Census

Replies: 3

Views: 611

Re: Rough Vault Census

Hmm, I know I've seen 2 different vaults with Beogh in the main Dungeon, but I only see the larger one at levels 18+... Do you know many of the Vaults in Orc have Beogh?

Saturday, 1st September 2012, 20:12

Forum: YASD! YAVP! and characters in progress too

Topic: First victory! HOHe!

Replies: 16

Views: 2263

Re: First victory! HOHe!

I gotta say, this is one of the most vile and backwards forum communities I've ever seen. That's hilarious. We seem to work well in other topics, in which you aren't spitting insults at everyone or asserting your indignation that anyone would ever question your opinion because, by gum you're right ...

Saturday, 1st September 2012, 18:21

Forum: YASD! YAVP! and characters in progress too

Topic: [CIP] HOPr - Looking for a 3 rune win

Replies: 6

Views: 759

Re: [CIP] HOPr - Looking for a 3 rune win

I'm glad I can help, and sorry for your loss. The important things about a Beogh game are to benefit from, but not rely on, your followers, and maintain your skills to be able to face many challenges solo. If you make too many bad investments with your skills, you end up relying on your companions, ...

Friday, 31st August 2012, 23:09

Forum: YASD! YAVP! and characters in progress too

Topic: [CIP] HOPr - Looking for a 3 rune win

Replies: 6

Views: 759

Re: [CIP] HOPr - Looking for a 3 rune win

Hi there! In case my avatar didn't give it away, I'm a great fan of Hill Orcs, particularly those loyal to Beogh. As for your situation? Well, it doesn't look too good. This is just my opinion, of course, but here's a rundown: ⋅ Melee, Armour, Shield, Magic... Hill Orcs simply don't have t...

Friday, 31st August 2012, 18:06

Forum: Game Design Discussion

Topic: Epic at the end of the game

Replies: 24

Views: 3432

Re: Epic at the end of the game

Obviously, the best course of action is to give winners commit access. /terrible I'd love it if you could get a colored name in chat upon winning. White names for the unwashed masses, cyan for a 3+ rune win, and orange for a 15 rune win. Chat colors last 1 month from time of last win, and additional...

Friday, 31st August 2012, 14:35

Forum: YASD! YAVP! and characters in progress too

Topic: First victory! HOHe!

Replies: 16

Views: 2263

Re: First victory! HOHe!

Honestly, I have no dog in this race and it seems as if the devs have completely lost touch with what coherent flavor is. Hint: even though flavor is artsy fartsy, your game would be nothing without it, please develop it wisely. That's quite presumptuous of you, telling the devs how to make their g...

Monday, 28th November 2011, 04:53

Forum: Game Design Discussion

Topic: Turtles/snails hiding in shells

Replies: 9

Views: 873

Re: Turtles/snails hiding in shells

greepish wrote:Yeah it's not like sheep and sticky flame has any intended purpose, but it is funny the first time you see it ;)

Sheep and sticky flame is funny every time you see it.

Saturday, 24th September 2011, 06:24

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 532366

Re: I think we learned an important lesson today.

TwilightPhoenix wrote:Treasure Troves are not only fully capable of demanding a Wand of Hasting, but are also able to be specific enough to ask for it to have exactly nine charges.

Actually, the (9) is just the max number of charges on the wand. I think the trove will accept any Wand of Hasting.

Friday, 26th August 2011, 23:18

Forum: Dungeon Crawling Advice

Topic: HOPr experts needed!!

Replies: 4

Views: 909

Re: HOPr experts needed!!

Beoghite here. Two things- yeah, zombies can be a pain, especially fast ones like centaurs and bees. If they get in the way of travel, I typically attack them one by one using ctrl+click or arrow. It will ask for confirmation, but won't incur Beogh's wrath. Since all of your remaining orcs and zombi...

Monday, 8th August 2011, 21:16

Forum: Dungeon Crawling Advice

Topic: Late Game Beogh

Replies: 45

Views: 8662

Re: Late Game Beogh

A quick way, that usually works about 90% of the time, is to get out in the open, stand next to the orc you wish to equip, drop the armour/weapon, and swap places with the orc. Rarely a stronger orc will push through and steal the equipment, but typically this works pretty well. It's why my current-...

Friday, 5th August 2011, 22:51

Forum: Crazy Yiuf's Corner

Topic: Favourite vaults

Replies: 62

Views: 12484

Re: Favourite vaults

And that tormentor there. Just uncalled for.

Friday, 5th August 2011, 22:47

Forum: Dungeon Crawling Advice

Topic: merfolk crusader advice please

Replies: 15

Views: 1400

Re: merfolk crusader advice please

I'd also suggest the Shield of Resistance- even though it is just a shield and not a large shield, it's rF+ and rC+ are useful. Use all of your enchant weapon scrolls, either on your javelins (1's only) or your electric trident (2's and 3's). There is no sense saving them up at this point. Your expe...

Friday, 5th August 2011, 06:02

Forum: Dungeon Crawling Advice

Topic: merfolk crusader advice please

Replies: 15

Views: 1400

Re: merfolk crusader advice please

To start, turn on fighting. More hp is always a good idea. Wyrmbane will be nice against dragons and draconians in Zot, but you'll kill everything else faster if you stick to that demon trident of electrocution. Use all the enchant weapon 2 and 3 scrolls on it. Save your enchant weapon 1 scrolls- at...

Thursday, 4th August 2011, 09:59

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP - 15 rune ninja chicken

Replies: 3

Views: 658

Re: YAVP - 15 rune ninja chicken

Hmm. If fighting the Big Baddies is worse for you scorewise than ninjaing the runes, perhaps there should be a subtle score bonus for killing them, just to encourage people to actually fight them. It's not like their loot or experience is actually a considerable reward at the stage in the game that ...

Thursday, 4th August 2011, 05:55

Forum: Crazy Yiuf's Corner

Topic: New class proposal: Beat poet

Replies: 149

Views: 19534

Re: New class proposal: Beat poet

Never runs out of breath. Never.

Snapping heals him.

Wednesday, 3rd August 2011, 05:33

Forum: Game Design Discussion

Topic: Monks and balance

Replies: 42

Views: 5682

Re: Monks and balance

"Oh, hey, I'll start as a monk, pick up the first axe I see and if I can make it to Trog at the Temple I'll be a strictly better berserker than a berserker." Why not? I play Hill Orcs of Beogh who aren't priests but rather casters or gladiators or wanderers, and I take them to Orc Mines t...

Wednesday, 3rd August 2011, 03:45

Forum: Game Design Discussion

Topic: Monks and balance

Replies: 42

Views: 5682

Re: Monks and balance

I'd just say, instead of special casing anything, just give them an identified Amulet of Faith. I know someone said it's overpowered, but it is it's own drawback- the become worthless not too much later in the game when you need to switch amulets to rMut and rCorr.

Saturday, 30th July 2011, 05:06

Forum: Dungeon Crawling Advice

Topic: As a Vampire skald, what stat (int dex str) should I raise?

Replies: 4

Views: 1136

Re: As a Vampire skarn, what stat (int dex str) should I rai

Intelligence, always, if you ever plan on casting any spells at all ever ever.

Otherwise, Strength will let you haul more stuff and do better damage with Statue and Dragon Form (but you want Intelligence, remember?), Dex if you're basing all of your defense around stealth and EV.

Thursday, 28th July 2011, 03:08

Forum: Dungeon Crawling Advice

Topic: how to succeed with jiyva

Replies: 60

Views: 12367

Re: how to succeed with jiyva

Xom wrath is the most fun. Especially when he removes your bad mutations, changes your minions into allied glowing shapechangers, and tries to smite you with a scroll of enchant armour.

Yes, Xom. You certainly tought me a lesson I won't soon forget.

Tuesday, 26th July 2011, 02:18

Forum: Game Design Discussion

Topic: Multischool spell proposal

Replies: 7

Views: 893

Re: Multischool spell proposal

For example if EH was single school it would probably be level 3 instead of level 2. That's exactly the kind of thing I dislike about the current system. It doesn't seem cohesive that spells with multiple schools are that much better and that much more difficult to cast than single-school spells of...

Monday, 25th July 2011, 20:25

Forum: Game Design Discussion

Topic: Can Good AI Be Bad?

Replies: 69

Views: 7064

Re: Can Good AI Be Bad?

Bim wrote:it just seems a bit lame to see intelligent monsters sit and take 20 javelins to the face.


Obviously, they should pick them up and throw them back at you. (here's to me being hated by generation upon generation of crawlers!)

Monday, 25th July 2011, 20:17

Forum: Game Design Discussion

Topic: Multischool spell proposal

Replies: 7

Views: 893

Re: Multischool spell proposal

For example if EH was single school it would probably be level 3 instead of level 2. That's exactly the kind of thing I dislike about the current system. It doesn't seem cohesive that spells with multiple schools are that much better and that much more difficult to cast than single-school spells of...

Monday, 25th July 2011, 07:54

Forum: Game Design Discussion

Topic: Multischool spell proposal

Replies: 7

Views: 893

Multischool spell proposal

I had an idea a little while ago, pertaining to the troubles that any hybrid faces multi-school spells. In my opinion, it's a little crazy that spell success for spells with more than one school require significant investments in all schools, or over-investment in one, to stay competitive with singl...

Monday, 18th July 2011, 18:49

Forum: Dungeon Crawling Advice

Topic: Late Game Beogh

Replies: 45

Views: 8662

Re: Late Game Beogh

I kind of like the challenge of keeping (some of) them alive. I do like the ability to designate certain orcs as your "top followers" and give them titles and powers- A good limit would be capping it at twice your piety in stars, so max 12. The only thing is- you already can do that, by ho...

Sunday, 17th July 2011, 04:07

Forum: Game Design Discussion

Topic: Parry VS Shields

Replies: 15

Views: 1835

Re: Parry VS Shields

The only thing I really dislike is how daggers are useless for parrying. Being small and easy to maneuver would help in the ability to parry, no?

Friday, 15th July 2011, 20:11

Forum: Dungeon Crawling Advice

Topic: The 'Questions too small to need their own thread' thread

Replies: 3005

Views: 360520

Re: The 'Questions too small to need their own thread' threa

Does acquiring Hooves 1 as a demonspawn guarantee stages 2 & 3 eventually? I'm wondering because... 182 | D:1 | Gained mutation: You have large cloven feet. 182 | D:1 | Reached XP level 2. HP: 12/18 MP: 2/3 191 | D:1 | Reached skill level 1 in Armour 385 | D:1 | Identified a +1 pair of boots of...

Thursday, 14th July 2011, 05:47

Forum: Crazy Yiuf's Corner

Topic: Best/Worst Artifacts

Replies: 2857

Views: 536036

Re: Best/Worst Artifacts

Not the best or worst, but oddly appropriate:

the +0,+3 mace of the Beginning {crush, MR Str+3 Dex+4}

It's the very first randart I found for my Ogre Conjurer. And if I may say so... It's a very good mace to start.

Thursday, 14th July 2011, 05:39

Forum: Game Design Discussion

Topic: Draining weapon

Replies: 13

Views: 1986

Re: Draining weapon

What about stat drain? In the same way that a shadow hitting you has a chance to drain a point of Strength, give a player using a weapon of draining a small chance to drain 1d2 points of any of the three stats- Perhaps 5% per hit for each stat, reduced to 1% if the monster has rN+ and no chance beyo...

Friday, 8th July 2011, 23:05

Forum: Dungeon Crawling Advice

Topic: [PROTIPS] Secret Tricks

Replies: 264

Views: 61840

Re: [PROTIPS] Secret Tricks

non-large Earth elementalists take note - if you find large rocks, even though you can't use them effectively, you can throw them via F one square or against a wall and they will eventually shatter into a bunch of stones (for sandblast) "eventually" being a 1 in 25 chance. Hope you've got...

Friday, 8th July 2011, 23:01

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 532366

Re: I think we learned an important lesson today.

Being at full health with Statue Form at Good still leaves a chance for you to be paralysed by a miscast and killed by a single Eye of Devastation before you have even begun to fight.

Thursday, 7th July 2011, 03:17

Forum: Game Design Discussion

Topic: Bye bye victory dancing

Replies: 274

Views: 35760

Re: Bye bye victory dancing

Wouldn't victory dancing still work? Not as clearly as usual, for sure, let's say you're a level 12 character with 25 mp. Say you have Spellcasting 4, which is enough for you to Magic Missile hungerlessly. What's to stop you from disabling Conjurations, using a macro to cast MM 25 times, and then us...

Thursday, 7th July 2011, 03:07

Forum: Dungeon Crawling Advice

Topic: Beogh and armour

Replies: 4

Views: 739

Re: Beogh and armour

It's not really worth learning anyway. If you want to go Heavy armour, even for Beoghites, Dragon armour or good randart armour (or good randart dragon armour!) is far above comparable orcish armour.

Tuesday, 5th July 2011, 22:44

Forum: Game Design Discussion

Topic: Reavers

Replies: 38

Views: 4638

Re: Reavers

ElectricAlbatross wrote:I suggest Book of Brimstone. Fire, stone, destruction, and alliteration.

Love it

Tuesday, 5th July 2011, 21:47

Forum: YASD! YAVP! and characters in progress too

Topic: YASD: Melee on Elf:5

Replies: 10

Views: 885

Re: YASD: Melee on Elf:5

absolutego wrote:it doesn't make that much of a difference in 0.8, but in 0.9 it's pretty strong. you can abjure reliably with a rod and high levels in evocations.

What's that? A change in 0.9 that helps the player? Other than Crusader/Skald getting 3 in charms, I wasn't aware of any boosts.

Tuesday, 5th July 2011, 20:55

Forum: Dungeon Crawling Advice

Topic: Crawl Psychology: The Gambler's Moment

Replies: 17

Views: 2905

Re: Crawl Psychology: The Gambler's Moment

In baseball, your team can win the World Series just by winning about two thirds of your games: you can fail a third of the time, and you're still a champion. You'll be in the Hall of Fame as one of the greatest batters ever, if you just get a hit one third of the time: you can fail two thirds of t...

Sunday, 3rd July 2011, 09:14

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP- HOSt with the most

Replies: 11

Views: 1224

Re: CiP- HOSt with the most

Hey, it worked, didn't it? I still won: Dungeon Crawl Stone Soup version 0.8.0-178-g5053f60 character file. 2795871 Zuboki the Peltast (level 27, 233/233 (244) HPs) Began as a Hill Orc Stalker on June 13, 2011. Was the Champion of Beogh. Escaped with the Orb ... and 7 runes (of 7 types) on July 3, 2...

Saturday, 2nd July 2011, 20:48

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP- HOSt with the most

Replies: 11

Views: 1224

Re: CiP- HOSt with the most

That's completely the opposite direction I've gone with this guy- I currently have no charms except regeneration (which is good enough with necro 3). I'm not sure it's possible or advisable to level up two more magic schools to such high levels at this point in the game. I already have blink as a re...

Thursday, 30th June 2011, 17:43

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP- HOSt with the most

Replies: 11

Views: 1224

Re: CiP- HOSt with the most

I have a hat with rElec, but for the most part my high hp lets me absorb it. Nikola has been dead for a very long time. It's not about whether your followers survive or die (although survival is greatly preferred!), you just need them to distract the enemies and keep things from attacking you. At th...

Thursday, 30th June 2011, 11:19

Forum: YASD! YAVP! and characters in progress too

Topic: YAVP- HOSt with the most

Replies: 11

Views: 1224

YAVP- HOSt with the most

All right! I just came from a particularly tense situation with Antaeus and a few ice fiends, and I've decided to put off returning to that corner of the world for quite some time now! Anyway, here's what I got: Dungeon Crawl Stone Soup version 0.8.0-178-g5053f60 character file. Zuboki the Peltast (...

Thursday, 30th June 2011, 02:25

Forum: Game Design Discussion

Topic: Early game wand of polymorph

Replies: 31

Views: 3516

Re: Early game wand of polymorph

I would like the polymorph effect to be temporary, as both a recipient and user of said wand. I would LOVE a polymorph target to maintain the intelligence of the original; when I turned a rat into a spriggan that one time, that bastard summoned the crap out of the dungeon onto me. Rather than mutat...

Thursday, 30th June 2011, 02:13

Forum: Crazy Yiuf's Corner

Topic: Likes and Hates

Replies: 41

Views: 4517

Re: Likes and Hates

I hate that one card in the deck of changes/wonders that permanently swaps your attributes. I think 90% of people do. Maybe it should be changed- Rank 0 swaps randomly like it is now, Rank 1 lets you choose 1 attribute to keep the same and switches the other 2, and rank 2 lets you rearrange all thr...

Thursday, 30th June 2011, 00:06

Forum: Dungeon Crawling Advice

Topic: [PROTIPS] Secret Tricks

Replies: 264

Views: 61840

Re: [PROTIPS] Secret Tricks

Speaking of levitation, another way to break mesmerization is to levitate and fly out to the mermaid and turn her into sushi. That trick saved me once. FR: Instead of chunks, aquatic creatures are instead cut into sushi. It is functionally identical unless your character has the Seafood Allergy mut...

Wednesday, 29th June 2011, 21:58

Forum: Crazy Yiuf's Corner

Topic: Likes and Hates

Replies: 41

Views: 4517

Re: Likes and Hates

Likes BEOGH CrawlWiki spoilers Random character concepts Stabbings, Dig, and Sticky Flame (and similar Melee aids) Slime walls no longer corroding equipment Saint Roka as an ally Using Knights as popcorn shields in Hell Dislikes MDFi and HECr Summoning Learning firsthand that Anateus has a 75-40 att...

Wednesday, 29th June 2011, 20:20

Forum: Game Design Discussion

Topic: Soliciting opinions on scroll improvement

Replies: 27

Views: 2387

Re: Soliciting opinions on scroll improvement

i'm also guessing part of the real reluctance to the Silence change i propose is that, for casters, you could double-or-multiple-silence, covering even more ground. that's a problem, now that i think about it, although i can't imagine you'd get enough scrolls of silence to do it more than a couple ...

Tuesday, 28th June 2011, 04:50

Forum: Dungeon Crawling Advice

Topic: [PROTIPS] Secret Tricks

Replies: 264

Views: 61840

Re: [PROTIPS] Secret Tricks

True; much easier to just LRD the walls. Petrify + Hell Knight + LRD = extra-sized fireball. LRD + Simulacrum = ice blast This is my first DDEE who hasn't yet found vampric draining spell. Already made it to level 17 by sheer luck. Not sure if it's actually Ice or Fire. I think the spell just uses ...

Tuesday, 28th June 2011, 04:43

Forum: Dungeon Crawling Advice

Topic: Crawl Psychology: The Gambler's Moment

Replies: 17

Views: 2905

Re: Crawl Psychology: The Gambler's Moment

Search "almost dead" in Henzell. I always remember that for these situations. For me it was a hill giant- As a HOSt, I had sliced and diced 3 of them on one floor, without stabbing them- just getting by using a healthy evasion and a decently large hp total. The first one brought me down to...

Tuesday, 28th June 2011, 04:28

Forum: Dungeon Crawling Advice

Topic: [PROTIPS] Secret Tricks

Replies: 264

Views: 61840

Re: [PROTIPS] Secret Tricks

XuaXua wrote:Just discovered this today!

Earth Elementists casting PETRIFY + LRD = ORC BOMBS!

Sadly, by the time your target is petrified, the angry mob that his explosion would have taken out is usually out of range and attacking an EE

Tuesday, 28th June 2011, 04:17

Forum: Game Design Discussion

Topic: New crusader

Replies: 126

Views: 16531

Re: New crusader

What about a "lucky" charm ? While activated there is a high probability of being lucky in some senses: - When you find a monster it belongs to a lesser class than it would be generated otherwise, or it is asleep. - When you find money, the amount increases respect it was normally. Also f...

Friday, 24th June 2011, 01:33

Forum: Game Design Discussion

Topic: Octopode Stuff

Replies: 33

Views: 4103

Re: Octopode Stuff

Balanced because ogres don't have gloves or boots, and can only wear caps or wizard hats!
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